Recent content by Oublié

  1. Metagame Partners in Crime

    Restrictions like Assault Vest, Taunt or Encore affect both pokemon in move selection. Sometimes, these also seem to be lifted from both pokemon when one switches (the moves can be selected and then fail in this case). Moves like Encore become really powerful when they instantly lock both...
  2. Metagame Chimera 1v1

    Just got to the top of the (very early) ladder using a pretty silly team with Exploud, Drampa, Dialga, Shuckle, Lucario and Sableye. Most people seem to underestimate the team, which definitely helped me. The team composition points to a Boomburst strategy as the main mode, with Dialga as the...
  3. Metagame Shared Power

    It does make sense. I was surprised dark types would block it consering it still has negative priority, but it's affected by prankster nevertheless and it's a single-target move. I'm still wondering what causes queenly majesty to bug, and I feel like it's pretty recent too
  4. Metagame Shared Power

    Interestingly enough, it seems that prankster Haze is blocked by Queenly majesty but not by dark types, while prankster Roar is blocked by dark types but not by Queenly majesty...
  5. Metagame Shared Power

    In theory, priority Haze can't be blocked by dark types, queenly majesty or psychic terrain, but for some mysterious reason, priority haze does get blocked in these instances in Shared Power since yesterday, which I suppose is a bug. It seems to hurt stall teams quite a bit from what I've seen...
  6. Metagame Shared Power

    I'd seen someone use the same leppa recycle strategy, but paired with block to pp-stall, earlier this month. Unaware definitely made it more viable, but I must admit this team's funnier. Somehow I enjoy watching their matches, it's so satisfying whenever someone takes that Mew down. Why leppa...
  7. Metagame Shared Power

    Stall implies you have no way to deal consistent damage. In a lot of my matches, I KO'd the opponent's team without having to send in all my Pokemon, because mons like Bewear and Grimmsnarl can easily get in a position to sweep. People in Shared Power always tend to go either for insane raw...
  8. Metagame Shared Power

    I just tested a new team this pm and made it from 1300-ish to 1588 (first on the ladder) with a single loss (I may not remember correctly, excuse me if I forgot anyone beating this team). It's basicaly a non-stally defensive using a combo of fluffy+stamina+marvel scale to replace fur coat on...
  9. Metagame Chimera 1v1

    Could anyone inform me on how this meta currently works? I'd like to try it but I can't seem to keep track of the bugs and bans. Is the hp still taken from the lead or has this been fixed? I guess it's been fixed because I no longer see Chansey leads. Same for the nature? Which mons cause bugs...
  10. Metagame Shared Power [Under Re-Construction!]

    Basically, to make 6 sashes work, you need to keep rocks and priority at bay, so I start with a Lele-Espeon core, which is pretty strong by itself. I run both with slightly less SpA investment to pair them with a Beast Boost mon and get speed boosts as I go. I like Blacephalon as a sash mon, for...
  11. Metagame Shared Power [Under Re-Construction!]

    Yeah, I'm pretty sure M-Bannette was banned because it could get around the Sub +Prankster ban, so I was shocked to see the strategy return this morning. Definitely needs to be looked into. For now, it still gets very little usage, but it was a pretty strong strategy with Bannette and it could...
  12. Metagame Shared Power [Under Re-Construction!]

    Being a big fan of Sturdy on offensive teams, I made a fake sturdy team this morning based on a Steelix with Sheer Force and all 6 mons having sashes. The team was mostly intended for laughs, but it was actually strong enough to send one of my accounts to 1700+ with only one or two losses. The...
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