Name: Blastoise
Type: Water
Ability: Torrent / Rain Dish (DW)
Base Stats: 79 / 83 / 100 / 85 / 105 / 78
Mega Evo Type: Water
Mega Evo Ability: Mega Launcher (Increases the power of Aura and Pulse moves by 50%)
Mega Evo Base Stats: 79 / 103 / 120 / 135 / 115 / 78
Level-Up Movepool
Start - Tackle
Start - Tail Whip
Lv. 07 - Water Gun
Lv. 10 - Withdraw
Lv. 13 - Bubble
Lv. 16 - Bite
Lv. 20 - Rapid Spin
Lv. 24 - Protect
Lv. 28 - Water Pulse
Lv. 32 - Aqua Tail
Lv. 39 - Skull Bash
Lv. 46 - Iron Defense
Lv. 53 - Rain Dance
Lv. 60 - Hydro Pump
TM & HM Compatibility
TM06 Toxic
TM07 Hail
TM10 Hidden Power
TM13 Ice Beam
TM17 Protect
TM18 Rain Dance
TM21 Frustration
TM26 Earthquake
TM27 Return
TM28 Dig
TM31 Brick Break
TM32 Double Team
TM39 Rock Tomb
TM42 Facade
TM44 Rest
TM45 Attract
TM55 Scald
TM56 Fling
TM74 Gyro Ball
TM78 Bulldoze
TM80 Rock Slide
TM82 Dragon Tail
TM88 Sleep Talk
TM90 Substitute
TM91 Flash Cannon
TM94 Rock Smash
TM97 Dark Pulse
TM98 Power-Up Punch
HM03 Surf
HM04 Strength
HM05 Waterfall
Egg Moves
Aura Sphere
Dragon Pulse
Start - Tackle
Start - Tail Whip
Lv. 07 - Water Gun
Lv. 10 - Withdraw
Lv. 13 - Bubble
Lv. 16 - Bite
Lv. 20 - Rapid Spin
Lv. 24 - Protect
Lv. 28 - Water Pulse
Lv. 32 - Aqua Tail
Lv. 39 - Skull Bash
Lv. 46 - Iron Defense
Lv. 53 - Rain Dance
Lv. 60 - Hydro Pump
TM & HM Compatibility
TM06 Toxic
TM07 Hail
TM10 Hidden Power
TM13 Ice Beam
TM17 Protect
TM18 Rain Dance
TM21 Frustration
TM26 Earthquake
TM27 Return
TM28 Dig
TM31 Brick Break
TM32 Double Team
TM39 Rock Tomb
TM42 Facade
TM44 Rest
TM45 Attract
TM55 Scald
TM56 Fling
TM74 Gyro Ball
TM78 Bulldoze
TM80 Rock Slide
TM82 Dragon Tail
TM88 Sleep Talk
TM90 Substitute
TM91 Flash Cannon
TM94 Rock Smash
TM97 Dark Pulse
TM98 Power-Up Punch
HM03 Surf
HM04 Strength
HM05 Waterfall
Egg Moves
Aura Sphere
Dragon Pulse
General Analysis
With the introduction of a deadly new entry hazard, Sticky Web, Rapid Spinning is more important than ever. However, Gen VI also brought in powerful new Ghosts with Aegislash and Mega Gengar, making it much harder to remove hazards off the field. In the past, Blastoise was often overshadowed in the Rapid Spinning department by Forretress, Tentacruel, and Starmie. However, Blastoise was one of the Pokemon that received a Mega Evolution and this gives it a niche as a bulky offensive Rapid Spinner.
Possible Movesets
Bulky Offensive Spinner
Blastoise @ Blastoisinite
Trait: Mega Launcher
EVs: 252 SpA / 252 HP / 4 SpD
Nature: Modest
- Rapid Spin
- Water Pulse / Hydro Pump / Scald
- Dark Pulse
- Aura Sphere / Ice Beam / Dragon Pulse
Starmie is heralded as the premiere offensive Spinner and with good reason: it's fast, strong, and has excellent coverage. Blastoise has a few advantages over Starmie. First, it's a pure Water type so it lacks the Pursuit and Ghost weakness that Starmie's Psychic type brings. It also has an easier time breaking past specially defensive Jellicent thanks to Mega Launcher + Dark Pulse. Furthermore, it doesn't fear Mega Gengar as much since its superior bulk allows it to take a hit and retaliate with Dark Pulse. Likewise, newcomer Aegislash could pick off a weakened Starmie with Shadow Sneak while Blastoise lives comfortably.
Note: I simply raised Aura Sphere and Dark Pulse to 120 BP to account for Mega Launcher.
252+ SpA Blastoise Dark Pulse vs. 248 HP / 8 SpD Jellicent: 282-332 (69.97 - 82.38%) -- guaranteed 2HKO
252+ SpA Blastoise Dark Pulse vs. 252 HP / 220+ SpD Jellicent: 212-250 (52.47 - 61.88%) -- 97.66% chance to 2HKO
252+ SpA Blastoise Dark Pulse vs. 4 HP / 0 SpD Gengar: 374-442 (142.74 - 168.7%) -- guaranteed OHKO
Shield Forme Aegislash (Assumed 60 HP/150 SDef)
252+ SpA Blastoise Dark Pulse vs. 252 HP / 4 SpD (custom): 208-246 (64.19 - 75.92%) -- guaranteed 2HKO
252+ SpA Blastoise Dark Pulse vs. 252 HP / 252+ SpD (custom): 160-190 (49.38 - 58.64%) -- 69.53% chance to 2HKO
252+ SpA Blastoise Aura Sphere vs. 252 HP / 208 SpD Ferrothorn: 218-258 (61.93 - 73.29%) -- guaranteed 2HKO
252+ SpA Blastoise Aura Sphere vs. 252 HP / 252+ SpD Ferrothorn: 192-228 (54.54 - 64.77%) -- guaranteed 2HKO
252+ SpA Blastoise Dark Pulse vs. 248 HP / 8 SpD Jellicent: 282-332 (69.97 - 82.38%) -- guaranteed 2HKO
252+ SpA Blastoise Dark Pulse vs. 252 HP / 220+ SpD Jellicent: 212-250 (52.47 - 61.88%) -- 97.66% chance to 2HKO
252+ SpA Blastoise Dark Pulse vs. 4 HP / 0 SpD Gengar: 374-442 (142.74 - 168.7%) -- guaranteed OHKO
Shield Forme Aegislash (Assumed 60 HP/150 SDef)
252+ SpA Blastoise Dark Pulse vs. 252 HP / 4 SpD (custom): 208-246 (64.19 - 75.92%) -- guaranteed 2HKO
252+ SpA Blastoise Dark Pulse vs. 252 HP / 252+ SpD (custom): 160-190 (49.38 - 58.64%) -- 69.53% chance to 2HKO
252+ SpA Blastoise Aura Sphere vs. 252 HP / 208 SpD Ferrothorn: 218-258 (61.93 - 73.29%) -- guaranteed 2HKO
252+ SpA Blastoise Aura Sphere vs. 252 HP / 252+ SpD Ferrothorn: 192-228 (54.54 - 64.77%) -- guaranteed 2HKO
252 SpA Life Orb Gengar Shadow Ball vs. 252 HP / 4 SpD Blastoise: 152-179 (41.98 - 49.44%) -- guaranteed 3HKO
252 SpA (Mega) Gengar Shadow Ball vs. 252 HP / 4 SpD Blastoise: 142-168 (39.22 - 46.4%) -- guaranteed 3HKO
252 SpA Life Orb Gengar Thunderbolt vs. 252 HP / 4 SpD Blastoise: 239-283 (66.02 - 78.17%) -- guaranteed 2HKO
252 SpA (Mega) Gengar Thunderbolt vs. 252 HP / 4 SpD Blastoise: 226-266 (62.43 - 73.48%) -- guaranteed 2HKO
Aegislash (Assumed 150 Atk)
252+ Atk Life Orb (custom) Shadow Sneak vs. 252 HP / 0 Def Blastoise: 90-107 (24.86 - 29.55%) -- possible 4HKO
+2 252+ Atk Life Orb (custom) Shadow Sneak vs. 252 HP / 0 Def Blastoise: 177-211 (48.89 - 58.28%) -- 96.88% chance to 2HKO
252 SpA (Mega) Gengar Shadow Ball vs. 252 HP / 4 SpD Blastoise: 142-168 (39.22 - 46.4%) -- guaranteed 3HKO
252 SpA Life Orb Gengar Thunderbolt vs. 252 HP / 4 SpD Blastoise: 239-283 (66.02 - 78.17%) -- guaranteed 2HKO
252 SpA (Mega) Gengar Thunderbolt vs. 252 HP / 4 SpD Blastoise: 226-266 (62.43 - 73.48%) -- guaranteed 2HKO
Aegislash (Assumed 150 Atk)
252+ Atk Life Orb (custom) Shadow Sneak vs. 252 HP / 0 Def Blastoise: 90-107 (24.86 - 29.55%) -- possible 4HKO
+2 252+ Atk Life Orb (custom) Shadow Sneak vs. 252 HP / 0 Def Blastoise: 177-211 (48.89 - 58.28%) -- 96.88% chance to 2HKO
Water Pulse is boosted to 90 BP with Mega Launcher, making it as strong as Surf with an additional 20% confusion rate. Hydro Pump is still slightly stronger, but after the nerf to 110 BP it might not be worth the unreliable accuracy (I'm assuming Hydro Pump isn't boosted by Mega Launcher). Scald is also another Water STAB option. It's slightly weaker than Water Pulse but has a 30% burn rate instead of the confusion. Dark Pulse is also boosted by Mega Launcher, which allows Blastoise to annihilate most Ghost types attempting to spin block it. Aura Sphere also receives a boost from Mega Launcher to 120 BP, making it as strong as Focus Blast without the annoying accuracy. Aura Sphere allows Blastoise to plow through Ferrothorn, which is commonly a thorn (get it?) in the side of most Water Pokemon.
The Water / Dark / Fighting coverage allows Blastoise to hit everything for at least neutral damage except Whimsicott and Azumarill. Ice Beam is a viable option over Aura Sphere for better Super Effective coverage against Grass and Dragon types which commonly check Water types. Dragon Pulse receives a Mega Launcher boost and can hit Dragons like Goodra and Charizard X harder than Ice Beam, but it's generally an inferior option. Max SpA EVs and Modest nature propels Blastoise's special attack to a whopping 405. HP EVs can be lowered in favor of more speed. 152 Speed EVs will let Blastoise outrun max speed Adamant Scizor. 220 Speed EVs outruns 40 speed Celebi and Jirachi.
Defensive Spinner
Blastoise @ Leftovers
Trait: Rain Dish
EVs: 252 HP / 252 Def / 4 SpD
Nature: Bold
- Scald
- Rapid Spin
- Roar / Dragon Tail
- Toxic
Defensive Blastoise faces heavy competition as a defensive Spinner in OU from Forretress, Tentacruel, and Avalugg. However, Blastoise was by far the best Rapid Spinner for the UU metagame in Gen V and it will probably remain that way in Gen VI. The tried, tested, and true set from Gen V makes an appearance here for those who want a solid Spinner without giving up their MegaEvo slot.
Checks and Counters
Blastoise's lack of recovery and vulnerability to all forms of hazards hurts its survivability. Blissey, Chansey, and new specially bulky Pokemon from Gen VI will have no trouble walling Blastoise. If it lacks Ice Beam then Grass types and most Dragon types are an issue as well.
Conclusion
Mega Blastoise has a lot of potential as a Rapid Spinner in Gen VI. Unfortunately, it does force you to give up your MegaEvo slot for it. Is it worth it? I guess it would depend on your team. Mega Blastoise fits comfortably on balanced teams that might favor its bulky offense over some of the more HO-based Mega Evolutions or a frail Starmie. The defensive Spinner set is a good option for lower tiers where Blastoise doesn't face competition from Forretress, Tentacruel, and Avalugg.
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