dragonite drake
i go by zanglooser on ps
Gengar @ GengariteI hope I'm allowed to do this. These are all sets that have evident flaws I'd like to elaborate on.
Bcadren 's Drifblim.
This isn't a legit set, Stockpile + Minimize is completely unviable to begin with and these EVs only make the set less logical. While Mental Herb seems like a nice idea on paper, wait I don't know where I was going with this nevermind.Code:Drifblim @ Mental Herb Ability: Unburden EVs: 4 HP / 252 Def / 252 SpD Bold Nature - Minimize - Stockpile - Baton Pass - Substitute
intellectual potato 's Ghost Arceus
1) Specially Defensive Ghost Arceus isn't viable and has no use? PhysDef makes sense because ExtremeKiller prevalence and whatnot but if you wanted a SpD Arceus, try a different forme.Code:Arceus (Arceus-Ghost) @ Spooky Plate Ability: Multitype EVs: 248 HP / 250 SpD / 10 Spe Calm Nature IVs: 0 Atk - Stealth Rock - Will-O-Wisp - Recover - Roar
2) Those EVs aren't legitimate? I assume 248 HP / 252 SpD / 8 Spe was your intention.
dragonite drake 's Mega Gengar
Running Hex is fine. Running Venoshock is iffy but fine. Running both is a death wish. You're relying on the fact that your opponent is always going to be statused, which I know is not the case from my matches with you where you've used this set. Also, on a Three Attack Gar, Protect is almost a must; so I'd say Focus Blast over the former.Code:Gengar @ Gengarite Ability: Levitate EVs: 4 HP / 252 SpA / 252 Spe Timid Nature - Hex - Venoshock - Protect / Focus Blast - Destiny Bond
Just some food for thought.
Ability: Levitate
EVs: 4 HP / 252 SpA / 252 Spe
Timid Nature
- focusblast
- Venoshock
- Protect
- Destiny Bond
is this set ok? or is hex>venoshock or should i not run destiny bond and replace it with hex/shadowball.