Rising_Dusk's post is spot-on regarding individual vs. team momentum. They work together rather than act separately - a Pokemon that is gaining momentum by itself by setting up or sweeping is, in turn, gaining momentum for the entire team by eliminating threats and weakening your opponent's Pokemon, thereby putting you at the advantage. Once a Pokemon has gained momentum by its own devices, it has gained a degree of momentum for the entire team.
Essentially, the player with momentum on their side is the one who is both at the greatest overall team advantage, and has the favorable matchup when it comes to the Pokemon that are currently out. Also, going by the concept, the in-battle goal of CAP1 should be to either gain momentum or regain it from a disadvantageous situation. There are a couple of ways I could see these things happening:
-In order to gain momentum, CAP1 could function well in the lead position, eliminating key threats or setting up early on.
-To regain momentum, CAP1 could work as a defensive pivot, forcing switches, checking threats, or setting up at any point in the battle.
That's my two cents. I wasn't very fond of this concept at first, but after reading the assessment thread, I'm really excited at all of the possible directions we could take CAP1 and its possible effects on the metagame.
Essentially, the player with momentum on their side is the one who is both at the greatest overall team advantage, and has the favorable matchup when it comes to the Pokemon that are currently out. Also, going by the concept, the in-battle goal of CAP1 should be to either gain momentum or regain it from a disadvantageous situation. There are a couple of ways I could see these things happening:
-In order to gain momentum, CAP1 could function well in the lead position, eliminating key threats or setting up early on.
-To regain momentum, CAP1 could work as a defensive pivot, forcing switches, checking threats, or setting up at any point in the battle.
That's my two cents. I wasn't very fond of this concept at first, but after reading the assessment thread, I'm really excited at all of the possible directions we could take CAP1 and its possible effects on the metagame.