Ribombee [QC 1/3]

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A Cake Wearing A Hat

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QC Checks: Bouff / - / -
GP Checks - / -

[OVERVIEW]

*Ribombee is the tier's fastest Fairy-type.
*Thanks to its excellent Speed and usable Special Attack, Ribombee can function as an adequate cleaner and revenge killer for offensive teams.
*Ribombee's typing gives it access to both U-turn and Fairy-type attacks, but its Bug / Fairy typing also causes it to struggle breaking past opposing Fire-, Steel-, and Poison-types such as Scizor, Alolan Muk, and Volcanion.
*Its typing also gives it a weakness to Stealth Rock, which heavily limits its opportunities to switch in.
*Ribombee's extremely poor bulk prevents it from switching in in even resisted hits, and it also makes it extremely weak to strong priority attacks like Scizor's Bullet Punch or Crawdaunt's Aqua Jet.
*Ribombee can be outsped and OHKOd by a large amount of Pokemon in UU, such as Mega Beedrill, Weavile, Crobat, and Mega Aerodactyl.

[SET]
name: Choice Specs
move 1: Moonblast
move 2: Psychic
move 3: Hidden Power Fire
move 4: U-turn
item: Choice Specs
ability: Shield Dust
nature: Timid
evs: 4 Def / 252 SpA / 252 Spe

[SET COMMENTS]
Moves
========

*Moonblast is Ribombee's primary STAB move, and it allows for Ribombee to force out the various Fighting-, Dark-, and Dragon-types of the tier like Krookodile, Terrakion, and Latias with ease.
*Psychic deals heavy damage to Poison-types such as Tentacruel and Nihilego and hits Fire-types like Entei and Volcanion neutrally.
*Hidden Power Fire hits Steel-type switch-ins like Scizor and Metagross for super effective damage.
*U-turn and allows for Ribombee to maintain momentum versus some of its common switch-ins like Blissey and Tentacruel.


Set Details
========

*252 Special Attack EVs with Choice Specs allow for Ribombee to hit as hard as possible.
*252 Speed EVs with a Timid nature let Ribombee outspeed the likes of Mega Pidgeot and Raikou.
*Shield Dust prevents Ribombee from suffering any secondary effects from the opponent's attacks, such as Scald burns, poison from Alolan Muk's Poison Touch, or Thunderbolt paralysis.

Usage Tips
========

*Use Moonblast as much as possible in order to pick off weakened threats and OHKO frail Pokemon or Pokemon that are weak to Fairy-type attacks.
*Use Psychic to dent predicted Poison-type switch-ins.
*Ribombee's poor bulk means that it cannot switch directly into the vast majority of Pokemon in the tier, so try to bring Ribombee in by pivoting, or by switching it in when a teammate has fainted or versus Choice-locked Dragon-type attacks like Hydreigon's Draco Meteor or weak choice-locked Fighting-type attacks such as Infernape's Close Combat.
*Try to keep Ribombee healthy for late-game when its various checks have been weakened so it can perform its job as a late-game cleaner.
*Avoid having Ribombee take hits as much as possible. Its lack of bulk leaves it susceptible to being OHKOd by a large portion of neutral hits.

Team Options
========

*Ribombee can fit on bulky offense and hyper offense because it provides a good amount of offensive pressure to opposing teams.
*Magneton is practically necessary to pair with Ribombee. Magneton's ability to trap Scizor, Empoleon, and Klefki with Magnet Pull allows for Ribombee to use Moonblast as much as possible without fear of being taken out by Bullet Punch or walled by Empoleon or Klefki. Magneton's Volt Switch also creates a good source of momentum for Ribombee, and together Ribombee and Magneton form a potent VoltTurn core.
*Bulky Water-types such as Rotom-Wash and Mega Blastoise are sturdy answers to Fire-types, which both Ribombee and Magneton are threatened by. More offensive Water-types and Dragon-types such as Latias, Mega Sharpedo, and Mega Blastoise also help deal with Fire-types, but these are often 2HKOd by Pokemon such as Entei or Darmanitan.
*Ground-types such as Krookodile and Nidoking are good partners for Ribombee due to their ability to pressure Fire-, Poison-, and Steel-types.
*Hazard removal from Pokemon such as Starmie, Latias, and Mega Blastoise helps to keep Ribombee's health as high as possible.
*Pokemon such as Swampert and Nidoqueen can use Stealth Rock to ease Ribombee's attempts at cleaning.
*Other Pokemon with U-turn or Volt Switch like Rotom-Wash, Mega Manectric, and Infernape can help bring Ribombee in more easily.
*Mega Aerodactyl makes for a good teammate for Ribombee, as it can threaten a large amount of the faster threats that Ribombee struggles with like Crobat and Mega Beedrill, it provides Pursuit support, and it is a decent answer to Fire-types.
*Stealth rock users like Nidoking and Swampert will help Ribombee to obtain KOs more easily.


[STRATEGY COMMENTS]
Other Options
=============

*Ribombee can attempt to use a Quiver Dance set, but this set is largely outclassed by Venomoth due to its access to Sleep Powder and Tinted Lens, and Ribombee's flawed offensive typing often prevents it from sweeping opposing teams.
*Bug Buzz is a strong secondary STAB move that Ribombee can run, but the coverage it provides is not particularly useful compared to Psychic and Hidden Power Fire.
*Energy Ball can be used to hit Water-types like Swampert for Super-effective damage, but picking this move leaves Ribombee walled by a greater variety of Pokemon than it would be with Psychic and Hidden Power Fire.

Checks and Counters
===================

**Steel-types**: Pokemon like Scizor, Metagross, Mega Aggron, and Mega Steelix all resist Ribombee's primary STAB and threaten to OHKO it back with super effective Steel-type attacks. Magneton relieves some of these issues by trapping several Steel-types, however.

**Fire-types**: Fire-types such as Chandelure, Arcanine, and Entei can shrug off Ribombee's Moonblast and OHKO in return.

**Poison-types**: Amoonguss, Nidoking, Nihilego, and Tentacruel all resist Moonblast, although they must fear a predicted Psychic.

**Faster Pokemon**: Pokemon faster than Ribombee, such as Talonflame, Crobat, Mega Beedrill, Mega Aerodactyl, and Choice Scarf users like Infernape, Terrakion, and Krookodile can outspeed and in most cases OHKO Ribombee, although several of them cannot switch in directly. Choice Scarf Terrakion, for example, cannot switch into Moonblast at all, but it easily outspeeds and OHKOs Ribombee with Stone Edge.

**Stealth Rock**: Ribombee's typing of Bug / Fairy gives it a weakness to Stealth Rock, which when combined with Ribombee's item of Choice Specs means that Ribombee will get worn down heavily over the course of a battle while Stealth Rock is on the field.

**Special Walls**: Pokemon like Blissey, Alolan Muk, and Empoleon can easily switch into any of Ribombee's attacks.

**Priority**: Ribombee's general frailty makes it susceptible to most forms of priority in the tier, including Entei and Zygarde-10%'s Extreme Speed, Mamoswine's Ice Shard, Crawdaunt's Aqua Jet, and especially Scizor's Bullet Punch.
 
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Hilomilo

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Giving this an unofficial qc check, implement whatever you feel is necessary unless a qc member says otherwise.

Overview
* I'm not sure that Whimsicott is really relevant enough to even worry about mentioning. While it's true that it is also a fast Fairy-type attacker, I'd just reword the first line to say that Ribombee is the tier's most reliable fast offensive Fairy-type without mentioning Whimsi.
* In your second line, also say that it can function as a good revenge killer.
* Give examples of Fire-, Steel-, and Poison-types that you say Ribombee struggles against, and specify that it struggles breaking past them.
* In your line about Ribombee's poor bulk, also say that it is thus really weak to powerful priority. Use Scizor's Bullet Punch as an example, and also give some other relevant examples of priority that hits Ribombee pretty hard.
* I'd focus your last line more on Pokemon that can outspeed and pressure Ribombee, since I've suggested you put Scizor's BP in the line above. Use Crobat, Mega Beedrill, and Weavile as examples of Pokemon that outspeed Ribombee alongside Mega Aerodactyl.

Moves
* Give examples of Fighting-, Dark-, and Dragon-types hit hard by Moonblast.
* Also give examples of Poison- and Fire-types hit by Psychic.
* Examples are also needed for HP Fire, make sure Scizor's one of them.
* When you talk about punishing switch-ins with U-turn, give some examples of mons that Ribombee often lures in, like maybe Blissey and Volcanion.

Usage Tips
* Give examples of good times to bring Ribombee in when talking about free switches (after a teammate has fainted or against a threat that can't sufficiently damage it, like choice-locked Mienshao or Mandibuzz)
* Give examples of predicted switches that you should likely pivot out of. Alolan Muk, Blissey, and Empoleon all work.
* Why exactly is Ribombee best in the late-game? Elaborate.
* Your last line is better for team options, so I'd put it there instead.

Team Options
* Put the line about fitting onto offensive teams here, and elaborate as to why Ribombee fits on said teams.
* 'More offensive Water-types and Dragon-types' - give examples here.
* I don't think it'd be a bad idea to give some more examples of pivots that can reliably bring Ribombee in here. Make sure that if you decide to do this, that your examples don't stack weaknesses too badly (so pretty just don't mention Scizor lol).

Other Options
* Specify why exactly Venomoth outclasses Ribombee as a Quiver Dance user.
* Give Bug Buzz a mention here. Say that it's a reasonably powerful STAB attack but doesn't provide very useful coverage overall aside from against the rare bulky Psychic-types.
* I also think you could mention Energy Ball here, as it nails bulky Water-types like Jellicent and Suicune. Say that it usually isn't preferable, however, due to the worse coverage it provides overall.

Checks and Counters
* I feel like you have way too many examples in your Steel-type section. Remove Forretress, since it isn't very good in the current meta. I'd also remove Magneton, since it's 2HKOed by Moonblast so it isn't a reliable Ribombee answer. You should also remove Empoleon and place it in the Special Wall section, since that section lacks examples currently.
* The Poison-type line also has a few too many examples. Remove Crobat and Mega Beedrill since they're in the faster Pokemon section. You should also remove Alolan Muk from this section and put it in the Special Wall section (specify its av when you add it in) just so that section doesn't only have two examples.
* Talonflame doesn't need to be mentioned twice, so remove it from either the faster pokemon section or from the fire-type section.

Good work! :) Hope this helps
 
u-turn doesn't really "punish" blissey, it just lets something that can actually threaten it come in so maybe word it to something to that effect

*Psychic deals heavy damage to Poison-types such as Tentacruel and hits Fire-types like Entei neutrally. - you can definitely add more examples to this

for usage tips it should be noted that ribombee's shitty bulk means that it can't really come in on anything for free, so as such it can really come in through pivoting, or a choice locked dragon move but lol

mention mega aerodactyl as a teammate. while it struggles with zor it can check stuff that outruns ribombee like mega bee and crobat as well as fire-types. can trap them thru pursuit too

implement hilomilos stuff please, you didnt really do all of it

add mega aggron and mega steelix to steel-types in c&c, also you really really need to go more in depth in the faster mons section. weavile cnat switch in obviously but icicle crash ohkos and its never going to switch into a knock off, and give examples of scarfers

this needs to be fleshed out more basically, bump this when you implement this and the rest of hilos stuff
 
*U-turn gives Ribombee a way to maintain momentum and allows for Ribombee to maintain momentum versus some of its common switch-ins like Blissey and Volcanion.

fix this and ur qc 1/3
 
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