I for one fully support a battle timer, that way we can finally start banning stall mons for being too broken. Fuck off straight to hell, Toxapex.
Most people are gonna let it slide because you finish most Showdown battles in like a 3rd of the time you would on cart, and implementing a timer that adjusts for animation timing that’s different too is really too much to ask for, compared to Sleep Clause or Freeze Clause mod.I've personally always found the hesitance to implement any sort of hard battle timer really bizarre. "We cannot perfectly copy cart so we shouldn't have it at all" is pretty much a nirvana fallacy, most competitive games that I can think of have some sort of hard timer (even if it's something a little more abstract like the 15 turn limit in Mega Man Battle Network), and the timer's exclusion removes an officially recognized win condition.
My post was deleted for "attacking other users" (which btw I don't disagree with) in response to this. How is this not doing the same to me?If your opinions are getting laughed at, you can do one of three things. The first thing you could do is examine your opinions to see if maybe there isn't a reason why people aren't taking them seriously. The second thing you could do is not be a fucking coward and continue to express them anyways, regardless of what other people think of you. The third thing you could do is slink away into the shadows and cope.
Oh, I guess there's always the fourth option of posting dogshit memes instead of actually engaging with the conversation. That way you can tell yourself people are laughing with you, not at you.
Now that the surveys are forum account based (big improvement btw so grats), is there a reason why the individual survey responses aren't publicly available like the usage stats are? I haven't managed to find this addressed anywhere. I would love to go through the data.
did we not have 2 weeks, 3 threads, and a survey dedicated to the matter, not counting all of the other policy review threads, internal deliberations, and discussions within the community that have happened over the lifetime of the clause? how much more about the topic needs to be discussed before we can make an informed decision using the data gathered over the last twenty years?I just think a discussion with sleep is so big that it warrants more discussion and community input before going to a qb.
All that discussion you speak of adds up to diddly squat exactly BECAUSE of the quickban.did we not have 2 weeks, 3 threads, and a survey dedicated to the matter? how much more about the topic needs to be discussed before we can make an informed decision using the data gathered over the last twenty years?
Except for the fact that the data collected over the last twenty years tends to favor a Sleep Clause like restriction when Sleep isn't BW levels of broken. There's a reason why people who mainly play older gens voiced their concerns about a potential ban on every generation. Turns out when not tied to fast hyper offensive threats Sleep is not only fine, but in some cases healthy(see the whole RBY UU arc). So saying that time is on your side is just flat out wrong. It really is just a combination, unique to this Gen, of an "influx" of hyper offensive threats + a decrease in the tools to combat Sleep that has lead to our current problem. Even then I don't think the Pro Ban camp even really gave good arguments outside of Tiering Policy of why Sleep should be banned, and not the abusers.did we not have 2 weeks, 3 threads, and a survey dedicated to the matter? how much more about the topic needs to be discussed before we can make an informed decision using the data gathered over the last twenty years?
hey, readers! this is usually the point of the conversation where i make the decision of how to respond to a post that was explicitly made in bad faith and doesn't actually add anything to the discussion, but i just plain can't decide what to do here. so i'm passing the choice on to you, the community. should i:All that discussion you speak of adds up to diddly squat exactly BECAUSE of the quickban. I know you were very very anti-sleep, but please try to put aside your biases when arguing.
The reason why they would be comfortable with the quickban is because of the discussion. The community was discussing it for 2 weeks, 3 threads and a survey, so there was plenty of time for the council to get the community's opinion. If it was say only a few days, then sure, that would be grounds for concern. But the fact is, the discussion was not really going anywhere, as most of what had been said was just being repeated. I get that sleep is a big mechanic, but there has to be some point when we say "okay, we have an idea of the communities view so we act on it."All that discussion you speak of adds up to diddly squat exactly BECAUSE of the quickban. I know you were very very anti-sleep, but please try to put aside your biases when arguing.
To answer your question, I'm frustrated with the quickban.The reason why they would be comfortable with the quickban is because of the discussion. The community was discussing it for 2 weeks, 3 threads and a survey, so there was plenty of time for the council to get the community's opinion. If it was say only a few days, then sure, that would be grounds for concern. But the fact is, the discussion was not really going anywhere, as most of what had been said was just being repeated. I get that sleep is a big mechanic, but there has to be some point when we say "okay, we have an idea of the communities view so we act on it."
Just a question so I can understand, but would you be more comfortable if it was discussed for 2x as long, or is it simply because there was a quickban to begin with?
also, I apologize for that post. Reading it back now it's very condescending. But you could also just... not be toxic back? It's just a self-perpetuating loop.hey, readers! this is usually the point of the conversation where i make the decision of how to respond to a post that was explicitly made in bad faith and doesn't actually add anything to the discussion, but i just plain can't decide what to do here. so i'm passing the choice on to you, the community. should i:
A. ignore the post and carry on brimming with joy distilled from detachment,
B. attempt to discern what exactly the point they're trying to make is and continue the debate in the same fake-polite manner, sprinkling in my own accusations of bias along the way, or
C. respond with a witty comeback?
text "a", "b", or "c" to 69420 to vote for what you think i should do next!
(standard messaging and data rates may apply. this promotion is satirical and the decision of the host will not be affected. do not actually text your vote to that number)
wait, hang on. you're saying that you accept the tiering policy arguments… but you disagree with the decision to follow tiering policy?Even then I don't think the Pro Ban camp even really gave good arguments outside of Tiering Policy
If there was something like a suspect test for tiering policy, then sure that probably would have been better. However, there isn't sadly as the suspect tests we use are to determine whether players can determine between broken vs balanced, as finch has said multiple times. I've read through the tiering policy framework, and it is complex. Even though I know a decent amount about determining what is broken, if I do say so myself, but not a lot transferred to my knowledge on tiering policy. Their isn't a simple way to determine if people know what tiering policy is and how sleep clause fits into that, so doing a suspect doesn't sit right with me on it being a determining factor. A quickban is made by people who know tiering policy decently well, so that is the closest we have to something like that.To answer your question, I'm frustrated with the quickban.
It would be fine if the community had a common consensus. But we didn't. Believe it or not, some people actually wanted sleep either not banned or just restricted. The discussion wasn't going anywhere because all the arguments had been made, but that doesn't mean that only one side existed.
And even if you disagree and think it's just me being a pedantic asshole, a mechanic this big shouldn't just be quickbanned. It'd be like if we quickbanned dynamax because "well everybody knows it's broken." Maybe that's true, but banning an entire mechanic should not be taken that lightly. Especially since this mechanic has been around for 9 generations instead of just 1.
also, I apologize for that post. Reading it back now it's very condescending. But you could also just... not be toxic back? It's just a self-perpetuating loop.
all right, maybe i did go a little overboard with the kids' choice awards bit, but i still have no idea why you think the quickban somehow renders the past twenty years of discussion meaningless. if anything, it's the other way around. none of those previous discussions changed anything. if someone went back with a time machine and made all those discussions never happen, things would have been exactly the same right up until a couple weeks ago, right? so until that point, they were meaningless. but now, those discussions played a part in this discussion that resulted in actual meaningful change, so the decision gave those discussions meaning. that's how i see it, at leastalso, I apologize for that post. Reading it back now it's very condescending. But you could also just... not be toxic back? It's just a self-perpetuating loop.
I haven't seen anyone respond to this, so even though it was a few pages back, I do want to bring it back up because, at the end of December, I asked Finch this during his Office Hours. The following is his response:One point being, why do we NOT tier with collateral in mind? What Gen 9 OU decides actively has an impact on every metagame below this (UU, RU..). Others have brought up confusion as to why it is tiered like this, and I have to agree with that. Regardless since thats the way it works, what makes it so tiering shouldn't keep in mind collateral damage? I understand every metagame has its own specific environment where some strategies thrive and others aren't as impactful, but given that there was an opportunity to solve this in another way that doesn't involve banning sleep entirely (see point 2), why are we not thinking about collateral? This could very easily be used as precedent to retroactively ban sleep in previous gens as well where it isn't as bad or as precedent to keep sleep banned going into the next generation. I know the topic of how this will affect oldgens was discussed in the thread, but given how much of Smogon's decisions seem to be precedent-based, its not absurd to think of this as a possible outcome. Focusing this entirely as an SV OU related discussion is being blind to the overall scope of a decision like this.
Hopefully this response can be brought back up if anyone else has a similar question, because I agree that it's an important one, and one that, in my mind at least, has an answer.Why would it ever be our job to consider other metagames? Tiering one flagship format is more than enough as is and their presence does not directly impact our metagame. It is always the onus of lower tiers to react to OU usage and OU tiering, never the other way around. This just contradicts the point of the current usage-based tiering ladder.
These are things that if I were to factor in when tiering OU, then I would be doing a great disservice to the OU players and OU tier. It would be backwards. I would not expect UU to factor RU or NU in when tiering for itself either and so on.
Honestly, I think the way they handled it was fantastic. The Policy Review thread was more or less a suspect test, and it allowed them to move through an issue while still taking 2 weeks to collect informed opinions.The reason why they would be comfortable with the quickban is because of the discussion. The community was discussing it for 2 weeks, 3 threads and a survey, so there was plenty of time for the council to get the community's opinion. If it was say only a few days, then sure, that would be grounds for concern. But the fact is, the discussion was not really going anywhere, as most of what had been said was just being repeated. I get that sleep is a big mechanic, but there has to be some point when we say "okay, we have an idea of the communities view so we act on it."
Just a question so I can understand, but would you be more comfortable if it was discussed for 2x as long, or is it simply because there was a quickban to begin with?
The way I see it it's like none of the discussion added up to anything because none of the people having the discussion got to decide. The most they could do to influence the vote was try and sway a council member's opinion, which I'm sure you know as well as I do is very very hard to do online.all right, maybe i did go a little overboard with the kids' choice awards bit, but i still have no idea why you think the quickban somehow renders the past twenty years of discussion meaningless. if anything, it's the other way around. none of those previous discussions changed anything. if someone went back with a time machine and made all those discussions never happen, things would have been exactly the same right up until a couple weeks ago, right? so until that point, they were meaningless. but now, those discussions played a part in this discussion that resulted in actual meaningful change, so the decision gave those discussions meaning. that's how i see it, at least
If your opinions are getting laughed at, you can do one of three things. The first thing you could do is examine your opinions to see if maybe there isn't a reason why people aren't taking them seriously. The second thing you could do is not be a fucking coward and continue to express them anyways, regardless of what other people think of you. The third thing you could do is slink away into the shadows and cope.
Agreed that sleep is problematic in gen 9, though it is probably not broken in terms of gen 8 / gen 7 due to tapu koko/fini.Well, since apparently we will continue to talk about sleep instead of the active suspect test of Kyurem, I'll once again say I find it hilarious when someone says "but we've had the mod for so long." just because it took awhile for enough people to realize that the mod was a mistake doesn't mean we just don't correct it once it becomes clear it was a mistake. And for the record, I do think this should retroactively apply to previous and future gens.