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PUPL Champion
Suicune @ Leftovers
Ability: Pressure
EVs: 240 HP / 252 Def / 16 Spe
Bold Nature
IVs: 0 Atk
- Scald
- Roar
- Rest
- Sleep Talk
Altaria-Mega @ Altarianite
Ability: Pixilate
EVs: 172 HP / 252 Def / 84 Spe
Bold Nature
- Body Slam
- Earthquake
- Cotton Guard
- Roost
Skarmory @ Leftovers
Ability: Sturdy
EVs: 232 HP / 252 Def / 24 Spe
Bold Nature
- Iron Head
- Roost
- Defog
- Iron Defense
Sceptile @ Sitrus Berry
Ability: Unburden
EVs: 240 HP / 16 Def / 252 Spe
Jolly Nature
- Substitute
- Agility
- Grass Knot
- Return
Electivire @ Leftovers
Ability: Motor Drive
EVs: 188 HP / 252 Atk / 68 Spe
Adamant Nature
IVs: 0 Atk
- Thunderbolt
- Volt Switch
- Focus Blast
- Taunt
Tyranitar @ Leftovers
Ability: Sand Stream
EVs: 248 HP / 80 Def / 180 SpD
Bold Nature
- Thunder Wave
- Stealth Rock
- Pursuit
- Rock Tomb
Ability: Pressure
EVs: 240 HP / 252 Def / 16 Spe
Bold Nature
IVs: 0 Atk
- Scald
- Roar
- Rest
- Sleep Talk
Altaria-Mega @ Altarianite
Ability: Pixilate
EVs: 172 HP / 252 Def / 84 Spe
Bold Nature
- Body Slam
- Earthquake
- Cotton Guard
- Roost
Skarmory @ Leftovers
Ability: Sturdy
EVs: 232 HP / 252 Def / 24 Spe
Bold Nature
- Iron Head
- Roost
- Defog
- Iron Defense
Sceptile @ Sitrus Berry
Ability: Unburden
EVs: 240 HP / 16 Def / 252 Spe
Jolly Nature
- Substitute
- Agility
- Grass Knot
- Return
Electivire @ Leftovers
Ability: Motor Drive
EVs: 188 HP / 252 Atk / 68 Spe
Adamant Nature
IVs: 0 Atk
- Thunderbolt
- Volt Switch
- Focus Blast
- Taunt
Tyranitar @ Leftovers
Ability: Sand Stream
EVs: 248 HP / 80 Def / 180 SpD
Bold Nature
- Thunder Wave
- Stealth Rock
- Pursuit
- Rock Tomb
Suicune Balance
INTRO : I was messing around with Got Talent? today and I found a balance team that I thought functioned pretty well. After reading through this forum and stealing some of the awesome sets that other users posted, I came up with this team.
This is a balance team built around the Roar variant of Suicune, due to its ability to fire off powerful Scalds while phasing the unlimited amount of setup sweepers in the meta. Water is a great defensive typing coupled with Suicune's
outstanding physical bulk allowed it to take many boosted hits before relieving them of their stat changes. Now, for a brief explanation of the teambuilding process and inner workings of the team.
In Depth
Like I mentioned above, I started the team with Suicune. Its great bulk and defensive typing with access to Scald and Roar were very appealing in the current meta. I used max Defense in order to take boosted hits as well as possible.The water defensive typing is very helpful as some of the most common boosters such as Skarmory, Aggron, and Slowbro are all resisted by Suicune. 16 Speed is rather standard on Cune to get a jump on other base 85 Pokemon.
240 HP hits a Lefties number, so that is rather useful too. Scald is obligatory STAB with a nice 30% burn chance, and is also Tough, which utilizes Suicune's high Defense stat.
The next Pokemon I added was Mega Altaria, which an awesome Pokemon right now because it can easily boost with Cotton Guard coupled with STAB Body Slam and reliable recovery. Some would say it is borderline broken, but here it
partners nicely with Suicune by resisting its 2 weaknesses in Grass and Electric, while Suicune checks Steel and Ice types. Earthquake gives Altaria borderline mandatory coverage imo to dent Steel Pokemon. 84 Speed just creeps the next
tier up with getting a jump on uninvested Base 90 Pokemon.
Skarmory is a really nice Pokemon in this meta due to its ability to utilize its high defense stat and Iron Head STAB coupled with reliable recovery and a nice boosting move in Iron Defense. Skarmory easily checks threats like Sceptile and Ninjask,
while providing crucial resists to the first two's weaknesses. He also gives the team some hazard control, while it isn't particularly weak to hazards, Spike-Stacking teams could give the team some trouble without Defog support. Max Defense with
a little bit of speed maximizes Skarmory's physical bulk, allowing it to sweep teams with Iron Head.
After the defensive core was more or less completed, I started to focus on faster cleaners and attackers. Sceptile caught my eye over something like Ninjask due to its ability to run Grass Knot and Return, which allowed it to take on both Special
and Physical walls with ease. Sceptile forces lots of switches, which gives it an opportunity to Substitute up and start boosting with Agility. Grass Knot is obligatory STAB, while Return gives it nice neutral coverage. It is a great late game cleaner,
and it can straight up 6-0 unprepared teams, while reaching Speeds over 1000. 240 HP gives it the ability to make 4 substitutes (4n + 1), while maxing out its Speed.
Even after adding Altaria, I was still weak to powerful electrical attackers, and I wanted a way of beating Skarmory and another way of beating Slowbro, while adding a stallbreaker. So, I after seeing that Electivire set that is earlier in the forums
(credit to you), I decided that Taunt Electivire would greatly benefit this team's matchup against stall, as well as giving it a nice Volt Switcher. I decided to go for a bulkier spread, because in this meta, everything is either really fat and slow, or really
fast like Ninjask. 68 Speed gives Electivire a jump on 24 Speed Base 100 Pokemon like Mew and Uxie(Is that going too far lol), while maxing out its nice Base 123 Attack Stat. The rest was thrown in HP, and Lefties give it a little longevity against stall
teams.
Looking at the previous five members, I was starting to see the lack of a specially bulky wall, and also the lack of Stealth Rocks. Dusclops was also looking like a huge threat, so Tyranitar perfectly fit the bill. It provided a form of speed control in T-Wave
and Rock Tomb, while giving me a rather powerful Pursuit trapper. I used the standard Smogon spread because under Sandstorm it hits a nice 421 SpDef, and I wanted it to have decent mixed bulk. If you want it to be stronger you can obviously invest
more SpDef, but that spread is just a preference.
Conclusion
The team is still in testing, but I feel like I have sufficiently covered the wide array of threats in this really fun, unique metagame. I also feel like it displays a good example of the frameworks for a Balance team in a metagame where Semi-Stall and Power
Stall are very prominent.
Enjoy n_N