UU Absol

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Overview
########

With its astounding base 150 Attack, good base 115 Speed after Mega Evolving, access to a great boosting move in Swords Dance, powerful STAB moves in Knock Off and Sucker Punch, and the ability to bounce back status and entry hazards with Magic Bounce, Absol is a very dangerous threat if played right. It shuts down suicide leads such as Froslass and Azelf, forcing the latter to use Explosion prematurely should it want to have an effect on the battle. However, Absol has terrible 65 / 60 / 60 defenses, making it very susceptible to priority such as Extreme Speed and Mach Punch. It also has mediocre Speed on the turn it Mega Evolves, usually forcing it to use Sucker Punch if it's facing a faster threat. It also can't run Play Rough in conjunction with Knock Off, forcing it to use Superpower, a move with inferior coverage in comparison to Play Rough and a bad side effect in stat drops. Finally, it is revenge killed very easily by common Choice Scarf users such as Krookodile and Hydreigon. However, Absol's flaws are mitigated by its positive aspects, and it is one of the definitive sweepers in the current metagame.

Swords Dance
########
name: Swords Dance
move 1: Swords Dance
move 2: Sucker Punch
move 3: Knock Off
move 4: Superpower
ability: Justified
item: Absolite
evs: 252 Atk / 4 SpD / 252 Spe
nature: Jolly / Adamant

Moves
========

Absol finds many opportunities to use Swords Dance to boost its already massive Attack due to its ability to force out common Pokemon such as Victini, Blissey, and Sableye. Sucker Punch is Absol's main STAB move, as it deals massive damage to faster Pokemon. Knock Off is a more reliable STAB move, crippling Pokemon reliant on their item and having good coverage as well. Superpower is used to hit Dark- and Steel-types, such as Hydreigon and Krookodile lacking Choice Scarf, as well as Lucario, opposing Absol, and Empoleon.

Set Details
========

252 Speed EVs allow Absol to outspeed many non-Choice Scarfed threats, while 252 Attack EVs give Absol extra firepower, and 4 Special Defense EVs give Download users an unwelcome Attack boost. Absolite is vital, as regular Absol is not viable in UU. A Jolly nature is used to outspeed otherwise faster Pokemon, such as non-Choice Scarf variants of Mienshao and Froslass, which can switch in and OHKO Absol. You can use an Adamant nature for even more firepower, because Absol is already very fast and can use Sucker Punch to hit anything faster.

Usage Tips
========

While a Swords Dance-boosted Mega Absol is hard to stop, it finds priority quite threatening, so it is recommended that Mega Absol be used as a mid- or late-game sweeper, after its teammates have disposed of any priority users; or as a wallbreaker, taking advantage of its low defenses to cause massive damage, faint, and give a free switch-in to your sweeper or another teammate to finish the threat off.

Team Options
========

Mega Absol appreciates entry hazard support, as the extra damage assists it in picking off weakened walls. Forretress can set up on most walls that cause trouble for Absol, including Florges, Mega Aggron, and Aromatisse. Roserade also works well, as it can force out the aforementioned Fairy-types, cripple most switch-ins with Sleep Powder, and set up hazards with relative ease. Nidoking and Nidoqueen are excellent offensive partners to Absol, beating the Steel- and Fairy- types that check it and resisting Fighting- and Bug-type moves, while Absol destroys Psychic-types such as Cresselia. A bulky Volt Switch or U-Turn user, such as defensive Rotom-H, can take a hit from the opponent and immediately switch safely into Absol.

Other Options
########

Mega Absol can make good use of a mixed set due to its nice base 115 Special Attack and access to Fire Blast, which nails switch-ins such as Forretress. However, such a set is generally inferior due to the lack of a boosting move and the fact that Mega Absol is better off using its massive base 150 Attack as well as the sheer power and utility of Knock Off. Iron Tail can be used against Florges and Aromatisse, but relying on 75% accuracy is a tad risky, and it's only reliable against Aromatisse on the switch. Baton Pass can be used to pass the Swords Dance boosts just before Absol faints, and Magic Bounce ensures that Absol cannot be Roared out. Will-O-Wisp adds a surprise factor to Absol, as it's an uncommon move that can cripple opposing physical attackers, but seeing as Absol has a serious case of four-moveslot syndrome, Will-O-Wisp just isn't worth a coveted moveslot. Play Rough is a good coverage move, but it forces Absol to give up Knock Off, so it's not really worth using.

Checks & Counters
########

**Fairy-types**: Fairy-type Pokemon such as Florges, Granbull, and Aromatisse resist both Absol's STAB moves and Superpower. However, they must be wary of being hit by Iron Tail on the switch.

**Revenge Killers**: Choice Scarf users that resist to Sucker Punch, such as Hydreigon and Krookodile, can tank even a +2 Sucker Punch and KO Absol with their powerful STAB moves. Focus Sash Alakazam also gets a mention, as it can survive any hit and KO with Dazzling Gleam.

**Physically Defensive Pokemon**: Physically defensive Pokemon, such as Arcanine, Swampert, Mega Aggron, physically defensive Mega Ampharos, and Hippowdon, can all tank Mega Absol's hits and threaten it out with their strong STAB moves. Mega Aggron in particular is one of the best switch-ins to Mega Absol, thanks to its massive Defense.

**Fighting-types** Fighting-types such as Machamp resist Absol's STAB moves and can force it out with their own powerful STAB moves.
 
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P Squared

a great unrecorded history
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Amcheck? Hope this helps :)

Overview
########

Mega Absol is one of the premier Dark-types in the tier, and for good reason; with its astounding base 150 Attack and good base 115 Speed, access to a great boosting move in Swords Dance, powerful STAB moves in Knock Off and Sucker Punch, and the ability to bounce back status and hazards with Magic Bounce, Absol is a very dangerous threat if played right. It shuts down suicide leads such as Froslass and Azelf, forcing the latter to use Explosion prematurely should it want to have an effect on the battle. However, Absol does have some flaws. It has terrible 65 / 60 / 60 defenses, making it very susceptible to priority such as Extreme Speed and Mach Punch. It also has mediocre Speed on the turn of Mega Evolving it Mega Evolves, forcing it to use Sucker Punch in most cases if it's facing something faster that can threaten it. It also can't run Play Rough in conjunction with Knock Off, forcing it to use Superpower, a move with inferior coverage in comparison to Play Rough and having a bad side effects in the stat drops. Finally, it can get revenge killed very easily by common Scarfers such as Krookodile and Hydreigon. However, Absol's flaws are mitigated by its positives, and is one of the definitive (I'm not sure this is the best word here) sweepers in the current metagame.

Swords Dance
########
name: Swords Dance
move 1: Swords Dance
move 2: Sucker Punch
move 3: Knock Off
move 4: Superpower
ability: Justified
item: Absolite
evs: 252 Atk / 4 SpD / 252 Spe
nature: Jolly / Adamant (spaces added)

Moves
========

Absol finds many opportunities to use Swords Dance is used for Absol to boost its already massive attack, which can be set up often due to Absol's its ability to force out common Pokemon such as Victini, Blissey, and Sableye. Sucker Punch is Absol's main STAB move, as it deals massive damage to Pokemon that are trying to revenge kill it, or are just faster. Knock Off is a more reliable STAB move, crippling Pokemon reliant on their item, and has good coverage to clean as well. Superpower can be used to hit Dark- and Steel-types, such as non Scarf variants of Hydreigon and Krookodile lacking Choice Scarf, as well as Lucario, opposing Absol, and Empoleon.

Set Details
========

252 Speed EVs allows Absol to outspeed many non-Scarfed threats in the tier, while 252 Attack EVs give Absol that extra firepower to sweep, and 4 Special Defense EVs gives Download users an unwelcome Attack boost. Absolite is vital, as regular Absol is not viable in UU. Use a Jolly nature is to outspeed faster Pokemon, such as non-Scarfed (I don't really know whether this needs a dash or not, but keep it consistent) variants of Mienshao and Froslass, who can switch in and OHKO Absol, or you could use an Adamant nature for even more firepower, because with 329 Speed, Absol is already very fast, and can Sucker Punch anything faster.

Usage Tips
========

While a Swords Dance boosted M- Mega Absol is hard to stop, it finds priority is quite threatening, so it is recommended that M- Mega Absol be used as a mid-game to late-game sweeper, after its teammates have disposed of any priority-inclined opponents users, or a wallbreaker, taking advantage of it's its wet paper-esque (unsure about this but I'll leave it) defenses to cause massive damage, die faint, and give a free switch into your sweeper or something to finish the threat off. To assist in M-Mega Absol's domination, hazards are very helpful and are recommended, as Mega Absol appreciates entry hazard support, as the extra damage assists it in can usually picking off weakened walls, such as Slowbro and Blissey. (this seems like it would fit better below, though?)

Team Options
========

Entry hazard setters are great partners to Absol, particularly Forretress, which can set up on most walls that cause trouble for Absol, such as Florges, Mega Aggron, and Aromatisse. Roserade also works well, as it can force out the aforementioned Fairy-types, cripple most switch-ins (dash) with Sleep Powder, and set up hazards with relative ease. Nidoking and Nidoqueen are excellent offensive partners to Absol, beating the Steel- and Fairy-types that wall Absol with their STAB moves and resisting Fighting-type and Bug-type moves, while Absol destroys as they are weak to Psychic-types, such as Mew and Cresselia, which Absol destroys, while the Nidos beat back Steel and Fairy types that wall M-Absol with Ground and Poison moves, respectively, while resisting Fighting and Bug types. A bulky Volt Switch/ or U-Turn user, such as defensive Rotom-H, can get hit by the opponent's move take a hit from the opponent and immediately switch safely into Absol, or spread burns around here and there.

Other Options
########

Mega Absol can make good use of a mixed set, due to its nice 115 Special Attack and access to Fire Blast, nailing switch-ins (dash added) such as Forretress. However, it is generally inferior due to the lack of a boosting move, and the fact that Mega Absol is better off abusing its massive base 150 Attack and the sheer power and utility of Knock Off. Iron Tail can be used against Florges and Aromatisse, but relying on 75% accuracy is a tad risky, and it's only reliable against Aromatisse if you ('you' should refer to the battler rather than the Pokemon; if you were referring to the battler here then this is fine) hit it on the switch. Baton Pass can be used to pass the Swords Dance boosts near the end of Absol's life, and takes advantage of Magic Bounce ensures that Absol to cannot be Roared out. Will-O-Wisp adds a surprise factor to Absol, as it's an uncommon move that can cripple opposing physical attackers, but seeing how Absol has a serious case of 4MSS four-moveslot syndrome, Will-O-Wisp just isn't worth a coveted moveslot. Play Rough is a good coverage move, but forces Absol to give up Knock Off, so With Pokemon XY came a new addition to Absol's movepool, Play Rough. However, because Absol is forced to give up Knock Off, only available in BW2, for the new egg move, it's not really worth using.

Checks & Counters
########

**Fairy-types**: Fairy-type Pokemon such as Florges, Granbull, and Aromatisse can make Mega Absol's life hell, resisting both Absol's STAB moves and Superpower. However, they must be wary of getting hit by Iron Tail on the switch.

**Revenge Killers**: Common Scarfers that are resistant to Sucker Punch, such as Hydreigon and Krookodile, (comma) can all tank a Sucker Punch, even at +2, and kill KO Absol with their powerful STAB moves. Focus Sash Alakazam also gets a mention, as it can lsurvive any hit and kill KO with Dazzling Gleam.

**Physically Defensive Pokemon**: Bulky physically defensive Pokemon, such as Arcanine, Swampert, Mega Aggron, physically defensive Mega Ampharos, and Hippowdon, (comma) can all tank Mega Absol's hits and threaten it out with their strong STAB moves. Mega Aggron in particular is one of the best switch-ins to Mega Absol, thanks to its massive physical defense.

**Fighting-types** Fighting types, (remove comma) such as Heracross and Machamp all resist Absol's STAB moves, and Superpower in the case of Heracross, and can force it out with their powerful STAB moves.
 

horyzhnz

[10:02:17 AM] flcl: its hory xD
is a Top Contributor Alumnusis a Smogon Media Contributor Alumnus
Overview
########

With its astounding base 150 Attack and good base 115 Speed after Mega Evolving, access to a great boosting move in Swords Dance, powerful STAB moves in Knock Off and Sucker Punch, and the ability to bounce back status and entry hazards with Magic Bounce, Absol is a very dangerous threat if played right. It shuts down suicide leads such as Froslass and Azelf, forcing the latter to use Explosion prematurely should it want to have an effect on the battle. However, Absol has terrible 65 / 60 / 60 defenses, making it very susceptible to priority such as Extreme Speed and Mach Punch. It also has mediocre Speed on the turn it Mega Evolves, forcing it to use Sucker Punch in most cases if it's facing something faster that can threaten it. It also can't run Play Rough in conjunction with Knock Off, forcing it to use Superpower, a move with inferior coverage in comparison to Play Rough and a bad side effect in the stat drops. Finally, it can get is revenge killed very easily by common Scarfers Choice Scarf users such as Krookodile and Hydreigon. However, Absol's flaws are mitigated by its positives aspects, and is one of the definitive sweepers in the current metagame.

Swords Dance
########
name: Swords Dance
move 1: Swords Dance
move 2: Sucker Punch
move 3: Knock Off
move 4: Superpower
ability: Justified
item: Absolite
evs: 252 Atk / 4 SpD / 252 Spe
nature: Jolly / Adamant

Moves
========

Absol finds mant many opportunities to use Swords Dance to boost its already massive Attack, due to its ability to force out common Pokemon such as Victini, Blissey, and Sableye. Sucker Punch is Absol's main STAB move, as it deals massive damage to Pokemon that are trying to revenge kill it, or are just faster. Knock Off is a more reliable STAB move, crippling Pokemon reliant on their item, and has having good coverage to clean as well. Superpower can be used to hit Dark- and Steel-types, such as Hydreigon and Krookodile lacking Choice Scarf, as well as Lucario, opposing Absol, and Empoleon.

Set Details
========

252 Speed EVs allows Absol to outspeed many non-Scarfed threats in the tier, while 252 Attack EVs gives Absol that extra firepower to sweep, and 4 Special Defense EVs gives Download users an unwelcome Attack boost. Absolite is vital, as regular Absol is not viable in UU. Use A Jolly nature is used to outspeed faster Pokemon, such as non-Scarfed variants of Mienshao and Froslass, who which can switch in and OHKO Absol, or you could use an Adamant nature for even more firepower, because with 329 Speed, Absol is already very fast, and can use Sucker Punch to hit anything faster.

Usage Tips
========

While a Swords Dance-boosted Mega Absol is hard to stop, it finds priority quite threatening, so it is recommended that Mega Absol be used as a mid-game to late-game sweeper, after its teammates have disposed of any priority users, or a wallbreaker, taking advantage of its wet paper-esque defenses to cause massive damage, faint, and give a free switch into your sweeper or something another teammate to finish the threat off. Mega Absol appreciates hazard support, as the extra damage assists it in picking off weakened walls, such as Slowbro and Blissey.

Team Options
========

Entry hazard setters are great partners to for Absol, particularly Forretress, which can set up on most walls that cause trouble for Absol, such as Florges, Mega Aggron, and Aromatisse. Roserade also works well, as it can force out the aforementioned Fairy-types, cripple most switch ins with Sleep Powder, and set up hazards with relative ease. Nidoking and Nidoqueen are excellent offensive partners to Absol, beating the Steel- and Fairy- types and resisting Fighting- and Bug-type moves, while Absol destroys Psychic-types such as Mew and Cresselia. A bulky Volt Switch or U-Turn user, such as defensive Rotom-H, can take a hit from the opponent and immediately switch safely into Absol, or spread burns around here and there.

Other Options
########

Mega Absol can make good use of a mixed set, due to its nice base 115 Special Attack and access to Fire Blast, nailing switch-ins such as Forretress. However, it is generally inferior due to the lack of a boosting move, and the fact that Mega Absol is better off abusing its massive base 150 Attack and as well as the sheer power and utility of Knock Off. Iron Tail can be used against Florges and Aromatisse, but relying on 75% accuracy is a tad risky, and it's only reliable against Aromatisse if you hit it on the switch. Baton Pass can be used to pass the Swords Dance boosts near the end of just before Absol's life faints, and Magic Bounce ensures that Absol cannot be Roared out. Will-O-Wisp adds a surprise factor to Absol, as it's an uncommon move that can cripple opposing physical attackers, but seeing how Absol has a serious case of four moveslot syndrome 4MSS, Will-O-Wisp just isn't worth a coveted moveslot. Play Rough is a good coverage move, but forces Absol to give up Knock Off, so it's not really worth using.

Checks & Counters
########

**Fairy-types**: Fairy-type Pokemon such as Florges, Granbull, and Aromatisse can make Mega Absol's life hell, resisting both of Absol's STAB moves and Superpower. However, they must be wary of getting hit by Iron Tail on the switch.

**Revenge Killers**: Common Scarfers Choice Scarf users that are resistant to Sucker Punch, such as Hydreigon and Krookodile, can all tank a Sucker Punch, even at +2 Sucker Punch,(RC) and KO with their powerful STAB moves. Sash Alakazam also gets a mention, as it can survive any hit and KO with Dazzling Gleam.

**Physically Defensive Pokemon**: Bulky physically defensive Pokemon, such as Arcanine, Swampert, Mega Aggron, physically defensive Mega Ampharos, and Hippowdon, can all tank Mega Absol's hits and threaten it out with their strong STAB moves. Mega Aggron in particular is one of the best switch-ins to Mega Absol, thanks to its massive physical defense.

**Fighting-types** Fighting-types such as Machamp all resist Absol's STAB moves, and can force it out with their own powerful STAB moves.

aye bouff remember to remove all slowbro mentions. gj :]
GP 1/2
 

frenzyplant

Inertia is a property of matter.
is a Top Contributor Alumnusis a Smogon Media Contributor Alumnus
2/2 :)

add remove (comments)

Overview
########

With its astounding base 150 Attack, (comma) and good base 115 Speed after Mega Evolving, access to a great boosting move in Swords Dance, powerful STAB moves in Knock Off and Sucker Punch, and the ability to bounce back status and entry hazards with Magic Bounce, Absol is a very dangerous threat if played right. It shuts down suicide leads such as Froslass and Azelf, forcing the latter to use Explosion prematurely should it want to have an effect on the battle. However, Absol has terrible 65 / 60 / 60 defenses, making it very susceptible to priority such as Extreme Speed and Mach Punch. It also has mediocre Speed on the turn it Mega Evolves, usually forcing it to use Sucker Punch in most cases if it's facing something a faster threat that can threaten it. It also can't run Play Rough in conjunction with Knock Off, forcing it to use Superpower, a move with inferior coverage in comparison to Play Rough and a bad side effect in the stat drops. Finally, it is revenge killed very easily by common Choice Scarf users such as Krookodile and Hydreigon. However, Absol's flaws are mitigated by its positive aspects, and it is one of the definitive sweepers in the current metagame.

Swords Dance
########
name: Swords Dance
move 1: Swords Dance
move 2: Sucker Punch
move 3: Knock Off
move 4: Superpower
ability: Justified
item: Absolite
evs: 252 Atk / 4 SpD / 252 Spe
nature: Jolly / Adamant

Moves
========

Absol finds many opportunities to use Swords Dance to boost its already massive Attack, (remove comma) due to its ability to force out common Pokemon such as Victini, Blissey, and Sableye. Sucker Punch is Absol's main STAB move, as it deals massive damage to faster Pokemon that are trying to revenge kill it, or are just faster. Knock Off is a more reliable STAB move, crippling Pokemon reliant on their item, (remove comma) and having good coverage to clean as well. Superpower can be is used to hit Dark- and Steel-types, such as Hydreigon and Krookodile lacking Choice Scarf, as well as Lucario, opposing Absol, and Empoleon.

Set Details
========

252 Speed EVs allows Absol to outspeed many non-Choice Scarfed threats in the tier, while 252 Attack EVs gives Absol that extra firepower to sweep, and 4 Special Defense EVs gives Download users an unwelcome Attack boost. Absolite is vital, as regular Absol is not viable in UU. A Jolly nature is used to outspeed otherwise faster Pokemon, such as non-Choice Scarfed variants of Mienshao and Froslass, who which can switch in and OHKO Absol. (period) or You can could use an Adamant nature for even more firepower, because with 329 Speed, Absol is already very fast, (remove comma) and can use Sucker Punch to hit anything faster.

Usage Tips
========

While a Swords Dance-boosted Mega Absol is hard to stop, it finds priority quite threatening, so it is recommended that Mega Absol be used as a mid-game to or late-game sweeper, after its teammates have disposed of any priority users; (comma to semicolon) or as a wallbreaker, taking advantage of its wet paper-esque low defenses to cause massive damage, faint, and give a free switch-in (dash, space) to your sweeper or another teammate to finish the threat off. Mega Absol appreciates hazard support, as the extra damage assists it in picking off weakened walls, such as Blissey. (belongs in team options)

Team Options
========

Mega Absol appreciates entry hazard support, as the extra damage assists it in picking off weakened walls. setters are great partners for Absol, particularly Forretress, which can set up on most walls that cause trouble for Absol, such as including Florges, Mega Aggron, and Aromatisse. Roserade also works well, as it can force out the aforementioned Fairy-types, cripple most switch-ins (dash) with Sleep Powder, and set up hazards with relative ease. Nidoking and Nidoqueen are excellent offensive partners to Absol, beating the Steel- and Fairy- types that check it and resisting Fighting- and Bug-type moves, while Absol destroys Psychic-types such as Mew and Cresselia. A bulky Volt Switch or U-turn user, such as defensive Rotom-H, can take a hit from the opponent and immediately switch safely into Absol, or spread burns around here and there.

Other Options
########

Mega Absol can make good use of a mixed set, (remove comma) due to its nice base 115 Special Attack and access to Fire Blast, nailing which nails switch-ins such as Forretress. However, it such a set is generally inferior due to the lack of a boosting move, and the fact that Mega Absol is better off abusing its massive base 150 Attack as well as the sheer power and utility of Knock Off. Iron Tail can be used against Florges and Aromatisse, but relying on 75% accuracy is a tad risky, and it's only reliable against Aromatisse on the switch. Baton Pass can be used to pass the Swords Dance boosts just before Absol's faints, and Magic Bounce ensures that Absol cannot be Roared out. Will-O-Wisp adds a surprise factor to Absol, as it's an uncommon move that can cripple opposing physical attackers, but seeing how as Absol has a serious case of four-moveslot syndrome 4MSS, Will-O-Wisp just isn't worth a coveted moveslot. Play Rough is a good coverage move, but it forces Absol to give up Knock Off, so it's not really worth using.

Checks & Counters
########

**Fairy-types**: Fairy-type Pokemon such as Florges, Granbull, and Aromatisse can make Mega Absol's life hell, resisting both Absol's STAB moves and Superpower. However, they must be wary of getting being hit by Iron Tail on the switch.

**Revenge Killers**: Common Choice Scarf users that are resistant to Sucker Punch, such as Hydreigon and Krookodile, can tank even a +2 Sucker Punch and KO Asol with their powerful STAB moves. Focus Sash Alakazam also gets a mention, as it can survive any hit and KO Absol with Dazzling Gleam.

**Physically Defensive Pokemon**: Bulky Physically defensive Pokemon, such as Arcanine, Swampert, Mega Aggron, physically defensive Mega Ampharos, and Hippowdon, can all tank Mega Absol's hits and threaten it out with their strong STAB moves. Mega Aggron in particular is one of the best switch-ins to Mega Absol, thanks to its massive physical Defense.

**Fighting-types** Fighting-types such as Machamp all resist Absol's STAB moves, (remove comma) and can force it out with their own powerful STAB moves.
 
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