Competitive League Circuit 9 - Helios vs Eve

TMan87

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[*]Match Type - b6p3 Singles
[*]Species Restriction - On
[*]Battle Level - 4
[*]Substitution Count - 4
[*]Recovery Count - 2
[*]Chill Count - 5
[*]Switching - On
[*]Half-Start Rule - On
[*]Ability Count - All
[*]Advanced Techniques - All
[*]Technique Control - 0
[*]Backpack Size - 10
[*]Arena -BBP UU Arena
  • Pokemon with a trait referencing Technique Control are forbidden from entry.
  • The following Pokemon are forbidden from entry, as a result of being too popular at the time of writing. (Popularity is defined as being owned by 7 or more active players. This list is a snapshot at the time of writing, so later purchases won't affect this Circuit.)
    :aurumoth:Aurumoth, :braviary-hisui:Braviary-Hisui, :chandelure:Chandelure, :clefable:Clefable, :decidueye:Decidueye, :delibird:Delibird,
    :ditto:Ditto, :dragalge:Dragalge, :dragonite:Dragonite, :dusknoir:Dusknoir, :equilibra:Equilibra, :excadrill:Excadrill,
    :gallade:Gallade, :garchomp:Garchomp, :gardevoir:Gardevoir, :gengar:Gengar, :glimmora:Glimmora, :golisopod:Golisopod,
    :goodra-hisui:Goodra-Hisui, :hydreigon:Hydreigon, :kingambit:Kingambit, :metagross:Metagross, :miasmaw:Miasmaw, :mimikyu:Mimikyu,
    :moltres:Moltres, :muk-alola:Muk-Alola, :necturna:Necturna, :ninetales-alola:Ninetales-Alola, :porygon2:Porygon2, :primarina:Primarina,
    :pyroak:Pyroak, :reuniclus:Reuniclus, :revenankh:Revenankh, :rotom:Rotom, :samurott-hisui:Samurott-Hisui, :shedinja:Shedinja,
    :snorlax:Snorlax, :spectrier:Spectrier, :tapu koko:Tapu Koko, :tatsugiri:Tatsugiri, :togekiss:Togekiss, :tomohawk:Tomohawk,
    :tyranitar:Tyranitar, :unown:Unown, :ursaluna:Ursaluna, :venusaur:Venusaur, :zapdos:Zapdos

Team HeliosAflame
:grimmsnarl::meowscarada::fidgit::politoed::slowbro-galar::ninetales:
:lucky egg: Lucky Egg
:choice scarf: Choice Scarf
:normal gem: normal gem
:safety goggles:Safety Goggles
:dowsing-machine:Barometer
:Jaboca Berry:Jaboca Berry
:sticky barb:Sticky Barb
:expert belt:Expert Belt
:heavy duty boots: Heavy Duty Boots
:rowap berry: Rowap Berry

:sv/grimmsnarl:
Solomon (Grimmsnarl)
Level 4 EXP: -- / 10

Impish nature ( +Defense, -Special Attack )
Typing: Dark/Fairy
Abilities: Prankster, Frisk Hidden Ability: Pickpocket

HP: 95
Attack: 9
Defen.: 7 (+)
Sp.Atk: 6 (-)
Sp.Def: 6
Speed: 60
Size: 3
Weight: 4

Movepool
Level 0:
Brick Break
Bulk Up
Crunch
Dark Pulse
Dazzling Gleam
Facade
Fake Tears
False Surrender
Fire Punch
Focus Blast
Ice Punch
Light Screen
Nasty Plot
Play Rough
Protect
Reflect
Rest
Round
Shadow Claw
Sleep Talk
Snore
Substitute
Thunder Punch
Thunder Wave
Uproar

Level 1:
Bite
Confide
Fake Out
Flatter
Mega Punch
Misty Terrain
Power-Up Punch
Scary Face
Sucker Punch
Swagger
Taunt
Trick

Level 2:
Assurance
Burning Jealousy
Focus Energy
Focus Punch
Foul Play
Hammer Arm
Low Kick
Mega Kick
Power Whip
Revenge
Superpower
Take Down
Thief

Level 3:
Attract
Body Slam
Chilling Water
Darkest Lariat
Drain Punch
Draining Kiss
Lash Out
Leech Life
Low Sweep
Parting Shot
Power Swap
Spirit Break
Throat Chop
Torment
Trailblaze

Level 4:
Body Press
Endure
Fling
Giga Impact
Hidden Power (Ground)
Hyper Beam
Imprison
Metronome
Retaliate
Stomping Tantrum
Tera Blast
Wonder Room
:sv/meowscarada:
Cotton (Meowscarada)
Level 4 EXP: -- / 10

Jolly nature ( +Speed, -Special Attack, Accuracy +10 )
Typing: Grass/Dark
Abilities: Overgrow Hidden Ability: Protean

HP: 90
Attack: 8
Defen.: 5
Sp.Atk: 5 (-)
Sp.Def: 5
Speed: 142 (+)
Size: 3
Weight: 3

Movepool
Level 0:
Aerial Ace
Aura Sphere
Brick Break
Bullet Seed
Dark Pulse
Energy Ball
Facade
Fake Tears
Hone Claws
Nasty Plot
Night Slash
Petal Blizzard
Play Rough
Power Gem
Protect
Quick Attack
Rest
Shadow Ball
Shadow Claw
Slash
Sleep Talk
Substitute
Tail Whip
Thunder Punch

Level 1:
Agility
Bite
Charm
Disarming Voice
Double Team
Grassy Terrain
Helping Hand
Leafage
Magical Leaf
Mud-Slap
Pollen Puff
Scratch
Seed Bomb
Spikes
Sucker Punch
Swift
Taunt
Toxic Spikes
Trick

Level 2:
Foul Play
Grass Knot
Grassy Glide
Leech Seed
Low Kick
Solar Beam
Take Down
Thief
Triple Axel

Level 3:
Acrobatics
Chilling Water
Flower Trick (sig)
Giga Drain
Knock Off
Lash Out
Low Sweep
Psych Up
Throat Chop
Trailblaze
U-turn
Worry Seed

Level 4:
Ally Switch
Copycat
Endure
Fling
Frenzy Plant
Giga Impact
Grass Pledge
Hidden Power (Fire)
Hyper Beam
Leaf Storm
Skill Swap
Tera Blast
Trick Room
:sv/fidgit:
Spinner (Fidgit)
Level 4 EXP: -- / 10

Careful nature ( +Special Defense, -Special Attack )
Typing: Poison/Ground
Abilities: Persistent, Vital Spirit Hidden Ability: Frisk

HP: 95
Attack: 6
Defen.: 8
Sp.Atk: 6 (-)
Sp.Def: 8 (+)
Speed: 105
Size: 2
Weight: 4

Movepool
Level 0:
Aerial Ace
Air Slash
Circle Throw
Earth Power
Earthquake
Facade
Heal Block
Light Screen
Poison Jab
Protect
Reflect
Rest
Rock Slide
Round
Shadow Ball
Sleep Talk
Smart Strike
Snore
Strength
Substitute
Toxic
Whirlwind

Level 1:
Brutal Swing
Captivate
Confide
Double Team
Drill Run
Echoed Voice
Encore
Gust
Haze
Heal Pulse
Helping Hand
Ice Spinner
Mega Punch
Misty Terrain
Mud-Slap
Ominous Wind
Quick Guard
Rain Dance
Rapid Spin
Rock Climb
Rock Smash
Role Play
Rototiller
Safeguard
Sand Tomb
Sandstorm
Sludge Bomb
Spikes
Stealth Rock
Sticky Web
Sunny Day
Swagger
Swift
Tailwind
Taunt
Toxic Spikes
Twister
Venom Drench
Wide Guard

Level 2:
Acid Spray
After You
Clear Smog
Comet Punch
Disable
Double-Edge
Entrainment
Gunk Shot
Quash
Razor Wind
Secret Power
Stone Edge
Thief
Venoshock

Level 3:
Acrobatics
Attract
Body Slam
Bounce
Bulldoze
Dig
Follow Me
Frustration
Gastro Acid
Icy Wind
Instruct
Knock Off
Laser Focus
Low Sweep
Lucky Chant
Mud Shot
Pounce
Psych Up
Return
Rock Tomb
Scorching Sands
Self-Destruct
Skitter Smack
Sludge Wave
Smack Down
Speed Swap
Spotlight
Struggle Bug
Telekinesis
Throat Chop
Torment
U-turn

Level 4:
Ally Switch
Block
Copycat
Embargo
Endure
Fling
Giga Impact
Gravity
Healing Wish
Hidden Power (Grass)
Hyper Beam
Magic Room
Me First
Metronome
Mimic
Natural Gift
Retaliate
Skill Swap
Snatch
Stomping Tantrum
Trick Room
Wish
Wonder Room
:sv/politoed:
Irvine (Politoed)
Level 3 EXP: 0 / 10

Timid nature ( +Speed, -Attack, Accuracy +10 )
Typing: Water
Abilities: Water Absorb, Damp Hidden Ability: Drizzle

HP: 95
Attack: 5 (-)
Defen.: 6
Sp.Atk: 7
Sp.Def: 7
Speed: 81 (+)
Size: 1
Weight: 3

Movepool
Level 0:
Brick Break
Earth Power
Earthquake
Facade
Focus Blast
Hyper Voice
Hypnosis
Ice Beam
Ice Punch
Liquidation
Lovely Kiss
Protect
Psychic
Refresh
Rest
Round
Screech
Sleep Talk
Snore
Strength
Substitute
Surf
Toxic
Uproar
Waterfall

Level 1:
Amnesia
Bubble
Bubble Beam
Captivate
Confide
Counter
Curse
Defense Curl
Detect
Double Team
Echoed Voice
Encore
Growth
Hail
Haze
Helping Hand
Mega Punch
Mist
Mud-Slap
Pound
Power-Up Punch
Psywave
Rage
Rain Dance
Rock Smash
Seismic Toss
Swagger
Sweet Kiss
Swift
Water Gun
Water Pulse
Weather Ball
Whirlpool

Level 2:
Blizzard
Double Slap
Double-Edge
Dynamic Punch
Focus Punch
Hydro Pump
Ice Ball
Low Kick
Mega Kick
Mud Bomb
Payback
Secret Power
Skull Bash
Submission
Take Down
Thief
Wake-Up Slap

Level 3:
Attract
Bide
Body Slam
Bounce
Bulldoze
Chilling Water
Dig
Dive
Frustration
Headbutt
Icy Wind
Low Sweep
Mind Reader
Mud Shot
Muddy Water
Psych Up
Return
Scald
:sv/slowbro-galar:
Woosh (Slowbro-Galar)
Level 4 EXP: -- / 10

Sassy nature ( +Special Defense, -Speed, Evasion -10 )
Typing: Poison/Psychic
Abilities: Quick Draw, Own Tempo Hidden Ability: Regenerator

HP: 95
Attack: 7
Defen.: 7
Sp.Atk: 7
Sp.Def: 7 (+)
Speed: 26 (-)
Size: 3
Weight: 4

Movepool
Level 0:
Avalanche
Brick Break
Calm Mind
Earthquake
Facade
Flamethrower
Focus Blast
Ice Beam
Ice Punch
Light Screen
Liquidation
Nasty Plot
Poison Jab
Power Gem
Protect
Psychic
Rest
Round
Shadow Ball
Sleep Talk
Snore
Substitute
Surf
Tackle
Thunder Wave
Toxic
Tri Attack
Waterfall
Zen Headbutt

Level 1:
Acid
Amnesia
Brutal Swing
Confusion
Curse
Growl
Hail
Haze
Heal Pulse
Helping Hand
Ice Fang
Iron Defense
Mega Punch
Psybeam
Psychic Terrain
Rain Dance
Safeguard
Sandstorm
Scary Face
Shell Side Arm
Slack Off
Sludge Bomb
Snowscape
Sunny Day
Swift
Trick
Water Gun
Water Pulse
Weather Ball
Whirlpool
Withdraw
Yawn

Level 2:
Acid Spray
Belch
Blizzard
Disable
Double-Edge
Expanding Force
Fire Blast
Foul Play
Grass Knot
Gunk Shot
Hydro Pump
Iron Tail
Mega Kick
Rock Blast
Take Down
Venoshock

Level 3:
Attract
Body Slam
Brine
Bulldoze
Chilling Water
Dig
Dive
Drain Punch
Headbutt
Icy Wind
Mud Shot
Muddy Water
Psych Up
Psyshock
Razor Shell
Scald
Sludge Wave
Smack Down
Stomp

Level 4:
Belly Drum
Block
Body Press
Endure
Fling
Future Sight
Giga Impact
Hidden Power (Dark)
Hyper Beam
Imprison
Metronome
Pay Day
Skill Swap
Stored Power
Tera Blast
Trick Room
Wonder Room
:sv/ninetales:
Mozilla (Ninetales)
Level 3 EXP: 05 / 10

Bold nature ( +Defense, -Attack )
Typing: Fire
Abilities: Flash Fire Hidden Ability: Drought

HP: 85
Attack: 5 (-)
Defen.: 8 (+)
Sp.Atk: 6
Sp.Def: 7
Speed: 100
Size: 2
Weight: 2

Movepool
Level 0:
Calm Mind
Dark Pulse
Energy Ball
Facade
Fake Tears
Feint Attack
Flamethrower
Hypnosis
Nasty Plot
Protect
Quick Attack
Reflect
Rest
Roar
Round
Shadow Ball
Sleep Talk
Snore
Substitute
Tackle
Tail Whip
Toxic
Will-O-Wisp
Zen Headbutt

Level 1:
Agility
Baby-Doll Eyes
Captivate
Charm
Confide
Confuse Ray
Curse
Double Team
Ember
Encore
Extrasensory
Fire Spin
Helping Hand
Howl
Incinerate
Night Shade
Ominous Wind
Pain Split
Rage
Role Play
Safeguard
Sunny Day
Swagger
Swift
Weather Ball

Level 2:
Burning Jealousy
Covet
Disable
Double-Edge
Dream Eater
Fire Blast
Flail
Flare Blitz
Foul Play
Heat Wave
Inferno
Iron Tail
Payback
Secret Power
Skull Bash
Solar Beam
Tail Slap
Take Down

Level 3:
Attract
Baton Pass
Bide
Body Slam
Dig
Flame Burst
Flame Charge
Frustration
Headbutt
Hex
Laser Focus
Mystical Fire
Power Swap
Psych Up
Psyshock
Return
Scorching Sands
Snarl

Team TheEver
:archaludon::beheeyem::iron hands::kleavor::tsareena::weavile:
:choice-band: Choice Band
:heavy-duty-boots: Heavy-Duty Boots
:life-orb: Life Orb
:power-belt: Power Belt
:rage-candybar: Rage Candybar
:red-card: Red Card
:sitrus-berry: Sitrus Berry
:sticky-barb: Sticky Barb
:sticky-barb: Sticky Barb
:weakness-policy: Weakness Policy


Briburn (Archaludon)
Level: 4 | EXP: --

"Your bridges are burnin' now
They're all comin' down."


Types:
Steel
Dragon

Abilities: Stamina / Sturdy / Stalwart
Nature: Calm (+2 SpD, -1 Atk)

Stats:
HP: 95
Atk: 7 (-)
Def: 9
SpA: 9
SpD: 7 (+)
Spe: 85

Size Class: 3
Weight Class: 4

Moves:
Level 0:
Aura Sphere
Brick Break
Dark Pulse
Dragon Claw
Dragon Pulse
Dragon Tail
Earthquake
Facade
Flash Cannon
Hone Claws
Iron Head
Leer
Light Screen
Metal Sound
Night Slash
Protect
Reflect
Rest
Roar
Rock Slide
Round
Screech
Slash
Sleep Talk
Snore
Substitute
Swords Dance
Thunder Wave
Thunderbolt

Level 1:
Iron Defense
Metal Claw
Mirror Coat
Rock Smash
Scary Face
Stealth Rock
Steel Roller

Level 2:
Double-Edge
Dragon Cheer
Focus Energy
Foul Play
Metal Burst
Meteor Beam
Solar Beam
Steel Beam
Stone Edge
Take Down
Thunder

Level 3:
Attract
Body Slam
Breaking Swipe
Gyro Ball
Hard Press
Heavy Slam
Laser Focus
Outrage
Rock Tomb
Smack Down
Snarl

Level 4:
Body Press
Draco Meteor
Electro Shot
Endure
Giga Impact
Hidden Power (Ice)
Hyper Beam
Stomping Tantrum
Tera Blast

Skyfall (Beheeyem)
Level: 4 | EXP: --

"Under a falling sky
Hopeless, there's nowhere to hide."


Types:
Psychic

Abilities: Telepathy / Synchronize / Analytic
Nature: Relaxed (+2 Def, Speed ÷ 1.15, -10% Evasion)

Stats:
HP: 90
Atk: 6
Def: 8 (+)
SpA: 9
SpD: 7
Spe: 34 (-)

Size Class: 2
Weight Class: 3

Moves:
Level 0:
Astonish
Calm Mind
Dark Pulse
Energy Ball
Facade
Flash Cannon
Heal Block
Light Screen
Nasty Plot
Protect
Psychic
Reflect
Rest
Rock Slide
Round
Screech
Shadow Ball
Signal Beam
Sleep Talk
Snore
Substitute
Thunder Wave
Thunderbolt
Toxic
Tri Attack
Uproar
Zen Headbutt

Level 1:
Agility
Barrier
Confide
Confusion
Cosmic Power
Double Team
Echoed Voice
Flash
Growl
Pain Split
Psybeam
Psychic Terrain
Rain Dance
Recover
Recycle
Role Play
Safeguard
Shock Wave
Simple Beam
Steel Wing
Swagger
Trick

Level 2:
After You
Disable
Dream Eater
Expanding Force
Meteor Beam
Secret Power
Thief

Level 3:
Attract
Charge Beam
Frustration
Guard Split
Guard Swap
Headbutt
Miracle Eye
Power Split
Power Swap
Psych Up
Psyshock
Return
Rock Tomb
Telekinesis
Teleport

Level 4:
Ally Switch
Destiny Bond
Embargo
Endure
Future Sight
Giga Impact
Gravity
Hidden Power (Fighting)
Hyper Beam
Imprison
Magic Coat
Skill Swap
Snatch
Stored Power
Synchronoise
Trick Room
Wonder Room

Titanus (Iron Hands)
Level: 3 | EXP: 0 / 10

Types:
Fighting
Electric

Abilities: Quark Drive
Nature: Careful (+2 SpD, -1 SpA)

Stats:
HP: 115
Atk: 10
Def: 8
SpA: 3 (-)
SpD: 7 (+)
Spe: 50

Size Class: 3
Weight Class: 8

Moves:
Level 0:
Brick Break
Earthquake
Facade
Fire Punch
Focus Blast
Ice Punch
Iron Head
Play Rough
Protect
Rest
Rock Slide
Sleep Talk
Substitute
Swords Dance
Tackle
Thunder Punch
Thunderbolt
Whirlwind
Wild Charge

Level 1:
Charge
Detect
Electric Terrain
Fake Out
Force Palm
Iron Defense
Sand Attack
Scary Face
Seismic Toss
Slam

Level 2:
Arm Thrust
Close Combat
Double-Edge
Focus Energy
Focus Punch
Low Kick
Reversal
Supercell Slam
Take Down
Thunder

Level 3:
Body Slam
Bulldoze
Drain Punch
Hard Press
Heavy Slam
Low Sweep
Rock Tomb
Volt Switch

Freikugel (Kleavor)
Level: 4 | EXP: --

Types:
Bug
Rock

Abilities: Swarm / Sheer Force / Sharpness
Nature: Jolly (+15% Speed, +10% Accuracy, -1 SpA)

Stats:
HP: 85
Atk: 10
Def: 7
SpA: 3 (-)
SpD: 5
Spe: 98 (+)

Size Class: 3
Weight Class: 4

Moves:
Level 0:
Aerial Ace
Air Slash
Brick Break
Bug Bite
Bug Buzz
Cross Poison
Defog
Facade
Leer
Light Screen
Night Slash
Protect
Psycho Cut
Quick Attack
Rest
Rock Slide
Round
Slash
Sleep Talk
Snore
Substitute
Swords Dance
Toxic
Vacuum Wave
Wing Attack
X-Scissor

Level 1:
Agility
Air Cutter
Brutal Swing
Captivate
Confide
Counter
Curse
Cut
Detect
Double Hit
Double Team
Dual Wingbeat
False Swipe
Helping Hand
Morning Sun
Ominous Wind
Quick Guard
Rage
Rain Dance
Rock Smash
Roost
Safeguard
Sandstorm
Scary Face
Silver Wind
Sonic Boom
Stealth Rock
Steel Wing
Sunny Day
Swagger
Swift
Tailwind

Level 2:
Assurance
Close Combat
Double-Edge
Feint
Focus Energy
Razor Wind
Reversal
Rock Blast
Secret Power
Skull Bash
Stone Edge
Take Down
Thief

Level 3:
Acrobatics
Attract
Baton Pass
Bide
Frustration
Fury Cutter
Headbutt
Knock Off
Laser Focus
Lunge
Pounce
Pursuit
Return
Rock Tomb
Skitter Smack
Smack Down
Stone Axe
Struggle Bug
Trailblaze
U-turn

Level 4:
Endure
Giga Impact
Hidden Power (Ground)
Hyper Beam
Mimic
Natural Gift
Tera Blast

Shake (Tsareena)
Level: 4 | EXP: --

"Try a little more
A little more, a little more."


Types:
Grass

Abilities: Leaf Guard / Queenly Majesty / Sweet Veil
Nature: Jolly (+15% Speed, +10% Accuracy, -1 SpA)

Stats:
HP: 85
Atk: 9
Def: 7
SpA: 3 (-)
SpD: 7
Spe: 83 (+)

Size Class: 2
Weight Class: 2

Moves:
Level 0:
Aromatherapy
Bullet Seed
Dazzling Gleam
Energy Ball
Facade
Grass Whistle
Light Screen
Petal Blizzard
Play Rough
Protect
Reflect
Rest
Round
Sleep Talk
Snore
Substitute
Toxic
Zen Headbutt

Level 1:
Aromatic Mist
Captivate
Charm
Confide
Double Team
Grassy Terrain
Helping Hand
Magical Leaf
Play Nice
Rapid Spin
Razor Leaf
Safeguard
Seed Bomb
Sunny Day
Swagger
Sweet Scent
Swift
Synthesis
Taunt
Teeter Dance

Level 2:
Covet
Double Slap
Feint
Flail
Grass Knot
Grassy Glide
High Jump Kick
Low Kick
Mega Kick
Payback
Power Whip
Punishment
Solar Beam
Solar Blade
Take Down
Triple Axel

Level 3:
Acrobatics
Attract
Bounce
Draining Kiss
Frustration
Giga Drain
Knock Off
Laser Focus
Low Sweep
Return
Stomp
Trailblaze
Trop Kick
U-turn
Worry Seed

Level 4:
Acupressure
Endeavor
Endure
Fling
Giga Impact
Hidden Power (Rock)
Hyper Beam
Leaf Storm
Nature Power
Splash
Tera Blast

Instinct (Weavile)
Level: 4 | EXP: --

"Like an instinct with no other life to take!"

Advanced Techniques:
Z-Moves

Types:
Dark
Ice

Abilities: Pressure / Pickpocket
Nature: Jolly (+15% Speed, +10% Accuracy, -1 SpA)

Stats:
HP: 85
Atk: 9
Def: 5
SpA: 3 (-)
SpD: 6
Spe: 144 (+)

Size Class: 2
Weight Class: 3

Moves:
Level 0:
Aerial Ace
Avalanche
Brick Break
Calm Mind
Dark Pulse
Facade
Fake Tears
Feint Attack
Focus Blast
Hone Claws
Ice Beam
Ice Punch
Ice Shard
Leer
Nasty Plot
Night Slash
Poison Jab
Protect
Psycho Cut
Quick Attack
Reflect
Rest
Round
Screech
Shadow Ball
Shadow Claw
Slash
Sleep Talk
Snore
Strength
Substitute
Surf
Swords Dance
Toxic
X-Scissor

Level 1:
Agility
Bite
Captivate
Confide
Counter
Curse
Cut
Defense Curl
Detect
Double Hit
Double Team
Fake Out
False Swipe
Hail
Helping Hand
Ice Spinner
Mega Punch
Metal Claw
Moonlight
Mud-Slap
Power-Up Punch
Rain Dance
Rock Smash
Scary Face
Scratch
Snowscape
Sunny Day
Swagger
Swift
Taunt
Water Pulse
Whirlpool

Level 2:
Assurance
Beat Up
Blizzard
Double-Edge
Dream Eater
Dynamic Punch
Feint
Focus Punch
Foul Play
Fury Swipes
Icicle Spear
Iron Tail
Low Kick
Mega Kick
Nightmare
Payback
Punishment
Revenge
Reversal
Secret Power
Take Down
Thief
Triple Axel
Upper Hand

Level 3:
Attract
Baton Pass
Chilling Water
Crush Claw
Dig
Foresight
Frustration
Fury Cutter
Headbutt
Icicle Crash
Icy Wind
Knock Off
Laser Focus
Lash Out
Low Sweep
Psych Up
Pursuit
Return
Snarl
Throat Chop
Torment
Trailblaze

Level 4:
Assist
Embargo
Endure
Fling
Giga Impact
Hidden Power (Fire)
Hyper Beam
Metronome
Mimic
Natural Gift
Retaliate
Snatch
Spite
Tera Blast

Now it's been a while since I've been at the mic of such a match! We have a classic rising star vs veteran matchup today, so let's get right into the team analysis! Helios opted to go for tricks and weather this month, notably packing a Barometer to let his mons take advantage of his two weather setters aplenty! The addition of Fidgit and Grimmsnarl, two Pokémon known for their non-offensive options, might prove interesting in this match... if he has the time to set them up, that is!
For on the other side, we find a slew of oppressively and crushingly powerful Pokémon (and a Weavile)! Eve finally brings out the rumored Iron Hands, no doubt willing to show just how devastating it can be. Archaludon and Beheeyem are also known powerhouses. I wouldn't be surprised if she intended to steamroll Helios before he can even act.
But that's only speculation. The real match begins... soon! Time for the coin flip!


Coin flip: 1-5000: Helios | 5001-10000: Eve
rolled 4629 ==> Helios!
HeliosAflame sends out and equips (not before March 3rd)
TheEver sends out, equips and orders (don't forget half start)
HeliosAflame orders (you too)
I ref!
 

TheEver

It's beauty and rage!
is a Pre-Contributor

Find something else to do.

Sending out Instinct the :weavile: Weavile @ :sticky-barb: Sticky Barb & :choice-scarf: Choice Scarf (Contraband).

:sticky-barb::choice-scarf:
Weavile: Taunt > Triple Axel
** At the start of the step, if Fidgit is to use Stealth Rock+Spikes, use Taunt.
** At the start of the step, if Fidgit is to use Stealth Rock+Toxic Spikes, use Taunt.
** At the start of the step, if Fidgit is to use Stealth Rock+Sticky Web, use Taunt.
** At the start of the step, if Fidgit is to use Spikes+Toxic Spikes, use Taunt.
** At the start of the step, if Fidgit is to use Spikes+Sticky Web, use Taunt.
** At the start of the step, if Fidgit is to use Sticky Web+Toxic Spikes, use Taunt.
** At the start of the step, if Fidgit is to use a Hazard-Creating move as a combination, use Protect and push down orders.
** At the start of Weavile's turns, if Fidgit has Protection, use Swords Dance and push down orders.
 

TMan87

We shall bow to neither master nor god
is a Site Content Manageris a Forum Moderatoris a Community Contributoris a Top Smogon Media Contributor
Moderator
Round 1:
:sticky barb: :choice scarf: (Contraband)
Dark/Ice | Pressure/Pickpocket
85/100 | 9/5/3/6/144[288]
2/3 | Combo token: 1
Status: OK!​
//VS//
:lucky egg:
Poison/Ground | Persistent/Vital Spirit/Frisk
95/100 | 6/8/6/8/105
2/4 | Combo token: 1
Status: OK!



Batlle calcs said:
Rolls are out of 600. Crit is less than, effect is less than.
76, 510, 300, 319, 61, 227, 83, 503, 506, 532

1st action

Weavile used Taunt!
Fidgit fell for the Taunt (3t)
-10 EN

Fidgit used UNDERHANDED SWEEP!
Crit: 76 (75) No but like barely
Damage: (10[BAP]+1[stat diff])*2 = 22
Weavile dropped its items!
Weavile's Speed fell! (3t) (82)
-26 EN

2nd action

Fidgit burrowed underground!

Weavile used Triple Axel!
But it missed!
-8 EN

Fidgit used Dig!
Crit: 510 (75) No
Damage: (8[BAP]+3[STAB]+1[stat diff])*1 = 12
-10 EN
FIELD
Nothing

Summary said:
Weavile HP: 85 ==> 51
Weavile EN: 100 ==> 82

Fidgit HP: 95 ==> 95
Fidgit EN: 100 ==> 64


Dark/Ice | Pressure/Pickpocket
51/82 | 9/5/3/6/144[82]
2/3 | Combo token: 1
Status: -1 Spe (2t)​
//VS//
:lucky egg:
Poison/Ground | Persistent/Vital Spirit/Frisk
95/64 | 6/8/6/8/105
2/4 | Combo token: 0
Status: Taunt (1t)

The battle starts with the aforementioned Weavile against Fidgit! Eve quickly decides to reduce Fidgit's options with a very fast Taunt, ensuring no tricks would be used.
Alas, a trick was indeed used, as Fidgit cleverly uses a combination to drop Weavile's Speed below its own, allowing for a nice evasive Dig on action 2! Fidgit leaves the round unscathed but somewhat low on energy, whereas Weavile took a modest beating and lost its items. Well, Eve had another Sticky Barb just in case, so perhaps it's not that much of a setback!

HeliosAflame orders
TheEver orders
I try to remember I'm not just a spectator in this one
 
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TheEver

It's beauty and rage!
is a Pre-Contributor

We've bested some berry-loving Grass-types once before, Briburn!

Counterswitching to Briburn the :archaludon: Archaludon @ :power-belt: Power Belt.

:power-belt:
Archaludon: Electro Shot > Electro Shot > Electro Shot
** At the start of each step, if Meowscarada is to use Knock Off and is not to use Knock Off in any other step this round, use Protect.
** At the start of each step, if Meowscarada is to use a Variable-Hit attack, use Dragon Pulse.
** At the start of each step, if Meowscarada is to use a Self-Switching move and the opposing team does not have Stealth Rock, use Stealth Rock.
** At the start of priority +1, if Meowscarada has Protection and the opposing team does not have Stealth Rock, use Stealth Rock.
 

TMan87

We shall bow to neither master nor god
is a Site Content Manageris a Forum Moderatoris a Community Contributoris a Top Smogon Media Contributor
Moderator
Round 2:

Dark/Ice | Pressure/Pickpocket
51/82 | 9/5/3/6/144
2/3 | Combo token: 1
Status: OK!

:power belt:
Steel/Dragon | Stamina/Sturdy/Stalwart
95/100 | 7/9/9/7/95
3/4 | Combo token: 1
Status: OK!​
//VS//
:jaboca berry:
Grass/Dark | Overgrow/Protean
90/100 | 8/5/5/5/142
3/3 | Combo token: 1
Status: OK!
:lucky egg:
Poison/Ground | Persistent/Vital Spirit/Frisk
95/64 | 6/8/6/8/105
2/4 | Combo token: 0
Status: OK!




Batlle calcs said:
Rolls are out of 600. Crit is less than, effect is less than.
550, 153, 523, 578, 239, 541, 35, 463, 98, 295

1st action

Archaludon absorbed thunder energy!
+1 SpA (2t)

Meowscarada used Mud-Slap!
[Meowscarada's Protean]
Meowscarada turned Ground-type!
Crit: 550 (25) No
Damage: (4[BAP]+3[STAB]-2[stat diff])*1.5 = 7.5 ==> 8
Archaludon's Accuracy fell! (2t)
Archaludon's Defense rose! (2t)
-8 EN

Archaludon used Electro Shot!
It doesn't affect Meowscarada...
-8 EN

2nd action

Archaludon absorbed thunder energy!
+1 SpA (2t)

Meowscarada used Spikes!
Spikes (1) (Eve)
-8 EN

Archaludon used Electro Shot!
It doesn't affect Meowscarada...
-8 EN

3rd action

Archaludon absorbed thunder energy!
+1 SpA (2t)

Meowscarada used Spikes!
Spikes (2) (Eve)
-8 EN

Archaludon used Electro Shot!
It doesn't affect Meowscarada...
-8 EN

The Jaboca Berry was destroyed!
FIELD
(2) (Team Eve) Spikes ==>

Summary said:
Archaludon HP: 95 ==> 87
Archaludon EN: 100 ==> 76

Meowscarada HP: 90 ==> 90
Meowscarada EN: 100 ==> 76


Dark/Ice | Pressure/Pickpocket
51/82 | 9/5/3/6/144
2/3 | Combo token: 1
Status: OK!

:power belt:
Steel/Dragon | Stamina/Sturdy/Stalwart
87/76 | 7/9/9/7/95
3/4 | Combo token: 1
Status: +1 SpA (1t)​
//VS//

Grass/Dark | Overgrow/Protean
90/76 | 8/5/5/5/142
3/3 | Combo token: 1
Status: Ground-type
:lucky egg:
Poison/Ground | Persistent/Vital Spirit/Frisk
95/64 | 6/8/6/8/105
2/4 | Combo token: 0
Status: OK!


We continue the trend of Eve blasting and Helios somehow dodging all hits for a round with a new duel of Archaludon versus Meowscarada! Archaludon does its best to show off its signature move but all it takes is a bit of mud from Meowscarada's side to render it completely ineffective. Not that Helios makes much ground either but at least Spikes will likely pressure Eve's matchup control with a potential 16 damage when coming in. Now that its work is done, Meowscarada is probably going back in its Pokéball... Let's see who Helios brings out instead. Fidgit? Or a third mon? Who can stand up to Power Belt Archaludon?

HeliosAflame orders
TheEver orders
I ref!
 
"Aww I finally have to first order."
:sv/fidgit::lucky egg:
laser focus ~ earthquake ~ earthquake
if my opponent is using a special returning attack then use chill and push back
at the start of the step if my opponent is using a protective move and I have 3 crit hit stages then use chill
steps 2 and 3 if my opponent is using body press and I am not slower than my opponent then use dig
[once] at the start of my turn if my opponent is to use a switch forcing move on any step this round (but no more than thrice) then begin using earthquake ~ earth power ~ earth power
 

TMan87

We shall bow to neither master nor god
is a Site Content Manageris a Forum Moderatoris a Community Contributoris a Top Smogon Media Contributor
Moderator
Round 3:

Dark/Ice | Pressure/Pickpocket
51/82 | 9/5/3/6/144
2/3 | Combo token: 1
Status: OK!

:power belt:
Steel/Dragon | Stamina/Sturdy/Stalwart
87/76 | 7/9/9/7/95
3/4 | Combo token: 1
Status: +1 SpA (1t)​
//VS//
:lucky egg:
Poison/Ground | Persistent/Vital Spirit/Frisk
95/64 | 6/8/6/8/105
2/4 | Combo token: 0
Status: OK!

Grass/Dark | Overgrow/Protean
90/76 | 8/5/5/5/142
3/3 | Combo token: 1
Status: OK!




Batlle calcs said:
Rolls are out of 600. Crit is less than, effect is less than.
595, 235, 516, 9, 463, 463, 401, 490, 273, 563

1st action

Fidgit used Earthquake!
Crit: 595 (75) No
Damage: (10[BAP]+3[STAB]-1[Sturdy])*1.5 = 18
[Archaludon's Stamina]
Archaludon's Defense rose! (2t)
-7 EN

Archaludon used Light Screen!
Light Screen (7s)
-10 EN

2nd action

Fidgit used Earth Power!
Crit: 235 (75) No
Effect: 516 (60) No
Damage: (9[BAP]+3[STAB]-1[Sturdy]-4[stat diff])*1.5 = 10.5 ==> 11
[Archaludon's Stamina]
Archaludon's Defense rose! (2t)
-7 EN

Archaludon used Stealth Rock!
Stealth Rock (Helios's team)
-12 EN

3rd action

Fidgit used Earth Power!
Crit: 9 (75) Yes
Effect: 463 (60) No
Damage: (9[BAP]+3[STAB]+3[crit]-1[Sturdy])*1.5 = 21
[Archaludon's Stamina]
Archaludon's Defense rose! (2t)
-7 EN

Archaludon used Dragon Tail!
Hit: 463 (540) Yes
Crit: 401 (25) No
Damage: (6[BAP]+3[STAB]-1[stat diff])*1 = 8
Fidgit: Phazing
-5 EN
FIELD
(2) (Team Eve) Spikes ==>
(4s) (Team Eve) Light Screen ==>
<== Stealth Rock (Team Helios)

Summary said:
Archaludon HP: 87 ==> 37
Archaludon EN: 76 ==> 49

Fidgit HP: 95 ==> 87
Fidgit EN: 64 ==> 43


Dark/Ice | Pressure/Pickpocket
51/82 | 9/5/3/6/144
2/3 | Combo token: 1
Status: OK!

:power belt:
Steel/Dragon | Stamina/Sturdy/Stalwart
37/49 | 7/9/9/7[13]/95
3/4 | Combo token: 1
Status: +3 Def (1t)​
//VS//
:lucky egg:
Poison/Ground | Persistent/Vital Spirit/Frisk
87/43 | 6/8/6/8/105
2/4 | Combo token: 0
Status: Phasing

Grass/Dark | Overgrow/Protean
90/76 | 8/5/5/5/142
3/3 | Combo token: 1
Status: OK!


This round has Eve turtle up and prepare to endure basically anything Helios could throw at her. A combination of Stamina and Light Screen makes Archaludon look even more impregnable than it usually is, though Helios scores a quite literally lucky crit that allows Fidgit to add a little bit of damage onto the Dragon. After setting rocks, Eve goes for a phasing strategy, hoping to rack up damage on Helio's whole team! Now let's see if Helios has a trick up his sleeve to counter this...

HeliosAflame replaces Fidgit
TheEver orders
HeliosAflame orders
I ref
 
Last edited:

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