······
······
낮 Introduction 낮
Before giving way, hello to the whole community of Smogon, I hope it is a nice and good presentation. I hope you enjoy it in general. Everything began a few days ago where I felt like starting the ladder ubers under my alt "Wildburn" I'm a fan of the Asian, so I came up with the name with a few Japanese letters. Later I came up with the great idea of setting up a team based on DarkCeus and its Whirlpool + Perish Song strategy, I never had the opportunity or interest until then, and I did well. It allows me to dominate match up vs Stalls. I am not to put up with or make important achievements, but honestly I am very happy with the results of this team. The road was not easy since I had to try many things until I came up with success. From what little I've been playing SM has been my best participation in the ladder, where I got +1750 points and good GXE. It may not be a great story as an official tournament, but I just wanted to see how far I could come up with a little effort and dedication. Lots of patience, strength and dexterity.
낮 Teambuilding Process 낮
The base of the equipment and my answer to one of the most used pokémon that increases to take something to cover, as is Lunala. My team is somewhat weak so I urgently needed to cover up.
I needed something other than to cover DarkCeus's Fighting and Bug attacks had access to clear all kinds of Hazards. That way it does not remain so vulnerable. It acts of PDon check, Arceus and even one of my biggest MLucario threats.
Magearna is a very useful pokemon although the main thing was to effectively cover Xerneas, but just putting it gives me the opportunity to cover many more things, although you have to be careful about things like Heat Wave Yveltal. Fire cover.
Xerneas could not miss, one of the dominants of the tier. Version specs with Aromatherapy to be able to fit all spam status that abounds in ubers apart from hitting the opponent hard.
My SR user and option against Xerneas and Kyogre primal. Toxic over Roar to wear passive pokemon and be able to make pressure easier. I always use Sassy on Calm because it seems to me a little better although that implies being slower.
My mega slot. Mention to Mewtwo-X that was before, but due to not looking for speed tie vs MGengar I decided for Mewtwo-Y finally. I think it even fits a little better in this style. I usually have a better match up.
······
Arceus-Dark @
Ability: Multitype
EVs: 248 HP / 56 Def / 204 Spe
Bold Nature
IVs: 0 Atk
- Whirlpool
- Judgment
- Perish Song
- Recover
DarkCeus was the beginning of everything. Good type and defenses that resists Ghost and Dark spam. It does not affect the Psychic. It allows me to eliminate Lunala, Giratina / -o, Lugia etc. Your Whirlpool + Perish Song set allows me to have a good match up in principle vs stalls or balanced equipment. He is a good stallbreaker although not as well vs offense, but does his role well. Thanks to this combination you can end up with one of your main check which is Ho-Oh. Judgment is the classic movement that with the corresponding table goes to the dark type increasing its power.
Giratina-Origin @
Ability: Levitate
EVs: 252 Def / 252 SpA / 4 SpD
Modest Nature
IVs: 0 Atk
- Hex
- Will-O-Wisp
- Draco Meteor
- Defog
Finishing this part enters my user of Defog that allows to eliminate all type of hazards and thus to enter clean. It is one of the most useful movements of the whole game. Draco Meteor is for opposing PDon where depending on the set can take good percentage. The same can apply to Yveltal. Will-o-Wisp + Hex is your combo to do more damage with your status. In addition to giving me the opportunity to move first. I take it with this deal because it holds better vs MGengar and his SBall being able in next turn to finish it.
Magearna @
Ability: Soul-Heart
EVs: 252 HP / 4 Def / 252 SpD
Calm Nature
IVs: 0 Atk
- Volt Switch
- Pain Split
- Fleur Cannon
- Heart Swap
Magearna is my favorite and this team fits great, as it acts to check several threats to take into account as Xerneas, Yveltal, Deox-A, Darkrai, DarkCeus and Mewtwo, for example. You can not ask for more. Without your help you lose a lot of dexterity and balance. It would not have much response to GeoXern and is the most effective. There is not much to tell, Fleur Cannon is her tall stab fairy that lets you eliminate all Dark or Dragon type. Volt switch over flash canon to push and keep the wind in favor with advantage. It is best option I consider more useful. Pain Split as the only method to recover health and wear. And finally, Heart Swap that is vital to wear it.
Xerneas @
Ability: Fairy Aura
EVs: 4 Atk / 252 SpA / 252 Spe
Modest Nature
IVs: 30 Atk
- Moonblast
- Aromatherapy
- Hidden Power [Fire]
- Rock Slide
So that the team is not something passive, here my Specs Xerneas that usually have good match up vs Offense or teams based on Sticky web. Moonblast is your best main move. It allows me to sweep anything that is Dark or Dragon other than scratching good damage to neutral things that do not fit well. Rock Slide on Thunder by Ho-Oh, I found it a better option, though it's just as viable. HP Fire for those annoying Ferro, Celesteela, MScizor, Klefki or to a lesser extent Forretres. Aromatherapy to get out of the spam status in the tier and give support + durability.
Groudon-Primal @
Ability: Desolate Land
EVs: 252 HP / 4 Atk / 252 SpD
Sassy Nature
- Stealth Rock
- Toxic
- Precipice Blades
- Lava Plume
The best pokémon of the tier ubers without a doubt. It has an assortment of sets and roleplay that make it what it is. My team as it is balanced and needed the most important movement of the game could not be other than its defensive version. It's my other great answer vs Xerneas, that I have to control and go carefully. I wear it Sassy although that makes me lose speed but that is slow is good for climates vs Pogre. In addition to you notice the difference of attack with Calm nature. Toxic is to pressure pokemon passives or opposing defoggers if they are not burned by Lava Plume. It's like having dual status. Precipice Blades is your best trick on EQ although on the contrary it never fails but sometimes the power makes the difference.
Mewtwo-Mega-Y @
Ability: Insomnia
EVs: 252 SpA / 4 SpD / 252 Spe
Timid Nature
IVs: 0 Atk
- Calm Mind
- Psystrike
- Focus Blast
- Ice Beam
The mega's turn came. Mewtwo-Y was chosen to stop threats like MGengar since it is faster. Psystrike is his main stab move to abuse. For the special walls like Blissey may be good. Focus Blast may be interesting for TTar or Arceus, but it appears with CM instead because I want more power and thus eliminate things thanks to that increase. Focus Blast for everything called Ferro, Ttar / MTyranitar or even SteelCeus. Ice Beam for the opposite; MMence, Lugia, Rayquaza among others.
낮 Importable 낮
Arceus-Dark @ Dread Plate
Ability: Multitype
EVs: 248 HP / 56 Def / 204 Spe
Bold Nature
IVs: 0 Atk
- Whirlpool
- Judgment
- Perish Song
- Recover
Giratina-Origin @ Griseous Orb
Ability: Levitate
EVs: 252 Def / 252 SpA / 4 SpD
Modest Nature
IVs: 0 Atk
- Hex
- Will-O-Wisp
- Draco Meteor
- Defog
Magearna @ Leftovers
Ability: Soul-Heart
EVs: 252 HP / 4 Def / 252 SpD
Calm Nature
IVs: 0 Atk
- Volt Switch
- Pain Split
- Fleur Cannon
- Heart Swap
Xerneas @ Choice Specs
Ability: Fairy Aura
EVs: 4 Atk / 252 SpA / 252 Spe
Modest Nature
IVs: 30 Atk
- Moonblast
- Aromatherapy
- Hidden Power [Fire]
- Rock Slide
Groudon-Primal @ Red Orb
Ability: Desolate Land
EVs: 252 HP / 4 Atk / 252 SpD
Sassy Nature
- Stealth Rock
- Toxic
- Precipice Blades
- Lava Plume
Mewtwo-Mega-Y @ Mewtwonite Y
Ability: Insomnia
EVs: 252 SpA / 4 SpD / 252 Spe
Timid Nature
IVs: 0 Atk
- Calm Mind
- Psystrike
- Focus Blast
- Ice Beam
Ability: Multitype
EVs: 248 HP / 56 Def / 204 Spe
Bold Nature
IVs: 0 Atk
- Whirlpool
- Judgment
- Perish Song
- Recover
Giratina-Origin @ Griseous Orb
Ability: Levitate
EVs: 252 Def / 252 SpA / 4 SpD
Modest Nature
IVs: 0 Atk
- Hex
- Will-O-Wisp
- Draco Meteor
- Defog
Magearna @ Leftovers
Ability: Soul-Heart
EVs: 252 HP / 4 Def / 252 SpD
Calm Nature
IVs: 0 Atk
- Volt Switch
- Pain Split
- Fleur Cannon
- Heart Swap
Xerneas @ Choice Specs
Ability: Fairy Aura
EVs: 4 Atk / 252 SpA / 252 Spe
Modest Nature
IVs: 30 Atk
- Moonblast
- Aromatherapy
- Hidden Power [Fire]
- Rock Slide
Groudon-Primal @ Red Orb
Ability: Desolate Land
EVs: 252 HP / 4 Atk / 252 SpD
Sassy Nature
- Stealth Rock
- Toxic
- Precipice Blades
- Lava Plume
Mewtwo-Mega-Y @ Mewtwonite Y
Ability: Insomnia
EVs: 252 SpA / 4 SpD / 252 Spe
Timid Nature
IVs: 0 Atk
- Calm Mind
- Psystrike
- Focus Blast
- Ice Beam
낮 Peak 낮
Last edited: