Cupsea (Cupid + Sea)
Category: Sea Angel
Type: Water
Ability: Torrent. HA: Magic Guard.
70/50/65/55/65/40
Evolves into Aquangel @ Level 17
Start - Bubble
Start - Play Nice
8 - Confusion
11 - Helping Hand
14 - Water Pulse
17 - Calm Mind
20 - Aqua Ring
23 - Icy Wind
26 - Charm
29 - Psychic
32 - Muddy Water
35 - Miracle Eye
38 - Hydro Pump
Notable Non-Level Up Moves
Future Sight
Heal Pulse
Recover
Ice Beam
Scald
Energy Ball
Shadow Ball
Dazzling Gleam
Cupsea is the Water starter of the Yooru region. They're compassionate Pokemon that are eager to help those in need, whether or not the recipient of their help wants it or not. They move slowly, however, so an annoyed Pokemon can avoid them easily, but that won't stop Cupsea from tailing them. Because of their docility, they're recommended for beginners.
Aquangel (Aquatic + Angel)
Category: Sea Angel
Type: Water/Psychic
Ability: Torrent. HA: Magic Guard.
85/65/80/75/80/55
Evolves into Sylphocea @ Level 30
Start - Bubble
Start - Play Nice
Start - Liquidation
8 - Confusion
11 - Helping Hand
14 - Water Pulse
17 - Calm Mind
21 - Aqua Ring
25 - Icy Wind
29 - Charm
33 - Psychic
37 - Muddy Water
41 - Miracle Eye
45 - Hydro Pump
Notable Non-Level Up Moves
Future Sight
Heal Pulse
Recover
Ice Beam
Scald
Energy Ball
Shadow Ball
Dazzling Gleam
Aquangel is just as caring as ever, but alas, it can be naive. Tales of them helping evildoers who tricked them with kindness are well known, and serve as a warning to trainers to teach their Aquangel the difference between right and wrong. Their latent psychic powers have grown stronger, and they use these powers to assist their friends if they need it.
Sylphocea (Sylph + Ocean)
Category: Sea Angel
Type: Water/Psychic
Ability: Torrent. HA: Magic Guard.
95/80/100/95/100/70
Start - Bubble
Start - Play Nice
Start - Spiritual Healing*
8 - Confusion
11 - Helping Hand
14 - Water Pulse
17 - Calm Mind
21 - Aqua Ring
25 - Icy Wind
29 - Charm
34 - Psychic
39 - Muddy Water
44 - Miracle Eye
49 - Hydro Pump
Notable Non-Level Up Moves
Future Sight
Heal Pulse
Recover
Ice Beam
Scald
Energy Ball
Shadow Ball
Dazzling Gleam
Psycho Shift
Sylphocea is considered the caretaker of the sea. It has a very motherly personality that makes it great with both human and Pokemon children alike. Much like Aquangel, however, it will always stand up for what it believes is right, so if it’s tricked by someone with bad intentions, it can unwittingly fight for the wrong side. Regardless, it will put itself in harm's way for the sake of others.
*Type: Psychic. Category: Status. Accuracy: None. PP: 5. Cuts remaining HP in half to revive a fallen ally by the same amount. For example, if Sylphocea uses this when it has only 10 HP left, it and the Pokemon it revives will only have 5 HP each.
So, which of these starters would you pick?