Introduction
Decided I wanted to bring glory back to excadrill, and here my Frankenstein creation of a team
Teambuilding Process
So, Naga is here because, well, it eats everything up at +2.
So I looked at Naga and thought: "A slow pivot could work nicely here" And so I added Scizor, which gives me defog as well as a solid defensive pivot**
So, due to all the T-Tars running around, and the fact that Keldeo is a good pair with Naga since it takes on things that can possibly switch into it, such as Heatran.
Ok, so now we get into the deep part of the team. I put Lando here for rocks. Now, I was thinking putting defensive here, but I liked the idea of pairing Keldeo and Lando since together they can break and weaken tons of mons.
And now we are down to the star of the team, Excadrill. Paired with Naga and Keldeo, it can do massive damage to the tier, weaken teams for naga/lando, appreciates the U-turn from Scizor, and at +1/2, it can massively damage teams.
The last mon and arguably the mon important mon is T-Tar. AV T-Tar is insanely popular right now, since it stops almost every special attacker known to dat. It also adds sand, which is nice chip for my sweepers and can open a door to sweep.
So I looked at Naga and thought: "A slow pivot could work nicely here" And so I added Scizor, which gives me defog as well as a solid defensive pivot**
So, due to all the T-Tars running around, and the fact that Keldeo is a good pair with Naga since it takes on things that can possibly switch into it, such as Heatran.
Ok, so now we get into the deep part of the team. I put Lando here for rocks. Now, I was thinking putting defensive here, but I liked the idea of pairing Keldeo and Lando since together they can break and weaken tons of mons.
And now we are down to the star of the team, Excadrill. Paired with Naga and Keldeo, it can do massive damage to the tier, weaken teams for naga/lando, appreciates the U-turn from Scizor, and at +1/2, it can massively damage teams.
The last mon and arguably the mon important mon is T-Tar. AV T-Tar is insanely popular right now, since it stops almost every special attacker known to dat. It also adds sand, which is nice chip for my sweepers and can open a door to sweep.
The Team
Bee's Ugly Cousin (Naganadel) @ Dragonium Z
Ability: Beast Boost
EVs: 252 SpA / 4 SpD / 252 Spe
Timid Nature
IVs: 0 Atk
- Sludge Wave
- Flamethrower
- Draco Meteor
- Nasty Plot
So, here's one of the most broken SOBs right now. Plus 2 Naga is a scary monster, and can eat and tear teams up good.Bee's Ugly Cousin (Naganadel) @ Dragonium Z
Ability: Beast Boost
EVs: 252 SpA / 4 SpD / 252 Spe
Timid Nature
IVs: 0 Atk
- Sludge Wave
- Flamethrower
- Draco Meteor
- Nasty Plot
Stark (Scizor-Mega) (M) @ Scizorite
Ability: Technician
EVs: 248 HP / 244 Def / 16 Spe
Impish Nature
- U-turn
- Defog
- Roost
- Bullet Punch
Justice (Keldeo-Resolute) @ Choice Scarf
Ability: Justified
EVs: 252 SpA / 4 SpD / 252 Spe
Timid Nature
- Surf
- Secret Sword
- Hydro Pump
- Stone Edge
Land NO rus (Landorus-Therian) @ Earth Plate
Ability: Intimidate
EVs: 252 Atk / 4 Def / 252 Spe
Adamant Nature
- Earthquake
- Swords Dance
- Gravity
- Stealth Rock
for it's offensive power. It helps weaken and also can punish anything that underestimates it, such as ferrothorn, at plus +2.
Drake (Excadrill) (M) @ Life Orb
Ability: Sand Rush
EVs: 252 Atk / 4 Def / 252 Spe
Jolly Nature
- Earthquake
- Iron Head
- Rock Slide
- Swords Dance
GOJIRA (Tyranitar) (F) @ Assault Vest
Ability: Sand Stream
EVs: 252 HP / 24 Atk / 232 SpD
Adamant Nature
- Stone Edge
- Pursuit
- Ice Beam
- Earthquake
Conclusion
Well, there's the team. I've been testing it for about a day, and have found that Hawlucha can be a serious problem. Ive Also noticed that, once my fast mons are gone, I have to rely on sand for outspeeds, but it hasn't shown too much of an issue yet. If you guys want some replays/calcs, I'll post some in the comments
Bee's Ugly Cousin (Naganadel) @ Dragonium Z
Ability: Beast Boost
Shiny: Yes
EVs: 252 SpA / 4 SpD / 252 Spe
Timid Nature
IVs: 0 Atk
- Sludge Wave
- Flamethrower
- Draco Meteor
- Nasty Plot
Stark (Scizor-Mega) (M) @ Scizorite
Ability: Technician
EVs: 248 HP / 244 Def / 16 Spe
Impish Nature
- U-turn
- Defog
- Roost
- Bullet Punch
Justice (Keldeo-Resolute) @ Choice Scarf
Ability: Justified
Happiness: 0
EVs: 252 SpA / 4 SpD / 252 Spe
Timid Nature
- Surf
- Secret Sword
- Hydro Pump
- Stone Edge
Land NO rus (Landorus-Therian) @ Earth Plate
Ability: Intimidate
Happiness: 0
EVs: 252 Atk / 4 Def / 252 Spe
Adamant Nature
- Earthquake
- Swords Dance
- Gravity
- Stealth Rock
Drake (Excadrill) (M) @ Life Orb
Ability: Sand Rush
EVs: 252 Atk / 4 Def / 252 Spe
Jolly Nature
- Earthquake
- Iron Head
- Rock Slide
- Swords Dance
GOJIRA (Tyranitar) (F) @ Assault Vest
Ability: Sand Stream
EVs: 252 HP / 24 Atk / 232 SpD
Adamant Nature
- Stone Edge
- Pursuit
- Ice Beam
- Earthquake
Ability: Beast Boost
Shiny: Yes
EVs: 252 SpA / 4 SpD / 252 Spe
Timid Nature
IVs: 0 Atk
- Sludge Wave
- Flamethrower
- Draco Meteor
- Nasty Plot
Stark (Scizor-Mega) (M) @ Scizorite
Ability: Technician
EVs: 248 HP / 244 Def / 16 Spe
Impish Nature
- U-turn
- Defog
- Roost
- Bullet Punch
Justice (Keldeo-Resolute) @ Choice Scarf
Ability: Justified
Happiness: 0
EVs: 252 SpA / 4 SpD / 252 Spe
Timid Nature
- Surf
- Secret Sword
- Hydro Pump
- Stone Edge
Land NO rus (Landorus-Therian) @ Earth Plate
Ability: Intimidate
Happiness: 0
EVs: 252 Atk / 4 Def / 252 Spe
Adamant Nature
- Earthquake
- Swords Dance
- Gravity
- Stealth Rock
Drake (Excadrill) (M) @ Life Orb
Ability: Sand Rush
EVs: 252 Atk / 4 Def / 252 Spe
Jolly Nature
- Earthquake
- Iron Head
- Rock Slide
- Swords Dance
GOJIRA (Tyranitar) (F) @ Assault Vest
Ability: Sand Stream
EVs: 252 HP / 24 Atk / 232 SpD
Adamant Nature
- Stone Edge
- Pursuit
- Ice Beam
- Earthquake
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