THE TEAM
Last week, i've decided to try this tier for the first team of my life ( It's one of the reason why my GXE is so low too )
So to perform, i choose to build a team around the core Mega Altaria + Scizor.
After many games, I peak 1606 on ladder but I'm not very satisfacted, I think they have probably some change to make it better.
IN DEEP
Azelf @ Focus Sash
Ability: Levitate
Shiny: Yes
EVs: 4 Atk / 252 SpA / 252 Spe
Timid Nature
IVs: 0 Atk
- Stealth Rock
- Dazzling Gleam
- Taunt
- Fire Blast
Azelf "suicide" lead is amazing in HO/BO.
Fire blast is usefull against steel like scizor who went on azlef to take explosion.
Dazzling Gleam is usefull to make some dammage on dark type like hydrageon/Krookodile.
DZ+FB had better coverage than explosion + knock off tbh.
Altaria @ Altarianite
Ability: Natural Cure
Shiny: Yes
EVs: 72 HP / 252 Atk / 184 Spe
Adamant Nature
- Dragon Dance
- Return
- Earthquake
- Roost
What about this monster ? In many games, he is the win condition.
Great coverage with the rest of the team, he can check electrick type, dark type, fire type very well.
When the opposing steel's are KO, you can free DD and, a lot of time, clean the game.
Moltres @ Flyinium Z
Ability: Flame Body
EVs: 252 SpA / 4 SpD / 252 Spe
Timid Nature
IVs: 0 Atk
- Hurricane
- Fire Blast
- Roost
- U-Turn
I choose Moltres for is good coverage offensive and defensive.
First of all, the team is very week of Scizor and Moltres is an amazing counter and he can burn steel menace with Flame Body.
On the offensive side, Z-Hurricane make huges damages on physical wall like hippodown, Alomomola etc...
The coverage of Hurricane + Fire Blast is very good in UU and they haven't many pokemon who can switch safe on him.
At this moment, I'hesitate to use defog on U-turn to allow more easily to remove the opp Stealth Rock.
Scizor @ Iron Plate
Ability: Technician
EVs: 252 HP / 200 Atk / 48 Def / 8 Spe
Adamant Nature
- Bullet Punch
- Knock Off
- Roost
- Swords Dance
Scizor is the second pokemon on my core and the best pokemon on this tiers.
My second win-condition, that depend of match up.
I opted for this version rather than choice band, because with this set, he is more dangerous.
He can easily set up on pokemon like gligar for exemple who switch on scizor to take the u-turn.
Iron plate is here to make more damages with BP and to lure the band too.
An absolutly monster.
Starmie @ Life Orb
Ability: Analytic
Shiny: Yes
EVs: 252 SpA / 4 SpD / 252 Spe
Timid Nature
IVs: 0 Atk
- Hydro Pump
- Ice Beam
- Psyshock
- Rapid Spin
With Moltres weakness on rocks, I need a spinner.
Starmie is perfect because he is more faster than Gengar ( so he can't prevent Starmie to spin ) and do huge damages to other ghosts type ( Jellicent 252HP 224DEF take 32.9 - 38.6% on psyshock and 42.5 - 50.2% if he switch in Starmie ).
He is a very strong wallbreaker.
Krookodile @ Choice Scarf
Ability: Intimidate
EVs: 252 Atk / 4 Def / 252 Spe
Jolly Nature
- Knock Off
- Earthquake
- Pursuit
- Stone Edge
The last pokemon on the team. I need a scarf and ground type. So he was perfect.
This electrical immunity allow it to deal with pokemon like Mega Manectric who is a huge threat.
He can trap Tias, Starmie, Gengar which are pokemon that can RK Altaria.
TO IMPORTE :
https://pokepast.es/e24508bf44de7505
REPLAY :
With CB Zor :
http://replay.pokemonshowdown.com/gen7uu-904976795
http://replay.pokemonshowdown.com/gen7uu-905099632
http://replay.pokemonshowdown.com/gen7uu-905025253
With SD Zor :
http://replay.pokemonshowdown.com/gen7uu-905824461
http://replay.pokemonshowdown.com/gen7uu-909113709
http://replay.pokemonshowdown.com/gen7uu-909124469 +1600.
Thanks to people who for read this and don"t hesitate if you had idea to make my team better :)
( And also sorry for spelling mistakes isn"t my natural language ^^ )
Last week, i've decided to try this tier for the first team of my life ( It's one of the reason why my GXE is so low too )
So to perform, i choose to build a team around the core Mega Altaria + Scizor.
After many games, I peak 1606 on ladder but I'm not very satisfacted, I think they have probably some change to make it better.
IN DEEP
Azelf @ Focus Sash
Ability: Levitate
Shiny: Yes
EVs: 4 Atk / 252 SpA / 252 Spe
Timid Nature
IVs: 0 Atk
- Stealth Rock
- Dazzling Gleam
- Taunt
- Fire Blast
Azelf "suicide" lead is amazing in HO/BO.
Fire blast is usefull against steel like scizor who went on azlef to take explosion.
Dazzling Gleam is usefull to make some dammage on dark type like hydrageon/Krookodile.
DZ+FB had better coverage than explosion + knock off tbh.
Altaria @ Altarianite
Ability: Natural Cure
Shiny: Yes
EVs: 72 HP / 252 Atk / 184 Spe
Adamant Nature
- Dragon Dance
- Return
- Earthquake
- Roost
What about this monster ? In many games, he is the win condition.
Great coverage with the rest of the team, he can check electrick type, dark type, fire type very well.
When the opposing steel's are KO, you can free DD and, a lot of time, clean the game.
Moltres @ Flyinium Z
Ability: Flame Body
EVs: 252 SpA / 4 SpD / 252 Spe
Timid Nature
IVs: 0 Atk
- Hurricane
- Fire Blast
- Roost
- U-Turn
I choose Moltres for is good coverage offensive and defensive.
First of all, the team is very week of Scizor and Moltres is an amazing counter and he can burn steel menace with Flame Body.
On the offensive side, Z-Hurricane make huges damages on physical wall like hippodown, Alomomola etc...
The coverage of Hurricane + Fire Blast is very good in UU and they haven't many pokemon who can switch safe on him.
At this moment, I'hesitate to use defog on U-turn to allow more easily to remove the opp Stealth Rock.
Scizor @ Iron Plate
Ability: Technician
EVs: 252 HP / 200 Atk / 48 Def / 8 Spe
Adamant Nature
- Bullet Punch
- Knock Off
- Roost
- Swords Dance
Scizor is the second pokemon on my core and the best pokemon on this tiers.
My second win-condition, that depend of match up.
I opted for this version rather than choice band, because with this set, he is more dangerous.
He can easily set up on pokemon like gligar for exemple who switch on scizor to take the u-turn.
Iron plate is here to make more damages with BP and to lure the band too.
An absolutly monster.
Starmie @ Life Orb
Ability: Analytic
Shiny: Yes
EVs: 252 SpA / 4 SpD / 252 Spe
Timid Nature
IVs: 0 Atk
- Hydro Pump
- Ice Beam
- Psyshock
- Rapid Spin
With Moltres weakness on rocks, I need a spinner.
Starmie is perfect because he is more faster than Gengar ( so he can't prevent Starmie to spin ) and do huge damages to other ghosts type ( Jellicent 252HP 224DEF take 32.9 - 38.6% on psyshock and 42.5 - 50.2% if he switch in Starmie ).
He is a very strong wallbreaker.
Krookodile @ Choice Scarf
Ability: Intimidate
EVs: 252 Atk / 4 Def / 252 Spe
Jolly Nature
- Knock Off
- Earthquake
- Pursuit
- Stone Edge
The last pokemon on the team. I need a scarf and ground type. So he was perfect.
This electrical immunity allow it to deal with pokemon like Mega Manectric who is a huge threat.
He can trap Tias, Starmie, Gengar which are pokemon that can RK Altaria.
TO IMPORTE :
https://pokepast.es/e24508bf44de7505
REPLAY :
With CB Zor :
http://replay.pokemonshowdown.com/gen7uu-904976795
http://replay.pokemonshowdown.com/gen7uu-905099632
http://replay.pokemonshowdown.com/gen7uu-905025253
With SD Zor :
http://replay.pokemonshowdown.com/gen7uu-905824461
http://replay.pokemonshowdown.com/gen7uu-909113709
http://replay.pokemonshowdown.com/gen7uu-909124469 +1600.
Thanks to people who for read this and don"t hesitate if you had idea to make my team better :)
( And also sorry for spelling mistakes isn"t my natural language ^^ )