Team SL:Rules said:3v3 Doubles
DQ: 48h
2 Recoveries, 5 Chills per mon
Two Substitutions per pokemon excluding KO Substitutions.
One Mega Evolution
Switch = OK
Abilities = ALL
Items = Training
Arena: ASB Tournament Arena
Itsumo (Male Spiritomb)
Nature: Serious (No effect)
Type: Ghost/Dark
Abilities:
Pressure: Type: Passive
(Dream World: Unlocked!) Infiltrator: Type: Passive
HP: 90
Atk: Rank 3
Def: Rank 4
SpAtk: 3
SpDef: 4
Spe: 35
Size Class: 2
Weight Class: 5
Base Rank Total: 18
MC: 0
AC: 5/5
Attacks: (67/67 Moves Known (+2/2 Raid Moves Known))
Curse
Pursuit
Confuse Ray
Spite
Shadow Sneak
Feint Attack
Hypnosis
Dream Eater
Ominous Wind
Sucker Punch
Nasty Plot
Memento
Dark Pulse
Captivate
Destiny Bond
Grudge
Imprison
Nightmare
Pain Split
Smokescreen
Foul Play
Icy Wind
Sleep Talk
Snatch
Snore
Trick
Uproar
Wonder Room
Water Pulse
Calm Mind
Toxic
Hidden Power (Steel)
Sunny Day
Taunt
Hyper Beam
Protect
Rain Dance
Telekinesis
Frustration
Return
Psychic
Shadow Ball
Double Team
Shock Wave
Rock Tomb
Torment
Facade
Secret Power
Rest
Attract
Thief
Endure
Round
Quash
Will-O-Wisp
Silver Wind
Embargo
Retaliate
Giga Impact
Flash
Psych Up
Natural Gift
Infestation
Swagger
Substitute
Snarl
Confide
Dispel
Shadow Mend
Notes:
Special Thanks to UllarWarlord for the sprite of the humanoid form of Itsumo.
Followers NOT on Eternal Drifter's Team: 2 (Chuck (Matezoide's Banette), GemoftheDay)
Kecleon () Kirbla
Type: Normal
Abilities: Color Change/Protean
Nature: Rash (+SpA, -SpD)
Stats:
HP: 90
Atk: 3
Def: 3
SpA: 3 (+)
SpD: 4 (-)
Spe: 40
Size Class: 2
Weight Class: 2
Base Rank Total: 17
EC: N/A
MC: 12
AC: 5/5
KOC: 1
Attacks:
Level Up
Synchronoise
Ancient Power
Thief
Tail Whip
Astonish
Lick
Scratch
Bind
Feint Attack
Shadow Sneak
Feint
Fury Swipes
Psybeam
Screech
Slash
Camouflage
Shadow Claw
Substitute
Sucker Punch
Egg
Recover
Fake Out
Dizzy Punch
Disable
Nasty Plot
Event
Reflect Type
Tutor
Trick
Ice Punch
Thunder Punch
Fire Punch
Aqua Tail
Drain Punch
Focus Punch
Foul Play
Fury Cutter
Icy Wind
Iron Tail
Knock Off
Low Kick
Magic Coat
Water Pulse
Rock Slide
Role Play
Seismic Toss
Shock Wave
Skill Swap
Snatch
Stealth Rock
Counter
Double-Edge
Dynamic Punch
Endure
Mega Kick
Mimic
Wonder Room
TM/HM
Protect
Dig
Rest
Sleep Talk
Toxic
Aerial Ace
Blizzard
Brick Break
Charge Beam
Cut
Double Team
Facade
Fire Blast
Flamethrower
Fling
Grass Knot
Hidden Power [Fairy]
Ice Beam
Incinerate
Power-Up Punch
Psych Up
Rain Dance
Retaliate
Rock Smash
Rock Tomb
Shadow Ball
Solar Beam
Sunny Day
Thunder
Thunder Wave
Thunderbolt
Trick Room
Mawile [Koboi] (F)
Nobody trusts Koboi. And with good reason. She doesn't have any regard for the rights of others, and in general thinks torture is fun. Fortunately for all, she...isn't very good at getting her way.
Type: Steel / Fairy
- Steel STAB; immune to Sandstorm damage, immune to Poison/Toxic status, but can be corroded specifically by Acid and Acid Spray, making them susceptible to Poison-type attacks and Poison/Toxic Status.
- Fairy STAB; The consecutive move usage penalty for using damaging Fairy-type moves is reduced to two (2) from four (4).
- This Pokemon always keeps its claws/teeth/pincers extremely sharp, and thus cannot have its attack reduced.
- When this Pokemon initially goes out into the battlefield, it generates an intimidating roar or war cry that shakes all opponents on the battlefield, reducing their Attack stage (and adjusting the natural stage) by one (1). If an opponent switches in a new Pokemon, Intimidate can be activated again as a Command, and will affect all opponents.
- Command: Activate Intimidate - 5 En - Lowers all foes' Attack (and adjusting the natural stage) by one (1) stage. Only usable if a foe entered play this round.
- By default this Pokemon can energize all its attacks with a secondary effect (These are damaging moves that either lower the target's stats, raise the user's stats, or inflict a status condition on the target). The Base Attack Power of every move with a secondary effect increases by two (2), but they will never have their usual secondary effect. When toggled, no effect.
Stats:
HP: 90
Atk: 3
Def: 3
SpA: 1 (-)
SpD: 3 (+)
Spe: 50
Size Class: 1
Weight Class: 2
Base Rank Total: 14
Mega Mawile [Koboi] (F)
When Mowtom participated in his first flash battle ever, he chose Koboi to come along with him. The battle awarded Mowtom 1 CC, pushing him over 10. Koboi flatly refused to come back home unless Mowtom spent those 10 CC on a certain stone. What choice did he have?
Type: Steel / Fairy
- Steel STAB; immune to Sandstorm damage, immune to Poison/Toxic status, but can be corroded specifically by Acid and Acid Spray, making them susceptible to Poison-type attacks and Poison/Toxic Status.
- Fairy STAB; The consecutive move usage penalty for using damaging Fairy-type moves is reduced to two (2) from four (4).
- This Pokemon always keeps its claws/teeth/pincers extremely sharp, and thus cannot have its attack reduced.
- When this Pokemon initially goes out into the battlefield, it generates an intimidating roar or war cry that shakes all opponents on the battlefield, reducing their Attack stage and their Natural Attack stage by one (1). If an opponent switches in a new Pokemon, Intimidate can be activated again as a Command, and will affect all opponents.
- Command: Activate Intimidate - 5 En - Lowers all foes' Attack and Natural Attack by one (1) stage. Only usable if a foe entered play this round.
- By default this Pokemon can energize all its attacks with a secondary effect (These are damaging moves that either lower the target's stats, raise the user's stats, or inflict a status condition on the target). The Base Attack Power of every move with a secondary effect increases by two (2), but they will never have their usual secondary effect. When toggled, no effect.
- This Pokemon has immense inner strength that grows with its development, raising its Attack and its Base Rank Total by one Rank for each evolution level (first of three stages = 1, first of two stages or second of three stages = 2, fully evolved = 3). If Skill Swapped, the swapped Pokemon's Attack and Base Rank Total is only raised by one Rank.
Stats:
HP: 90
Atk: 4 [7 Huge Power]
Def: 5
SpA: 1 (-)
SpD: 4 (+)
Spe: 50
Size Class: 2
Weight Class: 2
Base Rank Total: 18 [21 Huge Power]
EC: N/A
MC: 1
AC: 5/5
Attacks (46/102):
Physical
Astonish
Bite
Brick Break
Counter
Crunch
Fire Fang
Focus Punch
Foul Play
Giga Impact
Ice Fang
Ice Punch
Iron Head
Knock Off
Metal Burst
Payback
Play Rough
Rock Slide
Stone Edge
Sucker Punch
Super Fang
Thunder Fang
Thunder Punch
Vice Grip
Special
Fairy Wind
Status
Baton Pass
Double Team
Endure
Fake Tears
Growl
Iron Defense
Magnet Rise
Misty Terrain
Pain Split
Protect
Rest
Sandstorm
Sleep Talk
Snatch
Stealth Rock
Substitute
Swagger
Sweet Scent
Swords Dance
Taunt
Torment
Toxic
Team smashlloyd20:
Aerodactyl [Kain] (Male)
Jolly Nature (+Speed, +26% accuracy (+30% mega), -1 Special Attack)
Type: Rock/Flying
Stats:
HP: 100
Atk: 4
Def: 3
SpA: 1 (-)
SpD: 3
Spe: 150 (+)
Size Class: 4
Weight Class: 4
Base Rank Total: 20
Mega Aerodactyl
HP: 100
Atk: Rank 5
Def: Rank 3
SpA: Rank 2 (-)
SpD: Rank 3
Spe: 173 (+)
Size Class: 4
Weight Class: 4
Base Rank Total: 23
MC: 9
DC: 5/5
Abilities: Rock Head, Pressure, Unnerve (Mega: Tough Claws)
Attacks:
Ice Fang
Fire Fang
Thunder Fang
Wing Attack
Supersonic
Bite
Scary Face
Roar
Agility
Supersonic
Ancientpower
Rock Slide
Iron Head
Sky Drop
Curse
Roost
Steel Wing
Wide Guard
Whirlwind
Stone Edge
Earthquake
Taunt
Sky Attack
Toxic
Fly
Bide
Hone Claws
Protect
Double Team
Sandstorm
Torment
Substitute
Aqua Tail
Stealth Rock
Tailwind
Smack Down
Endure
Sunny Day
Reflect
Dragon Claw
Rest
Sleep Talk
Slowbro [Tellah] (M)
Types: Water/Psychic
Abilities:: Oblivious / Own Tempo / Regenerator (H) / Shell Armor (MEGA)
Nature: Sassy (+1 SpD, Spe/1.15, Evasion -10%)
Stats:
HP: 100
Atk: Rank 3
Def: Rank 4
SpA: Rank 4
SpD: Rank 4 (+)
Spe: 26 (-)
Size Class: 3
Weight Class: 4
Base Rank Total: 19
Mega Stats:
HP: 100
Atk: Rank 3
Def: Rank 8
SpA: Rank 5
SpD: Rank 4 (+)
Spe: 26 (-)
Size Class: 3
Weight Class: 5
Base Rank Total: 24
EC: 6/6
MC: 4
AC: 5/5
Attacks:
Level Up
Curse
Yawn
Tackle
Growl
Water Gun
Confusion
Disable
Headbutt
Heal Pulse
Rain Dance
Slack Off
Egg
Safeguard
Sleep Talk
Zen Headbutt
Mud Sport
Block
Endure
Counter
Me First
TM/HM
Psychic
Surf
Grass Knot
Flamethrower
Rest
Block
Trick Room
Magic Coat
Skill Swap
Thunder Wave
Calm Mind
Toxic
Ice Beam
Light Screen
Reflect
Safeguard
Scald
Brine
Focus Blast
Shadow Ball
Dig
Protect
Fire Blast
Tomohawk [Locke] (M)
Types: Flying/Fighting
Abilities: Intimidate/Prankster/Justified
Nature: Modest (+SpA, -Atk)
Stats:
HP: 110
Atk: 1 (-)
Def: 3
SpA: 5 (+)
SpD: 3
Spe: 85
Size Class: 2
Weight Class: 3
Base Rank Total: 19
EC: 6/6
MC: 8
AC: 5/5
Attacks:
Aerial Ace
Air Slash
Aura Sphere
Baby-Doll Eyes
Baton Pass
Earth Power
Focus Blast
Focus Energy
Fury Swipes
Grass Knot
Harden
Heat Wave
Hidden Power (Electric)
Hurricane
Hyper Voice
Incinerate
Morning Sun
Noble Roar
Protect
Rain Dance
Rapid Spin
Rest
Roar
Roar
Rock Smash
Roost
Scratch
Stealth Rock
Sunny Day
Taunt
Whirlwind
Yawn
<smashlloyd20> !pick sl, smash
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