OU BW OU Tiering Discussion [Cloyster now banned]

Finchinator

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is a Tournament Directoris a Top Social Media Contributoris a Community Leaderis a Community Contributoris a Top Tiering Contributoris a Contributor to Smogonis a Top Smogon Media Contributoris a Top Dedicated Tournament Hostis a Senior Staff Member Alumnusis a Smogon Discord Contributor Alumnusis a Battle Simulator Moderator Alumnusis a Past WCoP Championis the defending OU Circuit Championis a Two-Time Former Old Generation Tournament Circuit Champion
OU Leader
I think a lot of the issues within the community fall on two groups:
- leadership, myself most notably
- the personnel involved with the cheating

It is on me to not be as distanced and set the right example. A lot of the time I am not in touch with newer players or groups. I think we can work together and things will naturally come together a lot better.

Obviously the people who cheated have some stake in this, too. They shouldn’t have acted this way.

I do not think a few first-time bad actors should ruin laddering reqs for everyone. I think ladder reqs can be good and offer an opportunity to a lot of people who maybe don’t play specific tournaments to get reqs.

Inclusivity is a good thing when done properly. We should be a welcoming community with ground for opportunity. Ladder reqs permit that.
 

peng

policy goblin
is a Community Contributoris a Forum Moderator Alumnus
I broadly agree with Finch.

Ladder reqs were a positive step in the last suspect. It gave players including ABR, excal, and luck>skill the ability to vote, who clearly should be part of the voter pool, as well as several of our ladder community who are knowledgeable but dont always have the availability to play in tournaments. The second clause of our tiering policy also says we should be catering to both tournament players and ladder players, so it feels like ladder inclusion should be continued.

There are some flaws that have been exposed this time around but I hope we can try to improve the system rather than get rid of it altogether.
 
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i've always had gripes with the way we do tiering suspects on this website. but no matter how you spin it, any methods are going to come with crippling flaws. ladder requirements are remarkably easy to obtain; it's mainly a time commitment situation. and most people aren't gonna bother putting in the time to ladder for a bw suspect unless they care enough about the test's outcome.

as someone who recently benefited from the ladder suspect format, i have to agree with gtg/others that ladder suspects in old gens are not the best way to go about being a catch all to include voters who may have missed x, y, z tournament but have enough knowledge/skill to vote. this is not a knock on anyone btw (nor am i claiming that those who've gotten requirements for this test do not deserve to vote). rather than having a ladder, council should have x number of slots of knowledgeable players that they can nominate to have voting rights (with approval from ogc leader/administration). there's always gonna be a couple of edge cases, and the council will have better judgment over who should vote than an open ladder.

on another note, having observed the bw community discord over a decent amt of time, i would say it's more toxic than that of dpp/adv/rby and other old gens, but consists of a lot of genuine & nice people. the group that participated in larger scale cheating has contributed to the toxicity by demonstrating childish behavior in the community discord, on the forums, and most definitely in their cheating server. their overall behavior, and especially what we saw in this suspect test, is nothing short of unacceptable and admonishable to a high degree. their names and punishment should be publicized in an administrative decision thread somewhere, and concerns about this suspect test's legitimacy should be heightened. this isn't just one person asking someone to throw them a bone and forfeit -- this is significantly larger scale cheating considering the suspect test's size.

tl;dr
- consider alternatives to ladder reqs, like council voting nomination process
- those who cheated should have their names and punishment publicized due to the operation's severity
 

Finchinator

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OU Leader
Cloyster has been banned a few weeks now. The tier is still settling of course, but if people have thoughts on the metagame, it would be good to begin any future discussion whenever players see fit. I personally do not feel a huge need for action, but do not want people to be silenced, so speak up if you feel an urge to!
 
I think we need to have a look into Reuniclus now. This Pokemon is incredibly oppressive and has been for years and always props up broken when we think the tier is settled. I really dislike its presence tbqh and I think finally testing it is the move
My problem with it is how it kinda forces you to have a really strong physical wallbreaker otherwise you get sweep by it. Some sand mirrors coming down to which reun gets parad , who gets crit first isnt fun and also makes stuff like rain alot harder to use because reuniclus can just set up in ferro to become unstoppable and doesnt matter if poli has encore reuniclus has good coverage for it like thunder, just psy still works and is kinda hard to fit good rain physical wallbreakers to check reuniclus theres some like (garchomp,mamoswine , kyurem-black and others that are alot more niche like gyarados,azumarill,feraligatr but in general isnt easy to fit those) . But also stuff like psyspam makes ttar life alot harder to check latios if u add reuniclus to that because ttar often gets chipped alot while trying to check it and very few things can actually okho reun. While i do agree rain is strong i dont think reuniclus is a healthy way to punish that kind of playstyle. I do think is better we wait till next Spl ends so we can see if reuniclus truly a problem now.
 
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Waiting until after next SPL is not the answer, the can has been kicked down the road long enough. This is not some unknown quantity; at that point, Reuniclus will have been a controversial presence for doing the same exact thing for a decade. Cloyster's removal means it is no longer as easy to cheese/rip through standard Reuni teams. It does not change anything about Reuni's fundamental brokenness (makes it more busted if anything). Please do not wait for any tournament to get more information which we already know. I support a Reuniclus test. (Or Spikes! But Reun is the most widely agreed-upon issue so that seems most realistic)
 
when soulwind reopened this discussion, he stated that the metagame was terrible and even joked about cloyster being suspected before all the other brokens. as a result, we suspected cloyster, which is fine, but stopping there will inevitably lead to the same complaints being made until we do something to actually improve the metagame.

i've played bw for a long time and support a major change by suspecting something that is broken. (sand force) excadrill, reuniclus, magic guard, whatever the community desires most. but please don't sit back and do nothing. do something to improve this tier, please.
 

Finchinator

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OU Leader
I would not have bumped a dormant thread if I thought waiting until SPL made any sense. “Begin future discussion now” means we can tackle things this Summer, not in a year.

While I don’t personally view Reuniclus as a problem, I implore people on both sides to discuss it. And if more support is there, I’ll make sure the appropriate action happens.
 
reuniclus is a contributor to serious balance issues. it's too bulky, too strong even without setup, too versatile, and has a broken ability. tyranitar is not sufficient to shut it down because of magic guard and the demand to run a ton of bulk on ttar. reuniclus abuses everything degenerate about this tier -- spikes being broken, immunity to sand and passive damage, the power creep issue, and it synergizes with unbalanced pokemon like latios (psyspam), and excadrill.

nerfing psyspam/magic guard spam is likely to improve balance issues and overstrained teambuilding. each of the prominent psyspam pokemon (latios, reuniclus, alakazam) comes with its own set of teambuilding restrictions and problematic overlapping pressure on common checks. with clefable rising in viability as a result of the gems ban, another pokemon covers many of reuniclus's positive attributes. additionally, with key offensive tools like gems and cloyster banned, there are fewer options for offense to overcome reuniclus.

reuniclus is not a healthy force in the tier and banning it is likely to result in improved balance. you can point to different threats like excadrill, latios, thundurus-t as main imbalance offenders but we need to start somewhere and this is one of our viable courses of action.
 

Conflict

is the 9th Smogon Classic Winneris a Three-Time Past SPL Championis the defending GSC Circuit Champion
World Defender
I'm usually one known to clamor for as few bans as possible but the Cloysterban was definitely a step in the right direction. Cloyster after 1 turn of setup was always a threat to steal the game without needing a complicated setup (easy setup on Lando/Glis for example who are somewhat needed on many teams to check a lot of BW-mons). Good riddance!

Now while i dont believe that current BW is utterly terrible and I would question a lot of other bans I am fully in board with a Reuniclus suspect. Reuni has been in my opinion the single most broken Mon in BW OU for a long ass time (basically until we caught on w Cloy on HO). It needs incredibly specific counterplay and even that counterplay isnt guaranteed to beat it. Like even a chople-Ttar that is facing a Reuniclus without any additional support that would lower Ttars HP (Spikes, Latios, Psyspam) can lose to Reuniclus 1v1 because of the Crunch vs Pursuit mindgame and in effect Reuniclus can wear down Ttar on its own. Not to mention that a lot of Reuni-Checks are invalidated by it just running different moveset options (HP[Ice] vs Gliscor; Thunder vs Jirachi/Poli). And that is just Cm-Reuni. TR-Reuni is also a scary endgame sweeper that many times requires different counterplay and that counterplay is also highly dependent on it facing the right TR-Reuni moveset (like Recover on TR-Reuni just beats some would be-checks or HP[Ice] vs SBall).
Magic Guard is just broken but Reuni also has a good stat distribution + moveset and decent BST. Just a crazy mon overall.

And Reuni isnt even needed defensively in this tier to check something of importance. It can check a lot of shit due to its impeccable bulk but the general metagame would not miss its presence to check stuff. Reuni is just there and puts a huge strain on the teambuilder - many teams way of counterplay Reuni is yellow magic, roaring it and/or trying to 1v1 it with their own Reuniclus in the endgame and hopefully being ahead in boosts (+ getting the crit). That's usually not a good sign.

So given that I am all on board for a Reuniclus suspect.
 
I am in agreement that Reuniclus is a broken Pokemon in BW OU.

Throughout BW's tenure, players have always known it to be a massive threat. It was originally slated alongside Pokemon like Thundurus-I and Deoxys-N as a suspect in the olden days of BW. And as the metagame has developed, so has Reuniclus.

McMeghan was one of the first users to begin divesting from standard Reuniclus; he brought to light the potency of BoltBeam Reuniclus in 2018/2019 as a way of circumventing standard checks and acting as an answer to offensive threats like Garchomp and Dragonite. At this point in the metagame, SpDef Gliscor was a common and frequent Reuniclus 'counter'. Thereafter, the playerbase learned that balanced teams with secondary win conditions can opt for funkier coverage on Reuniclus, expanding with all of HP Ice + Focus Blast, Psychic + HP Ice, Psychic + Thunder, etc. We began to realize how you could customize the Pokemon, and standard PsyFight coverage wasn't always optimal depending on its support and purpose on a team.

More recently, teams such as ABR's popularized using Thunder Wave Latios in tandem with Reuniclus which renders Tyranitar miserable in the face of Reuniclus. Other threats, even Steel-types like Ferrothorn and Skarmory, don't appreciate being paralyzed during a 1v1 matchup later in the game. We have also come to realize hail as a legitimate threat, again buffing Reuniclus even further by allowing it to chip away at Steel and Ground-types with weather, acting similarly to a Spike.

In addition, we have also seen a new iteration of sand balance, with Clefable being at the forefront of Reuniclus teams. The discovery of Clefable being a legitimate defensive lynchpin has only bolstered the efficacy of Reuniclus (and other Magic Guard users at large). Clefable is able to soft pivot against a lot of annoying things that Reuniclus would have to otherwise (think: bulky waters, Ferrothorn, etc) allowing Reuniclus more breathing room to wreak havoc and do damage.

There are other moves which haven't even been tapped into at a high enough frequency—Signal Beam, for instance, provides similar coverage to Focus Blast with also a practically guaranteed victory in a Reuniclus ditto. I can only imagine how utterly nonsense it could be for two Signal Beam Reuniclus to vye for victory in a big tournament match. I hope we don't see that come to light, yikes.

I historicize this is all to say: the playerbase has found how to optimize this Pokemon more and more each year because it's recognized as one of the most consistently easy-to-win-with Pokemon. It's strong, can find entries in any matchup, and its bulk along with Magic Guard allows it to soft check and push through so much of the tier. I fully believe that removing it will be a step in the right direction. I urge the playerbase at large to push for a Reuniclus ban. I believe that we will have much more player expression, autonomy, and creativity moving forward.
 
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