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Agree with TDloriat there definitely needs to be some weather counterplay here, notably Sun. Dragonite gives the team more priority while further enabling Primarina setting up thanks to Multiscale. Espeed helps with revenge killing.
:dragonite:
Dragonite @ Choice Band
Ability: Multiscale...
More fun!
:ss/eternatus:
Eternatus has some issues with movepool, mostly due to the fact that it has Recover and almost nothing else does. Nothing gives it dual STABs + Recover or STAB + Fire move + Recover, but it still has some potential sets
:iron_moth:
Eternatus (Iron Moth) @ Power Herb...
Rayquaza (Dragonite) @ Heavy-Duty Boots
Ability: Multiscale
Tera Type: Normal
EVs: 252 Atk / 4 SpD / 252 Spe
Adamant Nature
- Dragon Dance
- Earthquake
- Extreme Speed
- Dragon Claw
:ss/Rayquaza:
Rayquaza has been big Dnite since gen 5. Now it can abuse that to the fullest. Set is...
Initial thoughts:
You can always see foreseen attacks coming from aways away here. This should in theory make it really easy to use pivots, and especially pivot moves. You can just switch to something that resists / is immune to the move that's incoming.
This would make defensive playstyles...
Fixed formatting and added everything.
Giagantic I really don't see adding Psystrike, the move doesn't let you beat anything I'm aware of that doesn't already die to one of Lumina Crash or Boomburst. I added it to not be too much of a pain though, I'm already slowing this down enough.