Greetings, Smogonites. Allow me to present my OU team that has only one actual OU pokemon on it! I'm just curious what other people think about it and want to get some feedback.
Oozey (Goodra) (F) @ Leftovers
Ability: Sap Sipper
EVs: 252 HP / 4 Atk / 252 SpD
Careful Nature
- Earthquake
- Curse
- Rest
- Fire Punch
Here we have a bulky, physical Goodra. I went with Earthquake and Fire Punch just for a good coverage combination and curse to boost attack and defense. Its got Sap Sipper to make it immune to Spore and Leech Seed. If only Goodra got Dragon Claw then I could actually have good STAB on this...
Draggie Chan (Kommo-o) (M) @ Weakness Policy
Ability: Overcoat
EVs: 252 HP / 252 SpA / 4 SpD
Modest Nature
IVs: 0 Atk
- Clanging Scales
- Autotomize
- Flash Cannon
- Flamethrower
This is my bulky, special Draggie Chan with Clanging Scales, because duh, and Flamethrower and Flash Cannon for coverage. It also has Weakness Policy and Autotomize. My rationale for that was it has so many weaknesses, Weakness Policy would go off more often. Smart, aren't I?
Pex (Toxapex) (F) @ Black Sludge
Ability: Regenerator
EVs: 252 HP / 4 Atk / 252 Def
Impish Nature
- Toxic Spikes
- Liquidation
- Recover
- Haze
The reason why this team is Barely OU. Just a normal Toxapex. Nothing too special, except for Liquidation instead of Scald.
Coopa (Togekiss) (F) @ Leftovers
Ability: Serene Grace
EVs: 252 HP / 4 SpA / 252 SpD
Calm Nature
IVs: 0 Atk
- Air Slash
- Thunder Wave
- Roost
- Wish
I love this thing. Bulky Togekiss with Serene Slash and Thunder Wave. Scummy to the core.
VICTORY! (Victini) @ Choice Scarf
Ability: Victory Star
EVs: 4 HP / 252 Atk / 252 Spe
Adamant Nature
- V-create
- Bolt Strike
- U-turn
- Will-O-Wisp
So this Victini. Scarf so that I can go fast without having to sacrifice Adamant and so that the speed drop from V-Create doesn't hurt too much. Bolt Strike and U-turn for coverage. About that Will-O-Wisp, I just really need to be able to burn things. Getting choice locked into it hasn't really bugged me too much.
Stitch (Sandslash) (M) @ Assault Vest
Ability: Sand Rush
Shiny: Yes
EVs: 252 HP / 252 Atk / 4 SpD
Adamant Nature
- Knock Off
- Iron Tail/Poison Jab
- Earthquake
- Rapid Spin
Bulky Sandslash with Assault Vest. It can really catch Taunters off guard if they expect a max speed Stealth Rocks set. Its got Rapid Spin for for those stupid rocks and Iron Tail or Poison Jab for the Tapus.
And there it is. Any and all feedback will be appreciated
Oozey (Goodra) (F) @ Leftovers
Ability: Sap Sipper
EVs: 252 HP / 4 Atk / 252 SpD
Careful Nature
- Earthquake
- Curse
- Rest
- Fire Punch
Here we have a bulky, physical Goodra. I went with Earthquake and Fire Punch just for a good coverage combination and curse to boost attack and defense. Its got Sap Sipper to make it immune to Spore and Leech Seed. If only Goodra got Dragon Claw then I could actually have good STAB on this...
Draggie Chan (Kommo-o) (M) @ Weakness Policy
Ability: Overcoat
EVs: 252 HP / 252 SpA / 4 SpD
Modest Nature
IVs: 0 Atk
- Clanging Scales
- Autotomize
- Flash Cannon
- Flamethrower
This is my bulky, special Draggie Chan with Clanging Scales, because duh, and Flamethrower and Flash Cannon for coverage. It also has Weakness Policy and Autotomize. My rationale for that was it has so many weaknesses, Weakness Policy would go off more often. Smart, aren't I?
Pex (Toxapex) (F) @ Black Sludge
Ability: Regenerator
EVs: 252 HP / 4 Atk / 252 Def
Impish Nature
- Toxic Spikes
- Liquidation
- Recover
- Haze
The reason why this team is Barely OU. Just a normal Toxapex. Nothing too special, except for Liquidation instead of Scald.
Coopa (Togekiss) (F) @ Leftovers
Ability: Serene Grace
EVs: 252 HP / 4 SpA / 252 SpD
Calm Nature
IVs: 0 Atk
- Air Slash
- Thunder Wave
- Roost
- Wish
I love this thing. Bulky Togekiss with Serene Slash and Thunder Wave. Scummy to the core.
VICTORY! (Victini) @ Choice Scarf
Ability: Victory Star
EVs: 4 HP / 252 Atk / 252 Spe
Adamant Nature
- V-create
- Bolt Strike
- U-turn
- Will-O-Wisp
So this Victini. Scarf so that I can go fast without having to sacrifice Adamant and so that the speed drop from V-Create doesn't hurt too much. Bolt Strike and U-turn for coverage. About that Will-O-Wisp, I just really need to be able to burn things. Getting choice locked into it hasn't really bugged me too much.
Stitch (Sandslash) (M) @ Assault Vest
Ability: Sand Rush
Shiny: Yes
EVs: 252 HP / 252 Atk / 4 SpD
Adamant Nature
- Knock Off
- Iron Tail/Poison Jab
- Earthquake
- Rapid Spin
Bulky Sandslash with Assault Vest. It can really catch Taunters off guard if they expect a max speed Stealth Rocks set. Its got Rapid Spin for for those stupid rocks and Iron Tail or Poison Jab for the Tapus.
And there it is. Any and all feedback will be appreciated