RU Rhyperior

termi

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[OVERVIEW]

Rhyperior possesses a gargantuan base 140 Attack stat, massive physical bulk, and a fantastic STAB combination, making it a fearsome presence in the metagame. Its access to Stealth Rock makes it also one of the best offensive entry hazard setters in the RU tier. Solid Rock allows Rhyperior to tank hits it's weak to if necessary. Unfortunately, Rhyperior's Special Defense is less than satisfactory, and its terrible Speed means it will often need to tank a hit before it can strike back. In addition, as great as Rhyperior's typing may be offensively, it leaves a lot to be desired on the defensive side, giving it painful 4x weaknesses to omnipresent Water- and Grass-type attacks.

[SET]
name: Stealth Rock Tank
move 1: Stealth Rock
move 2: Earthquake
move 3: Rock Blast / Stone Edge
move 4: Ice Punch / Toxic
item: Leftovers
ability: Solid Rock
nature: Adamant
evs: 248 HP / 16 Atk / 244 SpD

[SET COMMENTS]
Moves
========

Rhyperior makes for one of the most reliable Stealth Rock setters for offensively inclined teams, using its great bulk in order to switch in while maintaining a good offensive presence with its great Attack stat and STAB combination. Earthquake is Rhyperior's main STAB move, hitting everything that doesn't resist it for major damage. Rock Blast is Rhyperior's secondary STAB move, punishing Flying- and Bug-types that don't mind Earthquake like Yanmega and Araquanid. Stone Edge hits harder on average, but its shaky accuracy and inability to break Substitutes and Focus Sashes and damage the foe on the same turn can be detrimental to Rhyperior's overall performance. Ice Punch rounds off Rhyperior's coverage, hitting important targets like Flygon, Virizion, and Shaymin and catching Gligar on the switch in. Toxic is an alternative that still allows Rhyperior to wear down Defog Gligar while simultaneously catching Cresselia, Chesnaught, and bulky Water-types off-guard.

Set Details
========

The HP EVs hit a Leftovers number, meaning Rhyperior gets the highest amount of recovery possible from its Leftovers. The Attack EVs with an Adamant nature give Rhyperior an extra boost in its Attack stat. The rest is dumped into Special Defense because Rhyperior's Defense stat is so massive that it doesn't need further investment, especially since the special bulk allows Rhyperior to reliably tank hits from Jolteon, Swellow, and other fast special attackers that threaten common offensive builds. Rhyperior can put 36 of its Special Defense EVs into Speed in order to outspeed Dragalge without Speed investment and Sassy Diancie, doing great damage to if not outright OHKOing them with Earthquake before they can set entry hazards up. With 84 Speed EVs, Rhyperior can also outspeed Registeel and neutral-natured Diancie. Solid Rock softens attacks like Gigalith's Earthquake and Rotom-H's Hidden Power Ice to the point where Rhyperior can switch into these Pokemon without much trouble. Leftovers provides Rhyperior with necessary passive recovery, since it's prone to getting worn down.

Usage Tips
========

Switch Rhyperior in on relatively passive Pokemon like Gigalith, Registeel, and Diancie in order to get Stealth Rock up without sustaining much damage. Keep Rhyperior as healthy as possible if the opponent has a Swellow, since Rhyperior will more often than not be your only decent Swellow switch-in on an offensive team. If you see a Froslass on your opponent's team, lead with Rhyperior and try to KO Froslass through its Focus Sash with Rock Blast, preventing it from laying down Spikes. If the opponent has a Pokemon that is weak to Stealth Rock, they are more likely to immediately switch Gligar in on Rhyperior. Thus, try catching Gligar with Ice Punch on the switch in if you predict your opponent to get Gligar in. Most of Rhyperior's common switch-ins hate getting poisoned, so if you're running Toxic, make sure to nail Pokemon like Chesnaught and Cresselia on the switch in in order to limit their usefulness.

Team Options
========

Grass-types are Rhyperior's best friends, covering its glaring weaknesses to Water-type moves and opposing Grass-types, so the likes of Shaymin, Virizion, Roserade, and Chesnaught make for excellent partners. The latter two also have access to Spikes, allowing them to stack hazards alongside Rhyperior. Dragon-types can also cover for Rhyperior's tendency to let bulky Grass- and Water-types in. Kommo-o, Goodra, and Dragalge can easily switch in on these Pokemon and fire off powerful STAB moves or, in Dragalge's case, set up Toxic Spikes in order to support the team. Ghost-types like Mismagius and Sableye can cover Rhyperior's Fighting-type weakness while also spinblocking Donphan and Dhelmise, two Pokemon that can come in on Rhyperior with relative safety. Florges pairs well with Rhyperior, checking Fighting-types like Bewear while also providing Rhyperior with Aromatherapy and Wish support to keep it healthy. Sneasel's good Speed and fantastic STAB combination allow it to threaten major obstacles to Rhyperior, like Gligar, Virizion, Cresselia, Bronzong, and Dhelmise, even threatening the last two with Pursuit.

[SET]
name: Choice Band
move 1: Earthquake
move 2: Stone Edge
move 3: Megahorn
move 4: Ice Punch
item: Choice Band
ability: Solid Rock
nature: Adamant
evs: 252 Atk / 4 SpD / 252 Spe

[SET COMMENTS]
Moves
========

Earthquake is the most reliable STAB move in Rhyperior's arsenal: powerful, accurate, and without any major drawbacks. Stone Edge gives Rhyperior the famous EdgeQuake coverage, hitting most of the tier for neutral damage with its STAB moves alone and destroying Flying-types hoping to switch in for free on Earthquake. Megahorn easily 2HKOes bulky Psychic-types like Cresselia, Slowbro, and Bronzong, which can otherwise tank two hits from Rhyperior. Ice Punch smacks Gligar, Virizion, Chesnaught, and Flygon.

Set Details
========

Rhyperior runs as much Attack as possible with maximum Speed and an Adamant nature, outpacing everything up to Umbreon and 0 Speed Chesnaught. Choice Band maximizes Rhyperior's raw power, allowing it to break through even the sturdiest physical walls.

Usage Tips
========

Rhyperior should only be switched in on slow defensive Pokemon or Pokemon locked into a move Rhyperior resists, since most offensive Pokemon will have a way to deal super effective damage to Rhyperior. Since even a resisted hit from Choice Band Rhyperior can do massive damage, players might be inclined to switch to their Ground-immune Pokemon. If you can predict the switch correctly and take said Pokemon out, Rhyperior will be able to spam Earthquake for the rest of the game. If the opponent has a good EdgeQuake switch-in such as Bronzong, Chesnaught, or Cresselia, see if they switch it in immediately. Next time Rhyperior is on the field, try to nail it with Megahorn or Ice Punch.

Team Options
========

Late-game sweepers such as Doublade, Dragon Dance Flygon, Nasty Plot Salazzle, and Cloyster appreciate Rhyperior's wallbreaking capabilities, for it eases their sweep. U-turn and Volt Switch users such as Moltres, Whimsicott, and Rotom-C can help Rhyperior by giving it the opportunity to come in safely, which is usefulbecause Rhyperior likes to preserve its health and has slight trouble switching into strong attacks. Assault Vest Slowking makes for a great partner, covering Rhyperior's Fighting- and Water-type weaknesses while also providing the team with a reliable Choice Specs Swellow switch-in. Registeel makes for a good companion due to having decent defensive synergy with Rhyperior, having access to Stealth Rock, and being able to paralyze foes with Thunder Wave, allowing Rhyperior to outspeed and OHKO them. Rhyperior's ability to lure in and 2HKO Bronzong, Slowbro, and Cresselia with Megahorn makes Mega Glalie an excellent partner, since Glalie has a tendency to struggle with these Pokemon and appreciates them being weakened or removed. As an additional benefit, Mega Glalie can lay down Spikes in order for Rhyperior to break teams down even more efficiently.

[STRATEGY COMMENTS]
Other Options
========

A Swords Dance + Rock Polish set with Life Orb is possible, but Rhyperior remains relatively slow even after a Rock Polish and still cannot beat Bronzong or Chesnaught even with a Swords Dance boost. Icium Z is an interesting option on Rhyperior's tank set, slamming right through Virizion while also possibly scoring an OHKO on Gligar after Stealth Rock, although in order to guarantee this, Rhyperior would need to run at least 56 Attack EVs. Another item it can run is Rindo Berry, allowing it to take a Hidden Power Grass from Salazzle after a Nasty Plot boost and OHKO Salazzle in return. Rhyperior can phaze with Roar or Dragon Tail, but it generally appreciates the coverage of Ice Punch or the ability to screw its counters over with Toxic more.

Checks and Counters
========
**Bulky Water-types**: Common Water-types like Milotic and Slowbro do not fear anything from Rhyperior except certain moves on its Choice Band set and can threaten it out with 4x effective STAB Scalds, making them the bane of Rhyperior's existence.

**Bulky Grass-types**: Grass-types like Chesnaught and Shaymin resist Earthquake and pack super effective STAB moves to scare Rhyperior out. Mega Abomasnow can also be threatening with STAB Wood Hammer or Giga Drain, but has to be wary of Choice Band Rhyperior outspeeding it.

**Bulky Psychic-types**: Although they can't threaten Rhyperior out as easily as Grass- and Water-types, Pokemon like Cresselia and Bronzong can come in on Rhyperior with relative safety and either stack Calm Mind boosts in front of it or set up hazards and poison it.

**Bulky Ground-types**: Gligar can beat tank Rhyperior one-on-one, since even with Ice Punch, Rhyperior fails to break through it, but Choice Band Rhyperior's Ice Punch can cause a lot of trouble. Donphan also can take a few hits from Rhyperior and retaliate with a powerful Earthquake. Both Gligar and Donphan are also capable of removing Rhyperior's Stealth Rock.

**Status**: Rhyperior gets easily worn down as is, and getting hit by Toxic will only make this problem worse. Burns are even worse for it, since they completely neutralize Rhyperior's offensive prowess.

**Super Effective STAB Moves**: Pokemon like Pangoro, Feraligatr, and Sharpedo may have trouble coming in on Rhyperior, but once they're in, they can threaten it with very powerful STAB moves. Virizion and Flygon resist both of Rhyperior's STAB moves, only fearing Ice Punch, and can respectively threaten it with a Grass-type STAB move and Earthquake or Tectonic Rage. Additionally, while Nidoqueen can't OHKO with Earth Power, it still does massive damage to Rhyperior, but it has to fear Earthquake KOing it in return.
 
Last edited by a moderator:

aVocado

@ Everstone
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mention its slow af in overview and no recovery

Florges for team options for both sets (good synergy + wish)

separate grass and water types in c&c

QC approved 1/3
 

termi

bike is short for bichael
is a Community Contributoris a Top Tiering Contributor
mention its slow af in overview and no recovery

Florges for team options for both sets (good synergy + wish)

separate grass and water types in c&c

QC approved 1/3
done except didn't add Florges to the CB set yet since while I feel it does work with Rhyperior, its Wish set isn't something I would use on builds with CB Rhyperior, I honestly feel in this case CM is what u would be running especially considering Rhyp can soften up troublesome shit like zong and cress
 
I think if the first set is gonna be specially defensive rocks, it's probably worth mentioning Gigalith as competition. Lith also sets rocks and walls some of the same things while taking special hits leagues better. Perior's niche is in having amazing dual STAB and solid coverage.
 

feen

control
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Remove the suggestion for a bulkier cb spread, as outspeeding mantine is absolutely crucial

Remove DD Kommo as partner for band that set is bad x(. Add DD flygon because rhyp can lure its usual checks and ease up for a clean.

Good work, qc 2/3
 

Lemonade

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Mm I think some of the usage tips are unhelpful. Remember people reading these analyses probably have much less experience (in RU or in general) than the writer / QC members. For example:

  • Ice Punch's common targets - Gligar, Virizion, and Flygon - should be hit on the switch-in, since letting them in for free either allows them to get a Defog off in Gligar's case, or allows them to threaten Rhyperior out with power Grass- and Ground-type Stab moves, respectively
Do these Pokémon commonly switch in in response to Rhyperior? If standard Rhyperior has Ice Punch, wouldn't this deter them? An example of making this usage tip more helpful would be like this: For example, if the opponent has a Stealth Rock weak Pokémon, they will likely switch Gligar in immediately. Use this opportunity to nail it with Ice Punch.

Regardless of whether or not it's true, it tells the reader to assess the other team a bit (do they have an SR weak mon) to make their decision. Imo this is good because it helps teach the reader how to make predictions.
  • If you have reason to assume the opponent thinks he's facing a standard tank Rhyperior, predict what they would usually switch into something with EdgeQuake coverage - Bronzong, Chesnaught, Cresselia - and act accordingly by clicking the appropriate coverage move
What reason? What about "If the opponent has..., observe their response. If they bring in...expecting to tank EdgeQuake, nail them with the appropriate coverage move next time." Again, idk if this is a smart way to play, but it gives the reader different factors (previous behavior of the opponent) to consider when making the prediction.
 

MrAldo

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- Id say that it should be Toxic / Ice Punch with the slashes due to Toxic being much more useful nowadays to cover many bulky Pokemon that would switch into it, and being more beneficial against Gligar since Ice Punch barely 2hkos it. On the section where you explain the moves for the Stealth Rock, focus mainly on Flygon, Virizion and Shaymin as good ice punch targets and mention it can force Gligar to Roost, giving the user an opportunity to bring a Pokemon that can beat Gligar without getting pivoted on.

- It is fair to mention some usage tips for Toxic. Mention how must of Rhyperior switch-ins hate getting nailed by it and how immunities in steel- and Poison-types would be hesitant to switch into it since its STAB moves threaten them.

- Id agree with Lemonade first point that the phrasing on "Ice Punch's common targets - Gligar, Virizion, and Flygon - should be hit on the switch-in" not because it is wrong but because these Pokemon would be wary about switching into it in the first place. Id mention that these ice punch targets would aim to pivot into this Rhyperior set and that were you can find the opportunity to hit them on the switch. Also:
if the opponent has a Stealth Rock weak Pokémon, they will likely switch Gligar in immediately. Use this opportunity to nail it with Ice Punch.
This phrase is good, it can be used on Usage tips as well.

- Since Choice Band Rhyperior likes to preserve its health and its as bulky as the Stealth Rock variant, Id mention U-turn/Volt Switch support on Team Options since Rotom-C, Rotom-H, Whimsicott and stuff like Scarf Moltres can bring Rhyperior safely into the match.

- Id remove Dragon Dance Kommo-o of the team options of the choice band set since it is pretty mediocre. You can stuff like Autotomize Kommo-o instead and stuff like Dragon Dance Flygon, also mention Doublade in this since it appreciates Rhyperior wallbreaking power.

- The checks and counters section shouldnt be bolded, it is just the 2 ** with no bold involved. Remove it.

Since this got QC 2/3 already, Implement this before writing up and you are good to go.

Reminder to finish this Robert Alfons D:
 

termi

bike is short for bichael
is a Community Contributoris a Top Tiering Contributor
ok i remembered this, the write-up has been done and shit give me that final qc stamp
 

phantom

Banned deucer.
robert alfons with yet ANOTHER fantastic analysis... :v4:

mention gligar tho in checks and counters cuz non-icium ice punch actually loses lol

16+ Atk Rhyperior Ice Punch vs. 248 HP / 252+ Def Eviolite Gligar: 152-180 (45.6 - 54%) -- 35.5% chance to 2HKO

donphan is kinda meh, but it beats rhyperior and removes rocks too, so it should get a mention as well

the section could by called bulky ground-types / hazard removers that beat rhyperior or something else along those lines

also u can slash icium and not mention gligar in checks and counters. ur choice

qc 3/3
 

termi

bike is short for bichael
is a Community Contributoris a Top Tiering Contributor
robert alfons with yet ANOTHER fantastic analysis... :v4:

mention gligar tho in checks and counters cuz non-icium ice punch actually loses lol

16+ Atk Rhyperior Ice Punch vs. 248 HP / 252+ Def Eviolite Gligar: 152-180 (45.6 - 54%) -- 35.5% chance to 2HKO

donphan is kinda meh, but it beats rhyperior and removes rocks too, so it should get a mention as well

the section could by called bulky ground-types / hazard removers that beat rhyperior or something else along those lines

also u can slash icium and not mention gligar in checks and counters. ur choice

qc 3/3
thanks mom

it's all done gimme that gp boys
 

lotiasite

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hi, gp 1/2 sorry this has taken so long
[OVERVIEW]

Rhyperior possesses a gargantuan base 140 Attack stat, massive physical bulk, and a fantastic STAB combo combination, making it a fearsome presence in the metagame. Its access to Stealth Rock makes it one of the best offensive entry hazard setters in the RU tier. Solid Rock is a great ability, allowing allows Rhyperior to tank hits it's weak to if it needs to. Unfortunately, Rhyperior's Special Defense is less than satisfactory, (AC) and (dex info; what's the significance) its terrible Speed is downright bad, meaning means it will often need to tank a hit before it can strike back. In addition, as great as Rhyperior's typing may be offensively, it leaves a lot to be desired on the defensive side, giving it painful double 4x weaknesses to omnipresent Water- and Grass-type attacks.

[SET]
name: Stealth Rock Tank
move 1: Stealth Rock
move 2: Earthquake
move 3: Rock Blast / Stone Edge
move 4: Ice Punch / Toxic
item: Leftovers
ability: Solid Rock
nature: Adamant
evs: 248 HP / 16 Atk / 244 SpD

[SET COMMENTS]
Moves
========

Rhyperior makes for one of the most reliable Stealth Rock setters for offensively inclined teams, using its great bulk in order to switch in while maintaining a good offensive presence with its great Attack stat and STAB combo combination. Earthquake is Ryperior's Rhyperior's main STAB move, hitting everything that doesn't resist it for major damage. Rock Blast is Rhyperior's secondary STAB move, punishing Flying-types and Bug-types that don't mind Earthquake, like Yanmega and Heracross. Stone Edge hits harder on average, but its shaky accuracy and inability to break Substitutes and Focus Sashes and damage the foe on the same turn can be detrimental to Rhyperior's overall performance. Ice Punch rounds off Rhyperior's coverage, hitting important targets like Flygon, Virizion, and Shaymin, (RC) while also hitting Gligar hard on the switch in (RH). Toxic is an alternative that still allows Rhyperior to wear down Defog Gligar while simultaneously catching Cresselia, Chesnaught, and bulky Water-types off-guard.

Set Details
========

The given EV spread is the most efficient spread this Rhyperior set can run. (this is fluff; it's implied that its the most efficient if it's the one you're giving) The HP EVs hit a Leftovers number (reword/expand this. leftovers number is very vague), the Attack EVs + with an Adamant nature hit a jump point (same thing; try something like "give rhyperior slightly more attack"), and the rest is dumped into Special Defense, (AC) since Rhyperior's Defense stat is so massive that it doesn't need further investment, especially since the special bulk allows Rhyperior to reliably tank hits from Jolteon, Swellow, and other fast special attackers that threaten common offensive builds. Rhyperior can put 36 of its Special Defense EVs into Speed in order to get the jump on outspeed 0 Spe (does "0 speed" mean minimum speed or 0 speed evs) Dragalge and Sassy Diancie, doing great damage to both—if not outright OHKOing them—with Earthquake before they can set entry hazards up. With 84 Speed EVs, (AC) Rhyperior can also outspeed Registeel and neutral-(AH)natured Diancie. Solid Rock is a great ability for Rhyperior, softening softens up attacks like Gigalith's Earthquake and Rotom-Heat's Hidden Power Ice to the point where Rhyperior can switch into these Pokemon without much trouble. Leftovers provides Rhyperior with necessary passive recovery, since it's prone to getting worn down.

Usage Tips
========

Switch Rhyperior in on relatively passive Pokemon like Gigalith, Registeel, and Diancie in order to get Stealth Rock up without sustaining much damage. Keep Rhyperior as healthy as possible if the opponent has a Swellow, since Rhyperior more often than not will be your only decent Swellow switch-in on an offensive team. If you see a Froslass on your opponent's team, lead with Rhyperior and try to OHKO Froslass through its Focus Sash with Rock Blast, preventing it from laying down Spikes. If the opponent has a Pokemon that is weak to Stealth Rock, they are more likely to switch Gligar in immediately on Rhyperior. Thus, try catching Gligar with Ice Punch on the switch in (RH) if you predict your opponent to get Gligar in. Most of Rhyperior's common switch-ins hate getting poisoned, so if you're running Toxic, make sure to nail Pokemon like Chesnaught and Cresselia on the switch in (RH) in order to limit their usefulness.

Team Options
========

Grass-types are Rhyperior's best friends, covering its glaring weaknesses to Water-type moves and opposing Grass-types, so the likes of Shaymin, Virizion, Roserade, and Chesnaught make for excellent partners. The latter two also have access to Spikes, allowing them to stack hazards alongside Rhyperior. Dragon-types can also cover for Rhyperior's tendency to let bulky Grass- and Water-types in. Kommo-o, Goodra, and Dragalge can easily switch in on these Pokemon and fire off powerful STAB moves or, in the latter's Dragalge's case, set up Toxic Spikes in order to support the team. Ghost-types like Mismagius and Sableye can cover for Rhyperior's Fighting-type weakness while also spinblocking Donphan and Dhelmise, two Pokemon that can come in on Rhyperior with relative safety. Florges pairs well with Rhyperior, taking on Fighting-types like Heracross while also providing Rhyperior with Aromatherapy and Wish support to keep it healthy. Sneasel's good Speed and fantastic STAB combo combination allow it to threaten major obstacles to Rhyperior, like Gligar, Virizion, Cresselia, Bronzong, and Dhelmise, even threatening the latter last two with Pursuit.

[SET]
name: Choice Band
move 1: Earthquake
move 2: Stone Edge
move 3: Megahorn
move 4: Ice Punch
item: Choice Band
ability: Solid Rock
nature: Adamant
evs: (remove space)252 Atk / 4 SpD / 252 Spe

[SET COMMENTS]
Moves
========

Earthquake is the most reliable STAB move in Rhyperior's arsenal: powerful, accurate, and without any major drawbacks. Stone Edge gives Rhyperior the famous EdgeQuake coverage, hitting most of the tier for neutral damage with its STAB moves alone, (RC) and destroying Flying-types hoping to get a free switch-in switch in for free on Earthquake. Megahorn dismantles bulky Psychic-types like Cresselia, Slowbro, and Bronzong, easily 2HKOing these Pokemon, (AC) which that can otherwise tank two hits from Rhyperior. Ice Punch smacks Gligar, Virizion, Chesnaught, and Flygon.

Set Details
========

Rhyperior runs as much Attack as possible with maximum Speed and an Adamant nature, outpacing everything up to Mantine. An EV spread of 52 HP / 252 Atk / 204 Spe is possible, still outspeeding Umbreon and Chesnaught while using the extra bulk to tank hits a little more easily. Choice Band maximizes Rhyperior's raw power, allowing it to break through even the sturdiest physical walls.

Usage Tips
========

This Rhyperior set has significantly more trouble tanking hits than its more defensively inclined Stealth Rock set, meaning it (cross-set referencing) should be switched in on slow defensive Pokemon or Pokemon locked into a move Rhyperior resists, since most offensive Pokemon will have a way to deal super(add space)effective damage to Rhyperior. Since even a resisted hit from Choice Band Rhyperior can hurt like hell, players might be inclined to switch into their Ground-type immunity Ground-immune Pokemon. If you can predict the switch correctly and take the Ground-type immunity said Pokemon out, this will allow Rhyperior to spam Earthquake for the rest of the game. If the opponent has a good EdgeQuake switch-in such as Bronzong, Chesnaught, or Cresselia, see if they switch these Pokemon in immediately. Next time Rhyperior is on the field, try to nail your opponent's Rhyperior switch-in with Megahorn or Ice Punch.

Team Options
========

Late-game sweepers such as Doublade, Dragon Dance Flygon, Nasty Plot Salazzle, and Cloyster appreciate Rhyperior's wallbreaking capabilities, for it eases their sweep. Doublade, Dragon Dance Flygon, Nasty Plot Salazzle, and Cloyster are examples of Pokemon that can easily clean the opponent's team after Rhyperior has weakened their checks and counters. U-turn and Volt Switch users such as Moltres, Whimsicott, and Rotom-C can help this Rhyperior set by giving it the opportunity to come in safely, which is useful, (AC) since this Rhyperior set likes to preserve its health and has slight more trouble switching into strong attacks than the bulkier tank set. Examples of Volt Switch and U-Turn users include Rotom-C, Whimsicott, and Moltres. Assault Vest Slowking makes for a great partner, covering Rhyperior's Fighting- and Water-type weaknesses while also providing the team with a reliable Choice Specs Swellow switch-in. Registeel makes for a good companion due to having decent defensive synergy with Rhyperior, having access to Stealth Rock, and being able to paralyze opponents foes with Thunder Wave, allowing Rhyperior to outspeed and OHKO them. Rhyperior's ability to lure in and 2HKO Bronzong, Slowbro, and Cresselia with Megahorn makes Mega Glalie an excellent partner, since Glalie has a tendency to struggle with these Pokemon and appreciates them weakened or removed. As an additional benefit, Mega Glalie can lay down Spikes in order for Rhyperior to break teams down even more efficiently.

[STRATEGY COMMENTS]
[OTHER OPTIONS] Other Options

========

A Double Dance (Swords Dance + Rock Polish) set with Life Orb is possible, but Rhyperior remains relatively slow even after a Rock Polish and still cannot beat Bronzong or Chesnaught even with a Swords Dance boost. Icium Z actually is an interesting option on Rhyperior's tank set, slamming right through Virizion while also possibly scoring an OHKO on Gligar after Stealth Rock, although in order to guarantee this, (AC) you Rhyperior would need to run at least 56 Attack EVs. Rhyperior can phaze with Roar or Dragon Tail, but it generally appreciates the coverage of Ice Punch or the ability to screw its counters over with Toxic more.

[CHECKS AND COUNTERS] Checks and Counters
========
(i unbolded all of these. use the reply button to implement this)
**Bulky Water-types**: Common Pokemon like Milotic and Slowbro do not fear anything from Rhyperior except certain moves on its Choice Band set and can threaten it out with 4x effective STAB Scalds, making them the bane of Rhyperior's existence.

**Bulky Grass-types**: Grass-types like Chesnaught and Shaymin resist Earthquake and pack super(add space)effective STAB moves to scare Rhyperior out. Chesnaught and Shaymin are good examples.

**Bulky Psychic-types**: Although they can't threaten Rhyperior out as easily as Grass- and Water-types, Pokemon like Cresselia, Reuniclus, and Bronzong can come in on Rhyperior with relative safety and either stack Calm Mind boosts in front of it or set up hazards and poison it.

**Bulky Ground-types**: Gligar can beat tank Rhyperior one-on-one, since even with Ice Punch, (AC) Rhyperior fails to break through it, but Choice Band Rhyperior's Ice Punch can cause a lot of trouble. Donphan also can take a few hits from Rhyperior and retaliate with a powerful Earthquake. Both Gligar and Donphan are also capable of removing Rhyperior's Stealth Rocks.

**Status**: Rhyperior gets easily worn down as is, (AC) and getting hit by Toxic will only make this problem worse for it. Burns are even worse for it, (AC) since they completely neutralize Rhyperior's offensive prowess.

**Super Effective STAB Moves**: Pokemon like Heracross, Feraligatr, and Sharpedo may have trouble coming in on Rhyperior, but once they're in, (AC) they can threaten it with very powerful STAB moves that can nail Rhyperior. Virizion and Flygon resist both of Rhyperior's STAB moves, only fearing Ice Punch, and can respectively threaten it with a Grass-type STAB move and Earthquake or Tectonic Rage.
 

P Squared

a great unrecorded history
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Robert Alfons it's been 60 days, I am literally going to infract you if you don't implement the check by this Saturday or explain why you refuse to. Implementing GP checks takes about 5 minutes so there's really no excuse for this. If you have a problem with the check, say so so we can address it and move on, otherwise stop wasting our time

Here's a video on how to implement a GP check

 

termi

bike is short for bichael
is a Community Contributoris a Top Tiering Contributor
stop bullying me wtf

i implemented it, boss. ready for GP check 2, will definitely have that one implemented by december

also removed mentions of hera and reuni & also added rindo berry to OO because salazzle is busted
 

GP 2/2
remove add

[OVERVIEW]

Rhyperior possesses a gargantuan base 140 Attack stat, massive physical bulk, and a fantastic STAB combination, making it a fearsome presence in the metagame. Its access to Stealth Rock makes it also one of the best offensive entry hazard setters in the RU tier. Solid Rock allows Rhyperior to tank hits it's weak to if it needs to necessary. Unfortunately, Rhyperior's Special Defense is less than satisfactory, and its terrible Speed means it will often need to tank a hit before it can strike back. In addition, as great as Rhyperior's typing may be offensively, it leaves a lot to be desired on the defensive side, giving it painful 4x weaknesses to omnipresent Water- and Grass-type attacks.

[SET]
name: Stealth Rock Tank
move 1: Stealth Rock
move 2: Earthquake
move 3: Rock Blast / Stone Edge
move 4: Ice Punch / Toxic
item: Leftovers
ability: Solid Rock
nature: Adamant
evs: 248 HP / 16 Atk / 244 SpD

[SET COMMENTS]
Moves
========

Rhyperior makes for one of the most reliable Stealth Rock setters for offensively inclined teams, using its great bulk in order to switch in while maintaining a good offensive presence with its great Attack stat and STAB combination. Earthquake is Rhyperior's main STAB move, hitting everything that doesn't resist it for major damage. Rock Blast is Rhyperior's secondary STAB move, punishing Flying- and Bug-types that don't mind Earthquake, (comma) like Yanmega and Araquanid. Stone Edge hits harder on average, but its shaky accuracy and inability to break Substitutes and Focus Sashes and damage the foe on the same turn can be detrimental to Rhyperior's overall performance. Ice Punch rounds off Rhyperior's coverage, hitting important targets like Flygon, Virizion, and Shaymin while also hitting and catching Gligar hard on the switch in. Toxic is an alternative that still allows Rhyperior to wear down Defog Gligar while simultaneously catching Cresselia, Chesnaught, and bulky Water-types off-guard.

Set Details
========

The HP EVs hit a Leftovers number, meaning Rhyperior gets the highest amount of recovery possible from its Leftovers. The Attack EVs with an Adamant nature give Rhyperior an extra boost in its Attack stat. The rest is dumped into Special Defense, (comma) since because Rhyperior's Defense stat is so massive that it doesn't need further investment, especially since the special bulk allows Rhyperior to reliably tank hits from Jolteon, Swellow, and other fast special attackers that threaten common offensive builds. Rhyperior can put 36 of its Special Defense EVs into Speed in order to outspeed Dragalge without Speed investment and Sassy Diancie, doing great damage to both, if not outright OHKOing them with Earthquake before they can set entry hazards up. With 84 Speed EVs, Rhyperior can also outspeed Registeel and neutral-natured Diancie. Solid Rock softens up attacks like Gigalith's Earthquake and Rotom-H's Hidden Power Ice to the point where Rhyperior can switch into these Pokemon without much trouble. Leftovers provides Rhyperior with necessary passive recovery, since it's prone to getting worn down.

Usage Tips
========

Switch Rhyperior in on relatively passive Pokemon like Gigalith, Registeel, and Diancie in order to get Stealth Rock up without sustaining much damage. Keep Rhyperior as healthy as possible if the opponent has a Swellow, since Rhyperior will more often than not will be your only decent Swellow switch-in on an offensive team. If you see a Froslass on your opponent's team, lead with Rhyperior and try to OHKO Froslass through its Focus Sash with Rock Blast, preventing it from laying down Spikes. If the opponent has a Pokemon that is weak to Stealth Rock, they are more likely to immediately switch Gligar in immediately on Rhyperior. Thus, try catching Gligar with Ice Punch on the switch in if you predict your opponent to get Gligar in. Most of Rhyperior's common switch-ins hate getting poisoned, so if you're running Toxic, make sure to nail Pokemon like Chesnaught and Cresselia on the switch in in order to limit their usefulness.

Team Options
========

Grass-types are Rhyperior's best friends, covering its glaring weaknesses to Water-type moves and opposing Grass-types, so the likes of Shaymin, Virizion, Roserade, and Chesnaught make for excellent partners. The latter two also have access to Spikes, allowing them to stack hazards alongside Rhyperior. Dragon-types can also cover for Rhyperior's tendency to let bulky Grass- and Water-types in. Kommo-o, Goodra, and Dragalge can easily switch in on these Pokemon and fire off powerful STAB moves or, in Dragalge's case, set up Toxic Spikes in order to support the team. Ghost-types like Mismagius and Sableye can cover Rhyperior's Fighting-type weakness while also spinblocking Donphan and Dhelmise, two Pokemon that can come in on Rhyperior with relative safety. Florges pairs well with Rhyperior, checking Fighting-types like Bewear while also providing Rhyperior with Aromatherapy and Wish support to keep it healthy. Sneasel's good Speed and fantastic STAB combination allow it to threaten major obstacles to Rhyperior, like Gligar, Virizion, Cresselia, Bronzong, and Dhelmise, even threatening the last two with Pursuit.

[SET]
name: Choice Band
move 1: Earthquake
move 2: Stone Edge
move 3: Megahorn
move 4: Ice Punch
item: Choice Band
ability: Solid Rock
nature: Adamant
evs: 252 Atk / 4 SpD / 252 Spe

[SET COMMENTS]
Moves
========

Earthquake is the most reliable STAB move in Rhyperior's arsenal: powerful, accurate, and without any major drawbacks. Stone Edge gives Rhyperior the famous EdgeQuake coverage, hitting most of the tier for neutral damage with its STAB moves alone and destroying Flying-types hoping to switch in for free on Earthquake. Megahorn dismantles easily 2HKOes bulky Psychic-types like Cresselia, Slowbro, and Bronzong, easily 2HKOing these Pokemon, which can otherwise tank two hits from Rhyperior. Ice Punch smacks Gligar, Virizion, Chesnaught, and Flygon.

Set Details
========

Rhyperior runs as much Attack as possible with maximum Speed and an Adamant nature, outpacing everything up to Mantine. An EV spread of 52 HP / 252 Atk / 204 Spe is possible, still outspeeding Umbreon and Chesnaught while using the extra bulk to tank hits a little more easily. Choice Band maximizes Rhyperior's raw power, allowing it to break through even the sturdiest physical walls.

Usage Tips
========

Rhyperior should only be switched in on slow defensive Pokemon or Pokemon locked into a move Rhyperior resists, since most offensive Pokemon will have a way to deal super effective damage to Rhyperior. Since even a resisted hit from Choice Band Rhyperior can hurt like hell do massive damage, players might be inclined to switch into their Ground-immune Pokemon. If you can predict the switch correctly and take said Pokemon out, this will allow Rhyperior will be able to spam Earthquake for the rest of the game. If the opponent has a good EdgeQuake switch-in such as Bronzong, Chesnaught, or Cresselia, see if they switch these Pokemon it in immediately. Next time Rhyperior is on the field, try to nail your opponent's Rhyperior switch-in it with Megahorn or Ice Punch.

Team Options
========

Late-game sweepers such as Doublade, Dragon Dance Flygon, Nasty Plot Salazzle, and Cloyster appreciate Rhyperior's wallbreaking capabilities, for it eases their sweep. U-turn and Volt Switch users such as Moltres, Whimsicott, and Rotom-C can help Rhyperior by giving it the opportunity to come in safely, which is useful, (comma) since because Rhyperior likes to preserve its health and has slight trouble switching into strong attacks. Examples of Volt Switch and U-Turn users include Rotom-C, Whimsicott, and Moltres. Assault Vest Slowking makes for a great partner, covering Rhyperior's Fighting- and Water-type weaknesses while also providing the team with a reliable Choice Specs Swellow switch-in. Registeel makes for a good companion due to having decent defensive synergy with Rhyperior, having access to Stealth Rock, and being able to paralyze foes with Thunder Wave, allowing Rhyperior to outspeed and OHKO them. Rhyperior's ability to lure in and 2HKO Bronzong, Slowbro, and Cresselia with Megahorn makes Mega Glalie an excellent partner, since Glalie has a tendency to struggle with these Pokemon and appreciates them being weakened or removed. As an additional benefit, Mega Glalie can lay down Spikes in order for Rhyperior to break teams down even more efficiently.

[STRATEGY COMMENTS]
Other Options
========

A Swords Dance + Rock Polish set with Life Orb is possible, but Rhyperior remains relatively slow even after a Rock Polish and still cannot beat Bronzong or Chesnaught even with a Swords Dance boost. Icium Z actually is an interesting option on Rhyperior's tank set, slamming right through Virizion while also possibly scoring an OHKO on Gligar after Stealth Rock, although in order to guarantee this, Rhyperior would need to run at least 56 Attack EVs. Another item it can run is Rindo Berry, allowing it to take a Hidden Power Grass from Salazzle after a Nasty Plot boost and OHKO Salazzle in return. Rhyperior can phaze with Roar or Dragon Tail, but it generally appreciates the coverage of Ice Punch or the ability to screw its counters over with Toxic more.

Checks and Counters
========
**Bulky Water-types**: Common Pokemon Water-types like Milotic and Slowbro do not fear anything from Rhyperior except certain moves on its Choice Band set and can threaten it out with 4x effective STAB Scalds, making them the bane of Rhyperior's existence.

**Bulky Grass-types**: Grass-types like Chesnaught and Shaymin resist Earthquake and pack super effective STAB moves to scare Rhyperior out.

**Bulky Psychic-types**: Although they can't threaten Rhyperior out as easily as Grass- and Water-types, Pokemon like Cresselia and Bronzong can come in on Rhyperior with relative safety and either stack Calm Mind boosts in front of it or set up hazards and poison it.

**Bulky Ground-types**: Gligar can beat tank Rhyperior one-on-one, since even with Ice Punch, Rhyperior fails to break through it, but Choice Band Rhyperior's Ice Punch can cause a lot of trouble. Donphan also can take a few hits from Rhyperior and retaliate with a powerful Earthquake. Both Gligar and Donphan are also capable of removing Rhyperior's Stealth Rocks.

**Status**: Rhyperior gets easily worn down as is, and getting hit by Toxic will only make this problem worse for it. Burns are even worse for it, since they completely neutralize Rhyperior's offensive prowess.

**Super Effective STAB Moves**: Pokemon like Pangoro, Feraligatr, and Sharpedo may have trouble coming in on Rhyperior, but once they're in, they can threaten it with very powerful STAB moves. Virizion and Flygon resist both of Rhyperior's STAB moves, only fearing Ice Punch, and can respectively threaten it with a Grass-type STAB move and Earthquake or Tectonic Rage.
 
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