I realize that Baton Pass isn't exactly the best type of team to use right now (it's probably one of the worst to be honest) but it's my favorite type of team so I decided to make one anyways.
Latios @ Light Clay
Ability: Levitate
EVs: 252 HP / 6 SpA / 252 Spe
Timid nature (+Spe, -Atk)
- Light Screen
- Reflect
- Memento
- Draco Meteor
I'm leading with Dual Screen Memento Latios right now, which is probably the best option. (My other option being Uxie.) Setting up Dual Screens is a quick and easy defense for me to (ab)use before I set up some actual defense boosts. My opponents usually will never be dumb enough to stay in after Memento, but it basically lets me get a free turn with my Gliscor which is always nice. Draco Meteor is an actual attack to use, and its actually still really powerful without serious EV investment. I chose it over Dragon Pulse because I normally will only attack once (if at all.)
Gliscor @ Yache Berry
Ability: Hyper Cutter
EVs: 252 HP / 6 Def / 252 Spe
Timid nature (+Spe, -Atk)
- Swords Dance
- Taunt
- Rock Polish
- Baton Pass
Pure Baton Passing Gliscor is probably one of the best Baton Passers around. With the protection from Dual Screens and his excellent defenses, I can usually quickly hit a Rock Polish boost as they swich out, allowing me to outspeed and Taunt all possible threats. After that, I will either follow through with more Swords Dance boosts (if possible) and then into one of my other Baton Passers. Sometimes, I can just make the jump straight to Metagross and sweep though.
Gorebyss @ Leftovers
Ability: Swift Swim
EVs: 252 HP / 6 Atk / 252 Spe
Jolly nature (+Spe, -SpA)
- Iron Defense
- Amnesia
- Waterfall
- Baton Pass
Gorebyss actually has deceptively good defenses (55/105/75) that after the Speed boost from Gliscor, can instantly double. (For example, Amnesia on a Special Sweeper.) I might want to use Surf, but after a Swords Dance boost, my attack is actually higher than my Special Attack. Gorebyss and Gliscor also have great defensive synergy with eachother, and Gorebyss can come in on a Ice/Water attack, and then instantly buff up her defenses on the switch.
Smeargle @ Leftovers
Ability: Own Tempo
EVs: 252 HP / 6 Def / 252 Spe
Timid nature (+Spe, -Atk)
- Ingrain
- Spore
- Substitute
- Baton Pass
Smeargle is kinda needed. This is really just the standard set. Spore/Ingrain/Substitute (although I might want to use Taunt in this spot I'd like some opinions on this.)
Espeon @ Light Clay
Ability: Magic Coat
EVs: 252 HP / 6 Def / 252 Spe
Jolly nature (+Spe, -SpA)
- Light Screen
- Reflect
- Wish
- Baton Pass
Espeon is a great boon to Baton Pass teams. Unlike Mr. Mime, she actually has a purpose outside of her ability (that being Wish). I might replace her with Standard Mr. Mime though. Right now its basically Wish vs. Hypnosis/Taunt and Whirlwind vs. Perish Song (in terms of what they stop.) I'm not entirely sure on this yet and would like some thoughts on it.
Metagross @ Lum Berry
Ability: Clear Body
EVs: 40 HP / 252 Atk / 216 Spe
Adamant nature (+Atk, -SpA)
- Zen Headbutt
- Earthquake
- ThunderPunch
- Ice Punch
Standard Metagross Physical Sweeper Reciever. Just OHKO everything with this after the boosts are sufficient enough.
Threatlist:
Pretty much the typicals but these hurt a bit lot more:
Ditto: I have no idea how to beat his guy since he can just steal all of my work and then kill me.
Perish Song/Whirlwinders: Depending on if I use Mr. Mime or Espeon, I have a huge vulnerability to these guys.
Dragon Tail/Overhead Throw: These are the worst since there's no escape from these. (Can't be Taunted or anything like that and there still isn't a Suction Cups Pokémon with Baton Pass.)
Latios @ Light Clay
Ability: Levitate
EVs: 252 HP / 6 SpA / 252 Spe
Timid nature (+Spe, -Atk)
- Light Screen
- Reflect
- Memento
- Draco Meteor
I'm leading with Dual Screen Memento Latios right now, which is probably the best option. (My other option being Uxie.) Setting up Dual Screens is a quick and easy defense for me to (ab)use before I set up some actual defense boosts. My opponents usually will never be dumb enough to stay in after Memento, but it basically lets me get a free turn with my Gliscor which is always nice. Draco Meteor is an actual attack to use, and its actually still really powerful without serious EV investment. I chose it over Dragon Pulse because I normally will only attack once (if at all.)
Gliscor @ Yache Berry
Ability: Hyper Cutter
EVs: 252 HP / 6 Def / 252 Spe
Timid nature (+Spe, -Atk)
- Swords Dance
- Taunt
- Rock Polish
- Baton Pass
Pure Baton Passing Gliscor is probably one of the best Baton Passers around. With the protection from Dual Screens and his excellent defenses, I can usually quickly hit a Rock Polish boost as they swich out, allowing me to outspeed and Taunt all possible threats. After that, I will either follow through with more Swords Dance boosts (if possible) and then into one of my other Baton Passers. Sometimes, I can just make the jump straight to Metagross and sweep though.
Gorebyss @ Leftovers
Ability: Swift Swim
EVs: 252 HP / 6 Atk / 252 Spe
Jolly nature (+Spe, -SpA)
- Iron Defense
- Amnesia
- Waterfall
- Baton Pass
Gorebyss actually has deceptively good defenses (55/105/75) that after the Speed boost from Gliscor, can instantly double. (For example, Amnesia on a Special Sweeper.) I might want to use Surf, but after a Swords Dance boost, my attack is actually higher than my Special Attack. Gorebyss and Gliscor also have great defensive synergy with eachother, and Gorebyss can come in on a Ice/Water attack, and then instantly buff up her defenses on the switch.
Smeargle @ Leftovers
Ability: Own Tempo
EVs: 252 HP / 6 Def / 252 Spe
Timid nature (+Spe, -Atk)
- Ingrain
- Spore
- Substitute
- Baton Pass
Smeargle is kinda needed. This is really just the standard set. Spore/Ingrain/Substitute (although I might want to use Taunt in this spot I'd like some opinions on this.)
Espeon @ Light Clay
Ability: Magic Coat
EVs: 252 HP / 6 Def / 252 Spe
Jolly nature (+Spe, -SpA)
- Light Screen
- Reflect
- Wish
- Baton Pass
Espeon is a great boon to Baton Pass teams. Unlike Mr. Mime, she actually has a purpose outside of her ability (that being Wish). I might replace her with Standard Mr. Mime though. Right now its basically Wish vs. Hypnosis/Taunt and Whirlwind vs. Perish Song (in terms of what they stop.) I'm not entirely sure on this yet and would like some thoughts on it.
Metagross @ Lum Berry
Ability: Clear Body
EVs: 40 HP / 252 Atk / 216 Spe
Adamant nature (+Atk, -SpA)
- Zen Headbutt
- Earthquake
- ThunderPunch
- Ice Punch
Standard Metagross Physical Sweeper Reciever. Just OHKO everything with this after the boosts are sufficient enough.
Threatlist:
Pretty much the typicals but these hurt a bit lot more:
Ditto: I have no idea how to beat his guy since he can just steal all of my work and then kill me.
Perish Song/Whirlwinders: Depending on if I use Mr. Mime or Espeon, I have a huge vulnerability to these guys.
Dragon Tail/Overhead Throw: These are the worst since there's no escape from these. (Can't be Taunted or anything like that and there still isn't a Suction Cups Pokémon with Baton Pass.)