zebra juggernauts

birkal:
Retch | Salandit (F)

[Nature]
Brave (+Atk | -Spe | -10% Evasion)
[Type]
Poison | Fire
[Abilities]
Corrosion
Oblivious (X)
[Stats]
HP: 90
Atk: Rank 3 (+)
Def: Rank 2
SpA: Rank 3
SpD: Rank 2
Spe: 66 (-)
S&W: 1 | 1
Total: 14
[Tokens]
EC: 3 | 6
AC: 3 | 5
MC: 9
[Learned Moves]
[24 | ??]
Scratch
Poison Gas
Ember
Sweet Scent
Dragon Rage
Smog
Double Slap
Flame Burst
Toxic
Nasty Plot
Venoshock
Flamethrower
Venom Drench
Dragon Pulse

Belch
Fake Out
Knock Off
Sand Attack
Snatch

Protect
Substitute
Fire Blast
Sludge Wave
Leech Life​

Argentum | Beldum
[Type]
|

[Abilities]
Clear Body | Light Metal (Locked)​

[Nature]
Lonely (+1 Atk, -1 Def)​

[Stats]
HP: 90
Atk: 3 (+)
Def: 2 (-)
SpA: 2
SpD: 3
Spe: 30
Size Class: 1
Weight Class: 4
Base Rank Total: 14
[Counters]
EC: 0/9
MC: 10
AC: 0/5 (Locked)​

[Learned Moves]
[6|6]


[5|5]
Headbutt
Hold Back

Iron Head
Take Down
Zen Headbutt


[0|0]


[1|1]
Iron Defense
[/quote]
UPO:
Chingling [F] [Charlotte]
Charlotte has a joyful personnality: she always smiles at everything and everybody. She's a one-Pokémon party, and not a single Pokémon in Passant's team dislike her. It looks like nothing in this world could wipe off this smile. Well, it's almost true. One day, Passant was around the Lake Valor when he heard a loud scream. It was a bleeding Staravia, and a bloodthirsty Chingling was about to rip it appart with its magical power. Passant sent out Mesrine to fight the Chingling, and after the Honchkrow finished to beat it, they discovered the Staravia ate one of the Chingling's friend, a Magikarp. Passant decided to let nature takes its course for this time, and once the Magikarp avenged, the trainer captured the Chingling: he couldn't afford to let such such a psychopathic Pokémon on the loose. Now, Charlotte happily fight on Passant's side, and often asks Bob for new anime to watch. Well, Passant got one weaboo team, but like trainer like Pokémon right?
Type: Psychic

Abilities: Levitate

Nature: Modest (+ Att Spe, -Att)

Stats:
HP
: 90
Atk: 1(-)
Def: 2
SpA: 4(+)
SpD: 2
Spe: 45

Size Class: 1 / Weight Class: 1
Base Rank Total: 13

EC: 5/6
MC: 0
AC: 0/0
KOC: 0

Attacks:
Level Up:

Wrap
Growl
Astonish
Confusion
Yawn
Last Resort
Entrainment
Uproar

Egg:
Disable
Recover
Future Sight
Stored Power
Cosmic Power

TM/HM:
Calm Mind
Dazzling Gleam
Dream Eater
Torment
Taunt
Psychic
Psyshock
Shadow Ball
Grass Knot
Reflect
Light Screen
Protect

Move Tutor
Knock Off
Icy Wind
Porygon2 [Bob]
The Porygon family is known for acting glitchy and doing computer things. That's not the case with Bob: it acts like a simple, organic Pokémon. It speaks with a common (and beautiful) bass voice, it enjoys watching animes, and oranges are its favorite food. However this uncommon behaviour wasn't well perceived among his relatives, and so it went into exile by itself. It felt like its place wasn't with other Porygon. It wandered, wandered, and one day heard a voice saying "how about we get a Porygon in our team?". Bob instinctly knew its time has come -instinctly, not mathematicly-, showed up, and began to have a conversation about why oranges are the best fruit in the world. That was more than enough for Passant (another huge orange addict) who decided to accept Porygon in his team. Bob even found another huge anime lover in Ginette and Charlotte later. In fights, this Porygon uses its huge computer network at its advantage, however its fighting style is nowhere similar to a Porygon's one.
Type: Normal

Abilities:: Trace / Download / Analytic (UNLOCKED)

Nature: Modest (+ Att Spe, -Att)

Stats: HP: 100
Atk: 2(-)
Def: 3
SpA: 5(+)
SpD: 3
Spe: 60

Size Class: 2 / Weight Class: 3
Base Rank Total: 19

EC: 7/9
MC: 0
AC: 5/5
KOC: 1


Attacks:
Physical

Bide
Foul Play
Tackle

Special
Discharge
Hyper Beam
Ice Beam
Icy Wind
Psybeam
Psychic
Shadow Ball
Signal Beam
Solar Beam
Tri Attack
Thunder
Thunderbolt
Toxic
Zap Cannon

Others
Agility
Conversion
Conversion 2
Defense Curl
Double Team
Endure
Gravity
Lock-On
Magic Coat
Magnet Rise
Pain Split
Protect
Psych Up
Recover
Recycle
Rest
Sharpen
Sleep Talk
Substitute
Teleport
Thunderwave
[/quote]

2v2 singles
Birkal sends/equips first
Un passant ordinaire s/e/o
birkal orders
 
Then let's try it

Chingling @ Exp Share

Psychic*3 (Salandit)
If Salandit is KO, Shadow Ball Beldum

Porygon2 @ Amulet Coin (don't trace)

Psychic*3 (Salandit)
If Salandit KO, Shadow Ball Beldum
 
beerchal:

90 / 100
3/2/3/2
66 (-10% eva)

90 / 100
3/2/2/3
30


UPO:

100 / 100
2/3/5/3
60

90 / 100
1/2/4/2
45

---
crits out of 16, accuracy and effects out of the smallest denominator i can think of
---

Porygon2 downloads more RAM!
+1 atk (nat stage increased).

A1:
Salandit Sludge Wave @ all
crit rolls: 15, 8
effect rolls: 3,6,8
beldum: immune
porygon: (7.5+3) = 10.5 dmg
chingling: (7.5+3+1.5) = 12 dmg
-6 en

Porygon2 Psychic @ salandit
crit roll: 8/16 no
effect roll: 2/10 no
(7+2+4.5)*1.5 = 20.25 dmg
-5.5 en

Chingling Psychic @ salandit
crit roll: 1/16 yes
effect roll: 10/10 no
(7+3+3+3)*1.5 = 24 dmg
-4.5 en

Beldum Iron Head @ chingling
crit roll: 11/16 no
effect roll: lulslowflinch
(8+3+1.5) = 12.5 dmg
-5 en

A2:
Salandit Sludge Wave @ all
crit rolls: 11, 15
effect rolls: 9,1,6 (porygon2 poisoned)
beldum: immune
porygon: (7.5+3) = 10.5 dmg
chingling: (7.5+3+1.5) = 12 dmg
-10 en

Porygon2 Psychic @ salandit
crit roll: 4/16 no
effect roll: 10/10 no
(7+2+4.5)*1.5 = 20.25 dmg
-9.5 en

Chingling Psychic @ salandit
crit roll: 9/16 no
effect roll: 2/10 no
(7+3+3)*1.5 = 19.5 dmg
-8.5 en

Beldum Iron Head @ chingling
crit roll: 1/16 yes
effect roll: lulslowflinch
(8+3+3+1.5) = 15.5 dmg
-9 en

-2hp porygon2

A3:
Salandit Sludge Wave @ all
crit rolls: 10, 1 yes on chingling
effect rolls: 9, 8
beldum: immune
porygon: (7.5+3) = 10.5 dmg
chingling: (7.5+3+3+1.5) = 15 dmg
-14 en

Porygon2 Psychic @ salandit
crit roll: 14/16 no
effect roll: 7/10 no
(7+2+4.5)*1.5 = 20.25 dmg SALANDIT IS KO
-13.5 en

Chingling Shadow Ball @ Beldum
crit roll: 2/16 no
effect roll: clear body
(8+1.5)*1.5 = 14.25 dmg
-6 en

Beldum Iron Head @ chingling
crit roll: 3/16 no
effect roll: lulslowflinch
(8+3+1.5) = 12.5 dmg
-13 en

-2hp porygon2

---
mfw there's 1 crit in each action lol
---

beerchal:

KO / 70
3/2/3/2
66 (-10% eva)

76/ 73
3/2/2/3
30


UPO:

64 / 71
2/3/5/3
60
Poisoned, 1 KOC

10 / 81
1/2/4/2
45

---
wasn't too bad. had to go midway through and got distracted quite a bit, but it was ok :P
---
Un passant ordinaire up
Birkal down
 
Last edited:
I don't understand what is the +2 in the Porygon2 calc and why its Psychic costs more EN than Chingling's. The Weight Class that is used should be the Salandit's one, not the user's weight class.


When you'll have fixed that:

Chingling @ Exp Share

Psychic*3 (Salandit)
If Salandit is KO, Shadow Ball Beldum

Porygon2 @ Amulet Coin (don't trace)

Psychic*3 (Salandit)
If Salandit KO, Shadow Ball Beldum
 
Last edited:
I don't understand what is the +2 in the Porygon2 calc and why its Psychic costs more EN than Chingling's. The Weight Class that is used should be the Salandit's one, not the user's weight class.


When you'll have fixed that:
stab en reduction
analytic

however i did mess up chingling's shadow ball dmg so beldum has 6 more hp.
fixed, but it shouldn't influence the result so i'm not gonna have y'all reorder
 
Last edited:
assuming no other concerns:
---

beerchal:

KO / 70
3/2/3/2
66 (-10% eva)

76 / 73
3/2/2/3
30


UPO:

64 / 71
2/3/5/3
60
Poisoned, 1 KOC

10 / 81
1/2/4/2
45

---
crits out of 16, accuracy and effects out of the smallest denominator i can think of
---

A1:
Porygon2 Shadow Ball @ Beldum
crit roll: 14/16 no
(8+3)*1.5 = 16.5
-6 en

Chingling Shadow Ball @ Beldum
crit roll: 4/16 no
(8+1.5)*1.5 = 14.25 dmg
-10 en

Beldum Iron Head @ chingling
crit roll: 12/16 no
effect roll: lulslowflinch
(8+3+1.5) = 12.5 dmg Chingling is KO
-17 en

-2hp porygon2

A2:
Porygon2 Shadow Ball @ Beldum
crit roll: 9/16 no
(8+3)*1.5 = 16.5
-6 en

Beldum Zen Headbutt @ Porygon2
hit roll: 9/10 yes
crit roll: 6/16 no
(8+3) = 11 dmg
-5 en

-2hp porygon

A3:
Porygon2 Shadow Ball @ Beldum
crit roll: 10/16 no
(8+3)*1.5 = 16.5
-10 en

Beldum Zen Headbutt @ Porygon2
hit roll: 5/10 yes
crit roll: 2/16 no
(8+3) = 11 dmg
-9 en

-2hp porygon

beerchal:

KO / 70
3/2/3/2
66 (-10% eva)

12 / 40
3/2/2/3
30
1 KOC


UPO:

36 / 71
2/3/5/3
60
Poisoned, 1 KOC

KO / 71
1/2/4/2
45
---
yea you're still gonna kill it and 6 dmg more or less from shadow ball miscalc doesn't even change the number of actions it would take to kill.
---
Birkal up
Un passant ordinaire down
@me forward
 
shadow ball KO's before anything else happens;
doesn't come close to an enko and poison does not kill

beerchal:

KO / 70
3/2/3/2
66 (-10% eva)

KO / 40
3/2/2/3
30
1 KOC


UPO:

34 / 77
2/3/5/3
60
Poisoned, 2 KOC

KO / 71
1/2/4/2
45

Birkal: +1 CC
Beldum: +1 EC, +3 MC, +1 AC, +3 KOC
Salandit: +1 EC, +3 MC, +1 AC, +2 KOC

Un passant ordinaire: +2 CC
porygon2: +1 EC, +3 MC, +2KOC
chingling: +1 EC, +4 MC

@Me: +15 UC
 
Last edited:

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