Zapdos-Galar (cant do pic without my device crashing)
Fighting/Flying
Base Stats - 90 HP / 125 Atk / 90 Def / 85 SpA / 90 SpD / 100 Spe
Defiant
Moveset -
Pros:
-Great STAB Combination
-Decent Coverage in fire, ground, steel and dark
-With a scarf, it outspeeds the whole metagame except lieki edit: And +speed pheromosa
-Utility in taunt and u-turn
-Multiple viable sets
-Defiant
Cons:
-Fairy Weakness
-Electric Weakness
-Outsped and KO'd by other scarfers
-No roost+bulk up
-Mediocre Defenses
Potential Sets:
Banded:
Zapdos-Galar @ Choice Band
Ability: Defiant
EVs: 252 Atk / 4 SpD / 252 Spe
Jolly Nature
- Close Combat
- Brave Bird
- U-Turn
- Stomping Tantrum
You can swap out the stabs for thunderous kick and drill peck, but it isnt recommended. U-Turn is a must have on any choiced mon, and stomping tantrum helps against aegislash, electrics and bulky poisons.
Scarf:
Zapdos-Galar @ Choice Scarf
Ability: Defiant
EVs: 142 HP / 252 Atk / 132 Spe
Jolly Nature
- Close Combat
- Brave Bird
- U-Turn
- Stomping Tantru.
Again, You can change the stabs to thunderous kick/drill peck, but cc and bb are usually better. U-Turn is a must have on any choice mon, and stomping tantrum helps against aegislash, electrics and bulky poisons. 132 speed outspeeds max pheromosa with a scarf
Sub+Bulk Up:
Zapdos-Galar @ Leftovers/Heavy Duty Boots/Expert Belt
Ability: Defiant
EVs: 252 Atk / 4 SpD / 252 Spe
Jolly Nature
- Substitute
- Bulk Up
- Thunderous Kick
- Drill Peck
Thunderous Kick is chosen over CC to keep subs against physical attackers. Drill peck is chosen to give it more longevity than brave bird while still having lefties recovery
For all sets, EV's are not optimal as the metagame is new at the time of this post
Edit: Heres some more sets to experiment with. They dont have optimal ivs, so some could be improved. Im not a guy who calcs unless its a defensive mon https://pokepast.es/bbc82f4340bf699b
Fighting/Flying
Base Stats - 90 HP / 125 Atk / 90 Def / 85 SpA / 90 SpD / 100 Spe
Defiant
Moveset -
Level Up: Peck, Focus Energy, Rock Smash, Light Screen, Pluck, Agility, Ancient Power, Brick Break, Drill Peck, Quick Guard, Thunderous Kick, Bulk Up, Counter, Detect, Close Combat, Reversal
TM: Mega Kick, Fly, Hyper Beam, Giga Impact, Screech, Light Screen, Rest, Snore, Protect, Scary Face, Steel Wing, Facade, Swift, Brick Break, Bounce, U-Turn, Payback, Assurance, Low Sweep, Round, Acrobatics, Retaliate, Stomping Tantrum
TR: Low Kick, Agility, Focus Energy, Substitute, Reversal, Endure, Sleep Talk, Taunt, Superpower, Blaze Kick, Bulk Up, Close Combat, Brave Bird, Hurricane, Throat Chop.
Move Tutor: Dual Wingbeat, Coaching
Notable Moves: Bulk Up, Brave Bird, Close Combat, Low Kick, Thunderous Kick, Drill Peck, Throat Chop, Stomping Tantrum, Steel Wing, U-Turn, Acrobatics, Substitute, Tuant
Pros:
-Great STAB Combination
-Decent Coverage in fire, ground, steel and dark
-With a scarf, it outspeeds the whole metagame except lieki edit: And +speed pheromosa
-Utility in taunt and u-turn
-Multiple viable sets
-Defiant
Cons:
-Fairy Weakness
-Electric Weakness
-Outsped and KO'd by other scarfers
-No roost+bulk up
-Mediocre Defenses
Potential Sets:
Banded:
Zapdos-Galar @ Choice Band
Ability: Defiant
EVs: 252 Atk / 4 SpD / 252 Spe
Jolly Nature
- Close Combat
- Brave Bird
- U-Turn
- Stomping Tantrum
You can swap out the stabs for thunderous kick and drill peck, but it isnt recommended. U-Turn is a must have on any choiced mon, and stomping tantrum helps against aegislash, electrics and bulky poisons.
Scarf:
Zapdos-Galar @ Choice Scarf
Ability: Defiant
EVs: 142 HP / 252 Atk / 132 Spe
Jolly Nature
- Close Combat
- Brave Bird
- U-Turn
- Stomping Tantru.
Again, You can change the stabs to thunderous kick/drill peck, but cc and bb are usually better. U-Turn is a must have on any choice mon, and stomping tantrum helps against aegislash, electrics and bulky poisons. 132 speed outspeeds max pheromosa with a scarf
Sub+Bulk Up:
Zapdos-Galar @ Leftovers/Heavy Duty Boots/Expert Belt
Ability: Defiant
EVs: 252 Atk / 4 SpD / 252 Spe
Jolly Nature
- Substitute
- Bulk Up
- Thunderous Kick
- Drill Peck
Thunderous Kick is chosen over CC to keep subs against physical attackers. Drill peck is chosen to give it more longevity than brave bird while still having lefties recovery
For all sets, EV's are not optimal as the metagame is new at the time of this post
Edit: Heres some more sets to experiment with. They dont have optimal ivs, so some could be improved. Im not a guy who calcs unless its a defensive mon https://pokepast.es/bbc82f4340bf699b
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