Smashing to victory!
I was feeling nostalgic and thus i made a team around one of my favorite mons of B/W2, cloyster
Here is the result:
Cloyster @ Lum Berry
Ability: Skill Link
EVs: 252 Atk / 4 SpD / 252 Spe
Adamant Nature
- Shell Smash
- Ice Shard
- Icicle Spear
- Rock Blast
Here is the star of the show, cloyster. i decided to go with the same set i ran in B/W2. Shell smash for setting up and icicle spear/rock blast for sweeping. Ice shard is mainly here to use when i just have to revenge kill one of the scarfed threats you see in ou, lando-T, chomp, latios etc. I went for max speed to outspeed scarf lando and i have lum berry to set up on clefable and chansey because they will usually go for the t-wave.
Excadrill @ Choice Scarf
Ability: Mold Breaker
EVs: 252 Atk / 4 SpD / 252 Spe
Jolly Nature
- Earthquake
- Iron Head
- Rock Slide
- Rapid Spin
Excadrill is great to counter the things cloyster cannot kill. For example klefki, rotom-W and heatran. The other reason i went with Excadrill is that he can rapid spin, which is always nice to have on your team. Moveset and ev-spread are pretty self-explanatory so lets move on.
Heatran @ Leftovers
Ability: Flash Fire
EVs: 252 HP / 252 SpD / 4 Spe
Calm Nature
IVs: 0 Atk
- Stealth Rock
- Lava Plume
- Toxic
- Taunt
Heatran is the third mon i added because i wanted something to stop set-up amd get up my rocks. Heatran is also a nice stop to mons like charizard and the lati's which are both pretty threatening to the rest of my team. Moves are again pretty obvious and ev spread is to stop any special threats.
Venusaur-Mega @ Venusaurite
Ability: Chlorophyll
EVs: 252 HP / 252 SpA / 4 SpD
Modest Nature
IVs: 0 Atk / 30 SpA / 30 Spe
- Hidden Power [Fire]
- Sludge Bomb
- Giga Drain
- Synthesis
Every team needs a mega and my pick was venusaur. Not only does he give me an immunity to spore and toxic, he also stops all the bulky water types. I went with the set from the smogon analysis and it works great. Its a great pivot into all kinds of stuf and can either recover or scare the opponent away with it's great set of attacks.
Thundurus @ Life Orb
Ability: Prankster
EVs: 252 SpA / 4 SpD / 252 Spe
Timid Nature
IVs: 0 Atk / 30 Def
- Thunder Wave
- Focus Blast
- Thunderbolt
- Hidden Power [Ice]
Who doesn't like using priority T-Wave? Immobilizing any set-up mons and killing almost anything without at least 100 spdef. God do i love this mon. I could not choose between T-wave 3 attacks and nasty plot and kinda kept switching it around. It is really up to personal preference.
Keldeo @ Choice Specs
Ability: Justified
EVs: 252 SpA / 4 SpD / 252 Spe
Timid Nature
IVs: 0 Atk
- Scald
- Secret Sword
- Hydro Pump
- Icy Wind
I needed water move on my team and keldeo does this perfectly. At first i wanted to go for scarf Keldeo, bit i quickly found out that double scarf didn't really do much for me, so i went with specs. It's a great mon to force people to switch and if you capitalize on this you can really keep momentum with this team.
Threatlist:
In my experience it can be pretty hard to kill the lati's. The lati's are a pain in the ass because i don't have u-turn or pursuit. It is also really annoying to face an experienced volt-turn player. When i lose momentum with this team i find it really hard to get it back up.
Last words:
I hope you used my team and enjoyed it :D. I am open to every piece of advice so please tell me what i can improve to this team. Note: this is the first time i made an rmt so please tell me if i did anything wrong.
I was feeling nostalgic and thus i made a team around one of my favorite mons of B/W2, cloyster
Here is the result:
Cloyster @ Lum Berry
Ability: Skill Link
EVs: 252 Atk / 4 SpD / 252 Spe
Adamant Nature
- Shell Smash
- Ice Shard
- Icicle Spear
- Rock Blast
Here is the star of the show, cloyster. i decided to go with the same set i ran in B/W2. Shell smash for setting up and icicle spear/rock blast for sweeping. Ice shard is mainly here to use when i just have to revenge kill one of the scarfed threats you see in ou, lando-T, chomp, latios etc. I went for max speed to outspeed scarf lando and i have lum berry to set up on clefable and chansey because they will usually go for the t-wave.
Excadrill @ Choice Scarf
Ability: Mold Breaker
EVs: 252 Atk / 4 SpD / 252 Spe
Jolly Nature
- Earthquake
- Iron Head
- Rock Slide
- Rapid Spin
Excadrill is great to counter the things cloyster cannot kill. For example klefki, rotom-W and heatran. The other reason i went with Excadrill is that he can rapid spin, which is always nice to have on your team. Moveset and ev-spread are pretty self-explanatory so lets move on.
Heatran @ Leftovers
Ability: Flash Fire
EVs: 252 HP / 252 SpD / 4 Spe
Calm Nature
IVs: 0 Atk
- Stealth Rock
- Lava Plume
- Toxic
- Taunt
Heatran is the third mon i added because i wanted something to stop set-up amd get up my rocks. Heatran is also a nice stop to mons like charizard and the lati's which are both pretty threatening to the rest of my team. Moves are again pretty obvious and ev spread is to stop any special threats.
Venusaur-Mega @ Venusaurite
Ability: Chlorophyll
EVs: 252 HP / 252 SpA / 4 SpD
Modest Nature
IVs: 0 Atk / 30 SpA / 30 Spe
- Hidden Power [Fire]
- Sludge Bomb
- Giga Drain
- Synthesis
Every team needs a mega and my pick was venusaur. Not only does he give me an immunity to spore and toxic, he also stops all the bulky water types. I went with the set from the smogon analysis and it works great. Its a great pivot into all kinds of stuf and can either recover or scare the opponent away with it's great set of attacks.
Thundurus @ Life Orb
Ability: Prankster
EVs: 252 SpA / 4 SpD / 252 Spe
Timid Nature
IVs: 0 Atk / 30 Def
- Thunder Wave
- Focus Blast
- Thunderbolt
- Hidden Power [Ice]
Who doesn't like using priority T-Wave? Immobilizing any set-up mons and killing almost anything without at least 100 spdef. God do i love this mon. I could not choose between T-wave 3 attacks and nasty plot and kinda kept switching it around. It is really up to personal preference.
Keldeo @ Choice Specs
Ability: Justified
EVs: 252 SpA / 4 SpD / 252 Spe
Timid Nature
IVs: 0 Atk
- Scald
- Secret Sword
- Hydro Pump
- Icy Wind
I needed water move on my team and keldeo does this perfectly. At first i wanted to go for scarf Keldeo, bit i quickly found out that double scarf didn't really do much for me, so i went with specs. It's a great mon to force people to switch and if you capitalize on this you can really keep momentum with this team.
Threatlist:
In my experience it can be pretty hard to kill the lati's. The lati's are a pain in the ass because i don't have u-turn or pursuit. It is also really annoying to face an experienced volt-turn player. When i lose momentum with this team i find it really hard to get it back up.
Last words:
I hope you used my team and enjoyed it :D. I am open to every piece of advice so please tell me what i can improve to this team. Note: this is the first time i made an rmt so please tell me if i did anything wrong.