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  1. LittleCupFailure

    OU RMT: Sand Sweepers

    Actually, after drafting my threat list I realize that I could try Azumarill out. It's better at counting Greninja or Manaphy than Rotom is. I might have to run Rock Slide on Hippo to better beat the Flying-types, but i think it'll work because I don't need SR on it all that much. edit : Thanks...
  2. LittleCupFailure

    OU RMT: Sand Sweepers

    I feel like my team is a lot more vulnerable to priority from Talonflame, Scizor, Pinsir, and a few others with Azumarill on it, so I'll keep Rotom-Wash for now. The EV advice really helps, though. What stat should I take the speed EV's out of?
  3. LittleCupFailure

    OU RMT: Sand Sweepers

    I decided to try making a generic sand team for this generation, because I've been wanting to use some of the sandstorm abusers that I've seen used before, namely Mega Garchomp and Sand Rush Garchomp. The team isn't exactly struggling to perform well, but I'm still testing it out on the ladder...
  4. LittleCupFailure

    Intimidation Tactics: An OU RMT

    I have always used a number of different Pokemon with the Intimidate ability, and this generation seems like the best time to try basing a team off of this ability. The reason that I say this comes from the challenge of making such a team in the current OU environment, where a number of threats...
  5. LittleCupFailure

    Mega Mawile RMT

    Ooh, Ferrothorn sounds cool, I'll have to look at that.
  6. LittleCupFailure

    Mega Mawile RMT

    Yeah, I noticed that, and that was mentioned by other people posting on this thread. I've already gotten some suggestions as to how to improve my team on that front, but do you have any ideas?
  7. LittleCupFailure

    Mega Mawile RMT

    I'll test out Fire Fang at your suggestion, thanks for that. On the other hand, what move should I get rid of on Sylveon to replace with Toxic?
  8. LittleCupFailure

    Mega Mawile RMT

    Haha, I guess it's a winning formula, then.
  9. LittleCupFailure

    Mega Mawile RMT

    This is my first good OU team for this generation, and I'd like to detail how it works in hopes that you lovely people can make it even better. As you can tell by this team's name, it's centered around Mega Mawile, one of the most powerful physical attackers in the entire game. Without further...
  10. LittleCupFailure

    PS! Importable LC Movesets

    Slowpoke Slowpoke @ Eviolite Ability: Regenerator Level: 5 EVs: 196 HP / 156 Def / 36 SpA / 116 SpD Bold Nature ~ Scald / Surf ~ Psychic ~ Slack Off ~ Toxic / Thunder Wave
  11. LittleCupFailure

    LC Type Analysis Thread

    How about Water-types? There are oodles of them with many different roles on teams. Here are some examples. These Pokemon represent LC's most viable Water-types. Here you have hazard setters, spinners, spinblockers, clerics, walls, tanks, sweepers, and late-game cleaners. All of them are rather...
  12. LittleCupFailure

    Resource LC Viability Rankings

    Sandile for D rank. Its STAB combination and access to Moxie can make it a powerful threat when Baton Passed boosts. Dark/Ground is resisted by only a few Pokemon, like Murkrow, Cottonee, and Vullaby, which can all be ruined by Ice Fang after a few boosts. It's at least D or C rank.
  13. LittleCupFailure

    Pokémon Azumarill

    Azumarill is also walled by Mega Venusaur, a big defensive threat in this metagame.
  14. LittleCupFailure

    Resource LC Viability Rankings

    Then I guess that Riolu shouldn't be on the list in my opinion. I didn't know about the copycat nerf, which is hard for Riolu to take because all it did was spam priority Roar. Considering that its stats are bad otherwise and spamming Drain Punch is best left to stronger Fighting-types (Mienfoo...
  15. LittleCupFailure

    Resource LC Viability Rankings

    So he doesn't at least merit D or C rank in your eyes? It seems like he should at least be D for not being atrocious at attacking.
  16. LittleCupFailure

    Resource LC Viability Rankings

    Why am I not seeing Darumaka here? It at least merits C-rank because of how powerful its attacks are. Hustle STAB Flare Blitz is enough to tear through tons of Pokemon in the tier (even some resists), and a deadly scarf set is usable with Rapid Spin or Defog support. It's sad that he's not up...
  17. LittleCupFailure

    Pancham

    Yeah, I didn't notice that about Circle Throw when I first looked at Pancham's ability to use it. You're right, that Eviolite set makes a lot more sense for using Pancham as a slow pivot. I was mostly using the Parting Shot + Choice Scarf Combo with teammates that had Intimidate to further lower...
  18. LittleCupFailure

    Oh, okay. Smogon didn't say anything about the priority. I'll patch that up right away.

    Oh, okay. Smogon didn't say anything about the priority. I'll patch that up right away.
  19. LittleCupFailure

    Sticky X/Y Sprite Project

    Is anyone going to make a sprite for Sticky Web? I know it's not super pertinent, but it seems weird that there isn't one when there is a sprite for Spikes and Stealth Rock.
  20. LittleCupFailure

    Pancham

    I had no idea that Circle Throw had negative priority. Scratch that, then. Circle Throw should only be used on RestTalk sets if that's the case. The Scarf set can be changed to Storm Throw, Parting Shot, Crunch, and Stone Edge, I guess. EDIT: Actually, Circle Throw has normal priority, so it's...
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