And For My Last Trick...
Introduction
As a veteran to the Pokemon Red/Blue Gen I Period (I <3 Kanto). I can see that this generation of competitive battling has fallen from originality with teams that are "cookie-cut" and the redundancy of the same pokemon on every team just shows that trainers aren't capable of thinking outside the box. So I came back to the game after 12 years of hiatus to solve these problems and save the Pokemon Universe one more time. In completing my mission, I chose The #1 Most Difficult Team Strategy to skillfully master in battle.
TRICK ROOM TEAMS
*I am proud to say that after 5 months of studying through Gen III-VI new monsters, abilities, types, items, and etc. That I am confident enough to show forth my proud work. By the way this is my First RMT Post.
As a veteran to the Pokemon Red/Blue Gen I Period (I <3 Kanto). I can see that this generation of competitive battling has fallen from originality with teams that are "cookie-cut" and the redundancy of the same pokemon on every team just shows that trainers aren't capable of thinking outside the box. So I came back to the game after 12 years of hiatus to solve these problems and save the Pokemon Universe one more time. In completing my mission, I chose The #1 Most Difficult Team Strategy to skillfully master in battle.
TRICK ROOM TEAMS
*I am proud to say that after 5 months of studying through Gen III-VI new monsters, abilities, types, items, and etc. That I am confident enough to show forth my proud work. By the way this is my First RMT Post.
- Sidenote: No I didn't choose Reuniclus
My Team
Hercules (Heracross-Mega)
Ability: Skill Link
EVs: 252 HP / 252 Atk / 4 SDef
Brave Nature
-
- Arm Thrust
- Pin Missile
- Rock Blast
-Summary:
Damn it's been a long time old friend and after 12 years of us being separated. We'll celebrate with you evolving into Mega Heracross. Hercules is packing a 515 ATK power base!!! With his Def and Sp Def over 100, he's not a glass house cannon. This guy is a Brick House Cannon with the ability Skill Link, meaning he's dishing out serious consistent blows. He fits well within my trick room team and just slaughters the hell out of wall pokemon hiding behind substitution. His speed is horrendous outside of trick room but is just pure magic when the room is set in place. He's basically the CAPTAIN of my team and was the first monster on the team.
-Role on the team: Physical Sweeper
-Reasons why I chose these 4 moves:
- Earthquake
- Arm Thrust
- Pin Missile
- Rock Blast
-Weaknesses and my Counter Backup:
None
Titan (Bronzong)
Ability: Heatproof
EVs: 252 HP / 252 Atk / 4 SDef
Brave Nature
IVs: 0 Spd
- Trick Room
- Gyro Ball
- Earthquake
- Explosion
-Summary:
When we're talking about a pokemon that goes hand in hand with Heracross. It'll be Bronzong. This Pokemon Resists all of his weaknesses except for fire but I have that undercontroled with setting Titan's ability with Heatproof. Most people get shocked and say why give up levitate? The answer is simple, he's there to support Mega Heracross and everyone always assumes that Bronzong has levitate ability. It's so funny to watch my opponent switch into a fire pokemon and he's thinking that I'm going to switch out. Nope I still carry on and do my Trick Room setup and take the damage and retaliate with Earthquake KOing his pokemon. He's an offensive Bronzong that always gets the job done, especially with him recovering a bit with leftovers.
-Role on the team: Trick Room Setter
-Reasons why I chose these 4 moves:
- Trick Room
- Gyro Ball
- Earthquake
- Explosion
-Weaknesses and my Counter Backup:
Pain (Nidoking)
Ability: Sheer Force
EVs: 252 HP / 252 SAtk / 4 SDef
Quiet Nature
- Flamethrower
- Earth Power
- Ice Beam
- Thunderbolt
-Summary:
I remember the exact date I first met you Nidoking. Dec 25th 1998, Christmas morning when I first started my adventure with pokemon blue. Well I'm back and I can't do this without my #1 favorite pokemon by my side. With Trick Room being set up on my team. I can drop the scarf and fully take advantage of Nidoking's wraith and deliver pain to my enemies with Life Orb (Sheer Force ability cancels the recoil damage from Life Orb which is God sent).*Pain is true to his name, just imagine the calculated damage from his SP ATK which is 295 x Life Orb's 33% x Sheer Force's 33%. His speed is slightly below average giving him the extra push that is needed to do his thing on the field. I always deliver at least a 2OHKO sweep. Special walls can't stand to my wide array of move selection at my disposal. Honestly he takes Reuniclus's position on my team and I think he is a better selection than Reuniclus. Also he's immune to Toxic Spikes, Thunderwave, Toxic, slight damage from stealth rock, and volt switch doesn't work on this guy. He may not be the captain of my team but he plays well as the second in command. Plus he's just so damn badass looking (GameFreak just give him a Mega Form and call him NidoGod).
-Role on the team: Special Sweeper
-Reasons why I chose these 4 moves:
- Flamethrower
- Earth Power
- Ice Beam
- Thunderbolt
-Weaknesses and my Counter Backup:
Mirage (Malamar)
Ability: Contrary
EVs: 252 HP / 252 Atk / 4 Def
Brave Nature
IVs: 0 Spd
- Trick Room
- Superpower
- Night Slash
- Destiny Bond
-Summary:
Fell in love with Malamar the first time I saw this guy. My Malamar, Mirage is the monster you don't want to underestimate. He has the move Trick Room to setup and a below than average speed that gives him a superior edge against foes. With his ability Contrary, which reverses stat losses into stat upgrades (and vice-versa) is what makes him a serious threat to consider. With Mirage's move Super Power dishing out a whopping 120 ATK and boosting 1.5+ ATK and 1.5+ DEF immediately after the attack. He is a physical assault monster that turns into a physical sweeper every turn that he uses superpower. 2/3 of the time, I throw him in when Trick Room is already in play. I put 4 EV into his physical defense because majority of my super effective hits that I take that are Bug is U Turn and the Fairy hits is Play Rough.
-Role on the team: Trick Room Setter
-Reasons why I chose these 4 moves:
- Trick Room
- Superpower
- Night Slash
- Destiny Bond
-Weaknesses and my Counter Backup:
Selene (Cresselia)
Ability: Levitate
EVs: 252 HP / 128 Def / 128 SDef
Sassy Nature
IVs: 0 Spd
- Lunar Dance
- Trick Room
- Magic Coat
- Moonlight
-Summary:
She may not be a fighter but her role is more important than any other member on my team. She buffs an insanely high defense and special defense. Her HP is also very high and she exploits the fact that she can inverse the field with trick room, bounce hazards, recover, and sacrifice herself for either Re-energized Mega Heracross or Re-Energized Nidoking. I typically send her out as a lead to bounce hazards or status inflictions. As I notice that the meta-game has changed over the years. Stealth Rock, Spikes, Toxic Spikes, Spore, Taunt, & Prank-Wave can hurt any team. Especially on a Trick Room Team, field hazards takes it's toll on switching in and out. So I love to bounce back whatever is being thrown at me. Leftovers attached to keep the constant healing after using other moves or switching in.-Role on the team: Trick Room Setter
- Lunar Dance
- Trick Room
- Magic Coat
- Moonlight
-My Cresselia, Selene is a Cleric & Supporter: 0 out of 18
-Weaknesses and my Counter Backup:
Drownpool (Slowbro)
Ability: Regenerator
EVs: 252 HP / 252 SAtk / 4 SDef
Quiet Nature
IVs: 0 Spd
- Trick Room
- Scald
- Psyshock
- Flamethrower
-Summary:
Slowbro is hands down my favorite water pokemon from Gen I and makes a great asset to my team. Notable for his synergy that works PERFECTLY well with both of my top two sweepers (Mega Heracross and Nidoking). My Slowbro, Drownpool can set up Trick Room and dish out some serious blows. I attached Life Orb to give an extra 33% boost to his SP ATK which is maxed to 328. With his ability Regenerator, I can do some damage and switch out if needed be. So I don't worry about Life orb being attached.
-Role on the team: Trick Room Setter
-Reasons why I chose these 4 moves:
- Trick Room
- Scald
- Psyshock
- Flamethrower
-Weaknesses and my Counter Backup:
None
IN CONCLUSION
Dissect my team and tell me what you think. Here is a recap on my pokemon's team role.
Dissect my team and tell me what you think. Here is a recap on my pokemon's team role.
- Role on the team: Physical Sweeper
- Role on the team: Trick Room Setter
- Role on the team: Special Sweeper
- Role on the team: Trick Room Setter
- Role on the team: Trick Room Setter
- Role on the team: Trick Room Setter
***My entire team falls in the UU or NU tier. And I am still able to beat OU. Here is a video where I beat a guy who used only UBER against my team. http://replay.pokemonshowdown.com/customgame-73335306. So NEVER let someone tell you that you can't achieve greatness with your pokemon team.
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