http://www.smogon.com/dp/pokemon/hitmontop
[SET]
name: Rest + Sleep Talk
move 1: Rest
move 2: Sleep Talk
move 3: Hi Jump Kick / Revenge
move 4: Stone Edge
item: Leftovers
ability: Intimidate
nature: Impish
evs: 252 HP / 120 Def / 136 Spe
[SET COMMENTS]
<p>Hitmontop has acceptable defenses, access to Intimidate and a number of useful resistances, most notably Dark and Rock. However, the lack of an instant recovery move makes coming in repeatedly on even resisted attacks difficult. The combination of Rest and Sleep Talk helps to remedy this problem somewhat, and allows Hitmontop to come in on status moves from the likes of Clefable and Vileplume much more easily. Hi Jump Kick is the most reliable option for a STAB move on this set, though Revenge is another good option which allows you to hit opponents harder when you attack after your opponent. Bear in mind that Revenge's -3 priority will be ignored when using Sleep Talk, though Hitmontop is relatively slow anyway so Revenge's base power will be 120 most of the time. Close Combat is not recommended, as the defense drops make it unsuitable for a set that is meant to be taking hits.</p>
<p>The Speed EVs ensure that Hitmontop outspeeds all Relicanth, Crawdaunt, Omastar and Cacturne without a beneficial nature or a Choice Scarf. If you want to drop the Speed down slightly, 56 Speed ensures that you outspeed any Golem and Armaldo that don't use a Jolly nature. If using this set in OU, 184 Speed is a noteworthy benchmark to outspeed Adamant Tyranitar.</p>
[SET]
name: Rest + Sleep Talk
move 1: Rest
move 2: Sleep Talk
move 3: Hi Jump Kick / Revenge
move 4: Stone Edge
item: Leftovers
ability: Intimidate
nature: Impish
evs: 252 HP / 120 Def / 136 Spe
[SET COMMENTS]
<p>Hitmontop has acceptable defenses, access to Intimidate and a number of useful resistances, most notably Dark and Rock. However, the lack of an instant recovery move makes coming in repeatedly on even resisted attacks difficult. The combination of Rest and Sleep Talk helps to remedy this problem somewhat, and allows Hitmontop to come in on status moves from the likes of Clefable and Vileplume much more easily. Hi Jump Kick is the most reliable option for a STAB move on this set, though Revenge is another good option which allows you to hit opponents harder when you attack after your opponent. Bear in mind that Revenge's -3 priority will be ignored when using Sleep Talk, though Hitmontop is relatively slow anyway so Revenge's base power will be 120 most of the time. Close Combat is not recommended, as the defense drops make it unsuitable for a set that is meant to be taking hits.</p>
<p>The Speed EVs ensure that Hitmontop outspeeds all Relicanth, Crawdaunt, Omastar and Cacturne without a beneficial nature or a Choice Scarf. If you want to drop the Speed down slightly, 56 Speed ensures that you outspeed any Golem and Armaldo that don't use a Jolly nature. If using this set in OU, 184 Speed is a noteworthy benchmark to outspeed Adamant Tyranitar.</p>