Facility Raid Frontier: Keriel

If the following calculations are correct, Resign.
Progress: (120 + 120 + 84 + 140)/(120*3 + 180) = 85.9% => 3 EXP.
Even if I killed both these enemies I would only get 3 EXP, so no point in playing it out.
 

Ayush_1

formerly AyushKr_PKMN
Backpack
:quick claw: Quick Claw
:vile vial: Vile Vial
:zoom lens: Zoom Lens

Raiders
Protector - Engineer
:sv/revenankh:
Pursuit of Eternity (Revenankh)
Level 2 EXP: 00 / 10

Serious nature ( +None, -None )
Typing: Ghost/Fighting
Abilities: Shed Skin, Air Lock Hidden Ability: Triage

HP: 95
Attack: 8
Defen.: 7
Sp.Atk: 5
Sp.Def: 8
Speed: 65
Size: 3
Weight: 3


Movepool
Level 0:
Brick Break
Bulk Up
Dazzling Gleam
Earthquake
Facade
Focus Blast
Glare
Ice Punch
Mach Punch
Nasty Plot
Poison Jab
Protect
Psychic
Rest
Rock Slide
Round
Shadow Ball
Shadow Claw
Shadow Punch
Shadow Sneak
Sleep Talk
Snore
Strength
Substitute
Thunder Punch
Toxic
Vacuum Wave
Will-O-Wisp
Work Up

Level 1:
Ancient Power
Brutal Swing
Captivate
Coaching
Confide
Confuse Ray
Counter
Curse
Double Team
Dual Chop
Echoed Voice
Force Palm
Helping Hand
High Horsepower
Mega Punch
Moonlight
Mud-Slap
Ominous Wind
Pain Split
Power-Up Punch
Quick Guard
Rain Dance
Rock Smash
Safeguard
Sand Tomb
Sandstorm
Sucker Punch
Sunny Day
Swagger
Taunt
Trick
Vital Throw
Wide Guard
Wrap

Level 2:
Arm Thrust
Bind
Close Combat
Dream Eater
Focus Punch
Hammer Arm
Payback
Poltergeist
Power Whip
Punishment
Revenge
Reversal
Secret Power
Submission
Superpower
Take Down

Supporter - Reporter
:sv/venomicon:
Essence of Chymstry (Venomicon-Prologue)
Level 2 EXP: 00 / 10

Serious nature ( +None, -None )
Typing: Poison/Flying
Abilities: Stamina Hidden Ability: Power of Alchemy

HP: 90
Attack: 4
Defen.: 8
Sp.Atk: 8
Sp.Def: 7
Speed: 64
Size: 2
Weight: 2


:sv/Venomicon-Epilogue:
Venomicon-Epilogue
Typing:
Poison/Flying
Ability: Tinted Lens

HP: 90
Attack: 7
Defen.: 6
Sp.Atk: 5
Sp.Def: 6
Speed: 101
Size: 2
Weight: 2


Movepool
Level 0:
Air Slash
Brave Bird
Dark Pulse
Drill Peck
Earth Power
Facade
Nasty Plot
Poison Jab
Protect
Psychic
Rest
Round
Shadow Ball
Sleep Talk
Snore
Substitute
Thunder Wave
Toxic

Level 1:
Air Cutter
Confuse Ray
Dual Wingbeat
Iron Defense
Magical Leaf
Peck
Roost
Safeguard
Scary Face
Sludge Bomb
Stealth Rock
Steel Wing
Swift
Tailwind
Toxic Spikes
Trick
Venom Drench
Withdraw

Level 2:
Acid Spray
Assurance
Clear Smog
Focus Energy
Foul Play
Gunk Shot
Hurricane
Payback
Take Down
Venoshock

Aggressor - Blackguard
:sv/mesprit:
Harbinger of Passion (Mesprit)
Level 2 EXP: 00 / 10

Quirky nature ( +None, -None )
Typing: Psychic
Abilities: Levitate

HP: 90
Attack: 8
Defen.: 8
Sp.Atk: 8
Sp.Def: 8
Speed: 80
Size: 1
Weight: 1


Movepool
Level 0:
Calm Mind
Dazzling Gleam
Energy Ball
Facade
Fire Punch
Ice Beam
Ice Punch
Light Screen
Nasty Plot
Play Rough
Protect
Psychic
Psycho Cut
Reflect
Rest
Round
Shadow Ball
Signal Beam
Sleep Talk
Snore
Substitute
Thunder Punch
Thunder Wave
Thunderbolt
Toxic
Tri Attack
Zen Headbutt

Level 1:
Charm
Confide
Confuse Ray
Confusion
Double Team
Encore
Extrasensory
Flash
Flatter
Helping Hand
Mud-Slap
Pain Split
Power-Up Punch
Psybeam
Rain Dance
Recycle
Role Play
Safeguard
Sandstorm
Shock Wave
Stealth Rock
Sunny Day
Swagger
Swift
Trick
Water Pulse

Level 2:
Blizzard
Double-Edge
Dream Eater
Expanding Force
Grass Knot
Iron Tail
Secret Power
Thunder

Level 3:
Mystical Power (sig)



Vs. The Shadow-Wielding Master and Students!
Level 2
(Normal)
:sv/shedinja:
Shedinja
The Shadow-Wielding Master!

Typing: Bug/Ghost
Abilities: Wonder Guard

HP: — (None)
Attack: 7
Defen.: 4
Sp.Atk: 3
Sp.Def: 3
Speed: 40
Size: 10
Weight: 10


Order Behavior
Rand:Rand:
Will-o-Wisp
Toxic
Confuse Ray
Swords Dance​
Skitter Smack
Poltergeist
Dig
Sucker Punch​
:sv/ninjask:
Ninjask
The Eternally-Fledgling Student!

Typing: Bug/Flying
Abilities: Speed Boost, Infiltrator

HP: 70
Attack: 7
Defen.: 4
Sp.Atk: 4
Sp.Def: 4
Speed: 160
Size: 1
Weight: 2


Order Behavior
Rand:
Skitter Smack
Screech
Struggle Bug
Defog
:sv/weezing:
Weezing
The Haphazard-Hazard Student!

Typing: Poison
Abilities: Levitate, Neutralizing Gas, Stench

HP: 120
Attack: 7
Defen.: 9
Sp.Atk: 6
Sp.Def: 5
Speed: 60
Size: 2
Weight: 1


Order Behavior
PR:AG:
Sludge Wave
Heat Wave
Thunderbolt​
Will-o-Wisp
Haze
Torment​
:sv/drapion:
Drapion
The Surprise-Assassin Student!

Typing: Poison/Dark
Abilities: Battle Armor, Sniper, Keen Eye

HP: 120
Attack:
7
Defen.: 8
Sp.Atk: 5
Sp.Def: 6
Speed: 95
Size: 3
Weight: 4


Order Behavior
PR:SU:
Swords Dance
Hone Claws
Whirlwind​
Cross Poison
Knock Off
Earthquake
Aqua Tail
Giga Impact​
:sv/golisopod:
Golisopod
The Forward-Assault Student!

Typing: Bug/Water
Abilities: Emergency Exit

HP: 120
Attack: 9
Defen.: 10
Sp.Atk: 5
Sp.Def: 7
Speed: 40
Size: 3
Weight: 5


Order Behavior
PR:PR:PR:
Liquidation
Lunge
Leech Life​
Razor Shell
Poison Jab
Knock Off​
Drill Run
Rock Slide
Shadow Claw​
:sv/greninja:
Greninja
The Slippery-Escape Student!

Typing: Water/Dark
Abilities: Torrent, Protean

HP: 180
Attack: 7
Defen.: 5
Sp.Atk: 7
Sp.Def: 5
Speed: 122
Size: 3
Weight: 3


Order Behavior
Rand:
Hydro Pump
Dark Pulse
Blizzard
Grass Knot
Gunk Shot
Low Kick
Rock Slide​


Initial Field
1x :shedinja:Shedinja (★), :ninjask:Ninjask, :greninja:Greninja
Initial Reserve
1x :weezing:Weezing, :drapion:Drapion, :golisopod:Golisopod

Raid Arena - Hidden Ninja Dojo
This strange dojo, said to be manned by no one, is hidden behind a swamp (you hear some people talk about funny mushrooms growing nearby). Its old, moldy wooden doors open for you before shutting off with a worrying amount of force once you're in. In the center of a perfectly round room, a mysterious silhouette is floating above the floor... You're pretty sure the room is full of hidden contraptions, too.

Intangibile Shadow Ninja Master

Shedinja has no HP parameter. They can't gain or lose HP, and their HP can't be set.​
If all five of Shedinja's students (Ninjask, Weezing, Drapion, Golisopod, Greninja) are Fainted, the challenger wins the battle.​
Aspiring Shadow Ninja Students
Shedinja's ninja students enter play each round, one per round, one after the other. Once Master Shedinja's patience is spent... watch out.
Shedinja has interest in training the challenger until the end of round 6.​
Once Shedinja no longer has interest in training the challenger: The challenger loses the battle.​
At the end of each round: Randomly select two of Shedinja's students that are not fainted (or as many as possible). Withdraw any students in play that were not selected; then, send out any students in reserve that were selected.​
Rewards
Player Progress: Minion total missing HP, except Ninjask / Minion total Maximum HP, except Ninjask. (Ninjask is a worthless student.)
Entry Cost: 4 :tea:JC​
Progress: 4 EXP for each raider.​
Victory: 2 EXP more for each raider.​
First-Time Victory: :safety goggles:Daredevil, :wise glasses:Tutor, and :twisted spoon:Psychic vocations​
Referee Progress: Rounds reffed by that referee / Total Rounds.
Progress: 3:amulet coin:RC, 6 :tea:JC​
Completion: 2 more:tea:JC​

Keriel to Order!!
 
Let's just try this again <3

:ss/revenankh: :quick claw:
Safeguard

:ss/venomicon-epilogue: :vile vial:
Stealth Rock

:ss/mesprit: :zoom lens:
Mystical Power (Ninjask)
If Greninja does not have a type that normally resists or is immune to Psychic, use Mystical Power (Greninja).
 
A reminder that you have to say the item names, not just post the icon

:Revenankh:Revenankh :Quick Claw:Quick Claw
HP: 95/95 EN: 100/100
8/7/5/8/65
Type: Ghost/Fighting
Abilities: Shed Skin, Air Lock, Triage
:Venomicon-Epilogue:Venomicon-Epilogue :Vile Vial:Vile Vial
HP: 90/90 EN: 100/100
7/6/5/6/101
Type: Poison/Flying
Abilities: Tinted Lens
:Mesprit:Mesprit :Zoom Lens:Zoom Lens
HP: 90/90 EN: 100/100
8/8/8/8/80
Type: Psychic
Abilities: Levitate
Distant

:Shedinja:Shedinja
HP: NONE
7/4/3/3/40
Type: Bug/Ghost
Abilities: Wonder Guard
:Ninjask:Ninjask
HP: 70/70
7/4/4/4/160
Type: Bug/Flying
Abilities: Speed Boost, Infiltrator
:Greninja:Greninja
HP: 180/180
7/5/7/5/122
Type: Water/Dark
Abilities: Torrent, Protean
:Weezing:Weezing
HP: 120/120
7/9/6/5/60
Type: Poison
Abilities: Levitate, Neutralizing Gas, Stench
:Drapion:Drapion
HP: 120/120
7/8/5/6/95
Type: Poison/Dark
Abilities: Battle Armor, Sniper, Keen Eye
:Golisopod:Golisopod
EN: 120/120
9/10/5/7/40
Type: Bug/Water
Abilities: Emergency Exit

1708253580067.png


Round 1

:ninjask:
Screech (Revenankh)
hit: 74 yes
-2 Def (5t)

:greninja:
Rock Slide
becomes rock type
hits: 434, 462, 532 (all yes)
crits: 129, 349, 520 (none)
eff: 470, 551, 303 (none)
:revenankh:((8+3+7-7)*0.75 +8)*0.67 = 11
:venomicon-epilogue:(8+3+7-6)*1.5*0.67 = 12
:mesprit:(8+3+7-8)*0.67 = 7

:venomicon-epilogue:
-12 en
Stealth Rock

:mesprit:
assuming that sub PLAs to "greninja's type is not within [dark,psychic,steel]"
Mystical Power (Greninja)
-7 en
3 zooms -> auto hit, auto crit
(7+3+3+3+8-5)*3 = 57
no longer distant
+1 SpA (2t)

:revenankh:
Safeguard
-10 en
safeguarded (4r)

:shedinja:
Confuse Ray
safeguarded

Dig (Revenankh)
crit: 95 no
(8+7-7)+8 = 16​

:Revenankh:Revenankh :Quick Claw:Quick Claw
HP: 84/95 EN: 90/100
8/7/5/8/65
Type: Ghost/Fighting
Abilities: Shed Skin, Air Lock, Triage
-2 Def (4t)

:Venomicon-Epilogue:Venomicon-Epilogue :Vile Vial:Vile Vial
HP: 78/90 EN: 88/100
7/6/5/6/101
Type: Poison/Flying
Abilities: Tinted Lens

:Mesprit:Mesprit :Zoom Lens:Zoom Lens
HP: 83/90 EN: 93/100
8/8/8/8/80
Type: Psychic
Abilities: Levitate
+1 SpA (2t)

:Shedinja:Shedinja
HP: NONE
7/4/3/3/40
Type: Bug/Ghost
Abilities: Wonder Guard
:Ninjask:Ninjask
HP: 70/70
7/4/4/4/160
Type: Bug/Flying
Abilities: Speed Boost, Infiltrator
:Greninja:Greninja
HP: 123/180
7/5/7/5/122
Type: Rock
Abilities: Torrent, Protean
Protean (Rock)
:Weezing:Weezing
HP: 120/120
7/9/6/5/60
Type: Poison
Abilities: Levitate, Neutralizing Gas, Stench
:Drapion:Drapion
HP: 120/120
7/8/5/6/95
Type: Poison/Dark
Abilities: Battle Armor, Sniper, Keen Eye
:Golisopod:Golisopod
EN: 120/120
9/10/5/7/40
Type: Bug/Water
Abilities: Emergency Exit

Field:
<--- Safeguard (3r, keriel)
Stealth Rock (Ninjas) --->

1708254843464.png


Ninjask flees!
Greninja stays in battle. Drapion scurries onto the field.
:shedinja::greninja::drapion:
Keriel to order​
 
Last edited:
:ss/revenankh: :quick claw:
Nasty Plot (Quick)

:ss/venomicon-epilogue: :vile vial:
Earth Power (Drapion)

:ss/mesprit: :zoom lens:
Psychic (Greninja)
If Greninja is a type normally resistant or immune to Psychic, use Dazzling Gleam.
 
:Shedinja: Swords Dance (Self) ~ Skitter Smack (Supporter)
:Greninja: Hydro Pump (Supporter)
:Drapion: Swords Dance (Protector) ~ Giga Impact (Supporter)

:Revenankh:Revenankh :Quick Claw:Quick Claw
HP: 84/95 EN: 90/100
8/7/5/8/65
Type: Ghost/Fighting
Abilities: Shed Skin, Air Lock, Triage
-2 Def (4t)

:Venomicon-Epilogue:Venomicon-Epilogue :Vile Vial:Vile Vial
HP: 78/90 EN: 88/100
7/6/5/6/101
Type: Poison/Flying
Abilities: Tinted Lens

:Mesprit:Mesprit :Zoom Lens:Zoom Lens
HP: 83/90 EN: 93/100
8/8/8/8/80
Type: Psychic
Abilities: Levitate
+1 SpA (2t)

:Shedinja:Shedinja
HP: NONE
7/4/3/3/40
Type: Bug/Ghost
Abilities: Wonder Guard
:Greninja:Greninja
HP: 123/180
7/5/7/5/122
Type: Rock
Abilities: Torrent, Protean
Protean (Rock)
:Drapion:Drapion
HP: 120/120
7/8/5/6/95
Type: Poison/Dark
Abilities: Battle Armor, Sniper, Keen Eye
:Weezing:Weezing
HP: 120/120
7/9/6/5/60
Type: Poison
Abilities: Levitate, Neutralizing Gas, Stench
:Ninjask:Ninjask
HP: 70/70
7/4/4/4/160
Type: Bug/Flying
Abilities: Speed Boost, Infiltrator
:Golisopod:Golisopod
EN: 120/120
9/10/5/7/40
Type: Bug/Water
Abilities: Emergency Exit

Field:
<--- Safeguard (3r, keriel)
Stealth Rock (Ninjas) --->

1709042695295.png


Round 2

Drapion takes rocks damage!
-12 hp

:revenankh:
Nasty Plot (Quick)
mesprit +2 SpA (+3, 5t)

:greninja:
Hydro Pump (Venomicon)
become water
hit: 579 no

:venomicon-epilogue:
Earth Power (Drapion)
eff: 555 no
(9+5-6)*2 = 16

:drapion:
Swords Dance
+2 Atk (5t)

:drapion:
Giga Impact (Venomicon)
hit: 434 yes
crit: 15 yes
(15+3+7-6)+8 = 27
become sluggish

:mesprit:
Psychic (Greninja)
5 zooms: auto-crit
eff: 215 no
((9+3+3+5+8-5)+12)*3 = 105

:shedinja:
Swords Dance
+2 Atk (5t)

:shedinja:
Skitter Smack (Venomicon)
crit: 200 no
(7+3+7-6)*0.5+8 = 14


:Revenankh:Revenankh :Quick Claw:Quick Claw
HP: 84/95 EN: 90/100
8/7/5/8/65
Type: Ghost/Fighting
Abilities: Shed Skin, Air Lock, Triage
-2 Def (4t)

:Venomicon-Epilogue:Venomicon-Epilogue :Vile Vial:Vile Vial
HP: 37/90 EN: 88/100
7/6/5/6/101
Type: Poison/Flying
Abilities: Tinted Lens

:Mesprit:Mesprit :Zoom Lens:Zoom Lens
HP: 83/90 EN: 93/100
8/8/8/8/80
Type: Psychic
Abilities: Levitate
+3 SpA (4t)

:Shedinja:Shedinja
HP: NONE
7/4/3/3/40
Type: Bug/Ghost
Abilities: Wonder Guard
+2 Atk (5t)
:Greninja:Greninja
HP: 18/180
7/5/7/5/122
Type: Rock
Abilities: Torrent, Protean
Protean (Water)
:Drapion:Drapion
HP: 92/120
7/8/5/6/95
Type: Poison/Dark
Abilities: Battle Armor, Sniper, Keen Eye
sluggish, +2 Atk
:Weezing:Weezing
HP: 120/120
7/9/6/5/60
Type: Poison
Abilities: Levitate, Neutralizing Gas, Stench
:Ninjask:Ninjask
HP: 70/70
7/4/4/4/160
Type: Bug/Flying
Abilities: Speed Boost, Infiltrator
:Golisopod:Golisopod
EN: 120/120
9/10/5/7/40
Type: Bug/Water
Abilities: Emergency Exit

Field:
<--- Safeguard (3r, keriel)
Stealth Rock (Ninjas) --->

greninja, drapion ran away
weezing, golisopod on field
:shedinja::weezing::golisopod:

Keriel to order​
 
:ss/revenankh: Counter
[when Golisopod flinches] If able, use Substitute.

:ss/venomicon-epilogue: Air Slash (Golisopod)
If Shedinja is to use Sucker Punch targeting Venomicon, use Roost.

:ss/mesprit: Psychic (Weezing)
 
:Shedinja: Confuse Ray (Supporter) ~ Sucker Punch (Supporter)
:Weezing: Heat Wave (All) ~ Haze (All)
:Golisopod: Lunge (Protector) ~ Razor Shell (Protector) ~ Drill Run (Protector)

:Revenankh:Revenankh :Quick Claw:Quick Claw
HP: 84/95 EN: 90/100
8/7/5/8/65
Type: Ghost/Fighting
Abilities: Shed Skin, Air Lock, Triage
-2 Def (4t)

:Venomicon-Epilogue:Venomicon-Epilogue :Vile Vial:Vile Vial
HP: 37/90 EN: 88/100
7/6/5/6/101
Type: Poison/Flying
Abilities: Tinted Lens

:Mesprit:Mesprit :Zoom Lens:Zoom Lens
HP: 83/90 EN: 93/100
8/8/8/8/80
Type: Psychic
Abilities: Levitate
+3 SpA (4t)

:Shedinja:Shedinja
HP: NONE
7/4/3/3/40
Type: Bug/Ghost
Abilities: Wonder Guard
+2 Atk (5t)
:Weezing:Weezing
HP: 120/120
7/9/6/5/60
Type: Poison
Abilities: Levitate, Neutralizing Gas, Stench
:Golisopod:Golisopod
EN: 120/120
9/10/5/7/40
Type: Bug/Water
Abilities: Emergency Exit
:Greninja:Greninja
HP: 18/180
7/5/7/5/122
Type: Rock
Abilities: Torrent, Protean
Protean (Water)
:Drapion:Drapion
HP: 92/120
7/8/5/6/95
Type: Poison/Dark
Abilities: Battle Armor, Sniper, Keen Eye
sluggish, +2 Atk


:Ninjask:Ninjask
HP: 70/70
7/4/4/4/160
Type: Bug/Flying
Abilities: Speed Boost, Infiltrator

Field:
<--- Safeguard (3r, keriel)
Stealth Rock (Ninjas) --->

1711387462784.png

weezing -12 sr
goli -15 sr

Round 3
:shedinja:
sucker punch
but it failed

:venomicon-epilogue:
roost
-12 en
+20 hp
not flying

:mesprit:
Psychic (Weezing)
-7 en
zooms: 2
crit: 271 yes
eff: 284 no
((9+3+3+2+8-5)*1.5+12)*3 = 126
weezing ko'd

:golisopod:
lunge (rev)
crit: 87 no
(8+3+9-7)*0.5+8 = 15

razor shell (rev)
hit: 265 yes
crit: 500 no
eff: 520 no
(8+9-7)+8 = 18

drill run (rev)
hit: 24 yes
crit: 553 no
(8+9-7)+8 = 18

:shedinja:
confuse ray
safeguard

:revenankh:
counter
(15+18+18)*1.5 = 77
-32 en


:Revenankh:Revenankh :Quick Claw:Quick Claw
HP: 33/95 EN: 58/100
8/7/5/8/65
Type: Ghost/Fighting
Abilities: Shed Skin, Air Lock, Triage
-2 Def (3t)

:Venomicon-Epilogue:Venomicon-Epilogue :Vile Vial:Vile Vial
HP: 37/90 EN: 76/100
7/6/5/6/101
Type: Poison/Flying
Abilities: Tinted Lens

:Mesprit:Mesprit :Zoom Lens:Zoom Lens
HP: 83/90 EN: 86/100
8/8/8/8/80
Type: Psychic
Abilities: Levitate
+3 SpA (3t)

:Shedinja:Shedinja
HP: NONE
7/4/3/3/40
Type: Bug/Ghost
Abilities: Wonder Guard
+2 Atk (5t)
:Weezing:Weezing
HP: 0/120
7/9/6/5/60
Type: Poison
Abilities: Levitate, Neutralizing Gas, Stench
:Golisopod:Golisopod
EN: 28/120
9/10/5/7/40
Type: Bug/Water
Abilities: Emergency Exit
:Greninja:Greninja
HP: 18/180
7/5/7/5/122
Type: Rock
Abilities: Torrent, Protean
Protean (Water)
:Drapion:Drapion
HP: 92/120
7/8/5/6/95
Type: Poison/Dark
Abilities: Battle Armor, Sniper, Keen Eye
sluggish, +2 Atk


:Ninjask:Ninjask
HP: 70/70
7/4/4/4/160
Type: Bug/Flying
Abilities: Speed Boost, Infiltrator

Field:
<--- Safeguard (3r, keriel)
Stealth Rock (Ninjas) --->

Rolled 1,2: Greninja, Golisopod on field​
 
:ss/revenankh:
Night Shade (Greninja) (Quick)

:ss/venomicon-epilogue:
Roost
If Shedinja is to use Poltergeist targeting Revenankh, use Protect (Revenankh).

:ss/mesprit:
Mystical Power (Golisopod)
 
:Revenankh:Revenankh :Quick Claw:Quick Claw
HP: 33/95 EN: 58/100
8/7/5/8/65
Type: Ghost/Fighting
Abilities: Shed Skin, Air Lock, Triage
-2 Def (3t)

:Venomicon-Epilogue:Venomicon-Epilogue :Vile Vial:Vile Vial
HP: 37/90 EN: 76/100
7/6/5/6/101
Type: Poison/Flying
Abilities: Tinted Lens

:Mesprit:Mesprit :Zoom Lens:Zoom Lens
HP: 83/90 EN: 86/100
8/8/8/8/80
Type: Psychic
Abilities: Levitate
+3 SpA (3t)

:Shedinja:Shedinja
HP: NONE
7/4/3/3/40
Type: Bug/Ghost
Abilities: Wonder Guard
+2 Atk (5t)

:Golisopod:Golisopod
EN: 28/120
9/10/5/7/40
Type: Bug/Water
Abilities: Emergency Exit

:Greninja:Greninja
HP: 18/180
7/5/7/5/122
Type: Rock
Abilities: Torrent, Protean
Protean (Water)

:Drapion:Drapion
HP: 92/120
7/8/5/6/95
Type: Poison/Dark
Abilities: Battle Armor, Sniper, Keen Eye
sluggish, +2 Atk


:Ninjask:Ninjask
HP: 70/70
7/4/4/4/160
Type: Bug/Flying
Abilities: Speed Boost, Infiltrator

Field:
<--- Safeguard (3r, keriel)
Stealth Rock (Ninjas) --->

1712176698359.png


greninja hit by rocks

Round 4
:revenankh:
-5 en
night shade (quick)
15 dmg
greninja was KO'd

:venomicon-epilogue:
roost
-12 en
not flying
+20 hp

:mesprit:
2 zooms
mystical power
-7 en
crit: 180 yes
(7+3+3+2+8-7)+12*3 = 84
goli KO'd

:shedinja:
will o wisp
safeguarded

dig(mesprit)
levitate

:Revenankh:Revenankh :Quick Claw:Quick Claw
HP: 33/95 EN: 53/100
8/7/5/8/65
Type: Ghost/Fighting
Abilities: Shed Skin, Air Lock, Triage
-2 Def (2t)

:Venomicon-Epilogue:Venomicon-Epilogue :Vile Vial:Vile Vial
HP: 57/90 EN: 64/100
7/6/5/6/101
Type: Poison/Flying
Abilities: Tinted Lens
1 rcv used

:Mesprit:Mesprit :Zoom Lens:Zoom Lens
HP: 83/90 EN: 79/100
8/8/8/8/80
Type: Psychic
Abilities: Levitate
+3 SpA (2t)

:Shedinja:Shedinja
HP: NONE
7/4/3/3/40
Type: Bug/Ghost
Abilities: Wonder Guard
+2 Atk (5t)

:Golisopod:Golisopod
HP: 0/120
9/10/5/7/40
Type: Bug/Water
Abilities: Emergency Exit

:Greninja:Greninja
HP: 0/180


:Drapion:Drapion
HP: 92/120
7/8/5/6/95
Type: Poison/Dark
Abilities: Battle Armor, Sniper, Keen Eye
sluggish, +2 Atk


:Ninjask:Ninjask
HP: 70/70
7/4/4/4/160
Type: Bug/Flying
Abilities: Speed Boost, Infiltrator

Field:
<--- Safeguard (2r, keriel)
Stealth Rock (Ninjas) --->

drapion, ninjask on field

Keriel
 
(Note that Drapion no longer has +2 Atk.)
:ss/revenankh: :quick claw: Pain Split (Drapion) (Quick)
:ss/venomicon-epilogue: :vile vial: Helping Hand (Mesprit)

:ss/mesprit: :zoom lens: Thunder + Dazzling Gleam
 
:Revenankh:Revenankh :Quick Claw:Quick Claw
HP: 33/95 EN: 53/100
8/7/5/8/65
Type: Ghost/Fighting
Abilities: Shed Skin, Air Lock, Triage
-2 Def (2t)

:Venomicon-Epilogue:Venomicon-Epilogue :Vile Vial:Vile Vial
HP: 57/90 EN: 64/100
7/6/5/6/101
Type: Poison/Flying
Abilities: Tinted Lens
1 rcv used

:Mesprit:Mesprit :Zoom Lens:Zoom Lens
HP: 83/90 EN: 79/100
8/8/8/8/80
Type: Psychic
Abilities: Levitate
+3 SpA (2t)

:Shedinja:Shedinja
HP: NONE
7/4/3/3/40
Type: Bug/Ghost
Abilities: Wonder Guard
+2 Atk (5t)
:Drapion:Drapion
HP: 92/120
7/8/5/6/95
Type: Poison/Dark
Abilities: Battle Armor, Sniper, Keen Eye

:Ninjask:Ninjask
HP: 70/70
7/4/4/4/160
Type: Bug/Flying
Abilities: Speed Boost, Infiltrator

Field:
<--- Safeguard (2r, keriel)
Stealth Rock (Ninjas) --->

dValues: 365, 166, 22, 260, 356, 305, 397, 408, 165, 575, 118, 84, 223, 263, 81, 13, 345, 326, 307, 131

Ven
Helping hand
-10 en

REV
Pain split
-12 en
+18 hp
-18 hp

Ninjask
Defog (mesprit)
-1 Eva

Drapion
Swords Dance
+2 atk
knock off
crit 365 no
(10+3+7-6)+8=22

Thunder Gleam
4 zooms
auto crit
eff: 166, 22 yes
((11+11+3+4+8-6)*1.5)+12)*3*0.66 = 116
drapion ko'd

((11+11+3+4+8-4)+12)*3 = 90
ninjask ko'd

keriel has won!
Mesprit venomicon revenankh +6 exp
-4 JC
If First-Time Victory: :safety goggles:Daredevil, :wise glasses:Tutor, and :twisted spoon:Psychic vocations

Fort +3 rc +8 jc​
 

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