Other SM OU Ladder Achievements

TMan87

We shall bow to neither master nor god
is a Site Content Manageris a Forum Moderatoris a Community Contributoris a Top Smogon Media Contributor
Here I come again, with even more achievement ideas! (yeah I'm happy when people try and sucessfully get the achievements I created)

1) Somnambulism - KO a foe while asleep. Komala isn't allowed.
2) Zero Escape - Hit a foe in a semi-invulnerable state (Dig, Fly, Dive, etc.).
3) Make Pokémon Great Again - Have Aurora Veil (OR Reflect and Light Screen), Mist and Safeguard up at the same time.
4) Pokétinder - Force every opposing Pokémon in with Roar and/or Whirlwind and/or Red Card over the course of a game. Opposing Eject Buttons do count as forcing a foe in. (note: if this one is considered as too RNG-reliant, feel free to remove it)
5) Marked for Success - Use a team of Pokémon with their respective signature move.
6) Melee's Pokémon Stadium - Set every Terrain over the course of a match
7) Natural Habitat - Use a Terrain and a Pokémon with an Ability that takes advantage of the Terrain. The second Pokémon must be sent while the Terrain is active. (that's just Gogoat and A-Raichu though)
8) Identity Crisis - Use a Pokémon with the set of one of its alternate forms (e.g. Tornadus-T with a set for Tornadus-I, or Protean Gren with Water Shuriken/Hydro Pump/Dark Pulse/U-Turn). Screenshot and link to a Smogon set required. Alolan Forms count as alternate forms.

Also GMars shold we tone down the Egyptian Curse achievement? Maybe passing Mummy to only half the opposing team would be easier.
What about these?
 

Conflux

big boy diamonds
is a Team Rater Alumnusis a Community Contributor Alumnusis a Tiering Contributor Alumnusis a Contributor Alumnus
Got all bronze achievements

Achievement(s): Where He At Doe?, Underrated

Replay: http://replay.pokemonshowdown.com/gen7ou-601518089

Achievement(s): Up and Coming, Getting Somewhere
Screenshot:
http://imgur.com/UwyrvDY

Achievement: Tourist
Replay:
http://replay.pokemonshowdown.com/gen7ou-601218129

Achievement:
You Leave Me With No Choice!
Replay:
http://replay.pokemonshowdown.com/gen7ou-601524041
Screenshot: http://imgur.com/a/sDTa6

Achievement: Preservation
Replay:
http://replay.pokemonshowdown.com/gen7ou-601528371
 
Achieved Leaving low ladder:

R1661 GXE 836.jpg

This makes me a Silver God and a Gold God since I already got all of those ^^


I also feel like Zero Escape (hitting in invulnerable turn) is way too matchup reliant. Fly is perhaps a bit more common this gen, but almost never gets clicked outside of SSSS and if you have to search for an opponent running Dig or Dive, well... I don't know if I like being on that part of the ladder for a long time :p
 
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TMan87

We shall bow to neither master nor god
is a Site Content Manageris a Forum Moderatoris a Community Contributoris a Top Smogon Media Contributor
Achieved Leaving low ladder:

View attachment 85115

This makes me a Silver God and a Gold God since I already got all of those ^^


I also feel like Zero Escape (hitting in invulnerable turn) is way too matchup reliant. Fly is perhaps a bit more common this gen, but almost never gets clicked outside of SSSS and if you have to search for an opponent running Dig or Dive, well... I don't know if I like being on that part of the ladder for a long time :p
Good point, that's what I feared too, but some sets still run Fly outside of SSSS, so I was hoping it'd be okay.
Tagging legend slayer for input.
 
As a seasoned Ditto player, I cannot believe I did not think on this before. I am now extremely dissapointed at myself... You could say, I'm a fraud:

Show me ya moves!
Make Ditto transform into every of the 6 pokemon on the opponent's team in the same battle.

Achieved Leaving low ladder:

View attachment 85115

I also feel like Zero Escape (hitting in invulnerable turn) is way too matchup reliant. Fly is perhaps a bit more common this gen, but almost never gets clicked outside of SSSS and if you have to search for an opponent running Dig or Dive, well... I don't know if I like being on that part of the ladder for a long time :p
And, Fly and Bounce (on Gyarados) are used for more than SSS. The charge turn stalls Taunt and helps win a PP stall war, and it also comes in handy to sweep past Scarf Ditto.

Dragonite used it on ORAS on an evolution of his classic BW SubDDnite stallbreaker set, and I still use this set in Sun&Moon, but with a Z-Crystal to prevent getting completely screwed by Smack Down and Thouspam Arrows, among other things.

I agree Dig's only use (if you can call it that) is on Durant, who lacks EQ, and it is only remotely serviceable as fodder for Tectonic Rage, and even then the only advantage from Superpower is to be able to sweep through multiple Steel type pokemon.


Dive is in the same boat, but it could also have some use on a (troll) Pressure Wailord set, maybe a Curse+Amnesia+Rest one if you feel like pissing everybody on the low ladder off, to stall Taunt turns and win PP stall wars. BTW, I know, it is too reminiscent of that Wailord that deserves an award for the worst pokemon set ever made (excluding Pokemon Online players), but considering Wailord is completely worthless anyway even against PU low ladder...
 
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This looks like fun, created a forum account for this purpose.
https://imgur.com/xnkNpS2 - Getting Somewhere & Dedicated
https://i.imgur.com/CpG36ur.png - Up and Coming (not sure if I need replay but here it is http://replay.pokemonshowdown.com/gen7ou-602432522)
https://imgur.com/WPwKQpW - You Leave Me No Choice! (also Underrated [Kingdra] and Attack! Attack! Attack! http://replay.pokemonshowdown.com/gen7ou-602340925)
http://replay.pokemonshowdown.com/gen7ou-602344630 - Preservation (also Let the Storm Rage On)
http://replay.pokemonshowdown.com/gen7ou-602345893 - Tourist (also Heathen and Malcolm in the Middle)
http://replay.pokemonshowdown.com/gen7ou-602347132 - Where He At Doe?
http://replay.pokemonshowdown.com/gen7ou-602348272 - Super Underrated
http://replay.pokemonshowdown.com/gen7ou-602394632 - Quick Finisher
Makes me a bronze god yes? :)

Edit, not sure why but my Up and Coming image links to my Where He At Doe? fight, if you copy the link, not just click it it leads to the actual image.
 
Achievement: Olympus Mons
Replay: http://replay.pokemonshowdown.com/gen7ou-602251656

Achievement:
Let the Storm Rage On
Replay: http://replay.pokemonshowdown.com/gen7ou-590514182

Achievement: Leaving Low Ladder, 50 Cent
Screenshot: http://imgur.com/a/EFmEB

Achievement: Unarmed
Replay: http://replay.pokemonshowdown.com/gen7ou-602254401
Screenshot: http://imgur.com/a/1omHo

Achievement: Close Call
Replay: http://replay.pokemonshowdown.com/gen7ou-602269875
No screenshot but I hung on with a focus sash

Achievement: Malcolm in the Middle
Replay: http://replay.pokemonshowdown.com/gen7ou-602296583

Achievement: Greed pays off sometimes
Replay: http://replay.pokemonshowdown.com/gen7ou-602675269


Also Silver God and Achievement Expert
 
Just tagging this to make sure it doens't get overlooked :)

Achieved Leaving low ladder:

View attachment 85115

This makes me a Silver God and a Gold God since I already got all of those ^^

I also feel like Zero Escape (hitting in invulnerable turn) is way too matchup reliant. Fly is perhaps a bit more common this gen, but almost never gets clicked outside of SSSS and if you have to search for an opponent running Dig or Dive, well... I don't know if I like being on that part of the ladder for a long time :p
Got some of the new ones.
Melee's pokémon stadium and Natural habitat:
http://replay.pokemonshowdown.com/gen7ou-602470316

Identity crisis: http://replay.pokemonshowdown.com/gen7ou-602909650
I know I only needed 1, but I went felt like doing something crazy and gave all 6 of them different sets:
Identity crisis.jpg
Rotom-Wash -> Choice Scarf regular Rotom http://www.smogon.com/dex/sm/pokemon/rotom/
Kyu-B -> Specs regular Kyurem http://www.smogon.com/dex/sm/pokemon/Kyurem/
Thundurus-I -> Double Dance Thundurus-Therian http://www.smogon.com/dex/sm/pokemon/thundurus-therian/
Tornadus-T -> Offensive Support Tornadus-Incarnate http://www.smogon.com/dex/sm/pokemon/tornadus/
Zygarde-50% -> Choice Band Zygarde-10% http://www.smogon.com/dex/sm/pokemon/zygarde-10/
Hoopa-U -> Special Attacker regular hoopa http://www.smogon.com/dex/sm/pokemon/hoopa/

Just like on Wifi: http://replay.pokemonshowdown.com/gen7ou-601918918
Wayne (Pelipper) (M) @ Damp Rock
Ability: Drizzle
EVs: 248 HP / 252 Def / 8 SpD
Bold Nature
- Hurricane
- Scald
- U-turn
- Roost

Bulk Biceps (Swampert-Mega) (M) @ Swampertite
Ability: Damp
EVs: 252 Atk / 4 SpD / 252 Spe
Adamant Nature
IVs: 0 SpA
- Waterfall
- Earthquake
- Ice Punch
- Superpower

Super soaker (Kingdra) (F) @ Choice Specs
Ability: Swift Swim
EVs: 252 SpA / 4 SpD / 252 Spe
Modest Nature
IVs: 0 Atk
- Hydro Pump
- Draco Meteor
- Ice Beam
- Hidden Power [Electric]

Iron Barbie Girl (Ferrothorn) (F) @ Leftovers
Ability: Iron Barbs
Shiny: Yes
EVs: 252 HP / 88 Def / 168 SpD
Impish Nature
IVs: 0 SpA
- Stealth Rock
- Leech Seed
- Power Whip
- Protect

Il Moustachio (Tornadus-Therian) @ Flyinium Z
Ability: Regenerator
EVs: 4 Atk / 252 SpA / 252 Spe
Naive Nature
- Hurricane
- Knock Off
- Superpower
- U-turn

Pivot Incarnate (Tapu Koko) @ Magnet
Ability: Electric Surge
EVs: 252 SpA / 4 SpD / 252 Spe
Timid Nature
IVs: 30 Atk
- Thunder
- Hidden Power [Ice]
- Taunt
- U-turn
 
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  1. Pokétinder: http://replay.pokemonshowdown.com/gen7ou-603347401
    (Mew Turn 2, Magearna T3, Hippo T7, Tornadus T8, Pex T15, Chomp T54)
  2. Somnabulism: http://replay.pokemonshowdown.com/gen7ou-603368941
    (Turns 33 and 35)
  3. Marked for success: http://replay.pokemonshowdown.com/gen7ou-603709899
    (A-wak > Shadow Bone, Heatran > Magma Storm, Volc > Fiery Dance, PZ > Conversion, Zygarde > TArrows, Dhelmise > Anchor Shot)
  4. Make Pokémon great again: http://replay.pokemonshowdown.com/gen7ou-603731777
    (turns 8 through 11)

    If Zero Escape were to get deleted that would make me a Neo God again! ^^

    Also wanted to mention that Leaving low ladder, Silver God and Gold God haven't been added for me yet. (post #386)
 
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Maybe the usage of the Focus Sash and Sturdy should be outlawed for a Close Call achievement. It's just too easy to do it that way.
 
Maybe the usage of the Focus Sash and Sturdy should be outlawed for a Close Call achievement. It's just too easy to do it that way.
The achievement says you have to finish with 5 mons dead and your last one at 1HP. If it was just 1 mon at 1HP I'd agree, but the way it is now is pretty challenging, just look up some of the replays :-)
 
The achievement says you have to finish with 5 mons dead and your last one at 1HP. If it was just 1 mon at 1HP I'd agree, but the way it is now is pretty challenging, just look up some of the replays :-)
Yeah ill fix the achievement so that it is have one mon live to 1hp without a sash or sturdy ability, shedinja not included
 

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