Introduction
I created this Ubers team around mixed Rock Polish Groudon, as I loved how it was able to take advantage of most of the common checks that offensive teams commonly send in, such as Mega Salamence and offensive Zygarde-Complete. I also wanted to use Extreme Killer Arceus, as its ability to clean up weakened teams is simply amazing.
The Team
Necrozma-Dusk Mane @ Leftovers
Ability: Prism Armor
EVs: 252 HP / 4 Def / 252 SpD
Careful Nature
- Stealth Rock
- Toxic
- Sunsteel Strike
- Morning Sun
I chose Necrozma-DM as my Stealth Rock Setter and my answer to Xerneas. Stealth Rock chips at the opposing Pokemon's health, and also helps to break Focus Sash.
Toxic cripples Defog users like Arceus-Ground and Giratina-O and offensive checks like Primal Groudon and Ho-Oh. Sunsteel Strike lets it hit Xerneas, while Morning Sun, together with Leftovers, allows it to stay healthy. A fully specially defensive EV spread makes Necrozma-DM a strong check to Xerneas and the majority of support Arceus formes, and helps it to avoid 2HKO from support Arceus-Ground's Judgment, letting it stall out Arceus-Ground with Toxic.
Yveltal @ Life Orb
Ability: Dark Aura
EVs: 4 Atk / 252 SpA / 252 Spe
Mild Nature
- Dark Pulse
- Oblivion Wing
- Knock Off
- Sucker Punch
I chose Yveltal, as it is a versatile powerhouse, and is able to hit hard with Dark Pulse, making it a fearsome wallbreaker. Oblivion Wing is its second STAB move, and is able to provide more coverage, while also helping to heal back health and increasing its longetivity. Knock Off is a move that punishes common switch-in such as Magearna and Xerneas, and also removes the items of other pokemon. Sucker Punch is a useful priority move that allows it to go first before faster threats like Mega Gengar and Ultra Necrozma, while also OHKOing them. Maximum Special Attack investment with a Mild nature gives Yveltal maximum wallbreaking potential and reaches key damage benchmarks against various Arceus formes and Xerneas. Maximum Speed investment also allows it to make the most of its speed tier.
Xerneas @ Power Herb
Ability: Fairy Aura
EVs: 168 Def / 252 SpA / 88 Spe
Modest Nature
- Geomancy
- Moonblast
- Thunder
- Focus Blast
Geomancy Xerneas is chosen for this team because after, a boost, this pokemon becomes a fast, strong and bulky special sweeper. Moonblast is a powerful STAB move that is extremely scary, as after Fairy Aura, STAB and a +2 Special Attack with a Modest nature, it OHKOs most neutral pokemon. Thunder hits foes that resist Fairy-type moves such as Ho-Oh, Celesteela, and Toxapex, as well as the specially bulky Lugia and Primal Kyogre. Focus Blast hits Primal Groudon, Ferrothorn, and most Steel-types such as Necrozma-DM, Magearna, and Bronzong for solid damage. 88 Speed EVs ensure that Xerneas outspeeds +1 Adamant Mega Salamence when boosted and Marshadow after a Geomancy boost and Sticky Web, while maximum Special Attack investment with a Modest nature makes sure that Xerneas hits as hard as possible. The remaining EVs are put into Defense so that Xerneas takes the least amount of damage from priority attacks of revenge killers.
Zygarde-Complete @ Leftovers
Ability: Power Construct
EVs: 252 HP / 252 Def / 4 SpD
Impish Nature
- Rest
- Sleep Talk
- Thousand Arrows
- Glare
I chose Zygarde-Complete as my physical wall because of its formidable bulk, enabling to check the majority of physical attackers in the tier. Rest is important as its only form of recovery, enabling it to survive for longer. Sleep Talk complements Rest, preventing it from being absolutely useless while it is asleep. Thousand Arrows is helpful in allowing it not to be so completely passive, and helps to wear down some of its threats. Lastly, Glare is an extremely punishing move, scaring certain foes with the threat of being crippled. Maximum investment in HP and Defense lets it handle physical attackers more effectively, and Leftovers helps it not to be so heavily reliant on Rest.
Groudon @ Red Orb
Ability: Drought
EVs: 252 SpA / 100 SpD / 156 Spe
Mild Nature
- Rock Polish
- Precipice Blades
- Fire Blast
- Hidden Power Ice
I chose mixed Primal Groudon, as I absolutely love its ability to surprise its would-be checks, and after that, being able to efficiently sweep. Rock Polish boosts Primal Groudon's otherwise average Speed tier into an area that only faster boosting attackers can reach. With a mixed moveset alongside Rock Polish, it is nearly impossible for offensive teams to get their ideal damage onto Primal Groudon. Precipice Blades still hits hard even without investment, and prevents it from being completely walled by special walls. Fire Blast is a fearsome move that hits like a truck after a Desolate Land boost, with the only drawback being its pitiful accuracy. Hidden Power notably lets it beat Mega Salamence, Rayquaza and Zygarde-Complete, which would otherwise wall it. Maximum Special Attack investment with a Mild nature offers the most power to Fire Blast and Primal Groudon's coverage. 156 Speed EVs ensures that Primal Groudon will be faster than Adamant Necrozma-DM assuming equal Speed boosts while also outspeeding a +1 Adamant maximum Speed Mega Salamence after Rock Polish. The rest of the EVs are allocated to Special Defense, which most notably lets Primal Groudon survive any boosted move from Geomancy Xerneas at full health.
Arceus @ Chople Berry
Ability: Multitype
EVs: 240 HP / 252 Atk / 16 Spe
Adamant Nature
- Swords Dance
- Extreme Speed
- Shadow Claw
- Earthquake
I chose this powerful cleaner as my last pokemon, usually used late-game to secure a win, or as a last-ditch attempt to salvage a game. This is basically the classic Extreme Killer set, as seen on the Smogon analysis. Swords Dance boosts Arceus's rather mediocre damage output, allowing it to pick off on weakened teams late-game. Extreme Speed lets Arceus outpace faster foes and Choice Scarf users and revenge kill the likes of Xerneas, Mega Mewtwo Y, and Naganadel. Shadow Claw allows Arceus to hit Ghost-types such as Marshadow, both formes of Giratina, and Lunala super effectively, and this move is indispensable, since Arceus is easily checked by said foes otherwise. Earthquake hits various foes that resist Extreme Speed such as Magearna and Tyranitar super effectively and also nets heavy damage on Primal Groudon after a Swords Dance boost. It also notably has a chance to OHKO Mega Lucario on the switch and scores a clean OHKO on Mega Gengar, which Shadow Claw cannot do. Full investment in Attack with an Adamant nature maximizes Arceus's damage output and its ability to revenge kill weakened threats. 16 Speed EVs allow Arceus to outpace neutral-natured base 90 Speed Pokemon such as Primal Groudon and Primal Kyogre. The rest of the EVs are poured into HP to maximize Arceus' bulk and let it survive Yveltal's Foul Play from full health after a Swords Dance. Chople Berry allows Arceus to survive a hit from both Marshadow and Mega Lucario, which would otherwise be able to easily revenge kill it.
Full Paste:
Necrozma-Dusk Mane @ Leftovers
Ability: Prism Armor
EVs: 252 HP / 4 Def / 252 SpD
Careful Nature
- Stealth Rock
- Toxic
- Sunsteel Strike
- Morning Sun
Yveltal @ Life Orb
Ability: Dark Aura
EVs: 4 Atk / 252 SpA / 252 Spe
Mild Nature
- Dark Pulse
- Oblivion Wing
- Knock Off
- Sucker Punch
Xerneas @ Power Herb
Ability: Fairy Aura
EVs: 168 Def / 252 SpA / 88 Spe
Modest Nature
- Geomancy
- Moonblast
- Thunder
- Focus Blast
Zygarde-Complete @ Leftovers
Ability: Power Construct
EVs: 252 HP / 252 Def / 4 SpD
Impish Nature
- Rest
- Sleep Talk
- Thousand Arrows
- Glare
Groudon @ Red Orb
Ability: Drought
EVs: 252 SpA / 100 SpD / 156 Spe
Mild Nature
- Rock Polish
- Precipice Blades
- Fire Blast
- Hidden Power Ice
Arceus @ Chople Berry
Ability: Multitype
EVs: 240 HP / 252 Atk / 16 Spe
Adamant Nature
- Swords Dance
- Extreme Speed
- Shadow Claw
- Earthquake
Conclusion
So, yeah this is my team. Most of my games, I usually start with either Necrozma-DM or Yveltal, depending on what the opponent's team consists of. Usually, I start with trying to wall the opponent's offensive pokemon with Necrozma-DM and Zygarde-Complete, while attempting to punch holes in the enemy team with Primal Groudon and Yveltal after getting them in safely, usually with a double switch. When nearing late-game and my Xerneas's checks has been sufficiently weakened, I set up and attempt a sweep, while finishing up with Arceus should it be needed.
Any help with my team would be appreciated, thanks. ^_^
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