I call these sets: Automatic
Kyogre @ Blue Orb
Ability: Electric Surge
EVs: 252 HP / 252 Atk / 252 Def / 252 SpD / 252 Spe
Calm Nature
IVs: 0 Atk
- Thunder
- Steam Eruption
- Frost Breath
- Shell Smash
Kyogre adds an immunity to Sleep, gains STAB on Thunder through the terrain, gains a second STAB on Steam Eruption through Primordial Sea, always critical hits to break past SpD boosts on foes and -SpA nerfs from Prankster Topsy Turvey with Frost Breath, and sweeps with Shell Smash.
I view it as giving Kyogre a Choice Specs for Thunder and Steam Eruption.
Oftentimes, Electric Surge catches people off guard when they try and Spore, and they don't see the effect because of the color and animation of Primordial Sea.
Kyogre can counter Mega-Gyarados, opposing Kyogre, better handles Flying types like Yvetal, and Thunder is at perfect accuracy or 30% when foes use Protect. Thunder also has a 30% chance to Paralyze, which pairs nicely with Steam Eruption.
Any Kyogre Imposter user has to face this:
Groudon @ Red Orb
Ability: Electric Surge
EVs: 252 HP / 252 Atk / 252 Def / 252 SpD / 252 Spe
Adamant Nature
IVs: 0 SpA
- Thousand Waves/Arrows
- Sacred Fire
- Shift Gear
- Bolt Strike
Perfectly counters Imposter Kyogre and most opposing Kyogre regardless, thanks to Bolt Strike.
Sacred Fire and Bolt Strike gain a secondary STAB, and STAB bonus, respectively, as well as a great set of coverage where Bolt Strike lets you use Thousand Waves over Thousand Arrows as you can hit Flying-types Super Effectively, and handle opposing Yvetal, Mega-Gyarados, Lugia, etc.
Electric Terrain negates the need for Safety Goggles, adds power and prevents other Sleep tactics like Rest and Yawn.
Further, Sacred Fire packs a 50% burn rate, and Bolt Strike packs a 20% Paralysis rate, similar to the secondary effects listed on Kyogre.
The benefits of Electric Surge also allow my Prankster teammate to thrive:
Ampharos-Mega @ Red Card / Life Orb
Ability: Prankster
EVs: 252 HP / 252 Atk / 252 Def / 252 SpD / 252 Spe
-Spe Nature, +SpA
IVs: 0 Spe
- Core Enforcer
- Nature Power
- Copycat
- Tail Glow
Ampharos can go first with Nature Power turning into Thunderbolt, thanks to Electric Surge, and gets both a STAB and a terrain boost. Core Enforcer, with its low Speed, allows it to go second to deactivate abilities, followed by Copycat or Nature Power to go first, thanks to Prankster, on the next turn to hit twice (2x) in a row. Backed by Tail Glow, Ampharos will surprise foes with how strong it's hits land and if Electric Surge runs out, Tri Attack, backed by Tail Glow will still hurt, allowing it to dent Ground and Grass types that expect more Electric Attacks (like Groudon-Primal), oftentimes resulting in 2HKOs:
+3 252+ SpA Mold Breaker Ampharos-Mega Tri Attack vs. 252 HP / 252 SpD Groudon-Primal: 242-285 (59.9 - 70.5%) --
guaranteed 2HKO
--
+3 252+ SpA Life Orb Ampharos-Mega Tri Attack vs. 252 HP / 252 SpD Zygarde-Complete: 303-357 (47.6 - 56.1%) --
guaranteed 2HKO after Stealth Rock
+3 252+ SpA Life Orb Ampharos-Mega Tri Attack vs. 252 HP / 252 SpD Groudon-Primal: 315-370 (77.9 - 91.5%) --
31.3% chance to OHKO after Stealth Rock
Red Card is to be used up the turn you survive the hit when you used Tail Glow, allowing you to force a switch and leave your foe unprepared. Life Orb is an option as well.
Ampharos also has good synergy with the prior 2: Water/Grass/Electric resists, while Kyogre resists Ice, and Groudon resists Fairy. (I included Water in the event that a foe Core Enforces Groudon and it loses its Water Immunity, or if the foe has Primordial Sea, Delta Stream, Cloud Nine, Entrainment, etc.) Ampharos also makes use of its Flying Resistance for Aerilate Rayquaza (Core Enforcer for the KO), etc.
Alternative:
Code:
Sometimes I replace Ampharos-Mega with Drampa for STAB, Spectral Thief Immunity, and slower Speed.
+3 252+ SpA Silk Scarf Drampa Tri Attack vs. 252 HP / 252 SpD Groudon-Primal: 373-441 (92.3 - 109.1%) -- guaranteed OHKO after Stealth Rock
+3 252+ SpA Silk Scarf Drampa Tri Attack vs. 252 HP / 252 SpD Zygarde-Complete: 361-426 (56.7 - 66.9%) -- guaranteed 2HKO
+3 252+ SpA Silk Scarf Drampa Tri Attack vs. 252 HP / 252 SpD Kyogre-Primal: 249-294 (61.6 - 72.7%) -- guaranteed 2HKO