Battle Hall Challenge - Fort Colorcastle




48 HP l 80 EN
6/2/1/2/50
Size: 4 l Weight: 6
Ability: Guts





48 HP l 80 EN
5/5/4/3/60
Size: 4 l Weight: 9
Ability: Clear Body



Action 1

Reflect- 9 energy

Endure - 15 energy

Psychic - 7 and 11 energy
No drops either
Hari didnt die!

Action 2

Brick Break - 5 energy
To crit (7618) - No
(8 + 3 + 1,5) = 12,5 damage

Action 3

Mega Reversal - 12 energy
To crit (7577) - No
(20 + 3 + 1,5) = 24,5 damage






1 HP l 48 EN
6/2/1/2/50
Size: 4 l Weight: 6
Ability: Guts





11 HP l 53 EN
5/5/4/3/60
Size: 4 l Weight: 9
Ability: Clear Body
 
Protect -> Take Punch (Take Down + Bullet Punch) -> Die



1 HP l 48 EN
6/2/1/2/50
Size: 4 l Weight: 6
Ability: Guts




11 HP l 53 EN
5/5/4/3/60
Size: 4 l Weight: 9
Ability: Clear Body


Action 1

Protect - 7 energy
Feint yolol - 4 energy


Action 2

Protect - 16 energy

Take Punch
(13 + 2 + 3 + 4,5) = 22,5 ''damage''

Action 3

Reversal Out - 24,5 energy
KO!




1 HP l 3 EN
6/2/1/2/50
Size: 4 l Weight: 6
Ability: Guts




KO HP l KO EN
5/5/4/3/60
Size: 4 l Weight: 9
Ability: Clear Body



Bad sub nearly cost you this one ayy







 
RNG: 2/5


Scizor (M)

Type: Bug / Steel

Nature: Careful
+SpD, -SpA

Abilities: Swarm / Technician / Light Metal [HA]

Item: Occa Berry

Stats:
HP: 100
Atk: 5
Def: 4
SpA: 1 [-]
SpD: 4 [+]
Spe: 65
Size Class: 3
Weight Class: 5
Base Rank Total: 20

EC: 6/6
MC: 0
AC: 5/5

Attacks:
Feint
Bullet Punch
Quick Attack
Leer
Focus Energy
Pursuit
False Swipe
Agility
Metal Claw
Fury Cutter
Slash
Swords Dance
Razor Wind
Iron Defense
Vacuum Wave
Wing Attack
Double Team

Counter
Endure
Light Screen
Night Slash
Quick Guard
Reversal
Safeguard
Steel Wing

Protect
Rain Dance
Roost
Brick Break
Aerial Ace
X-Scissor
U-Turn
Substitute


Abiltiy: 3/3

Light Metal!
 
Yolol
Evasive Agility -> Counter -> Evasive Agility


125 HP l 100 EN
6/2/1/2/50
Size: 4 l Weight: 6
Ability: Guts





100 HP l 100 EN
5/4/1/4/65
Size: 3 l Weight: 5
Ability: Light Metal


Action 1

Fire Punch - 6 energy

Agility lul - 7 energy

Action 2

Counter - 5 energy

Focus Energy - 12 energ

Action 3


Fire Punch - 6 energy

Agility lul - 7 energy



125 HP l 76 EN
6/2/1/2/50
Size: 4 l Weight: 6
Ability: Guts
Focus Energy (5 Actions)




100 HP l 81 EN
5/4/1/4/65
Size: 3 l Weight: 5
Ability: Light Metal



That was an exciting round.


Aerial Ace*3


If Fire Punch in a combination, use Protect that action
If Counter, use Swords Dance that action
 
125 HP l 76 EN
6/2/1/2/50
Size: 4 l Weight: 6
Ability: Guts
Focus Energy (5 Actions)



100 HP l 81 EN
5/4/1/4/65
Size: 3 l Weight: 5
Ability: Light Metal


Action 1

Aerial Ace - 5 energy
To crit (7182) - No
(6 + 4,5)*1,5 = 15,75 damage

Fire Punch - 6 energy
To burn (2888) - No
(8 + 3 + 3)*2,25 = 31,5 damage

Action 2


Aerial Ace - 9 energy
To crit (6847) - No
(6 + 4,5)*1,5 = 15,75 damage

Fire Punch - 10 energy
To burn (2225) - No
(8 + 3 + 3)*2,25 = 31,5 damage

Action 3



Aerial Ace - 13 energy
To crit (2111) - No
(6 + 4,5)*1,5 = 15,75 damage

Fire Punch - 14 energy
To burn (3642) - No
(8 + 3 + 3)*2,25 = 31,5 damage





78 HP l 46 EN
6/2/1/2/50
Size: 4 l Weight: 6
Ability: Guts
Focus Energy (2 Actions)



5 HP l 54 EN
5/4/1/4/65
Size: 3 l Weight: 5
Ability: Light Metal
 
Yeah no energy for this match up.


RNG: 2/5



Necturna (F)

Types: Grass / Ghost

Nature: Jolly
+Speed, -SpA, +10% Acc

Abilities: Forewarn / Telepathy [HA]

Item: Rare Candy

Stats:
HP: 100
Atk: 5
Def: 4
SpA: 2 [-]
SpD: 5
Spe: 94 [+]
Size Class: 3
Weight Class: 3
Base Rank Total: 23

EC: 6/6
MC: 0
AC: 5/5

Attacks:
Thunder Fang
Poison Fang
Super Fang
Leer
Vine Whip
Absorb
Ominous Wind
Shadow Sneak
Toxic Spikes
Will-O-Wisp
Hex
Horn Leech
Pain Split
Forest's Curse

Curse
Gravity
Future Sight
Ingrain
Leaf Blade
Leaf Storm
Natural Gift
Soak

Protect
Double Team
Torment
Shadow Claw
Payback
Stone Edge
Infestation
Substitute


Ability: 2/2

Telepa---God damn it
 
Fire Punch ~ Ice Punch ~ Fire Punch


IF Leaf Blade while you are soaked, AND necturna is not behind a substitute, THEN counter. Do not activate this sub.
IF soak, THEN protect first instance.




my god almost fell for that
 
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125 HP l 100 EN
6/2/1/2/50
Size: 4 l Weight: 6
Ability: Guts




100 HP l 100 EN
5/4/2/5/94
Size: 3 l Weight: 3
Ability: Teleuseless



Action 1

Soak - 8 energy

Protect- 7 energy

Action 2

Soak - 12 energy

Ice Punch - 6 energy
To crit (8050) - No
To freeze (2875) - No
(8 + 3)*1,5 = 16,5 damage

Action 3

Horn Leech - 11 energy
To crit (5214) - No
(8 + 3 + 4,5)*1,5 = 23,25 damage
11,625 HP

Fire Punch - 6 energy
To crit (8872) - No
To burn (7741) - No
(8 + 3)*1,5 = 16,5 damage




102 HP l 81 EN
6/2/1/2/50
Size: 4 l Weight: 6
Ability: Guts
Water Type (4 actions)




79 HP l 69 EN
5/4/2/5/94
Size: 3 l Weight: 3
Ability: Teleuseless



Horn Leech -> Leaf Blade -> Horn Leech



If Ice Punch and Hariyama is not under the effects of Torment and you are not taunted, use Torment that action, but only once.
If Fire Punch and Hariyama is not under the effects of Torment and you are not taunted, use Torment that action, but only once.
 

102 HP l 81 EN
6/2/1/2/50
Size: 4 l Weight: 6
Ability: Guts
Water Type (4 actions)



79 HP l 69 EN
5/4/2/5/94
Size: 3 l Weight: 3
Ability: Teleuseless


Action 1

Horn Leech - 15 energy
22,5 ''damage''

Detect - 15,5 energy

Action 2

Torment - 10 energy

Action 3

Horn Leech - 11 energy
22,5 ''damage''

Protect - 16,5 energy



102 HP l 48 EN
6/2/1/2/50
Size: 4 l Weight: 6
Ability: Guts
Water Type (1 action)
Tormented (4 Actions)





79 HP l 33 EN
5/4/2/5/94
Size: 3 l Weight: 3
Ability: Teleuseless
 
Yeah, i completely mis-played this one.

So i am going to hax you yolol.

Double-Team (2) -> Soak -> Chill


102 HP l 48 EN
6/2/1/2/50
Size: 4 l Weight: 6
Ability: Guts
Water Type (1 action)
Tormented (4 Actions)




79 HP l 33 EN
5/4/2/5/94
Size: 3 l Weight: 3
Ability: Teleuseless


Action 1

Double-Team - 8 energy

Fire Punch - 6 energy
To hit (1-3333=Yes) -> (3581) - No

Action 2

Soak - 8 energy

Focus Ice Punch - 30 energy
To hit (1-5000=Yes) -> 4885 - Yes
To crit (538) - Yes
(23 + 3 + 3)*1,5 = 43,5 damage

Action 3

Chill +12 energy




102 HP l 12 EN
6/2/1/2/50
Size: 4 l Weight: 6
Ability: Guts
Water Type (4 actions)
Tormented (1 action)




35 HP l 29 EN
5/4/2/5/94
Size: 3 l Weight: 3
Ability: Teleuseless


Chill -> Leaf Blade -> Horn Leech


If Hariyama is to Chill A1, use Leaf Blade that action and Chill A2.
If Protective/Evasive when you are to use Horn Leech, Chill that action
 

102 HP l 12 EN
6/2/1/2/50
Size: 4 l Weight: 6
Ability: Guts
Water Type (4 actions)
Tormented (1 action)

35 HP l 29 EN
5/4/2/5/94
Size: 3 l Weight: 3
Ability: Teleuseless


Action 1

Leaf Blade - 6 energy
To crit (9257) - No
(9 + 3 + 4,5)*1,5 = 24,75 damage

Chill +12 energy

Action 2

Substitute (15) -12 energy

Chill +12 energy

Action 3

Horn Leech - 11 energy
15 ''damage''

+7,5 HP

Chill +12 energy



62 HP l 24 EN
6/2/1/2/50
Size: 4 l Weight: 6
Ability: Guts
Water Type (1 action)
3 Chills left


42 HP l 24 EN
5/4/2/5/94
Size: 3 l Weight: 3
Ability: Teleuseless
3 Chills left.
 
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Chill -> Soak -> Horn Leech




62 HP l 24 EN
6/2/1/2/50
Size: 4 l Weight: 6
Ability: Guts
Water Type (1 action)
3 Chills left





42 HP l 24 EN
5/4/2/5/94
Size: 3 l Weight: 3
Ability: Teleuseless
3 Chills left.


Chill +12 EN

Fire Punch - 6 energy
To crit (6878) - No
To burn (8274) - No
(8 + 3)*1,5 = 16,5 damage

Action 2

Soak - 8 energy

Ice Punch - 6 energy
To crit (5480) - No
To freeze (3934) - No
(8 + 3)*1,5 = 16,5 damage

Action 3

Horn Leech - 11 energy
To crit (1445) - No
(8 + 3 + 4,5)*1,5 = 23,25 damage
11,625 recovery


Fire Punch - 6 energy
To crit (7592) - No
To burn (2884) - No
(8 + 3)*1,5 = 16,5 damage




39 HP l 6 EN
6/2/1/2/50
Size: 4 l Weight: 6
Ability: Guts
Water Type (4 actions)
3 Chills left





4 HP l 17 EN
5/4/2/5/94
Size: 3 l Weight: 3
Ability: Teleuseless
2 Chills left.




One way...or another...this...ends...NOW!


Leaf Sword (Leaf Blade + Leaf Blade) -> Chill -> Horn Leech


If Rock-Tomb, use Horn Leech that action.
If Bullet Punch, use Protect that action.
 
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39 HP l 6 EN
6/2/1/2/50
Size: 4 l Weight: 6
Ability: Guts
Water Type (4 actions)
3 Chills left




4 HP l 17 EN
5/4/2/5/94
Size: 3 l Weight: 3
Ability: Teleuseless
2 Chills left.



Action1

Bulet Punch - 4 energy
5,5 ''damage''

Protect - 9,2 energy

Action 2

Chil +12 energy

Action 3


Bulet Punch - 4 energy
5,5 ''damage''

Protect - 9,2 energy



39 HP l 10 EN
6/2/1/2/50
Size: 4 l Weight: 6
Ability: Guts
Water Type (1 action)
2 Chills left




4 HP l 11 EN
5/4/2/5/94
Size: 3 l Weight: 3
Ability: Teleuseless
1 Chills left.
 
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