Pokemon: The New First Gen (Submissions for new Pokemon Over, Except costumes)

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Cookie Butter

formerly the someone
As we were talking about on the discord server, it's time to replace some legendaries that most people don't like. So...
Name: Carbbori
Name justification: Carbon + boring (oil and gas)
Type 1: Rock
Type 2:
Ability:
Flare Boost
Hidden Ability: Victory Star
Stats: 100, 100, 100, 100, 100, 100 (600)
Moves: Accelerock, Rock Blast, Rock Slide, Rock Throw, Rollout, Stealth Rock, Rock Polish, Stone Edge, Smack Down, Sandstorm, Ancient Power, Power Gem, Night Slash, Dark Pulse, Thief, Assurance, Knock Off, Beat Up, Tackle, Splash, Overheat, Flamethrower, Ember, Fire Spin, Flame Wheel, Flame Charge, Fire Lash, Disarming Voice, Sweet Kiss, Charm, Baby-Doll Eyes, Earthquake, Underground Trap, Rocky Terrain, Baton Pass, Mud Slap, Magnitude, Dig, Bulldoze, Earth Power, Toxic Spikes, False Swipe, Poison Gas, Muddy Water, Octazooka, Haze, Minimize, Harden, Sharpen, Flail, Trick Room, Safeguard, Hidden Power, Protect, Substitute, Rest, Sleep Talk, Return, Frustration
New Moves: * Bottom Black Pit - Rock type, special, 80 BP, 15 PP, 95% acc.
Deals dual Rock/Dark type damage, lowers speed by one.
** Bottom Black Spill - Dark type, status, - BP, 20 PP, 80% acc, priority +1.
Covers the target in oil that explodes if the target uses a Fire-type move. Gives Infected status.

Other Notes: The game's mythical pixie, even though we have many legendaries there still isn't one with 100 stats all around. Based on Texas coal and oil since the game takes place in southern US. Victory Star is a reference to Texaco. Since Machinalibur, our other mythical legendary, is based on a what-if male-Magearna, I had in mind Diancie when making Carbbori. Imagine it as a male, rough and black Diancie. Carbbori also has another mythical's ability, Victini, so it's full of references. (((Will probably replace Florashine)))
Competitive Use: Versatile attacker. Use Victory Star when in need of a physical attacker because of Stone Edge, use Flare Boost with a Flame Orb when in need of a special attacker, use Dark Aura when in need of a mixed attacker or utility (boosted Knock Off and boosts ally in doubles).
 
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As we were talking about on the discord server, it's time to replace some legendaries that most people don't like. So...
Name: Carbbori
Name justification: Carbon + boring (oil and gas)
Type 1: Rock
Type 2:
Ability 1:
Victory Star
Ability 2: Dark Aura
Hidden Ability: Flare Boost
Stats: 100, 100, 100, 100, 100, 100 (600)
Moves: Accelerock, Rock Blast, Rock Slide, Rock Throw, Rollout, Stealth Rock, Rock Polish, Stone Edge, Smack Down, Sandstorm, Ancient Power, Power Gem, Night Slash, Dark Pulse, Thief, Assurance, Knock Off, Beat Up, Tackle, Splash, Overheat, Flamethrower, Ember, Fire Spin, Flame Wheel, Flame Charge, Fire Lash, Disarming Voice, Sweet Kiss, Charm, Baby-Doll Eyes, Earthquake, Underground Trap, Rocky Terrain, Mud Slap, Magnitude, Dig, Bulldoze, Earth Power, False Swipe, Poison Gas, Muddy Water, Octazooka, Haze, Minimize, Harden, Sharpen, Flail, Trick Room, Safeguard, Hidden Power, Protect, Substitute, Rest, Sleep Talk, Return, Frustration
Other Notes: The game's mythical pixie, even though we have many legendaries there still isn't one with 100 stats all around. Based on Texas coal and oil since the game takes place in southern US. Victory Star is a reference to Texaco. Since Machinalibur, our other mythical legendary, is based on a what-if male-Magearna, I had in mind Diancie when making Carbbori. Imagine it as a male, rough and black Diancie. Carbbori also has another mythical's ability, Victini, so it's full of references. (((Will probably replace Florashine)))
Competitive Use: Versatile attacker. Use Victory Star when in need of a physical attacker because of Stone Edge, use Flare Boost with a Flame Orb when in need of a special attacker, use Dark Aura when in need of a mixed attacker or utility (boosted Knock Off and boosts ally in doubles).
Wait actual important conversation is happening on the discord and no one is telling me?

Also no this is trash. Its stats are bland, it's cribbing Machinalibur by cribbing Diancie, and in general is bleh. Like, seriously, Florashine isn't perfect, but at least I was visibly trying. Dark Aura on a pure Rock type, really? A Mythical shouldn't have two abilities other than its Hidden one, as well. This is bad for the opposite reasons the original version of Ramalot was: there's no reason to use it and it's nothing that hasn't been done.

Also, why the hell would coal be nearly as strong as diamond?

(also if you're replacing any legends i would do away with the legendary spirits first lol)

Monstratus @ Monstratusite
Ability: Speed Boost
EVs: 252 SpA / 4 SpD / 252 Spe
Modest Nature
- Thunder
- Hurricane
- Weather Ball
- Shadow Ball

basically a standard mega monstratus set. weather ball is nearly as strong as hydro pump and more accurate, and since you're setting your own rain you might as well.
 
Wait actual important conversation is happening on the discord and no one is telling me?

Also no this is trash. Its stats are bland, it's cribbing Machinalibur by cribbing Diancie, and in general is bleh. Like, seriously, Florashine isn't perfect, but at least I was visibly trying. Dark Aura on a pure Rock type, really? A Mythical shouldn't have two abilities other than its Hidden one, as well. This is bad for the opposite reasons the original version of Ramalot was: there's no reason to use it and it's nothing that hasn't been done.

Also, why the hell would coal be nearly as strong as diamond?

(also if you're replacing any legends i would do away with the legendary spirits first lol)

Monstratus @ Monstratusite
Ability: Speed Boost
EVs: 252 SpA / 4 SpD / 252 Spe
Modest Nature
- Thunder
- Hurricane
- Weather Ball
- Shadow Ball

basically a standard mega monstratus set. weather ball is nearly as strong as hydro pump and more accurate, and since you're setting your own rain you might as well.
As we were talking about on the discord server, it's time to replace some legendaries that most people don't like. So...
Name: Carbbori
Name justification: Carbon + boring (oil and gas)
Type 1: Rock
Type 2:
Ability 1:
Victory Star
Ability 2: Dark Aura
Hidden Ability: Flare Boost
Stats: 100, 100, 100, 100, 100, 100 (600)
Moves: Accelerock, Rock Blast, Rock Slide, Rock Throw, Rollout, Stealth Rock, Rock Polish, Stone Edge, Smack Down, Sandstorm, Ancient Power, Power Gem, Night Slash, Dark Pulse, Thief, Assurance, Knock Off, Beat Up, Tackle, Splash, Overheat, Flamethrower, Ember, Fire Spin, Flame Wheel, Flame Charge, Fire Lash, Disarming Voice, Sweet Kiss, Charm, Baby-Doll Eyes, Earthquake, Underground Trap, Rocky Terrain, Mud Slap, Magnitude, Dig, Bulldoze, Earth Power, False Swipe, Poison Gas, Muddy Water, Octazooka, Haze, Minimize, Harden, Sharpen, Flail, Trick Room, Safeguard, Hidden Power, Protect, Substitute, Rest, Sleep Talk, Return, Frustration
Other Notes: The game's mythical pixie, even though we have many legendaries there still isn't one with 100 stats all around. Based on Texas coal and oil since the game takes place in southern US. Victory Star is a reference to Texaco. Since Machinalibur, our other mythical legendary, is based on a what-if male-Magearna, I had in mind Diancie when making Carbbori. Imagine it as a male, rough and black Diancie. Carbbori also has another mythical's ability, Victini, so it's full of references. (((Will probably replace Florashine)))
Competitive Use: Versatile attacker. Use Victory Star when in need of a physical attacker because of Stone Edge, use Flare Boost with a Flame Orb when in need of a special attacker, use Dark Aura when in need of a mixed attacker or utility (boosted Knock Off and boosts ally in doubles).
I couldn't call it thrash, in fact I really like the concept, but this mon feels almost kind of empty to me. Pokemon with all stats as base 100 just really look pointless imo if they don't have an interesting Move (like V-Create) or Ability (like Serene Grace) to give it more characteristic and niche in competitive play. Also, looking at it, Monstratus feels really broken to me, imo it might be a great idea, after everything is coded, to test some mons and see if they are buff/nerf worthy, as I'm suspecting Monstratus to be, but we really gotta test if tho. Also, how's the process on coding going on? I really wish I could help out, but I don't know anything about coding.. If there's anything I can do to make this 100% playable please tell me :)

Edit
One last Meger
Mega Leetold
Typing:
Fire/Ice
Abilities: Melting Madness (If the user gets hit by any move that is strong against Fire, it gains a 1.3x boost to its Ice moves until it switches out. If the user gets hit by any move that is strong against Ice, it gains a 1.3x boost to its Fire moves until it switches out. [Hidden]
HP: 133
Atk: 180 (+60)
Def: 78 (+5)
SpA: 66
SpD: 78 (+5)
Spe: 90 (+30)
BST: 625 (+100)
Notable Moves: Flare Blitz, Cryo Crash, Ice Shard, Horn Leech, Wild Charge, Earthquake, Stone Edge, Stealth Rock, Slack Off
Competitve Analysis: Mega Leetold is a powerful Wallbreaker with base 180 atk and solid STAB combo, It does loose its hazard immunity when it Mega Evolves so it's important to measure when is the right time to Mega Evolve and when it isn't. It has better speed as well a little improvement in bulk, 133/78/78 is very good for a Wallbreaker and Melting Madness is just a very solid ability on top of that
I also Nerfed Melting Madness
 
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Cookie Butter

formerly the someone
Wait actual important conversation is happening on the discord and no one is telling me?
Yes??? Ludi is going to make a RPGmaker game with this Pokedex and region so we moved the conversation over to there.

Also no this is trash. Its stats are bland,
Literally pixie stats like a Pixie should have. Tell that to Manaphy who was S-rank OU for months.
it's cribbing Machinalibur by cribbing Diancie, and in general is bleh.
Diancie isn't going to be in the game though. Moot point.
Like, seriously, Florashine isn't perfect, but at least I was visibly trying.
But it's concept is boring. It's just "Florida is hot, let me poke fun at that".
I also "wasn't trying" because I'm also busy writing the story for the game. I don't have time to analyze the metagame and make the perfect game-changing Pokemon...
Dark Aura on a pure Rock type, really? A Mythical shouldn't have two abilities other than its Hidden one, as well.
Ok I can easily remove that.
This is bad for the opposite reasons the original version of Ramalot was: there's no reason to use it and it's nothing that hasn't been done.
Uhh I don't see any SpA variant Guts Pokemon in this Metagame. So yeah. Use it for that.

Also, why the hell would coal be nearly as strong as diamond?
(also if you're replacing any legends i would do away with the legendary spirits first lol)
But they are needed. The game will be based on modern vs ancient. There's a modern trio(famous scientists), an ancient trio(Japanese gods), a modern mythical (Machinalibur), a mythical that's both (Spirox), a modern main legendary (Scergafectus) and a main legendary that's both (Aurulong). We would need an ancient mytical (Carbbori) and an ancient main legendary (yet to be created) to complete the theme.

Pokemon with all stats as base 100 just really look pointless imo if they don't have an interesting Move (like V-Create) or Ability (like Serene Grace) to give it more characteristic and niche in competitive play.
Ok, I'll think about something to add.
 

Ludicrousity

You humour me greatly with your arrogance and c...
is a Forum Moderator Alumnus
Wait actual important conversation is happening on the discord and no one is telling me?

Also no this is trash. Its stats are bland, it's cribbing Machinalibur by cribbing Diancie, and in general is bleh. Like, seriously, Florashine isn't perfect, but at least I was visibly trying. Dark Aura on a pure Rock type, really? A Mythical shouldn't have two abilities other than its Hidden one, as well. This is bad for the opposite reasons the original version of Ramalot was: there's no reason to use it and it's nothing that hasn't been done.

Also, why the hell would coal be nearly as strong as diamond?

(also if you're replacing any legends i would do away with the legendary spirits first lol)

Monstratus @ Monstratusite
Ability: Speed Boost
EVs: 252 SpA / 4 SpD / 252 Spe
Modest Nature
- Thunder
- Hurricane
- Weather Ball
- Shadow Ball

basically a standard mega monstratus set. weather ball is nearly as strong as hydro pump and more accurate, and since you're setting your own rain you might as well.
I didn't think you were a part of this any more, otherwise I would have mentioned it to you on Dragon Heaven.

Here is a discord link if anyone wants to help contribute: https://discord.gg/hrF8Urn
Uhh I don't see any SpA variant Guts Pokemon in this Metagame. So yeah. Use it for that.
I made a special guts for my Harmonian Shinx line (I think it was removed when it evolves to Lux, iirc)
 
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Yes??? Ludi is going to make a RPGmaker game with this Pokedex and region so we moved the conversation over to there.

Literally pixie stats like a Pixie should have. Tell that to Manaphy who was S-rank OU for months.
Diancie isn't going to be in the game though. Moot point.
But it's concept is boring. It's just "Florida is hot, let me poke fun at that".
I also "wasn't trying" because I'm also busy writing the story for the game. I don't have time to analyze the metagame and make the perfect game-changing Pokemon...
Ok I can easily remove that.
Uhh I don't see any SpA variant Guts Pokemon in this Metagame. So yeah. Use it for that.




But they are needed. The game will be based on modern vs ancient. There's a modern trio(famous scientists), an ancient trio(Japanese gods), a modern mythical (Machinalibur), a mythical that's both (Spirox), a modern main legendary (Scergafectus) and a main legendary that's both (Aurulong). We would need an ancient mytical (Carbbori) and an ancient main legendary (yet to be created) to complete the theme.


Ok, I'll think about something to add.
Pixie stats were done away with in Gen 6, and for good reason: They were boring as hell. Manaphy had Tail Glow, one of the best moves in the game if not the best.

A silly concept executed with actual effort (Florashine) is better than a done-to-death concept executed poorly (Carbbori).

NOTHING about Carbbori speaks "ancient" to me. When I think coal I think industry, which is about as modern as it gets.
 

Cookie Butter

formerly the someone
Pixie stats were done away with in Gen 6, and for good reason: They were boring as hell. Manaphy had Tail Glow, one of the best moves in the game if not the best.
How's Mew boring when it's one of the only few Pokemon who's been top tier from Gen 1 to 7? Uber for 4 gens straight and it's still one of the most versatile Pokemon ever. If it was minmaxed, it wouldn't be able to fill every niche it does. It doesn't have any crazy signature move either.
Same as Celebi. Do you think it would be able to pull off utility AND offensive stealth rock AND swords dance AND nasty plot if it was given 60 HP and 50 SpD because the creator thought it was only supposed to work as a physical attacker??
Heck, even Manaphy wouldn't be as versatile if it didn't have 100 stats all around. Literally any combination of Rest, Rain Dance, Ice Beam, Tail Glow, Surf, Energy Ball and Scald can be used on Manaphy because it has 100 stats. If it had less defense for more special attack, it would be frail so RestRain wouldn't work. If it had less speed for more defense, it would be outsped by the entire metagame (like base Diancie wink wink), so it wouldn't be able to sweep. Etc.
Imagine how much better Diancie would be if it had 100 all around. Not as good as MegaDiancie, of course, but it could run much better offensive sets (except Trick Room offense which is kinda bad).

I just gave Carbbori a way of giving the new status effect, Infected, which is Burn for Special Attack. Since it's a new status condition that we made, very few Mons have it. And Carbbori also has a dual type Rock/Dark move that lowers the foe's speed. Do you want more reasons to use it or...?

A silly concept executed with actual effort (Florashine) is better than a done-to-death concept executed poorly (Carbbori).
You mean metagame concept or design/lore concept?

NOTHING about Carbbori speaks "ancient" to me. When I think coal I think industry, which is about as modern as it gets.
You know how coal is formed right??
 

DuoM2

whao
is a Community Contributoris a Community Leader Alumnus
I wasn't getting notifications from Smogon, so I'm late. Anyways...

The stats worked for the Pixies because each of them had a gimmick of some sort or something at least somewhat different. Jirachi, Celebi and Mew had amazing movepools, while Shaymin, Victini and Manaphy have a single broken move that allowed them to destroy stall. Carbbori has none of that. Its movepool isn't bad but it has nothing next to the other pixies. I'm not sure if priority infecting is enough.

I see this Gen working very similarly to Gen 7- it'll have a very high amount of offense thanks to the new mons that were intended to break stall. I'm pretty sure we have much more offensive mons than defensive. It'd make more sense. This power creep made Mew, Manaphy and arguably Jirachi fall a lot since last gen as well as make Celebi, Shaymin and Victini irrelevant, and I feel this would be the same way for a pixie, especially one with a bad typing.

Imo give it 70/130/70/130/70/130 or 115/85/115/85/115/85 stats or something so it can use whatever movepool you wanted it to have (i only glanced over the important stuff since I have little time).

Oh, smaller note, but for Megastratus I'd probably slash Shadow Ball with Protect for the pre-mega Speed Boost. Not sure if Shadow Ball is necessary since only three things resist its coverage.
 
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Samtendo09

Ability: Light Power
is a Pre-Contributor
I probably was late, but I have one question; the title said that the submissions for new Pokémon are now over.

Does this includes Harmonian Formes, Costumes, and new Mega Evolution? I could make some new suggestions if they are still allowed, but if not, then I would not mind then.
 
How's Mew boring when it's one of the only few Pokemon who's been top tier from Gen 1 to 7? Uber for 4 gens straight and it's still one of the most versatile Pokemon ever. If it was minmaxed, it wouldn't be able to fill every niche it does. It doesn't have any crazy signature move either.
Same as Celebi. Do you think it would be able to pull off utility AND offensive stealth rock AND swords dance AND nasty plot if it was given 60 HP and 50 SpD because the creator thought it was only supposed to work as a physical attacker??
Heck, even Manaphy wouldn't be as versatile if it didn't have 100 stats all around. Literally any combination of Rest, Rain Dance, Ice Beam, Tail Glow, Surf, Energy Ball and Scald can be used on Manaphy because it has 100 stats. If it had less defense for more special attack, it would be frail so RestRain wouldn't work. If it had less speed for more defense, it would be outsped by the entire metagame (like base Diancie wink wink), so it wouldn't be able to sweep. Etc.
Imagine how much better Diancie would be if it had 100 all around. Not as good as MegaDiancie, of course, but it could run much better offensive sets (except Trick Room offense which is kinda bad).

I just gave Carbbori a way of giving the new status effect, Infected, which is Burn for Special Attack. Since it's a new status condition that we made, very few Mons have it. And Carbbori also has a dual type Rock/Dark move that lowers the foe's speed. Do you want more reasons to use it or...?

You mean metagame concept or design/lore concept?


You know how coal is formed right??
Mew has a movepool. A very big one. And a movepool. In fact, EVERY pixie has something that made them worthwhile and interesting.

Design/lore concept, as Carbbori didn't even HAVE a metagame concept.

The breaking down of fossils. Coal is old, yes, but its connotations and associations are with industry, as is its usage. You know what else is old? The Andromeda Galaxy, but people don't go around parading it as a symbol of ancient times. You wanna know why? Because people in ancient times didn't USE the Andromeda Galaxy! Coal is used now more than ever, it's a symbol of modern times more than anything besides perhaps oil, which is ALSO PART OF CARBBORI'S MOVESET!

In fact, motherfucking FLORASHINE, the one YOU SUGGESTED THIS TO REPLACE, is easier and more accurate to shoehorn into an ancient theme than Carbbori! It's for all intents and purposes the god of the sun, fitting the role better than the one actually BASED off a mythological sun god (wink wink Ludicrousity wink wink Amateradow)!
 

Ludicrousity

You humour me greatly with your arrogance and c...
is a Forum Moderator Alumnus
I probably was late, but I have one question; the title said that the submissions for new Pokémon are now over.

Does this includes Harmonian Formes, Costumes, and new Mega Evolution? I could make some new suggestions if they are still allowed, but if not, then I would not mind then.
We currently have room for ~5 more Megas, Harmonian forms are currently plentiful. as for costumes, sure, Go ahead :)
 
So if there's room for Megas....

Mega Florges
Type: Fairy/Fire
Ability: Chlorophyll
New Moves: Flamethrower, Fire Blast, Weatherball, Leech Seeds, Inferno, Will-o-wisp
Stat Changes: +10 Atk/+27 Def/25 SpAtk/+6 SpDef/+32 Speed

Appearance: More floral, with fiery blue magic bursting from its petals and its leafy tipped 'hands.'

Function: Meger Florges is a serious way to detach itself from Sylveon's shadow. On top of the new typing with near perfect STAB coverage against non-fire types, Florges takes full advantage of a great defensive typing as well.

In the sun, it's hard to outrun. Its attack combo of Fire and Fairy is complemented decently by Psychic, leaving only Fire/Psychics to resist or Grass to nail any water types who want to try and douse you. Its spread is strong, and even without sun, 107 Speed is no slouch and trolls 105s hard! The best thing to do is, obviously use it on sun teams. Its SpAtk and SpDef are strong, so Calm Mind has potential.

It's certainly a detachment from regular Florges, but that's not necessarily a bad thing.
 

Samtendo09

Ability: Light Power
is a Pre-Contributor
We currently have room for ~5 more Megas, Harmonian forms are currently plentiful. as for costumes, sure, Go ahead :)
I will make two Mega and a Costume for the Makuhita Line first if you don't mind. Warn me if any of them could be overpowered.
Mega Flygon
Mega Stone
: Flygonite
Type 1: Ground
Type 2: Dragon
Ability: Sand Prowess (When in Sandstorm weather, the user's Attack and Special Attack are multiplied by 1.4x.)
80 Hp, 120 Atk, 90 Def, 120 Spa, 90 Spd, 120 Spe, 620 BST
Notable Moves: Sandstorm, Dragon Dance, Earthquake, Earth Power, Outrage, Draco Meteor, Dragon Pulse, Giga Drain, Flamethrower, Fire Blast, Thunder Punch, Fire Punch, Crunch.
New Moves: Roost, Leech Life, Iron Head
Concept/general Design: Flygon's wings are now doubled in number (four wings), and each wings had a red, flat crystal in the center. The tips of it's tail are more sharp and thicker, making them more like swords, and its body become quite darker in color.
Other Notes/Competitive Use: This allows Flygon to become a much desired mixed sweeper under the Sandstorm. While not truly strong on its own, it access to Dragon Dance and recovery moves do help it. With Iron Head, it can get rid of dangerous Ice-type and most Fairy-types, and Giga Drain against Water-type that would threaten it to unleash an Ice-type move against it. Notice that both base Attack and Special Attack would reach a sky high 168 each each during Sandstorm, but outside of it, it doesn't stand out much, so make good use of it.

Mega Wigglytuff
Mega Stone
: Wigglytuffite
Type 1: Normal
Type 2: Fairy
Ability: Blimp Body (If the Pokémon moves last, then all attacks it will receive will be weakened by 50%.)
140 Hp, 120 Atk, 45 Def, 135 Spa, 50 Spd, 45 Spe, 535 BST
Notable Moves: Hyper Voice, Blizzard, Dazzling Gleam, Fire Blast, Flamethrower, Focus Blast, Play Rough, Gyro Ball, Grass Knot, Ice Beam, Shadow Ball, Thunder, Thunderbolt, Thunder Wave, Toxic, Wild Charge, Last Resort, Drain Punch, Fire Punch, Ice Punch, Knock Off, Power-Up Punch, Stealth Rock, Thunder Punch.
New Moves: Nasty Plot, Calm Mind, Bulk Up, Earth Power, Earthquake
Concept/general Design: Wigglytuff had inflated (i.e. gain a lot of height), with being constantly floating because of filling with so much air. While not as large as Wailord, it is much lighter. It gained multiple twirls around its body which matches its twirl on its forehead.
Other Notes/Competitive Use: Its Defense and Special Defense are still horrible... But its Ability will generally give it a feeling to double it to make up for it, in which make them 90 Defense and 100 Special Defense respectively, in which now compliment its base HP of 140 nicely. It got also heightened Attack and Special Attack in order to hit hard. Although pale compared to other Mega Evolutions, its Ability would allow it to have minimum Defense of 252 and Special Defense of 272 at Level 100 against faster Pokémon, making it adaptable. Mega Wigglytuff can also make a support role in the form of Stealth Rocks, Thunder Wave and Toxic.


The Costume for the Makuhita Line will comes later.
 
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Cookie Butter

formerly the someone
Mew has a movepool. A very big one. And a movepool. In fact, EVERY pixie has something that made them worthwhile and interesting.

Design/lore concept, as Carbbori didn't even HAVE a metagame concept.

The breaking down of fossils. Coal is old, yes, but its connotations and associations are with industry, as is its usage. You know what else is old? The Andromeda Galaxy, but people don't go around parading it as a symbol of ancient times. You wanna know why? Because people in ancient times didn't USE the Andromeda Galaxy! Coal is used now more than ever, it's a symbol of modern times more than anything besides perhaps oil, which is ALSO PART OF CARBBORI'S MOVESET!

In fact, motherfucking FLORASHINE, the one YOU SUGGESTED THIS TO REPLACE, is easier and more accurate to shoehorn into an ancient theme than Carbbori! It's for all intents and purposes the god of the sun, fitting the role better than the one actually BASED off a mythological sun god (wink wink Ludicrousity wink wink Amateradow)!
 

Cookie Butter

formerly the someone
I will make two Mega and a Costume for the Makuhita Line first if you don't mind. Warn me if any of them could be overpowered.
Mega Flygon
Mega Stone
: Flygonite
Type 1: Ground
Type 2: Dragon
Ability: Sand Prowess (When in Sandstorm weather, the user's Attack and Special Attack are multiplied by 1.4x.)
80 Hp, 120 Atk, 90 Def, 120 Spa, 90 Spd, 120 Spe, 620 BST
Notable Moves: Sandstorm, Dragon Dance, Earthquake, Earth Power, Outrage, Draco Meteor, Dragon Pulse, Giga Drain, Flamethrower, Fire Blast, Thunder Punch, Fire Punch, Crunch.
New Moves: Roost, Leech Life, Iron Head
Concept/general Design: Flygon's wings are now doubled in number (four wings), and each wings had a red, flat crystal in the center. The tips of it's tail are more sharp and thicker, making them more like swords, and its body become quite darker in color.
Other Notes/Competitive Use: This allows Flygon to become a much desired mixed sweeper under the Sandstorm. While not truly strong on its own, it access to Dragon Dance and recovery moves do help it. With Iron Head, it can get rid of dangerous Ice-type and most Fairy-types, and Giga Drain against Water-type that would threaten it to unleash an Ice-type move against it. Notice that both base Attack and Special Attack would reach a sky high 168 each each during Sandstorm, but outside of it, it doesn't stand out much, so make good use of it.

Mega Wigglytuff
Mega Stone
: Wigglytuffite
Type 1: Normal
Type 2: Fairy
Ability: Blimp Body (If the Pokémon moves last, then all attacks it will receive will be weakened by 50%.)
140 Hp, 120 Atk, 45 Def, 135 Spa, 50 Spd, 45 Spe, 535 BST
Notable Moves: Hyper Voice, Blizzard, Dazzling Gleam, Fire Blast, Flamethrower, Focus Blast, Play Rough, Gyro Ball, Grass Knot, Ice Beam, Shadow Ball, Thunder, Thunderbolt, Thunder Wave, Toxic, Wild Charge, Last Resort, Drain Punch, Fire Punch, Ice Punch, Knock Off, Power-Up Punch, Stealth Rock, Thunder Punch.
New Moves: Nasty Plot, Calm Mind, Bulk Up, Earth Power, Earthquake
Concept/general Design: Wigglytuff had inflated (i.e. gain a lot of height), with being constantly floating because of filling with so much air. While not as large as Wailord, it is much lighter. It gained multiple twirls around its body which matches its twirl on its forehead.
Other Notes/Competitive Use: Its Defense and Special Defense are still horrible... But its Ability will generally give it a feeling to double it to make up for it, in which make them 90 Defense and 100 Special Defense respectively, in which now compliment its base HP of 140 nicely. It got also heightened Attack and Special Attack in order to hit hard. Although pale compared to other Mega Evolutions, its Ability would allow it to have minimum Defense of 252 and Special Defense of 272 at Level 100 against faster Pokémon, making it adaptable. Mega Wigglytuff can also make a support role in the form of Stealth Rocks, Thunder Wave and Toxic.


The Costume for the Makuhita Line will comes later.
I'm sorry but there's already costumes for Wigglytuff and Flygon, and I don't think we're giving two types of new forms to one Pokemon line. So I don't think those Megas will be used...
But please do submit Makuhita line costumes!
 

Samtendo09

Ability: Light Power
is a Pre-Contributor
I'm sorry but there's already costumes for Wigglytuff and Flygon, and I don't think we're giving two types of new forms to one Pokemon line. So I don't think those Megas will be used...
But please do submit Makuhita line costumes!
All righty then!

Aqua Makuhita
Costume Required
: Aqua Hat
Type 1: Water
Type 2: Fighting
Ability 1: Technician
Ability 2: Guts
Hidden Ability: Drizzle
72 HP, 60 Atk, 50 Def, 10 Spa, 50 Spd, 15 Spe, 257 BST
New Moves
: Hammer Arm, Waterfall, Aqua Jet, Liquidation, Slack Off
Concept/general Design: Makuhita's body had become light blue, and its ribbon-like part are shorter but thicker. Its hands had become red.
Other Notes/Competitive Use: If this will get LC, this one will be a real bulky beast. You can use Hammer Arm without caring about Speed, and Drizzle makes this too tough for LC.

Aqua Hariyama
Costume Required
: Aqua Hat
Type 1: Water
Type 2: Fighting
Ability 1: Technician
Ability 2: Guts
Hidden Ability: Drizzle
144 HP , 120 Atk, 90 Def, 25 Spa, 90 Spd, 25 Spe, 494 BST
New Moves
: Hammer Arm, Waterfall, Aqua Jet, Liquidation, Slack Off
Concept/general Design: Same as Makuhita, but Hariyama seems more furious and more muscular... Which complement its higher Defense and Special Defense.
Other Notes/Competitive Use: While its Speed is really awful, its Abilities will surely help it to face with more dangerous foes, and its Abilities make it versatile. Guts is made punish the likes of Toxapex and other stalls who dares to use Toxic or Will-o-Wisp, while Technician and Drizzle would be still there if you wanted a different style. It had no set ups outside of Bulk Up and the risky Belly Drum, but making good use of one of the Ability will make Aqua Hariyama a dangerous powerhouse! A truly bulky Water/Fighting that Poliwrath failed to fill the spot in OU is something to look forward.


Tell me if they sounded too overpowered, if so I will tone down the Abilities.

EDIT: After a comment, I think it is certainly better for me to use official Abilities instead.
 
Last edited:
Sprites: non-shiny:
Shiny:

Mega sprites not made yet, currently making them.
Nyl'Otsune (N-I-lots-oon-A)
ice/ground(weak:fire, steel, water, grass. Resists: ice, electricx0, Poison)
abillities:Clear Body or Filter
HA:Shadow Speed
BStats:525
hp:65
atk:50
def:115
spatk:120
spdef:105
spd:70
Mega Nyl'Otsune
Ice/Ground
abilty:Tinted Lens
BStats:610
hp:65
atk:40
def:125
sp.atk:175
spdef:125
spd:80
Megastone: Nyl'Otsunite
MovePool:
Lv.1 Acid Spray
Lv.1 Noble Roar
lv.1 Laser Focus
lv.3 Wonder Room
lv.4 Peck
lv.6 Cold Mist
lv.7 Powder Snow
lv.8 Anchient Power
lv.11 Vacuum Wave
lv.14 Icycle Arrow
lv.16 Cosmic Power
lv.20 Heal Block
lv.24 Dirty Bomb
lv.26 Grounded
lv.32 Freeze Dry
lv.36 Haze
lv.36 Frostbite
lv.39 Earth Tremor
lv.46 Gravity
lv.50 Temp Upgrade
lv.56 Moonlight
lv.62 Acupressure
lv.66 Sheer Cold
lv.72 Tail Glow
lv.79 Cryogenic Fire
lv.90 Arctic Tremor
Egg Moves:
Wide Guard
Stealth Rock
Entrainment
Metal Burst
Trump Card
Eerie Impulse
Volt Switch
Mysticle Fire
Tms:
unknown for now
 
Sprites: non-shiny:
Shiny:

Mega sprites not made yet, currently making them.
Nyl'Otsune (N-I-lots-oon-A)
ice/ground(weak:fire, steel, water, grass. Resists: ice, electricx0, Poison)
abillities:Clear Body or Filter
HA:Shadow Speed
BStats:525
hp:65
atk:50
def:115
spatk:120
spdef:105
spd:70
Mega Nyl'Otsune
Ice/Ground
abilty:Tinted Lens
BStats:610
hp:65
atk:40
def:125
sp.atk:175
spdef:125
spd:80
Megastone: Nyl'Otsunite
MovePool:
Lv.1 Acid Spray
Lv.1 Noble Roar
lv.1 Laser Focus
lv.3 Wonder Room
lv.4 Peck
lv.6 Cold Mist
lv.7 Powder Snow
lv.8 Anchient Power
lv.11 Vacuum Wave
lv.14 Icycle Arrow
lv.16 Cosmic Power
lv.20 Heal Block
lv.24 Dirty Bomb
lv.26 Grounded
lv.32 Freeze Dry
lv.36 Haze
lv.36 Frostbite
lv.39 Earth Tremor
lv.46 Gravity
lv.50 Temp Upgrade
lv.56 Moonlight
lv.62 Acupressure
lv.66 Sheer Cold
lv.72 Tail Glow
lv.79 Cryogenic Fire
lv.90 Arctic Tremor
Egg Moves:
Wide Guard
Stealth Rock
Entrainment
Metal Burst
Trump Card
Eerie Impulse
Volt Switch
Mysticle Fire
Tms:
unknown for now
submissions are meant to be over, even if they were still open a hide tag would be appreciated
A gigantic emoji does not convince me of your credibility
 

Cookie Butter

formerly the someone
A gigantic emoji does not convince me of your credibility
Uhhhh.... What do you want me to say? You have yet to convince me that Florashine's concept is good. I gave you a chance on the dragon server but you started talking about cheese grater cults...

Amateradow is literally based on a sun god, with Drought because it's a sun god.
Florashine is a flower rocket with Drought because reasons, now you want me to believe it's a better sun god than the Japanese sun god because reasons.
This is just stupid. I think it's better to not use either and wait for another submission. Carbbori doesn't seem well liked and I don't really care enough about it to defend it. Let's just wait for a better one. Preferrably one with a metagame niche and 100 stats all around and with actual ancient lore.

On another note, Florashine's only niche would be in Ubers. Seriously, it's an ungodly combination of Mega Charizard X and Mega Altarianite Entei from Mix and Mega. 145 Attack and Speed with Drought and the best possible physical moves of its type available to it. It's too minmaxed.
 

Ludicrousity

You humour me greatly with your arrogance and c...
is a Forum Moderator Alumnus
All righty then!

Aqua Makuhita
Costume Required
: Aqua Hat
Type 1: Water
Type 2: Fighting
Ability 1: Tough Fighter (Like Thick Fat, but on Psychic and Fairy)
Ability 2: Guts
Hidden Ability: Slow Resilience (If Speed is lowered, by itself or by the foes, the user will raise its Defense and Special Defense by one stage. Will not work twice in a row. Curse do not count toward this.)
72 HP, 60 Atk, 50 Def, 10 Spa, 50 Spd, 15 Spe, 257 BST
New Moves
: Hammer Arm, Waterfall, Aqua Jet, Liquidation, Slack Off
Concept/general Design: Makuhita's body had become light blue, and its ribbon-like part are shorter but thicker. Its hands had become red.
Other Notes/Competitive Use: If this will get LC, this one will be a real bulky beast. You can use Hammer Arm to increase your Defense and Special Defense upon a hit with Slow Resilience, or use Tough Fighter to safely take on Fairy and Psychic types.

Aqua Hariyama
Costume Required
: Aqua Hat
Type 1: Water
Type 2: Fighting
Ability 1: Tough Fighter (Like Thick Fat, but on Psychic and Fairy)
Ability 2: Super Strength (The user's Attack will be multiplied by 1.5x if inflicted by Burn, Paralysis or Poison, or 2x if inflicted by Toxic, but always move last. Burn cannot reduce its Attack.)
Hidden Ability: Slow Resilience (If Speed is lowered, by itself or by the foes, the user will raise its Defense and Special Defense by one stage. Will not work twice in a row. Curse do not counts toward this.)
144 HP , 120 Atk, 90 Def, 25 Spa, 90 Spd, 25 Spe, 494 BST
New Moves
: Hammer Arm, Waterfall, Aqua Jet, Liquidation, Slack Off
Concept/general Design: Same as Makuhita, but Hariyama seems more furious and more muscular... Which complement its higher Defense and Special Defense.
Other Notes/Competitive Use: While its Speed is really awful, its Abilities will surely help it to face with more dangerous foes, and its Abilities make it versatile. Super Strength is made punish the likes of Toxapex and other stalls who dares to use Toxic, while Tough Fighter and Slow Resilience would be still there if you wanted a different style. It had no set ups outside of Bulk Up and the risky Belly Drum, but making good use of one of the Ability will make Aqua Hariyama a dangerous powerhouse! A truly bulky Water/Fighting that Poliwrath failed to fill the spot in OU is something to look forward.


Tell me if they sounded too overpowered, if so I will tone down the Abilities.
I presume you carried this idea over from The Complete Pokedex Project? ;)
 

Samtendo09

Ability: Light Power
is a Pre-Contributor
I presume you carried this idea over from The Complete Pokedex Project? ;)
Yeah, the biggest differences are that Aqua Hariyama is slower and uses different Abilities.

The main niche behind it is as I said, a real bulky Water/Fighting Pokémon with different Abilities that are a lot helpful to make up for its comparatively low BST if you compare it to the OU Pokémon.

If that line ended up in respective Uber (real Uber for Aqua Hariyama and LC Uber for Aqua Makuhita), then I will tone down some of its Abilities.
 
Uhhhh.... What do you want me to say? You have yet to convince me that Florashine's concept is good. I gave you a chance on the dragon server but you started talking about cheese grater cults...

Amateradow is literally based on a sun god, with Drought because it's a sun god.
Florashine is a flower rocket with Drought because reasons, now you want me to believe it's a better sun god than the Japanese sun god because reasons.
This is just stupid. I think it's better to not use either and wait for another submission. Carbbori doesn't seem well liked and I don't really care enough about it to defend it. Let's just wait for a better one. Preferrably one with a metagame niche and 100 stats all around and with actual ancient lore.

On another note, Florashine's only niche would be in Ubers. Seriously, it's an ungodly combination of Mega Charizard X and Mega Altarianite Entei from Mix and Mega. 145 Attack and Speed with Drought and the best possible physical moves of its type available to it. It's too minmaxed.
In turn, you have failed to convince me that Carbbori is a concept. At all.
 
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