Yo what up dis my 1st Rate my team. I don't think this team is too good but it is super fucking awesome and for some reason does well so i'ma put this here and see how you guys can make this team better!!!! also Stall sucks!!!!
Team building process yo
First I have already built top 100 rain and sand teams so I decide to make a sun team. None of my sun teams have done as well as my rain or sand teams because of what I presume to be Ninetales being the worst weather starter. Anyways, Ninetales is a must for sun.
Next I need a sweeper in the sun to clean up and it's time to bring in my personal favorite volcarona. I love his super powerful hits and his super sexy stat up quiver dance. Better than that shell smash nonsense
With 2 pokes getting dumped on my stealth rock, i need a spinner, and one that can also set up rocks for me because i don't feel like using another pokemon/moveslot to set up rocks. Donphan fits the bill nicely, with sun patching up his water weakness. not really a favorite on the team, just...necessary.
Next, looking upon Donphan as a physical tank of sorts, i figured i needed something to sponge special attacks. I hate stall, and blissey and chansey even more than that, so i decided to pull up the good ol Porygon2. NU last gen, but who gives a fuck about tiers anyway.
I added Venusaur at first, because hes the fashionable sun sweeper these days, but after seeing the fact that tangrowth is literally better in every way possible, i decided to put him in. no seriously, tangrowth is better offensively and defensively and not that shitty EQ neutrality.
I noticed that my team was heavy special and therefore liable to get walled by that fuck Blissey so I put a physical attacker here. too often though, he died and i got shat on by blissey. Solution: Toxic Spikes! But I know you're saying, "Bob my homie, Toxic Spikes are for stall!" I say nah stall sucks. And you're also saying "Bob, dun, Nidoqueen is better at toxic spikes" And I'm telling you that Nidoqueen also sits around and does jack shit. Nidoking it is.
The Necessary Sun Starter
Ninetales
@Leftovers-Drought
Modest 252SpAtk 252Speed
Fire Blast
Toxic
Will-O-Wisp
Energy Ball
Ok this guy is necessary but doesnt really do a whole lot. I didn't want a choice set because he gets shit on by the other starters but is faster, so it is good to be able to switch to a super effective attack when the other starters switch in. EV's are made to hit as hard as possible, and with the weather on your side, a fireblast still hurts with no boost. Double status to burn up the tars and poison the toads. Yeah i think its more effective than NP, who has the time to do nasty plots anyway? Energy ball to hit tar and toed super effectively, but still does jack shit to them. oh well.
Donphan
@Leftovers-Sturdy
Adamant 252Hp 192Atk 58Def
Earthquake
Stealth Rock
Ice Shard
Rapid Spin
You all know what SR and Spin are for. EQ is to actually damage something, while Ice shard puts some speed in what is otherwise a horribly, horribly slow team. Ice Shard still does nothing to most people though. The spread is to make a mix of survivability and offensive power, although Donphan's not exactly superb at either, it does its job effectively enough.
Nidoking
@Life Orb-Sheer Force
Modest 252Sp.Atk 252 Speed
Toxic Spikes
Earth Power
Fire Blast
Thunderbolt
Nidoking was put into place to toxic Blissey but he also functions as an absolute menace to anything slower than him. Fire Blast does up to 87% on standard Calm Mind Reuniclus with max HP. Earth Power for Stab. With T spikes taking up a slot, there is a decision to be made between thunderbolt and ice beam. since ice beam targets mostly dragons who are faster while tbolt can get those bulky waters, namely that fucker of a spinblocker Pringles, it was an easy choice. Nido also picks up toxic spikes from my side of the field which is good because as you can see, all of my pokes are grounded. not good. adding on the the not good of slow and no steels. these are all problems that would be good to fix, but there are only 6 pokes on a team.
Tangrowth
@Leftovers
Impish-Chlorophyll
252Speed/76HP/180Def
Sleep Powder
HP Fire
Power Whip
Earthquake
Ok this dudes moveset and spread may seem weird but thats because i made it all up. Speed is for speed in the sun, Impish is for max tanking ability, the attack is to make power whip hurt and it usually does. People usually think Scizor is a good switch in to this guy for some reason. errr, his base sp atk is 110 people -_-. Fast sleeps are amazing in a pinch. EQ takes care of non scarf Heatrans. I have no idea why scarf trans are so uncommon now, but whatever. His offensive stats arent too good, but he can still throw around the damage. He can also tank some hits fairly well.
Major Threats
CB Haxorus
fuck this guy. i have no steels so i just have to sleep it or wear it down. It can't really switch in too easily but early game it is a beast to face for sure.
CM Latias
oh boy err, switch in volca as fast as possible and wear it down. toxic it, ice shard>!>!?!?!
THANKS FOR RATING!!!!!
Team building process yo
First I have already built top 100 rain and sand teams so I decide to make a sun team. None of my sun teams have done as well as my rain or sand teams because of what I presume to be Ninetales being the worst weather starter. Anyways, Ninetales is a must for sun.
Next I need a sweeper in the sun to clean up and it's time to bring in my personal favorite volcarona. I love his super powerful hits and his super sexy stat up quiver dance. Better than that shell smash nonsense
With 2 pokes getting dumped on my stealth rock, i need a spinner, and one that can also set up rocks for me because i don't feel like using another pokemon/moveslot to set up rocks. Donphan fits the bill nicely, with sun patching up his water weakness. not really a favorite on the team, just...necessary.
Next, looking upon Donphan as a physical tank of sorts, i figured i needed something to sponge special attacks. I hate stall, and blissey and chansey even more than that, so i decided to pull up the good ol Porygon2. NU last gen, but who gives a fuck about tiers anyway.
I added Venusaur at first, because hes the fashionable sun sweeper these days, but after seeing the fact that tangrowth is literally better in every way possible, i decided to put him in. no seriously, tangrowth is better offensively and defensively and not that shitty EQ neutrality.
I noticed that my team was heavy special and therefore liable to get walled by that fuck Blissey so I put a physical attacker here. too often though, he died and i got shat on by blissey. Solution: Toxic Spikes! But I know you're saying, "Bob my homie, Toxic Spikes are for stall!" I say nah stall sucks. And you're also saying "Bob, dun, Nidoqueen is better at toxic spikes" And I'm telling you that Nidoqueen also sits around and does jack shit. Nidoking it is.
The Necessary Sun Starter
Ninetales
@Leftovers-Drought
Modest 252SpAtk 252Speed
Fire Blast
Toxic
Will-O-Wisp
Energy Ball
Ok this guy is necessary but doesnt really do a whole lot. I didn't want a choice set because he gets shit on by the other starters but is faster, so it is good to be able to switch to a super effective attack when the other starters switch in. EV's are made to hit as hard as possible, and with the weather on your side, a fireblast still hurts with no boost. Double status to burn up the tars and poison the toads. Yeah i think its more effective than NP, who has the time to do nasty plots anyway? Energy ball to hit tar and toed super effectively, but still does jack shit to them. oh well.
The Necessary Hazard User/Remover
Donphan
@Leftovers-Sturdy
Adamant 252Hp 192Atk 58Def
Earthquake
Stealth Rock
Ice Shard
Rapid Spin
You all know what SR and Spin are for. EQ is to actually damage something, while Ice shard puts some speed in what is otherwise a horribly, horribly slow team. Ice Shard still does nothing to most people though. The spread is to make a mix of survivability and offensive power, although Donphan's not exactly superb at either, it does its job effectively enough.
More than just a Spiker
Nidoking
@Life Orb-Sheer Force
Modest 252Sp.Atk 252 Speed
Toxic Spikes
Earth Power
Fire Blast
Thunderbolt
Nidoking was put into place to toxic Blissey but he also functions as an absolute menace to anything slower than him. Fire Blast does up to 87% on standard Calm Mind Reuniclus with max HP. Earth Power for Stab. With T spikes taking up a slot, there is a decision to be made between thunderbolt and ice beam. since ice beam targets mostly dragons who are faster while tbolt can get those bulky waters, namely that fucker of a spinblocker Pringles, it was an easy choice. Nido also picks up toxic spikes from my side of the field which is good because as you can see, all of my pokes are grounded. not good. adding on the the not good of slow and no steels. these are all problems that would be good to fix, but there are only 6 pokes on a team.
The Sun "Sweeper"
Tangrowth
@Leftovers
Impish-Chlorophyll
252Speed/76HP/180Def
Sleep Powder
HP Fire
Power Whip
Earthquake
Ok this dudes moveset and spread may seem weird but thats because i made it all up. Speed is for speed in the sun, Impish is for max tanking ability, the attack is to make power whip hurt and it usually does. People usually think Scizor is a good switch in to this guy for some reason. errr, his base sp atk is 110 people -_-. Fast sleeps are amazing in a pinch. EQ takes care of non scarf Heatrans. I have no idea why scarf trans are so uncommon now, but whatever. His offensive stats arent too good, but he can still throw around the damage. He can also tank some hits fairly well.
The Custodian
Volcarona
@Leftovers
Modest-Flame Body
252 Sp Atk 252 Speed
Substitute
Quiver Dance
Fire Blast
Bug Buzz
This guy is pretty much self explanatory. if its late game, a quiver dance and fireblast will be wrecking the opposing team. Fireblast will one hit opposing Rotom-W who dont invest in hp in the sun after a dance. Sub is for status avoidance, but morning sun looks tempting. I'll stick with sub, though unless I'm convinced otherwise. I know Bug Buzz doesnt have the best coverage, but i like the stab and its super effectiveness on Tar
Switch in when in Danger
Porygon2
@Evolite
252 HP 200Sp.Def 56Def
Calm -Trace
Recover
Thunder Wave
Charge Beam
Ice Beam
Ok this thing just is there to take hits like a Champ. He recovers a lot because i need him to take the hits. He's hard to fit on teams but I feel he's at home on this one. Trace is just too good as I can trace Natural Cure, Flash Fire, Intimidate, Prankster, etc. Trace Multiscale makes it a sweet switch in to Dragonite. charge beam so that i can so some damage after a boost. T wave because my team is slow as fuck.
Volcarona
@Leftovers
Modest-Flame Body
252 Sp Atk 252 Speed
Substitute
Quiver Dance
Fire Blast
Bug Buzz
This guy is pretty much self explanatory. if its late game, a quiver dance and fireblast will be wrecking the opposing team. Fireblast will one hit opposing Rotom-W who dont invest in hp in the sun after a dance. Sub is for status avoidance, but morning sun looks tempting. I'll stick with sub, though unless I'm convinced otherwise. I know Bug Buzz doesnt have the best coverage, but i like the stab and its super effectiveness on Tar
Switch in when in Danger
Porygon2
@Evolite
252 HP 200Sp.Def 56Def
Calm -Trace
Recover
Thunder Wave
Charge Beam
Ice Beam
Ok this thing just is there to take hits like a Champ. He recovers a lot because i need him to take the hits. He's hard to fit on teams but I feel he's at home on this one. Trace is just too good as I can trace Natural Cure, Flash Fire, Intimidate, Prankster, etc. Trace Multiscale makes it a sweet switch in to Dragonite. charge beam so that i can so some damage after a boost. T wave because my team is slow as fuck.
Major Threats
CB Haxorus
fuck this guy. i have no steels so i just have to sleep it or wear it down. It can't really switch in too easily but early game it is a beast to face for sure.
CM Latias
oh boy err, switch in volca as fast as possible and wear it down. toxic it, ice shard>!>!?!?!
THANKS FOR RATING!!!!!