Welcome to the No Choice Tournament! The name explains it all, there's no choice. You must use the pokemon specified in each round's OP as your team. Battles will be a best of 3 in ORAS OU format. Save replays if there are any discrepancies/ambiguous circumstances.
Tournament Specific Rules:
Deadline: 4th August
Tournament Specific Rules:
- Team Clause: You must use the exact teams specified, only once in your bo3
- Sleep Clause: If a player has already put an opposing Pokémon to sleep using a sleep inducing move and that Pokémon is still sleeping due to that sleep inducing move, the player cannot put another opposing Pokémon to sleep using a sleep inducing move.
- Species Clause: A player cannot have two of the same species of Pokémon on their team, based on the National Pokedex Number. For example, a player cannot have two Koffing on his or her team.
- Evasion Clause: Players cannot use Double Team or Minimize in any of their Pokémon's movesets.
- OHKO Clause: Players cannot use Horn Drill, Guillotine, Sheer Cold, or Fissure in any of their Pokémon's movesets.
- Timer Clause: If a player exhausts the timer, he/she loses.
- Moody Clause: A player may not use a Pokémon with the ability Moody.
Azelf @ Focus Sash
Ability: Levitate
EVs: 4 Def / 252 SpA / 252 Spe
Timid Nature
IVs: 1 Atk / 30 SpD
- Taunt
- Stealth Rock
- Dazzling Gleam
- Hidden Power [Steel]
Doublade (M) @ Eviolite
Ability: No Guard
EVs: 248 HP / 252 Atk / 8 Def
Adamant Nature
- Swords Dance
- Shadow Sneak
- Shadow Claw
- Iron Head
Pinsir-Mega (M) @ Pinsirite
Ability: Aerilate
EVs: 252 Atk / 4 Def / 252 Spe
Jolly Nature
- Swords Dance
- Quick Attack
- Return
- Earthquake
Starmie @ Life Orb
Ability: Analytic
EVs: 4 Def / 252 SpA / 252 Spe
Timid Nature
IVs: 29 HP / 0 Atk
- Hydro Pump
- Thunderbolt
- Ice Beam
- Rapid Spin
Magnezone @ Choice Scarf
Ability: Magnet Pull
EVs: 4 Def / 252 SpA / 252 Spe
Timid Nature
IVs: 0 Atk / 30 SpA / 30 Spe
- Thunderbolt
- Flash Cannon
- Hidden Power [Fire]
- Volt Switch
Infernape (M) @ Choice Band
Ability: Iron Fist
EVs: 252 Atk / 4 Def / 252 Spe
Jolly Nature
- Mach Punch
- Close Combat
- Flare Blitz
- U-turn
Ability: Levitate
EVs: 4 Def / 252 SpA / 252 Spe
Timid Nature
IVs: 1 Atk / 30 SpD
- Taunt
- Stealth Rock
- Dazzling Gleam
- Hidden Power [Steel]
Doublade (M) @ Eviolite
Ability: No Guard
EVs: 248 HP / 252 Atk / 8 Def
Adamant Nature
- Swords Dance
- Shadow Sneak
- Shadow Claw
- Iron Head
Pinsir-Mega (M) @ Pinsirite
Ability: Aerilate
EVs: 252 Atk / 4 Def / 252 Spe
Jolly Nature
- Swords Dance
- Quick Attack
- Return
- Earthquake
Starmie @ Life Orb
Ability: Analytic
EVs: 4 Def / 252 SpA / 252 Spe
Timid Nature
IVs: 29 HP / 0 Atk
- Hydro Pump
- Thunderbolt
- Ice Beam
- Rapid Spin
Magnezone @ Choice Scarf
Ability: Magnet Pull
EVs: 4 Def / 252 SpA / 252 Spe
Timid Nature
IVs: 0 Atk / 30 SpA / 30 Spe
- Thunderbolt
- Flash Cannon
- Hidden Power [Fire]
- Volt Switch
Infernape (M) @ Choice Band
Ability: Iron Fist
EVs: 252 Atk / 4 Def / 252 Spe
Jolly Nature
- Mach Punch
- Close Combat
- Flare Blitz
- U-turn
Victini @ Flame Plate
Ability: Victory Star
EVs: 252 Atk / 16 SpA / 240 Spe
Naughty Nature
- V-create
- Bolt Strike
- Brick Break
- Glaciate
Scizor-Mega (M) @ Scizorite
Ability: Technician
EVs: 248 HP / 84 Def / 176 SpD
Impish Nature
- Swords Dance
- Bullet Punch
- U-turn
- Roost
Rotom-Wash @ Leftovers
Ability: Levitate
EVs: 248 HP / 216 Def / 44 Spe
Bold Nature
IVs: 0 Atk
- Volt Switch
- Hydro Pump
- Will-O-Wisp
- Pain Split
Latias @ Life Orb
Ability: Levitate
EVs: 72 HP / 184 SpA / 252 Spe
Timid Nature
IVs: 0 Atk
- Draco Meteor
- Psyshock
- Defog
- Roost
Hippowdon (M) @ Leftovers
Ability: Sand Stream
EVs: 240 HP / 124 Def / 144 SpD
Impish Nature
- Stealth Rock
- Earthquake
- Crunch
- Slack Off
Clefable (F) @ Leftovers
Ability: Magic Guard
EVs: 236 HP / 128 Def / 72 SpD
Sassy Nature
- Calm Mind
- Moonblast
- Knock Off
- Soft-Boiled
Ability: Victory Star
EVs: 252 Atk / 16 SpA / 240 Spe
Naughty Nature
- V-create
- Bolt Strike
- Brick Break
- Glaciate
Scizor-Mega (M) @ Scizorite
Ability: Technician
EVs: 248 HP / 84 Def / 176 SpD
Impish Nature
- Swords Dance
- Bullet Punch
- U-turn
- Roost
Rotom-Wash @ Leftovers
Ability: Levitate
EVs: 248 HP / 216 Def / 44 Spe
Bold Nature
IVs: 0 Atk
- Volt Switch
- Hydro Pump
- Will-O-Wisp
- Pain Split
Latias @ Life Orb
Ability: Levitate
EVs: 72 HP / 184 SpA / 252 Spe
Timid Nature
IVs: 0 Atk
- Draco Meteor
- Psyshock
- Defog
- Roost
Hippowdon (M) @ Leftovers
Ability: Sand Stream
EVs: 240 HP / 124 Def / 144 SpD
Impish Nature
- Stealth Rock
- Earthquake
- Crunch
- Slack Off
Clefable (F) @ Leftovers
Ability: Magic Guard
EVs: 236 HP / 128 Def / 72 SpD
Sassy Nature
- Calm Mind
- Moonblast
- Knock Off
- Soft-Boiled
Gyarados @ Gyaradosite
Ability: Intimidate
EVs: 252 Atk / 4 SpD / 252 Spe
Jolly Nature
- Dragon Dance
- Substitute
- Waterfall
- Crunch
Heatran @ Choice Scarf
Ability: Flash Fire
EVs: 252 SpA / 4 SpD / 252 Spe
Timid Nature
- Lava Plume
- Earth Power
- Ancient Power
- Flash Cannon
Hoopa-Unbound @ Choice Scarf
Ability: Magician
EVs: 252 Atk / 4 SpD / 252 Spe
Jolly Nature
- Hyperspace Fury
- Brick Break
- Gunk Shot
- Ice Punch
Tornadus-Therian @ Assault Vest
Ability: Regenerator
EVs: 168 HP / 88 SpA / 252 Spe
Mild Nature
- Hurricane
- U-turn
- Dark Pulse
- Superpower
Clefable @ Leftovers
Ability: Unaware
EVs: 252 HP / 4 SpA / 252 SpD
Calm Nature
- Thunder Wave
- Moonlight
- Moonblast
- Heal Bell
Alakazam @ Choice Specs
Ability: Magic Guard
EVs: 4 Atk / 252 SpA / 252 Spe
Hasty Nature
- Shadow Ball
- Energy Ball
- Psyshock
- Hidden Power [Fire]
Ability: Intimidate
EVs: 252 Atk / 4 SpD / 252 Spe
Jolly Nature
- Dragon Dance
- Substitute
- Waterfall
- Crunch
Heatran @ Choice Scarf
Ability: Flash Fire
EVs: 252 SpA / 4 SpD / 252 Spe
Timid Nature
- Lava Plume
- Earth Power
- Ancient Power
- Flash Cannon
Hoopa-Unbound @ Choice Scarf
Ability: Magician
EVs: 252 Atk / 4 SpD / 252 Spe
Jolly Nature
- Hyperspace Fury
- Brick Break
- Gunk Shot
- Ice Punch
Tornadus-Therian @ Assault Vest
Ability: Regenerator
EVs: 168 HP / 88 SpA / 252 Spe
Mild Nature
- Hurricane
- U-turn
- Dark Pulse
- Superpower
Clefable @ Leftovers
Ability: Unaware
EVs: 252 HP / 4 SpA / 252 SpD
Calm Nature
- Thunder Wave
- Moonlight
- Moonblast
- Heal Bell
Alakazam @ Choice Specs
Ability: Magic Guard
EVs: 4 Atk / 252 SpA / 252 Spe
Hasty Nature
- Shadow Ball
- Energy Ball
- Psyshock
- Hidden Power [Fire]
Deadline: 4th August
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