Toon
NOT A BUNNY!
Maxim not only sending in at the last few minutes, also making me do actual work and grab your profilesRules said:
- 3v3 Singles
- ASB Arena
- Strict 72h Disqualification. One warning per player. After the warning is used (any tag after DQ interval is passed will be counted as warning), the Player has one hour to post (with full orders/pokemon, just saying "orders coming watch this space" doesn't suffice) after DQ is called to rescind it. If one hour passes, the player is DQ'd regardless of the ref posting or not. User calling DQ must tag DQ'd player. Referees please tag the combatants when you have finished your reffing. Players, if you know you're going to be away you better post a Leave of Absence BEFORE you leave, or give a very good reason in case of an emergency.
- 30 days after the first match is posted, DQ will change from Strict 72h to Strict 48h
- 75 days after first match is posted, round will immediately end and all active matches that have not ended by that time will be subjected to voting to see who wins the match
- Infinite Recoveries/Chills per Pokémon.
- Three Substitutions per player excluding KO Substitutions.
- Switch = OK
- Abilities = ALL
- Items = ON
- Sendout = coinflip
Silvally [DaBomb] (X)
Nature: Brave (+1 Atk, Speed ÷ 1.15, -10% Evasion)
Type:
Normal
Abilities:
RKS System
Stats:
HP: 100
Atk: Rank 4 (+)
Def: Rank 3
SpA: Rank 3
SpD: Rank 3
Spe: 82 (-) [95/1.15)
Size Class: 4
Weight Class: 5
Base Rank Total: 18
EC: 6/6
MC: 0
Attacks (40/Maximum):
Level Up:
Multi Attack
Heal Block
Imprison
Iron Head
Poison Fang
Fire Fang
Ice Fang
Thunder Fang
Tackle
Rage
Pursuit
Bite
Aerial Ace
Crush Claw
X-Scissor
Crunch
Air Slash
Razor Wind
Tri Attack
Double-Edge
Parting Shot
Tutor:
Draco Meteor
TM:
Dragon Claw
Ice Beam
Thunderbolt
Flamethrower
Shadow Ball
Rock Slide
Toxic
U-Turn
Flash Cannon
Surf
Snarl
Shadow Claw
Giga Impact
Hyper Beam
Hidden Power (Psychic)
Protect
Thunder Wave
Substitute
Incineroar [Katz] (M)
Nature: Brave (+1 Atk, Speed ÷ 1.15, -10% Evasion)
Type:
Fire/Dark
Abilities:
Blaze/Intimidate (H)
Stats:
HP: 100
Atk: Rank 5 (+)
Def: Rank 3
SpA: Rank 3
SpD: Rank 3
Spe: 52 (-) [60/1.15]
Size Class: 3
Weight Class: 4
Base Rank Total: 18
EC: 9/9
MC: 0
AC: 5/5
Attacks (40/Maximum):
Level Up:
Bulk Up
Darkest Lariat
Ember
Growl
Lick
Scratch
Throat Chop
Leer
Fire Fang
Roar
Bite
Flamethrower
Flare Blitz
Outrage
Cross Chop
Swagger
Egg:
Body Slam
Fake Out
Crunch
Heat Wave
Revenge
Tutor:
TM:
Acrobatics
Brick Break
Brutal Swing
Earthquake
Bulldoze
Dark Pulse
Embargo
Facade
U-Turn
Protect
Substitute
Toxic
Will-o-Wisp
Flame Charge
Focus Blast
Leech Life
Low Sweep
Taunt
Torment
Golem-A [Skull] (F)
Nature: Quiet (+1 SpA, Speed ÷ 1.15, -10% Evasion)
Type:
Rock/Electric
Abilities:
Magnet Pull/Sturdy/Galvanize (H)
Stats:
HP: 100
Atk: Rank 5
Def: Rank 5
SpA: Rank 3 (+)
SpD: Rank 3
Spe: 39 (-) [45/1.15]
Size Class: 3
Weight Class: 7
Base Rank Total: 20
EC: 9/9
MC: 0
AC: 5/5
Attacks (40/Maximum):
Level Up:
Charge
Defense Curl
Heavy Slam
Rock Polish
Tackle
Steamroller
Spark
Rock Throw
Smack Down
Thunder Punch
Self-Destruct
Stealth Rock
Rock Blast
Rollout
Discharge
Explosion
Double-Edge
Stone Edge
Egg:
Block
Flail
Rock Climb
Counter
Endure
Magnet Rise
Wide Guard
Tutor:
TM:
Volt Switch
Earthquake
Protect
Substitute
Toxic
Bulldoze
Brick Break
Brutal Swing
Facade
Flamethrower
Giga Impact
Hyper Beam
Rock Slide
Focus Blast
Rock Tomb
smashlloyd20 using jayy's gen which means i cant put you on the right side due to those dumb indents
Toucannon [M] [Sora]
Nature: Adamant
Type: Normal/Flying
[Abilities]
Keen Eye (Passive)
This Pokemon has extremely good vision and cannot have its accuracy lowered by an opponent through any means (including accuracy lowering attacks, Smogs, Hazes, Fog, etc.). Its vision also enables it to see through any attempts by an opponent to increase their own evasion.
Skill Link (Passive)
This Pokemon's skillful aim makes its multi-hit moves always hit 5 times. The Energy Cost of multi-hit attacks is increased by three (3).
Sheer Force (Toggle) [Hidden]
By default this Pokemon can energize all its attacks with a secondary effect (These are damaging moves that either lower the target's stats, raise the user's stats, or inflict a status condition on the target). The Base Attack Power of every move with a secondary effect increases by two (2), but they will never have their usual secondary effect. When toggled, no effect.
[Stats]This Pokemon has extremely good vision and cannot have its accuracy lowered by an opponent through any means (including accuracy lowering attacks, Smogs, Hazes, Fog, etc.). Its vision also enables it to see through any attempts by an opponent to increase their own evasion.
Skill Link (Passive)
This Pokemon's skillful aim makes its multi-hit moves always hit 5 times. The Energy Cost of multi-hit attacks is increased by three (3).
Sheer Force (Toggle) [Hidden]
By default this Pokemon can energize all its attacks with a secondary effect (These are damaging moves that either lower the target's stats, raise the user's stats, or inflict a status condition on the target). The Base Attack Power of every move with a secondary effect increases by two (2), but they will never have their usual secondary effect. When toggled, no effect.
HP: 100
Atk: 6+
Def: 3
SpA: 2-
SpD: 3
Spe: 60
Size Class: 2
Weight Class: 3
Base Rank Total: 19
Atk: 6+
Def: 3
SpA: 2-
SpD: 3
Spe: 60
Size Class: 2
Weight Class: 3
Base Rank Total: 19
[Counters]
EC: 9/9
MC: 0
AC: 5/5
MC: 0
AC: 5/5
[Moves]
Beak Blast
Screech
Rock Blast
Peck
Growl
Echoed Voice
Rock Smash
Supersonic
Pluck
Roost
Fury Attack
Drill Peck
Bullet Seed
Feather Dance
Hyper Voice
Brave Bird
Boomburst
Mirror Move
Tailwind
Uproar
Toxic
Protect
Frustration
Brick Break
Steel Wing
Fly
Rest
Sleep Talk
U-Turn
Sunny Day
Return
Smack Down
Flame Charge
Thief
Overheat
Swords Dance
Substitute
Attract
Double Team
Swagger
Primarina [F] [Aqua]
Nature: Bold
Type: Water/Fairy
[Abilities]
Torrent (Passive)
When this Pokemon's HP is lower than 33%, the Base Attack Power of any water attack is increased by two (2). (eg Water Pulse goes from 6 to 8, Hydro Pump from 11 to 13)
Liquid Voice (Toggle) [Hidden]
By default, this Pokémon has the ability to liquify its sound, turning all Sound-based moves (check Soundproof for list) the Pokémon has into Water-type moves. A Perish Song used by a Pokémon with this ability will be absorbed by Pokémon with Storm Drain / Water Absorb and those Pokémon will be immune to its effects. When toggled, no effect.
[Stats]When this Pokemon's HP is lower than 33%, the Base Attack Power of any water attack is increased by two (2). (eg Water Pulse goes from 6 to 8, Hydro Pump from 11 to 13)
Liquid Voice (Toggle) [Hidden]
By default, this Pokémon has the ability to liquify its sound, turning all Sound-based moves (check Soundproof for list) the Pokémon has into Water-type moves. A Perish Song used by a Pokémon with this ability will be absorbed by Pokémon with Storm Drain / Water Absorb and those Pokémon will be immune to its effects. When toggled, no effect.
HP: 100
Atk: 2-
Def: 4+
SpA: 5
SpD: 5
Spe: 60
Size Class: 2
Weight Class: 3
Base Rank Total: 21
Atk: 2-
Def: 4+
SpA: 5
SpD: 5
Spe: 60
Size Class: 2
Weight Class: 3
Base Rank Total: 21
[Counters]
EC: 9/9
MC: 0
AC: 5/5
MC: 0
AC: 5/5
[Moves]
Sparkling Aria
Pound
Water Gun
Growl
Disarming Voice
Baby-Doll Eyes
Aqua Jet
Encore
Bubble Beam
Sing
Hyper Voice
Moonblast
Hydro Pump
Misty Terrain
Aqua Ring
Aromantic Mist
Perish Song
Wonder Room
Amnesia
Hydro Cannon
Toxic
Hidden Power (Ground)
Ice Beam
Blizzard
Light Screen
Protect
Rain Dance
Psychic
Shadow Ball
Double Team
Reflect
Rest
Sleep Talk
Echoed Voice
Energy Ball
Scald
Giga Impact
Psych Up
Surf
Dazzling Gleam
Golem-A [M] [Terra]
Nature: Adamant
Type: Rock/Electric
[Abilities]
Magnet Pull (Trigger)
Steel-types cannot switch out in a Switch=OK battle while a Pokemon with Magnet Pull is on the field without the use of Baton Pass, U-turn, or Volt Switch. In addition, this Pokemon has the ability to generate a magnetic field that can attract or repulse Steel-type Pokemon. Only the most recent Magnet Pull command on a target will affect them. Command: Activate Magnet Pull (Attract target) - 5 En - The target's contact will fail against targets other than the user of Magnet Pull (Attract) for three (3) actions.
Command: Activate Magnet Pull (Repulse target) - 5 En - The target's contact attacks will fail against the user of Magnet Pull (Repulse) for three (3) actions.
Sturdy (Passive)
This Pokemon's body is solidly constructed, reducing the Base Attack Power from an opponents incoming attacks by one (1). The effect is amplified on OHKO Moves, which are reduced by ten (10) Base Attack Power.
Galvanize (Toggle) [Hidden]
By default, this Pokemon's Normal-type moves are Electric-type moves, and have an additional two (2) BAP boost. When toggled, this Pokemon's Normal-type attacks have their BAP increased by two (2). Only Normal-typed moves changed by Galvanize receive this boost, and not all Electric-type moves. If a Pokemon has been skill-swapped multiple abilities that change Normal-type attacks, the attacks become dual-typed, but the BAP boosts of the abilities do not stack.
[Stats]Steel-types cannot switch out in a Switch=OK battle while a Pokemon with Magnet Pull is on the field without the use of Baton Pass, U-turn, or Volt Switch. In addition, this Pokemon has the ability to generate a magnetic field that can attract or repulse Steel-type Pokemon. Only the most recent Magnet Pull command on a target will affect them. Command: Activate Magnet Pull (Attract target) - 5 En - The target's contact will fail against targets other than the user of Magnet Pull (Attract) for three (3) actions.
Command: Activate Magnet Pull (Repulse target) - 5 En - The target's contact attacks will fail against the user of Magnet Pull (Repulse) for three (3) actions.
Sturdy (Passive)
This Pokemon's body is solidly constructed, reducing the Base Attack Power from an opponents incoming attacks by one (1). The effect is amplified on OHKO Moves, which are reduced by ten (10) Base Attack Power.
Galvanize (Toggle) [Hidden]
By default, this Pokemon's Normal-type moves are Electric-type moves, and have an additional two (2) BAP boost. When toggled, this Pokemon's Normal-type attacks have their BAP increased by two (2). Only Normal-typed moves changed by Galvanize receive this boost, and not all Electric-type moves. If a Pokemon has been skill-swapped multiple abilities that change Normal-type attacks, the attacks become dual-typed, but the BAP boosts of the abilities do not stack.
HP: 100
Atk: 6+
Def: 5
SpA: 1-
SpD: 3
Spe: 45
Size Class: 3
Weight Class: 7
Base Rank Total: 20
Atk: 6+
Def: 5
SpA: 1-
SpD: 3
Spe: 45
Size Class: 3
Weight Class: 7
Base Rank Total: 20
[Counters]
EC: 9/9
MC: 0
AC: 5/5
MC: 0
AC: 5/5
[Moves]
Heavy Slam
Tackle
Defense Curl
Charge
Rollout
Steamroller
Spark
Rock Throw
Smack Down
Thunder Punch
Self-Destruct
Stealth Rock
Rock Blast
Explosion
Double-Edge
Stone Edge
Flail
Endure
Magnet Rise
Counter
Block
Roar
Toxic
Protect
Frustration
Earthquake
Return
Brick Break
Double Team
Sandstorm
Rest
Fling
Giga Impact
Rock Polish
Volt Switch
Gyro Ball
Bulldoze
Rock Slide
Wild Charge
Sleep Talk
HEAD: Max | TAIL: Smash
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smashlloyd20 Send out and Order
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