Ubers Dialga

[OVERVIEW]

Dialga is one of the best Stealth Rock setters in Ubers due to its bulk, access to useful support moves, and ability to hit entry hazard removers such as Giratina-O, Arceus-Dragon, and Arceus-Water quite hard. Its great defensive typing and natural bulk make it relatively hard to take down. However, it often faces competition from other Stealth Rock setters, such as Primal Groudon and Excadrill, with the former easily being the most powerful Pokemon in the tier and the latter also being able to clear opposing hazards. Dialga's weakness to Ground-types, such as Arceus-Ground and Excadrill, also hurts its viability quite a bit, as does its weakness to common threats, with Mega Lucario and Primal Groudon being particularly good. Dialga also has mediocre Speed and suffers from four-moveslot syndrome.

[SET]
name: Offensive Stealth Rock
move 1: Stealth Rock
move 2: Draco Meteor
move 3: Flash Cannon / Fire Blast
move 4: Toxic
item: Shuca Berry
ability: Pressure
nature: Modest
evs: 252 HP / 4 Def / 252 SpA

[SET COMMENTS]
Moves
========

Stealth Rock can help sweepers by damaging foes and breaking Shadow Shield and Multiscale. Draco Meteor is a powerful Dragon-type STAB move and deals a significant amount of damage to Pokemon that don't resist it. Flash Cannon helps Dialga hit Fairy-types and is a generally good Steel-type STAB move that can be used instead of Draco Meteor to hit foes hard without reducing Dialga's Special Attack. Instead of Flash Cannon, Fire Blast can work well, as it is a great coverage move to hit Steel-types such as Ferrthorn and Solgaleo. Toxic is a great utility move that can cripple foes, especially bulky sweepers such as Xerneas. Thunder can deal heavy damage to Primal Kyogre, Arceus-Water, Ho-Oh, and Lugia, but Dialga's other moves are better in most scenarios. Roar is an option to keep sweepers from setting up after Dialga uses Draco Meteor.

Set Details
========

A Shuca Berry lets Dialga avoid being OHKOed by Primal Groudon and act as a decent check to Mega Salamence. 252 Special Attack EVs and a Modest nature help Dialga do maximum damage. The rest of Dialga's EVs are invested to maximize its HP and augment Dialga's natural bulk so it can survive long enough to set up Stealth Rock.

Usage Tips
========

Dialga makes a great lead, but this is not its only purpose. Dialga can function throughout the game to keep entry hazards up, as well as functioning as a Mega Salamence check for offensive teams. Dialga makes a great switch-in to Toxic, as many Toxic users can't do much against it. It is good to use Toxic often, especially against bulkier Defog users such as Lugia, Giratina-O, and Arceus-Water. Using Draco Meteor on a predicted switch to a Pokemon Dialga doesn't like to face can deal heavy damage before Dialga needs to switch out. Similarly, using Fire Blast against predicted Steel-types and Flash Cannon against predicted Fairy-types can deal a lot of damage to Dialga's counters.

Team Options
========

Primal Groudon pairs quite well with Dialga, as Dialga can relieve Primal Groudon of its role as a Stealth Rock setter and can help it sweep with Stealth Rock, while Primal Groudon makes a good Xerneas check. Setup sweepers in general appreciate Dialga's ability to set up Stealth Rock. Examples include Xerneas, Swords Dance Arceus formes, and Mega Salamence. Ho-Oh can check Fighting-, Fairy-, and Steel-types for Dialga, and as such it makes a great teammate for Dialga. Mega Gengar can trap and remove Fairy-types and even some Steel-types. Checks to Primal Groudon, such as Arceus-Water, Lugia, and Primal Kyogre, can help Dialga by removing one of its biggest threats. Physical wallbreakers, like Extreme Killer Arceus, Mega Lucario, and Swords Dance Primal Groudon, can help deal with the special walls that Dialga struggles with.

[STRATEGY COMMENTS]
Other Options
=============

Dragonium Z can allow Dialga to deal very heavy damage with Devastating Drake, but this causes it to become weak to Mega Salamence with Earthquake and even weaker to Primal Groudon. Thunder Wave can be used, but Toxic is much more useful, as it lets Dialga punish Defog users. Z-Heal Block allows Dialga to boost its Special Attack to a level where it can sweep, but this requires a fully dedicated set and can only be used once, and Dialga's counterpart, Palkia, does the job much better. A physical set with Dragon Claw and Iron Head can surprise special walls, but Dialga has a much better Special Attack stat, and it usually only surprises your opponent once. 3 attacks + Trick Room could work, as Dialga makes a good setter, but bulky Arceus formes stop it in its tracks. A Chople Berry can make Dialga a surprise check to Mega Lucario, but it doesn't have much utility past this. Other Speed investments can be used; a Timid nature with 252 Speed EVs let Dialga Speed tie with maximum Speed Primal Groudon and outpace maximum Speed Excadrill, and 112 Speed EVs let Dialga just outspeed Tyranitar. Subzero Slammer can surprise and OHKO Arceus-Ground and other Pokemon, but it takes up an item and a moveslot, neither of which Dialga can really afford.

Checks and Counters
===================

**Arceus-Ground**: Arceus-Ground's great Special Defense, access to Defog, and super effective Judgment make it arguably Dialga's best counter. Despite this, Dialga can cripple it with Toxic on the switch.

**Primal Groudon**: Primal Groudon has good bulk, super effective STAB moves, and the ability to set up Stealth Rock, but Dialga can hit it with Draco Meteor for high damage.

**Ho-Oh**: Although it loses half of its HP from Stealth Rock, Ho-Oh can utilize its Regenerator ability to switch into attacks, absorb them with its great Special Defense, and heal up with Roost. It is possible for Dialga to run Thunder, but other than that, it can do almost nothing to Ho-Oh.

**Fighting-types**: Mega Lucario, Blaziken, and Mega Mewtwo X can all break through Dialga without much difficulty.

**Steel-types**: If Dialga lacks Fire Blast, it is completely walled by Steel-types such as Mega Lucario and Celesteela. The former can easily KO Dialga, and the latter can completely stall it out.

**Special Walls**: Special walls such as Primal Kyogre, Blissey, Lugia, and bulky Arceus formes can all be a problem to deal with, as Dialga can't do much but Toxic them. Additionally, bulky Arceus formes commonly carry Defog.

**Entry Hazard Removal**: Despite Dialga's pretty good matchups against common Defog users, many hazard removers still give it trouble. Excadrill can hit Dialga with a super effective Earthquake, and Tentacruel can easily switch in on anything but Thunder with its high Special Defense and good defensive typing.

**Lunala**: Lunala's great bulk, lack of weaknesses to any of Dialga's coverage attacks, and its powerful STAB Moongeist Beam let it easily break Dialga.
 
Last edited:
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This is ready for QC.

Also, sorry for being a few days late on getting this ready, but I was prepping for LCPL and writing some LC analyses! I'll have Shaymin-S ready ASAP!
 
Overview said:
Dialga is one of the best Stealth Rock setters in Ubers due to its bulk, access to useful support moves, and ability to hit hazard removers such as Giratina-O, Arceus-Dragon, and Arceus-Water quite hard.
Checks and Counters said:
**Hazard Removal**: As Dialga's primary role is as a Stealth Rock setter, Defog and Rapid Spin users can be quite an issue.
I'm not sure how Hazard Removal can be put under checks and counters if Dialga has such a good matchup against them. Given that Stealth Rock has more PP than Defog, Dialga can simply keep setting Stealth Rock until they run out of Defogs unless they have Pressure. Also, due to Dialga having Pressure, Dialga can potentially PP stall Rapid Spin if played correctly. I don't see the issue here.
 
I'm not sure how Hazard Removal can be put under checks and counters if Dialga has such a good matchup against them. Given that Stealth Rock has more PP than Defog, Dialga can simply keep setting Stealth Rock until they run out of Defogs unless they have Pressure. Also, due to Dialga having Pressure, Dialga can potentially PP stall Rapid Spin if played correctly. I don't see the issue here.
The thing is that if Dialga switches out and hazards get cleared it's back to square one, and if the opponent catches Dialga with a check to it (i.e. Primal Groudon, Arceus-Ground, etc.) it isn't able to set up Stealth Rock safely. The 1v1 matchup doesn't really matter in this case. The only real problem I see here is the wording, so I may try and fix that.
 

ckw

Tired
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Hi there, just wanted to leave a few comments/

Overview:

Feels rather empty, I think you should add a point mentioning how this Pokemon's typing and great natural bulk makes it somewhat hard to take down.

Moves:
Thunder could get the last move mention since it hits Ho-Oh and Primal Kyogre for at least good damage since these are pretty big threats.

Team Options:

  • Set-up sweepers in general appreciate Dialga's ability to set up Stealth Rock.
  • Ho-Oh can check Fighting-, Fairy-, and Steel-types for Dialga, and as such makes a great teammate for Dialga.
  • Mega Gengar can also trap and remove Fairy-types, and even some Steel-types.
  • Checks to Primal Groudon can help Dialga by removing one of its biggest threats.
  • Physical wallbreakers can help deal with the special walls that Dialga struggles with.
All these bullet points highly require mentioning a few Pokemon for examples. This is pretty important since Team Options should be more specific and is about how X Pokemon pairs well with Dialga.

Other Options
I think adding LO 3 Attacks + Trickroom is a good idea since Dialga is supposed to be a very good Trick Room setter thanks to its natural bulk and ability to tank strong neutral hits.

Checks and Counters

1) Mega Lucario, Blaziken, and Mega Mewtwo Y; Fighting-types, in general, should be mentioned somewhere here. I would place it after Ho-Oh.

2)
**Hazard Removal**: As Dialga's primary role is as a Stealth Rock setter, Defog and Rapid Spin users can be quite an issue.
Examples required here in my opinion.


Overall, everything looks fine apart from that. The wording could do use a bit of work and more depth in descriptions as well. QC will prolly be able to point out more stuff :p
 
Hi there, just wanted to leave a few comments/

Overview:

Feels rather empty, I think you should add a point mentioning how this Pokemon's typing and great natural bulk makes it somewhat hard to take down.

Moves:
Thunder could get the last move mention since it hits Ho-Oh and Primal Kyogre for at least good damage since these are pretty big threats.

Team Options:


All these bullet points highly require mentioning a few Pokemon for examples. This is pretty important since Team Options should be more specific and is about how X Pokemon pairs well with Dialga.

Other Options
I think adding LO 3 Attacks + Trickroom is a good idea since Dialga is supposed to be a very good Trick Room setter thanks to its natural bulk and ability to tank strong neutral hits.

Checks and Counters

1) Mega Lucario, Blaziken, and Mega Mewtwo Y; Fighting-types, in general, should be mentioned somewhere here. I would place it after Ho-Oh.

2)

Examples required here in my opinion.


Overall, everything looks fine apart from that. The wording could do use a bit of work and more depth in descriptions as well. QC will prolly be able to point out more stuff :p
implemented all of this thanks :)
 
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OVERVIEW]
  • However, it often faces competition from other Stealth Rock setters, such as Primal Groudon and Excadrill.
why?

OVERVIEW]
  • Its weakness to Ground-types, such as Arceus-Ground and Excadrill, also hurt its viability quite a bit.
being weak to ground-types alone isn't what limits Dialga's viability. stuff like mediocre speed tier, 4mss (forgoing thunder or toxic leaves you walled by ho-oh and without fire blast most steels wall you), and weakness to common threats such as pdon/lucario all play a role and should be touched on.

imo slashing should be:

name: Offensive Stealth Rock
move 1: Stealth Rock
move 2: Draco Meteor
move 3: Flash Cannon / Fire Blast
move 4: Thunder / Toxic

Roar can go in OO.

OVERVIEW]
  • Dragonium Z can allow Dialga to deal very heavy damage with Devastating Drake, but this causes it to become weak to Mega Salamence with earthquake and even weaker to Primal Groudon.
Include Steel-types in C&C.
 
why?


being weak to ground-types alone isn't what limits Dialga's viability. stuff like mediocre speed tier, 4mss (forgoing thunder or toxic leaves you walled by ho-oh and without fire blast most steels wall you), and weakness to common threats such as pdon/lucario all play a role and should be touched on.

imo slashing should be:

name: Offensive Stealth Rock
move 1: Stealth Rock
move 2: Draco Meteor
move 3: Flash Cannon / Fire Blast
move 4: Thunder / Toxic

Roar can go in OO.


Include Steel-types in C&C.
Got all of this except Steel-types done for that, I'll get that done asap
 
why?


being weak to ground-types alone isn't what limits Dialga's viability. stuff like mediocre speed tier, 4mss (forgoing thunder or toxic leaves you walled by ho-oh and without fire blast most steels wall you), and weakness to common threats such as pdon/lucario all play a role and should be touched on.

imo slashing should be:

name: Offensive Stealth Rock
move 1: Stealth Rock
move 2: Draco Meteor
move 3: Flash Cannon / Fire Blast
move 4: Thunder / Toxic

Roar can go in OO.


Include Steel-types in C&C.
Got all of this except Steel-types done for that, I'll get that done asap
Ok fully completed
 
Good overview

always run tox

mention chople, and subzero slammer

present some alternative speed numbers

the last part in cc is too vague (mention what hazard removers are strong vs dia instead: exca/tenta are passable but investigate more on this)

luna can go into cc as well imo

qc 1/3 if you fulfill these
 
Good overview

always run tox

mention chople, and subzero slammer

present some alternative speed numbers

the last part in cc is too vague (mention what hazard removers are strong vs dia instead: exca/tenta are passable but investigate more on this)

luna can go into cc as well imo

qc 1/3 if you fulfill these
Implemented
 

Minority

Numquam Vincar
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I see one QC check here, not 2.

I think some things could be explained better, but the core idea is right. Go ahead and write this up.


QC: 2/3
 

Fireburn

BARN ALL
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Add Roar to moves, it can be used to stop things from setting up on Dialga after it uses Draco Meteor

QC 3/3
 

P Squared

a great unrecorded history
is a Site Content Manageris a Community Contributoris a Top Contributoris a Top Social Media Contributor Alumnusis a Senior Staff Member Alumnusis a Top Smogon Media Contributor Alumnus

GP 1/2
add remove comment

[OVERVIEW]

Dialga is one of the best Stealth Rock setters in Ubers due to its bulk, access to useful support moves, and ability to hit hazard removers such as Giratina-O, Arceus-Dragon, and Arceus-Water quite hard. Its great defensive typing and natural bulk make it relatively hard to take down. However, it often faces competition from other Stealth Rock setters, such as Primal Groudon and Excadrill, the former easily being the most powerful Pokemon in the tier, (RC) and the latter also being able to also clear opposing hazards. Dialga's Its weakness to Ground-types, such as Arceus-Ground and Excadrill, also hurts its viability quite a bit, as does well as its weakness to common threats, with Mega Lucario and Primal Groudon being particularly good. Dialga also has mediocre Speed and suffers from four-moveslot syndrome a common problem arising due to it only being able to run 4 moves at a time.

[SET]
name: Offensive Stealth Rock
move 1: Stealth Rock
move 2: Draco Meteor
move 3: Flash Cannon / Fire Blast
move 4: Toxic
item: Shuca Berry
ability: Pressure
nature: Modest
evs: 252 HP / 4 Def / 252 SpA

[SET COMMENTS]
Moves
========

Stealth Rock can help sweepers by damaging foes opponents and breaking Shadow Shield and Multiscale. Draco Meteor is a powerful Dragon-type STAB move and deals a significant amount of damage to Pokemon that don't resist it. Flash Cannon helps Dialga hit Fairy-types and is a generally good Steel-type STAB move that can be used instead of Draco Meteor to hit foes opponents hard without reducing Dialga's its Special Attack. Instead of Flash Cannon, Fire Blast can work well, (add comma) as it is a great coverage move to hit Steel-types such as Ferrothronthorn and Solgaleo. Toxic is a great utility move that can cripple foes opponents, especially bulky sweepers such as Xerneas. Thunder can deal heavy damage to Primal Kyogre, Arceus-Water, Ho-Oh, and Lugia, but Dialga's other moves are better in most scenarios. Roar is an option to keep sweepers from setting up after Dialga uses Draco Meteor.

Set Details
========

A Shuca Berry lets Dialga avoid being OHKOed by Primal Groudon and act as a decent check to Mega Salamence. 252 Special Attack EVs and a Modest nature help Dialga do maximum damage. The rest of Dialga's EVs are invested to maximize its HP so it can survive long enough to set up Stealth Rock and augment Dialga's natural bulk.

Usage Tips
========

Dialga makes a great lead, but this is not its only purpose. Dialga can function throughout the game to keep your hazards up, as well as functioning as a Mega Salamence check for offensive teams. Dialga makes a great switch-in to Toxic, as many Toxic users can't do much against it. It is good to use Toxic often, especially against bulkier Defog users such as Lugia, Giratina-O, and Arceus-Water. Using Draco Meteor on a predicted switch in of a Pokemon Dialga doesn't like to face can deal heavy damage before Dialga needs to switch out. Similarly, using Fire Blast against predicted Steel-types or Flash Cannon against predicted Fairy-types can deal a lot of damage to Dialga's counters.

Team Options
========

Primal Groudon pairs quite well with Dialga, as Dialga can relieve Primal Groudon of as its role as a Stealth Rock setter and can help it sweep with Stealth Rock, while Primal Groudon makes a good Xerneas check. Setup sweepers in general appreciate Dialga's ability to set up Stealth Rock. Examples include Xerneas, Swords Dance Arceus formes, and Mega Salamence. Ho-Oh can check Fighting-, Fairy-, and Steel-types for Dialga, and as such it makes a great teammate for Dialga. Mega Gengar can also trap and remove Fairy-types, and even some Steel-types. Checks to Primal Groudon, such as Arceus-Water, Lugia, (add comma) and Primal Kyogre, can help Dialga by removing one of its biggest threats. Physical wallbreakers, like Extreme Killer Arceus, Mega Lucario, and Swords Dance Primal Groudon, can help deal with the special walls that Dialga struggles with.

[STRATEGY COMMENTS]
Other Options
=============

Dragonium Z can allow Dialga to deal very heavy damage with Devastating Drake, but this causes it to become weak to Mega Salamence with Earthquake and even weaker to Primal Groudon. Thunder Wave can be used, but Toxic is much more useful, as it lets Dialga punish Defog users. Z-Heal Block allows Dialga to boost its Special Attack to a level where it can sweep, but this requires a fully dedicated set and can only be used once, not to mention as well as Dialga's counterpart, Palkia, does doing the job much better. A physical set with Dragon Claw and Iron Head can surprise special walls, but Dialga has a much better Special Attack stat and it usually only surprises your opponent foe once. 3 attacks + Trick Room could work, as Dialga makes a good setter, but bulky Arceus formes stop it in its tracks. A Chople Berry can make Dialga a surprise check to Mega Lucario, but it doesn't have much utility past passed this. Certain other Speed investments stats can be used; Timid with 252 EVs let letting it Speed tie with maximum Speed Primal Groudon and outpace max Speed Excadrill, and 112 Speed EVs (neutral nature?) let letting Dialga just outspeed Tyranitar. Subzero Slammer can surprise OHKO Arceus-Ground and certain other Pokemon, but it takes up an and item and a moveslot, neither of which Dialga can really afford.

Checks and Counters
===================

**Arceus-Ground**: Arceus-Ground's great Special Defense and access to Defog, as well as its super effective Judgment Judgement, make it arguably Dialga's best counter. Despite this, Dialga can Toxic it on a switch in and cripple it.

**Primal Groudon**: Similarly to Arceus-Ground, Primal Groudon has good bulk and super effective STAB moves, as well as the ability to set up Stealth Rock, but Dialga can hit it with Draco Meteor it for high damage.

**Ho-Oh**: Although it loses takes half of its HP from Stealth Rock, Ho-Oh can utilize its Regenerator ability to switch into attacks, absorb them with its great Special Defense Attack, and heal up with Roost. It is possible Dialga can run Thunder, but other than that it can do almost nothing to Ho-Oh.

**Fighting-types**: Mega Lucario, Blaziken, and Mega Mewtwo can all break through Dialga without much difficulty.

**Steel-types**: If Dialga lacks Fire Blast, it is completely walled by Steel-types such as Mega Lucario and Celesteela. The former can easily KO Dialga and the latter can completely stall it out.

**Special Walls**: Special walls such as Primal Kyogre, Blissey, Lugia, and bulky Arceus formes can all be a problem to deal with, (add comma) as Dialga can't do much but Toxic them. Additionally, bulky Arceus formes the latter commonly carry Defog.

**Entry Hazard Removal**: Despite Dialga's pretty good matchups against common Defog users, many hazard removers still give it trouble. Excadril can hit Dialga with a super effective Earthquake, and Tentacruel can easily switch in on anything but a Thunder with its high Special Defense and defensive typing.

**Lunala**: Lunala's great bulk and lack of weaknesses to any of Dialga's coverage attacks, as well as its powerful STAB Moongeist Beam, let it easily break Lunala.
 
Last edited:

GP 1/2
add remove comment

[OVERVIEW]

Dialga is one of the best Stealth Rock setters in Ubers due to its bulk, access to useful support moves, and ability to hit hazard removers such as Giratina-O, Arceus-Dragon, and Arceus-Water quite hard. Its great defensive typing and natural bulk make it relatively hard to take down. However, it often faces competition from other Stealth Rock setters, such as Primal Groudon and Excadrill, the former easily being the most powerful Pokemon in the tier, (RC) and the latter also being able to also clear opposing hazards. Dialga's Its weakness to Ground-types, such as Arceus-Ground and Excadrill, also hurts its viability quite a bit, as does well as its weakness to common threats, with Mega Lucario and Primal Groudon being particularly good. Dialga also has mediocre Speed and suffers from four-moveslot syndrome a common problem arising due to it only being able to run 4 moves at a time.

[SET]
name: Offensive Stealth Rock
move 1: Stealth Rock
move 2: Draco Meteor
move 3: Flash Cannon / Fire Blast
move 4: Toxic
item: Shuca Berry
ability: Pressure
nature: Modest
evs: 252 HP / 4 Def / 252 SpA

[SET COMMENTS]
Moves
========

Stealth Rock can help sweepers by damaging foes opponents and breaking Shadow Shield and Multiscale. Draco Meteor is a powerful Dragon-type STAB move and deals a significant amount of damage to Pokemon that don't resist it. Flash Cannon helps Dialga hit Fairy-types and is a generally good Steel-type STAB move that can be used instead of Draco Meteor to hit foes opponents hard without reducing Dialga's its Special Attack. Instead of Flash Cannon, Fire Blast can work well, (add comma) as it is a great coverage move to hit Steel-types such as Ferrothronthorn and Solgaleo. Toxic is a great utility move that can cripple foes opponents, especially bulky sweepers such as Xerneas. Thunder can deal heavy damage to Primal Kyogre, Arceus-Water, Ho-Oh, and Lugia, but Dialga's other moves are better in most scenarios. Roar is an option to keep sweepers from setting up after Dialga uses Draco Meteor.

Set Details
========

A Shuca Berry lets Dialga avoid being OHKOed by Primal Groudon and act as a decent check to Mega Salamence. 252 Special Attack EVs and a Modest nature help Dialga do maximum damage. The rest of Dialga's EVs are invested to maximize its HP so it can survive long enough to set up Stealth Rock and augment Dialga's natural bulk.

Usage Tips
========

Dialga makes a great lead, but this is not its only purpose. Dialga can function throughout the game to keep your hazards up, as well as functioning as a Mega Salamence check for offensive teams. Dialga makes a great switch-in to Toxic, as many Toxic users can't do much against it. It is good to use Toxic often, especially against bulkier Defog users such as Lugia, Giratina-O, and Arceus-Water. Using Draco Meteor on a predicted switch in of a Pokemon Dialga doesn't like to face can deal heavy damage before Dialga needs to switch out. Similarly, using Fire Blast against predicted Steel-types or Flash Cannon against predicted Fairy-types can deal a lot of damage to Dialga's counters.

Team Options
========

Primal Groudon pairs quite well with Dialga, as Dialga can relieve Primal Groudon of as its role as a Stealth Rock setter and can help it sweep with Stealth Rock, while Primal Groudon makes a good Xerneas check. Setup sweepers in general appreciate Dialga's ability to set up Stealth Rock. Examples include Xerneas, Swords Dance Arceus formes, and Mega Salamence. Ho-Oh can check Fighting-, Fairy-, and Steel-types for Dialga, and as such it makes a great teammate for Dialga. Mega Gengar can also trap and remove Fairy-types, and even some Steel-types. Checks to Primal Groudon, such as Arceus-Water, Lugia, (add comma) and Primal Kyogre, can help Dialga by removing one of its biggest threats. Physical wallbreakers, like Extreme Killer Arceus, Mega Lucario, and Swords Dance Primal Groudon, can help deal with the special walls that Dialga struggles with.

[STRATEGY COMMENTS]
Other Options
=============

Dragonium Z can allow Dialga to deal very heavy damage with Devastating Drake, but this causes it to become weak to Mega Salamence with Earthquake and even weaker to Primal Groudon. Thunder Wave can be used, but Toxic is much more useful, as it lets Dialga punish Defog users. Z-Heal Block allows Dialga to boost its Special Attack to a level where it can sweep, but this requires a fully dedicated set and can only be used once, not to mention as well as Dialga's counterpart, Palkia, does doing the job much better. A physical set with Dragon Claw and Iron Head can surprise special walls, but Dialga has a much better Special Attack stat and it usually only surprises your opponent foe once. 3 attacks + Trick Room could work, as Dialga makes a good setter, but bulky Arceus formes stop it in its tracks. A Chople Berry can make Dialga a surprise check to Mega Lucario, but it doesn't have much utility past passed this. Certain other Speed investments stats can be used; Timid with 252 EVs let letting it Speed tie with maximum Speed Primal Groudon and outpace max Speed Excadrill, and 112 Speed EVs (neutral nature?) let letting Dialga just outspeed Tyranitar. Subzero Slammer can surprise OHKO Arceus-Ground and certain other Pokemon, but it takes up an and item and a moveslot, neither of which Dialga can really afford.

Checks and Counters
===================

**Arceus-Ground**: Arceus-Ground's great Special Defense and access to Defog, as well as its super effective Judgment Judgement, make it arguably Dialga's best counter. Despite this, Dialga can Toxic it on a switch in and cripple it.

**Primal Groudon**: Similarly to Arceus-Ground, Primal Groudon has good bulk and super effective STAB moves, as well as the ability to set up Stealth Rock, but Dialga can hit it with Draco Meteor it for high damage.

**Ho-Oh**: Although it loses takes half of its HP from Stealth Rock, Ho-Oh can utilize its Regenerator ability to switch into attacks, absorb them with its great Special Defense Attack, and heal up with Roost. It is possible Dialga can run Thunder, but other than that it can do almost nothing to Ho-Oh.

**Fighting-types**: Mega Lucario, Blaziken, and Mega Mewtwo can all break through Dialga without much difficulty.

**Steel-types**: If Dialga lacks Fire Blast, it is completely walled by Steel-types such as Mega Lucario and Celesteela. The former can easily KO Dialga and the latter can completely stall it out.

**Special Walls**: Special walls such as Primal Kyogre, Blissey, Lugia, and bulky Arceus formes can all be a problem to deal with, (add comma) as Dialga can't do much but Toxic them. Additionally, bulky Arceus formes the latter commonly carry Defog.

**Entry Hazard Removal**: Despite Dialga's pretty good matchups against common Defog users, many hazard removers still give it trouble. Excadril can hit Dialga with a super effective Earthquake, and Tentacruel can easily switch in on anything but a Thunder with its high Special Defense and defensive typing.

**Lunala**: Lunala's great bulk and lack of weaknesses to any of Dialga's coverage attacks, as well as its powerful STAB Moongeist Beam, let it easily break Lunala.
implemented thank you :)
 

Fireflame

Silksong when
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Remove Add Comments (AC)= add comma (RC)= remove comma (AH)= add hyphen (RH)= remove hyphen
[OVERVIEW]

Dialga is one of the best Stealth Rock setters in Ubers due to its bulk, access to useful support moves, and ability to hit entry hazard removers such as Giratina-O, Arceus-Dragon, and Arceus-Water quite hard. Its great defensive typing and natural bulk make it relatively hard to take down. However, it often faces competition from other Stealth Rock setters, such as Primal Groudon and Excadrill, with the former easily being the most powerful Pokemon in the tier and the latter also being able to clear opposing hazards. Dialga's weakness to Ground-types, such as Arceus-Ground and Excadrill, also hurts its viability quite a bit, as does its weakness to common threats, with Mega Lucario and Primal Groudon being particularly good. Dialga also has mediocre Speed and suffers from four-moveslot syndrome.

[SET]
name: Offensive Stealth Rock
move 1: Stealth Rock
move 2: Draco Meteor
move 3: Flash Cannon / Fire Blast
move 4: Toxic
item: Shuca Berry
ability: Pressure
nature: Modest
evs: 252 HP / 4 Def / 252 SpA

[SET COMMENTS]
Moves
========

Stealth Rock can help sweepers by damaging foes and breaking Shadow Shield and Multiscale. Draco Meteor is a powerful Dragon-type STAB move and deals a significant amount of damage to Pokemon that don't resist it. Flash Cannon helps Dialga hit Fairy-types and is a generally good Steel-type STAB move that can be used instead of Draco Meteor to hit foes hard without reducing Dialga's Special Attack. Instead of Flash Cannon, Fire Blast can work well, as it is a great coverage move to hit Steel-types such as Ferrthorn and Solgaleo. Toxic is a great utility move that can cripple foes, especially bulky sweepers such as Xerneas. Thunder can deal heavy damage to Primal Kyogre, Arceus-Water, Ho-Oh, and Lugia, but Dialga's other moves are better in most scenarios. Roar is an option to keep sweepers from setting up after Dialga uses Draco Meteor.

Set Details
========

A Shuca Berry lets Dialga avoid being OHKOed by Primal Groudon and act as a decent check to Mega Salamence. 252 Special Attack EVs and a Modest nature help Dialga do maximum damage. The rest of Dialga's EVs are invested to maximize its HP and augment Dialga's natural bulk so it can survive long enough to set up Stealth Rock and augment Dialga's natural bulk.

Usage Tips
========

Dialga makes a great lead, but this is not its only purpose. Dialga can function throughout the game to keep your entry hazards up, as well as functioning as a Mega Salamence check for offensive teams. Dialga makes a great switch-in to Toxic, as many Toxic users can't do much against it. It is good to use Toxic often, especially against bulkier Defog users such as Lugia, Giratina-O, and Arceus-Water. Using Draco Meteor on a predicted switch in of to a Pokemon Dialga doesn't like to face can deal heavy damage before Dialga needs to switch out. Similarly, using Fire Blast against predicted Steel-types or and Flash Cannon against predicted Fairy-types can deal a lot of damage to Dialga's counters.

Team Options
========

Primal Groudon pairs quite well with Dialga, as Dialga can relieve Primal Groudon of its role as a Stealth Rock setter and can help it sweep with Stealth Rock, while Primal Groudon makes a good Xerneas check. Setup sweepers in general appreciate Dialga's ability to set up Stealth Rock. Examples include Xerneas, Swords Dance Arceus formes, and Mega Salamence. Ho-Oh can check Fighting-, Fairy-, and Steel-types for Dialga, and as such it makes a great teammate for Dialga. Mega Gengar can also trap and remove Fairy-types,(RC) (dependent clause) and even some Steel-types. Checks to Primal Groudon, such as Arceus-Water, Lugia, and Primal Kyogre, can help Dialga by removing one of its biggest threats. Physical wallbreakers, like Extreme Killer Arceus, Mega Lucario, and Swords Dance Primal Groudon, can help deal with the special walls that Dialga struggles with.

[STRATEGY COMMENTS]
Other Options
=============

Dragonium Z can allow Dialga to deal very heavy damage with Devastating Drake, but this causes it to become weak to Mega Salamence with Earthquake and even weaker to Primal Groudon. Thunder Wave can be used, but Toxic is much more useful, as it lets Dialga punish Defog users. Z-Heal Block allows Dialga to boost its Special Attack to a level where it can sweep, but this requires a fully dedicated set and can only be used once, not to mention and Dialga's counterpart, Palkia, does the job much better. A physical set with Dragon Claw and Iron Head can surprise special walls, but Dialga has a much better Special Attack stat,(AC) and it usually only surprises your opponent once. 3 attacks + Trick Room could work, as Dialga makes a good setter, but bulky Arceus formes stop it in its tracks. A Chople Berry can make Dialga a surprise check to Mega Lucario, but it doesn't have much utility past this. Certain Other Speed investments can be used; a Timid nature with 252 Speed EVs let it Dialga Speed tie with maximum Speed Primal Groudon and outpace maximum Speed Excadrill, and 112 Speed EVs let Dialga just outspeed Tyranitar. Subzero Slammer can surprise and OHKO Arceus-Ground and certain other Pokemon, but it takes up an item and a moveslot, neither of which Dialga can really afford.

Checks and Counters
===================

**Arceus-Ground**: Arceus-Ground's great Special Defense,(AC) and access to Defog, as well as its and super effective Judgment,(RC) make it arguably Dialga's best counter. Despite this, Dialga can Toxic cripple it with Toxic on a the switch in and cripple it.

**Primal Groudon**: Primal Groudon has good bulk,(AC) and super effective STAB moves, as well as and the ability to set up Stealth Rock, but Dialga can hit it with Draco Meteor for high damage.

**Ho-Oh**: Although it loses half of its HP from Stealth Rock, Ho-Oh can utilize its Regenerator ability to switch into attacks, absorb them with its great Special Defense, and heal up with Roost. It is possible for Dialga can to run Thunder (You can also just say "Dialga can run Thunder..." if you want. But just note that the "it is possible" and the "can" makes the sentence redundant), but other than that,(AC) it can do almost nothing to Ho-Oh.

**Fighting-types**: Mega Lucario, Blaziken, and Mega Mewtwo X can all break through Dialga without much difficulty.

**Steel-types**: If Dialga lacks Fire Blast, it is completely walled by Steel-types such as Mega Lucario and Celesteela. The former can easily KO Dialga,(AC) (independent clause) and the latter can completely stall it out.

**Special Walls**: Special walls such as Primal Kyogre, Blissey, Lugia, and bulky Arceus formes can all be a problem to deal with, as Dialga can't do much but Toxic them. Additionally, bulky Arceus formes commonly carry Defog.

**Entry Hazard Removal**: Despite Dialga's pretty good matchups against common Defog users, many hazard removers still give it trouble. Excadril Excadrill can hit Dialga with a super effective Earthquake, and Tentacruel can easily switch in on anything but a Thunder with its high Special Defense and good defensive typing (a defensive typing cannot be "high").

**Lunala**: Lunala's great bulk,(AC) and lack of weaknesses to any of Dialga's coverage attacks, as well as and its powerful STAB Moongeist Beam,(RC) let it easily break Lunala Dialga.
GP 2/2
 
Remove Add Comments (AC)= add comma (RC)= remove comma (AH)= add hyphen (RH)= remove hyphen
[OVERVIEW]

Dialga is one of the best Stealth Rock setters in Ubers due to its bulk, access to useful support moves, and ability to hit entry hazard removers such as Giratina-O, Arceus-Dragon, and Arceus-Water quite hard. Its great defensive typing and natural bulk make it relatively hard to take down. However, it often faces competition from other Stealth Rock setters, such as Primal Groudon and Excadrill, with the former easily being the most powerful Pokemon in the tier and the latter also being able to clear opposing hazards. Dialga's weakness to Ground-types, such as Arceus-Ground and Excadrill, also hurts its viability quite a bit, as does its weakness to common threats, with Mega Lucario and Primal Groudon being particularly good. Dialga also has mediocre Speed and suffers from four-moveslot syndrome.

[SET]
name: Offensive Stealth Rock
move 1: Stealth Rock
move 2: Draco Meteor
move 3: Flash Cannon / Fire Blast
move 4: Toxic
item: Shuca Berry
ability: Pressure
nature: Modest
evs: 252 HP / 4 Def / 252 SpA

[SET COMMENTS]
Moves
========

Stealth Rock can help sweepers by damaging foes and breaking Shadow Shield and Multiscale. Draco Meteor is a powerful Dragon-type STAB move and deals a significant amount of damage to Pokemon that don't resist it. Flash Cannon helps Dialga hit Fairy-types and is a generally good Steel-type STAB move that can be used instead of Draco Meteor to hit foes hard without reducing Dialga's Special Attack. Instead of Flash Cannon, Fire Blast can work well, as it is a great coverage move to hit Steel-types such as Ferrthorn and Solgaleo. Toxic is a great utility move that can cripple foes, especially bulky sweepers such as Xerneas. Thunder can deal heavy damage to Primal Kyogre, Arceus-Water, Ho-Oh, and Lugia, but Dialga's other moves are better in most scenarios. Roar is an option to keep sweepers from setting up after Dialga uses Draco Meteor.

Set Details
========

A Shuca Berry lets Dialga avoid being OHKOed by Primal Groudon and act as a decent check to Mega Salamence. 252 Special Attack EVs and a Modest nature help Dialga do maximum damage. The rest of Dialga's EVs are invested to maximize its HP and augment Dialga's natural bulk so it can survive long enough to set up Stealth Rock and augment Dialga's natural bulk.

Usage Tips
========

Dialga makes a great lead, but this is not its only purpose. Dialga can function throughout the game to keep your entry hazards up, as well as functioning as a Mega Salamence check for offensive teams. Dialga makes a great switch-in to Toxic, as many Toxic users can't do much against it. It is good to use Toxic often, especially against bulkier Defog users such as Lugia, Giratina-O, and Arceus-Water. Using Draco Meteor on a predicted switch in of to a Pokemon Dialga doesn't like to face can deal heavy damage before Dialga needs to switch out. Similarly, using Fire Blast against predicted Steel-types or and Flash Cannon against predicted Fairy-types can deal a lot of damage to Dialga's counters.

Team Options
========

Primal Groudon pairs quite well with Dialga, as Dialga can relieve Primal Groudon of its role as a Stealth Rock setter and can help it sweep with Stealth Rock, while Primal Groudon makes a good Xerneas check. Setup sweepers in general appreciate Dialga's ability to set up Stealth Rock. Examples include Xerneas, Swords Dance Arceus formes, and Mega Salamence. Ho-Oh can check Fighting-, Fairy-, and Steel-types for Dialga, and as such it makes a great teammate for Dialga. Mega Gengar can also trap and remove Fairy-types,(RC) (dependent clause) and even some Steel-types. Checks to Primal Groudon, such as Arceus-Water, Lugia, and Primal Kyogre, can help Dialga by removing one of its biggest threats. Physical wallbreakers, like Extreme Killer Arceus, Mega Lucario, and Swords Dance Primal Groudon, can help deal with the special walls that Dialga struggles with.

[STRATEGY COMMENTS]
Other Options
=============

Dragonium Z can allow Dialga to deal very heavy damage with Devastating Drake, but this causes it to become weak to Mega Salamence with Earthquake and even weaker to Primal Groudon. Thunder Wave can be used, but Toxic is much more useful, as it lets Dialga punish Defog users. Z-Heal Block allows Dialga to boost its Special Attack to a level where it can sweep, but this requires a fully dedicated set and can only be used once, not to mention and Dialga's counterpart, Palkia, does the job much better. A physical set with Dragon Claw and Iron Head can surprise special walls, but Dialga has a much better Special Attack stat,(AC) and it usually only surprises your opponent once. 3 attacks + Trick Room could work, as Dialga makes a good setter, but bulky Arceus formes stop it in its tracks. A Chople Berry can make Dialga a surprise check to Mega Lucario, but it doesn't have much utility past this. Certain Other Speed investments can be used; a Timid nature with 252 Speed EVs let it Dialga Speed tie with maximum Speed Primal Groudon and outpace maximum Speed Excadrill, and 112 Speed EVs let Dialga just outspeed Tyranitar. Subzero Slammer can surprise and OHKO Arceus-Ground and certain other Pokemon, but it takes up an item and a moveslot, neither of which Dialga can really afford.

Checks and Counters
===================

**Arceus-Ground**: Arceus-Ground's great Special Defense,(AC) and access to Defog, as well as its and super effective Judgment,(RC) make it arguably Dialga's best counter. Despite this, Dialga can Toxic cripple it with Toxic on a the switch in and cripple it.

**Primal Groudon**: Primal Groudon has good bulk,(AC) and super effective STAB moves, as well as and the ability to set up Stealth Rock, but Dialga can hit it with Draco Meteor for high damage.

**Ho-Oh**: Although it loses half of its HP from Stealth Rock, Ho-Oh can utilize its Regenerator ability to switch into attacks, absorb them with its great Special Defense, and heal up with Roost. It is possible for Dialga can to run Thunder (You can also just say "Dialga can run Thunder..." if you want. But just note that the "it is possible" and the "can" makes the sentence redundant), but other than that,(AC) it can do almost nothing to Ho-Oh.

**Fighting-types**: Mega Lucario, Blaziken, and Mega Mewtwo X can all break through Dialga without much difficulty.

**Steel-types**: If Dialga lacks Fire Blast, it is completely walled by Steel-types such as Mega Lucario and Celesteela. The former can easily KO Dialga,(AC) (independent clause) and the latter can completely stall it out.

**Special Walls**: Special walls such as Primal Kyogre, Blissey, Lugia, and bulky Arceus formes can all be a problem to deal with, as Dialga can't do much but Toxic them. Additionally, bulky Arceus formes commonly carry Defog.

**Entry Hazard Removal**: Despite Dialga's pretty good matchups against common Defog users, many hazard removers still give it trouble. Excadril Excadrill can hit Dialga with a super effective Earthquake, and Tentacruel can easily switch in on anything but a Thunder with its high Special Defense and good defensive typing (a defensive typing cannot be "high").

**Lunala**: Lunala's great bulk,(AC) and lack of weaknesses to any of Dialga's coverage attacks, as well as and its powerful STAB Moongeist Beam,(RC) let it easily break Lunala Dialga.
GP 2/2
implemented
 

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