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  1. ntiller

    BH BH7 Suspect #1: Crystal-Free Z-Moves - Voter Identification & Discussion

    This is my first post on these forums in several years. Unlimited CFZ is insanely broken and I am voting ban. Though if it were an option, I would want to consider allowing exactly one CFZ per team. Just food for thought.
  2. ntiller

    https://www.youtube.com/watch?v=Jdf5EXo6I68

    https://www.youtube.com/watch?v=Jdf5EXo6I68
  3. ntiller

    Official XY Ubers Shadow Tag Suspect Voting

    Shadow Tag: Do Not Ban I'm voting to keep Shadow Tag unbanned. This is because I think Shadow Tag is overpowered and not uncompetitive. The reason I think Shadow Tag is not uncompetitive is that it doesn't minimize the importance of the decisions both players make during teambuilding and...
  4. ntiller

    yes, yes i am.

    yes, yes i am.
  5. ntiller

    Gen 6 np: XY Ubers Shadow Tag Suspect Test - Stuck In The Middle With You

    If you were really outplaying your opponent, you wouldn't let them achieve the Shadow Tag matchup they're trying to achieve. And, if there is no viable line of play that allows you to do this, then your team simply matches up very badly against their team. Regardless of which is true (they...
  6. ntiller

    Gen 6 np: XY Ubers Shadow Tag Suspect Test - Stuck In The Middle With You

    I made reqs and unless something changes my mind, I'm voting to keep Shadow Tag unbanned. This is because I think Shadow Tag is overpowered and not uncompetitive. The reason I think Shadow Tag is not uncompetitive is that it doesn't minimize the importance of the decisions both players make...
  7. ntiller

    Gen 6 Shadow Tag Suspect Alt Confirmation Thread

    Made reqs- when is the vote?
  8. ntiller

    Ladder Balanced Hackmons

    The reason people don't use Imprison a lot (it isn't awful, but it's generally not good on sweepers imo) is that it takes a set-up turn. If you have time to Imprison, you have time to Tail Glow/Shell Smash on a Judgmentmon, which gives you more immediate damage the following turn as well as...
  9. ntiller

    Ladder Balanced Hackmons

    Arceus doesn't have Multitype though, so it's still normal. That looks interesting, but I think Ghostceus is better. Arceus @ Spooky Plate Ability: Multitype -Magic Coat -Tail Glow -Judgment -Secret Sword Hits on both the physical and special side of the spectrum, probably has a slightly...
  10. ntiller

    Ladder Balanced Hackmons

    Clearly, you did not read what I said. This is another example of a strawman. My post was talking about double blind decision making, not RNG. RNG is a separate issue entirely. All I am saying is that when you have to make a teambuilding decision, there should be a reason to make one decision...
  11. ntiller

    Ladder Balanced Hackmons

    I don't think people are responding to the things I'm actually saying, and are instead imagining that either A) I think it's overpowered/overused/overcentralizing/good at all (it's pretty mediocre, if not bad) or B) It's a really solid check to Chansey strategies and I'm whining cuz I happen to...
  12. ntiller

    Ladder Balanced Hackmons

    Do you think the move, in the context of Balanced Hackmons, leads to a better designed game? Whether it's overpowered (or even good) is irrelevant. I am of the opinion that banning important, frequently used things should be done with extreme caution. However, when something is not widely used...
  13. ntiller

    Ladder Balanced Hackmons

    Pokemon was not necessarily designed with competitive play in mind, and certainly was not designed with competitive Balanced Hackmons in mind. As a result, there is stuff in BH that adds no depth (there's no real strategic reason to prepare for Frustration over Return, since they do the same...
  14. ntiller

    Ladder Balanced Hackmons

    This isn't really Imposter resistant. Teams with 2 Chansey should always have one happy and one sad, and even teams with one Chansey should strongly consider running sad Chansey (mons that run Return usually aren't built with being anti-imposter in mind, and thus often have other good moves to...
  15. ntiller

    Ladder Balanced Hackmons

    I would be very surprised if orb strategies that damage the user are ever viable in BH, especially boosting speed instead of attack.
  16. ntiller

    BH Parental Bond Policy Decision

    I do not think it is ever a good idea to ban specific move ability combinations. That leads to a really stupid banlist. I also do not think any of the most abusable moves have done anything wrong on their own, and certainly don't deserve a ban. Since something obviously needs to be done (a mon...
  17. ntiller

    Ladder Balanced Hackmons

    It is probably the worst way to get infinite PP. Double Chansey and even Harvest Lum are much better.
  18. ntiller

    Ladder Balanced Hackmons

    I think it's almost never safe to say no counters whatsoever(cough sleep cough). I do think PB is getting pretty dumb.
  19. ntiller

    Ladder Balanced Hackmons

    I've reached the top of the BH ladder many times with a combination of specific threats and general answers. Chansey+Chansey+Sheddy+Poison Heal+Magic Bounce covers 99% of anything anyone is doing in BH, and the Chanseys and PH provide a lot of opportunities to play around scary things as well.
  20. ntiller

    Ladder Balanced Hackmons

    Offensive threats in BH fall into like 5 categories. Things that get impostered but have really big numbers (nukes, Refrigerate Kyu B/W, Contrary, etc) Poison Healers(and other nontransitive safe sporers such as Magic Guard or Safety Goggles) Judgment Shedinja Things that Imposter can't always...
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