Best games of 2008

What do you feel were the best games of 2008? I'm not going to limit this to any specific platform; there were plenty of notable releases across the board, although most of the ones I enjoyed fit into the Nintendo or PC category.

2008 was a year of many good releases and also many disappointments. I blame the disappointments on excessive amounts of hype.

Super Smash Brothers Brawl is the most obvious one. I really didn't know what to expect from this release, although in retrospect I probably shouldn't be surprised by the fact that it turned out to be worse than Melee. I probably won't ever play it outside of a party setting, though, so I can't really complain about that. It is quite fun to play, but I've found that with this game more than any other that even in casual settings people will complain that it isn't the game that preceded it and demand that we play the older game instead. Nobody plays Halo 2, but people still play SSBM, which probably says something about Brawl. I don't think there were any games in 2008 as good as Melee, so you can't really fault Brawl for falling into this category. It was a good game, it just had a larger measuring stick than everything else.

Mario Kart Wii was almost the exact opposite. Mario Kart Double Dash was such a disappointment that I really shouldn't be surprised that the next console-based Mario Kart would be so much better, but I was. It's difficult to find a multiplayer game with such a forgiving learning curve that doesn't have an absurdly low skill-ceiling, but this game managed to pull it off. In that respect, I'd almost say that it's better than Mario Kart 64. The game is still socialist (people in last place get better items), but the game is so visually appealing that these items cause more amusement than frustration; Mario Kart 64's blue shells didn't have wings and it didn't have anything like Bullet Bill. It's not as random as Mario Party and it's not as cutthroat as Smash Brothers, and for that reason it's a lot of fun regardless of who you play it with.

Final Fantasy Tactics A2 was kind of like Brawl in that I had very high expectations for it. However, even though it was different from the original in a lot of ways, I had a lot of fun playing it. It introduced a lot of new mechanics that made the game a lot less tedious (I really liked the bazaar) and it made it easier to manage a large party because everyone received skill experience. It's also evident that SquareEnix tried to balance things a bit by making Assassins a little bit less broken and tweaking several other classes to make them more equal in terms of playability. Even stuff like the auction house made it possible to play the game for a long time before getting bored by the same repetitive mission pattern. It's a really well-made game and it was definitely an enjoyable experience, but some of the changes to the game mechanics really made it difficult for me to enjoy it as much as the original. The biggest gripe I had is the way the experience system worked. Level-up stats are still tied to class like they were in the first game, so the fact that the game does not allow you to strictly control level-ups can really be frustrating. I also did not like the fact that facing affected damage rather than accuracy; this implicitly nerfed status spells and one of the things I had liked about the first game was that status spells were actually quite powerful, removing the whole "attack it until it dies" formula that is all too common these days. Still, it's an excellent SRPG, I have to give SquareEnix credit for giving fresh gameplay to an old paradigm and creating a world that was fun to explore despite the plot's brevity.

Left 4 Dead was one game that I expected to be a massive disappointment, but it wasn't. It effectively combines the best aspects of team-based multiplayer games and atmosphere-driven single-player games. The versus mode clearly demonstrates that unlike Doom 3, it's not a game that's driven completely by atmosphere, and the campaigns are definitely a more immersive experience than any other multiplayer game I've ever played. The most common criticism I hear of this game is that the lack of content, and I view that as a good thing: if the biggest criticism that people bring up is that a game is too short, that means that what they got they enjoyed, and the developer was wise in realizing that they probably could not deliver more of the same. (Portal is another example of a game that was "too short.") Valve didn't clutter the game with useless weapons or boring levels, and for that they deserve credit.

No More Heroes was one game of 2008 that did not disappoint me simply by virtue of the fact that it was not a sequel and I had nothing to compare it to. I was going to call it an "impressive" use of the Wii's hardware, but that wouldn't be giving it enough credit. It's not difficult for a game to boast "impressive" hardware use. It's quite another for it to utilize hardware to make a game that is still fun to play where the controls enhance gameplay, rather than encumber it.

Audiosurf was by no means the best game of 2008, but it's definitely a game that was easily worth every penny you paid for it. One of the biggest problems that a lot of action-rhythm games face is the fact that content is limited, and Audiosurf allows you to use your own soundtrack. There are a lot of games that allow you to import your own library to use as background noise, but with Audiosurf it felt like completely the opposite: the music is the main focus and the game visual and control interface is just the background. It's easy to play for very short segments of time, but I often find that I can spend very long periods of time at my computer playing this game without realizing that I'm doing nothing.


Chrono Trigger DS, Kirby Super Star, Final Fantasy IV, and Fire Emblem Shadow Dragon are all remakes of older games, so I really won't go into explicit detail about them, but I will say that they all make me very glad to own a DS.
 
Fallout 3 was the best game of 2008 IMO.

Also playing Chrono Trigger again in over 12 years on the DS made me realize all over again how fucking great that game was.
 
Dead Space and Fallout 3 are my two favorite games for the story but CoD5:WaW is my favorite multiplayer by far, left 4 dead comes in a close second
 
Persona 4 and Metal Gear Solid 4 are easily the top two contenders of the games I've played. Other honorable mentions would include Persona 3: FES and FFTA2.
 
Crisis Core: Final Fantasy VII was an amazing game, especially during the fighting sequences. The fact that you could use the buttons to do all the attacks, with no turn by turn based moves was amazing. It also had fun mini-games integrated into the storyline. This is one of the best PSP games out so far, and I hope Square Enix goes along with the playing style. The playing style wasn't the only thing that was amazing, but so was storyline. You cannot explain this game, but if you played it, maybe you know what I am talking about. I am also not going deep into the storyline as it will then spoil the game for those who haven't played it.
 
honestly I fail to see how rock band 2 ghwt can even be considered the best game of the year when all they do is add on to an already developed system.
 
I'm thinking Fable II (despite the short story), Fallout 3. Brawl was fairly good but I preferred Melee.

Advance Wars: Days of Ruin.
Ruined the perfectly well-ballanced syatem of AWDS and took out a load of modes and longetivity not to mention interesting CO's and the WIFI is dodgey at best and by far inferior to AWBW
 

Firestorm

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Advance Wars: Days of Ruin is far more balanced than Advance Wars Dual Strike. The one you prefer is subjective, but I've got to be missing something really really crucial here if anyone could think AWDS is more balanced than AWDoR
 
I really didn't like Mario Kart Wii, it's a huge step down from the DS version. Some of the new tracks were interesting but they've really run out of ideas; the selection of retro tracks was pretty awful too. Battle mode is pretty much non-existent and the races just aren't as much fun - the game feels way too slow. Even my friends who don't play a lot of video games agree with me on this one, it's not just because I was a snaker in MKDS =x

I liked Advance Wars DoR much more than DS. If only the AI could put up a challenge... even if you heavily stack the battle beforehand they still do dumb things like sending copters/planes after infantry right next to anti-airs that make the battle pretty easy. Still fun overall though.
 
AWDS was never really played competitively; with the ability to create custom maps and such, I'm sure there's theoretically some way to offset the crazy CO Power charge rates somehow, but it'd have taken a lot of work and a lot of players, and probably would have turned out horribly anyway. Balance in AW is pretty much dictated by maps if you ask me, but yeah, if you go by the AWBW/AW2/Intelligent Systems standard, AWDS is a broken piece of trash.


As for DoR, it's pretty much far superior to all of the other AW games in terms of competitive play. High level matches still involve a lot of creative offense because of the depth of the CO Zone system, which doesn't promote the stally mess that AWBW matches often devolve into, even though artillery actually improved in DoR. And for what it's worth, the only broken CO was fully intended to be so by the developrs. The game's only significant flaw is that the AW community sucks right now, it's pretty much as simple as that.
 

tennisace

not quite too old for this, apparently
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I really didn't like Mario Kart Wii, it's a huge step down from the DS version. Some of the new tracks were interesting but they've really run out of ideas; the selection of retro tracks was pretty awful too. Battle mode is pretty much non-existent and the races just aren't as much fun - the game feels way too slow. Even my friends who don't play a lot of video games agree with me on this one, it's not just because I was a snaker in MKDS =x
Agreed, along with no snaking the control was nowhere near as "tight", it felt quite sloppy and you couldn't make sharp turns without sliding anywhere but where you wanted. Also seemed like there was a ton more hax.

Really, I haven't played anything that really stuck out, but that's because all I own are Nintendo systems =/
 
Advance Wars: Days of Ruin is far more balanced than Advance Wars Dual Strike. The one you prefer is subjective, but I've got to be missing something really really crucial here if anyone could think AWDS is more balanced than AWDoR
I just got back into DoR, and I just realized how awesome it is to actually have a battle without Gods as COs like in Dual Strike. That was unballanced and broken as all Hell, especially when you threw Javier and more than, like 3 Communications towers into the mix.

Dual Strike's COs are classic and pretty cool for the most part, but not cool enough to let the gameplay slide like that.

But yeah. AWDoR is one of my favorites this year. The new Animal Crossing is definitely notable, as it is the definitive incarnation of Animal Crossing. Of course Brawl is awesome too.
 
The game's only significant flaw is that the AW community sucks right now, it's pretty much as simple as that.
Yeah this is what kind of turned me off from playing at a "competitive level" or whatever - there's really not that many people to play with. Plus battles on even small maps take 2-3 hours...
 
honestly I fail to see how rock band 2 ghwt can even be considered the best game of the year when all they do is add on to an already developed system.
*facepalm*

Well, I guess it's my fault for never buying Guitar Hero. Ever.
 
Here are my best games of the year. Keep in mind I only own a PS3, Wii, and a DS, so that's why I did'nt include 360 titles:

Metal Gear Solid 4
(The PS3's pride and joy. This game was absolutely awesome, and my personal GOTY. The graphics, the exciting boss battles, the story. I loved the final boss battle, and Snake's ending sequence made me tear.)

LittleBigPlanet
(Another quality title for the PS3. It looks like a kiddie platformer, but once you get past that, you can truly see one of the best games out this year. The game's main selling point is the fact that you can create your own level, with a plethora of options to your liking. I also love the character customization you can have (my favorite costume is a Green Lantern one, I made). Deep level creator, sweet character customization, fun platforming, excellent music, one of the best games out this year, IMO.)

Resistance 2
(Completing the PS3 trio is R2. While some may argue it's just another FPS, it really stands out. Although not the game's strongest point, single-player still has it's epic moments. Online is where it truly shines with 60-player matches online and 8-player co-op. Co-op itself is so fun, that I have barely played the other 2 modes.)

Chrono Trigger
(I never got to play the original, so I decided to give this a purchase and boy, what a good one. This is really one of the best games out on the DS, and I can see why it's one of the best RPG of all times. If you have never played the original and own a DS, get this.)

Dead Space
(This is what I like to call one of the best coin flips I have ever made lol. It was either this or Saints Row 2 at that time. The game is really short, but the game is still excellent. Gave me some scares, had an excellent story, nice graphics. It was pretty awesome.)

Super Smash Bros. Brawl
(This is pretty much the best fighter out right now, imo.)
 

Steelicks

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im mainly a nintendo person, and this year, releases have been fairly poor. the best, obviously, is Brawl (although that should have been released last year...) any game other than that is looking pretty dire though (i barely play mario kart)

megaman 9 was pretty good actually... yep... that can be my game of 2008 =D (although im downloading world of goo tomorrow... watch this space!)
 
world of goo is absolutely amazing, man
it's easily my favourite game this year and i've only had it for about 6 hours...seriously, everything is sublime, the visuals, the music, the length, and the price considering all that...it's undescribably good.

the puzzles are absolutely genius, and every one is delightful to solve, not to mention while you do so the music fits the mood perfectly, be it slightly creepy, upbeat, even kinda epic at times!
it's exactly what wiiware is all about, but this kind of quality is really far superior to everything else ive played this year, and the fact it cost me £10 blows my mind
aaah i have so much praise for this game im gonna run out of adjectives

edit: the end of chapter 2 really had me laughing too, lol
the BEAUTY JUICE was injected DIRECTLY INTO HER FOREHEAD

edit: (below) yeah, square have been making alot of releases lately x_x
ff3, ff4, dragon quest, chrono trigger

edit: fuck i completely forgot mother 3, that's easily my favourtie rpg ever after palying it this year, but it technically isnt this year!
I dont know whether i could compare it to wog since they're so different, but right now i'd probably lean more towards wog because its on my mind as ive played it recently and it is easier to just pick up and dive into, which I really like about games. I sometimes found I had to push myself to load up mother 3 because i'd stopped in front of a huge boss or something, but i always loved it once i got into it, and the ending was incredible, almost made me cry :(
 
megaman 9 was pretty good actually... yep... that can be my game of 2008 =D (although im downloading world of goo tomorrow... watch this space!)
I agree with mighty Steelicks on this one because Mega Man 9 rocks, and it was a bomb when Capcom let us know about it.

Definitely one of the few games that interested me on this year, along with Brawl and Chrono Trigger, my problem with CT is that is not a new game, just a port :/ few "new" titles.
 

Firestorm

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*facepalm*

Well, I guess it's my fault for never buying Guitar Hero. Ever.
He meant that Rock Band 2 should have been DLC I think. All they really did was add features that could have been added to Rock Band. That was the original intention as far as I know. Use Rock Band as a platform. However, with Guitar Hero World Tour coming out EA/MTV/Harmonix needed something so as not to appear as an older title.

Your posts makes it seem like you thought he meant Rock Band copied Guitar Hero, which isn't true. Both of them copied Konami's music titles which have been immensely popular in Asia for ages. They just didn't think it would work in North America. Obviously wrong.
 
Advance Wars: Days of Ruin is far more balanced than Advance Wars Dual Strike. The one you prefer is subjective, but I've got to be missing something really really crucial here if anyone could think AWDS is more balanced than AWDoR
AWDS was indeed incredibly unbalanced, but it was unbalanced in the same way that most Capcom 2-D fighters were: every character is horribly broken in some manner and in the end it hopefully all balances out. Colin, Hachi, and to a lesser extent Grit made the game really unbalanced, but every CO had a very specific niche that they fit into and it made the game fun to play because the game could cater to many different styles of play. Advance Wars: GrimDark was admittedly more balanced than AWDS, but it removed the "fun factor" that a lot of COs overed. (I also liked the old units better.) Unlike AWDS, DoR couldn't really get away with being imbalanced due to Wi-Fi. (Nobody expected balance from AWDS the same way that they expected it from DoR.)

GrimDark may be more balanced, but that alone is not enough to make playing it an enjoyable experience. (AW 1&2 for GBA and AWDS both had superb gameplay.) The fact that I value gameplay over balance is what makes me choose to play Counter-Strike instead of chess. That's not a choice that everyone makes, but the consensus among many communities I frequent is that Days of Ruin is the weakest point of the Advance Wars series.

Advance Wars Days of Ruin was probably the biggest disappointment of 2008 for me, although I'd say that Spore comes in a very close second.
 

Steelicks

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world of goo is absolutely amazing, man
it's easily my favourite game this year and i've only had it for about 6 hours...seriously, everything is sublime, the visuals, the music, the length, and the price considering all that...it's undescribably good.
i downloaded it today and have been playing for about 2 hours, and ive gotta say, its the real deal... this game is incredible. perfect graphic style, music and ingenius gameplay... its the whole package. cant wait to delve in further...

i didnt include Mother 3 personally because it was released like 2 years ago lol... but it was probably my game of the year back then!
 

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