1k: the melancholy of kanye west
https://soundcloud.com/marraquetas%2Fits-gonna-touch-the-sky-right
^ this is actually my favorite song ever. change my mind
it's been a while guys. i was wondering what to use my 1k for, and i thought making an rmt would be a good idea (shoutouts help you get into rmt of the week hehe) but what would i even put there man? a bunch of stuff about smogon and life and motivational stuff with some dumb team at the end? i mean this post is basically the same thing but with stupid sets>team lol but for me the sets mean more than the team itself. you know how people say that sometimes the journey is better than the destination? that's what this is. for me, it's a bunch of cool sets instead of a team.
ok here we go
tide pod-chan ^_^ (Kyogre-Primal) (F) @ Grassium Z
Ability: Refrigerate
EVs: 252 HP / 252 Atk / 252 Def / 252 SpA / 252 SpD / 148 Spe
Mild Nature
- Boomburst
- Shell Smash
- Solar Blade
- Steam Eruption
refrigerate primal kyogre. this pokemon isn't that good when your opponent knows what it does, which is why it fits best on hyper offense. +2 boomburst lures in and ohkos every giratina set except for prankster and unaware (which take around 75% from unboosted boomburst). z solar blade is used to deal with opposing ogre, and it allows the set to ohko opposing imposter without risking the ohko in return thanks to solar blade's two turn nature. 148 speed outruns everything up to deoxys speed (leaving only scarfers) at +2, and it underspeeds as many spectral thief users as it can.
x fighter (Mewtwo-Mega-Y) @ Pixie Plate
Ability: Teravolt
EVs: 252 HP / 252 Def / 252 SpA / 252 SpD / 252 Spe
Timid Nature
IVs: 0 Atk
- Tail Glow
- Psystrike
- Secret Sword
- Judgment
teravolt is an amazing offensive ability because it lets mmy ignore all the annoying abilities like unaware, fur coat, sturdy etc and just slam all the walls with +3 attacks. on the other hand, it needs a plate to imposter proof (with mega sableye) and priority can be annoying too. tail glow can be really hard to set up reliably as well. that being said, if you get to +3 safely heads are gonna roll
secret sword hits steels, judgment hits darks. solgaleo is no mon. i'm actually not 100% sure you need psystrike because it only really hits like ho oh and kyogre.
anime was a mistake (Abomasnow-Mega) @ Focus Sash
Ability: Refrigerate
EVs: 252 HP / 252 Atk / 252 Def / 252 SpD
Brave Nature
IVs: 0 Spe
- Trick Room
- Wood Hammer
- Explosion
- V-create
trick room is a really weird playstyle in bh. in my experience it ultimately isn't that good. psychic surge ban was really tough bc ates can waste tr turns and kill your frail guys, and opposing offensive mons like mmy can be hard to kill on the special side without a super effective move. that being said, this trick room lead put in work in most games by pretty much guaranteeing a kill with explosion or a coverage move. flash fire steels and shed were the only mons that could really put a stop to it with trick room up. i think it's one of the better trick room setters in bh. don't actually use trick room tho
HEATAH FAJITA (Charizard-Mega-Y) @ Choice Specs
Ability: Aerilate
EVs: 252 HP / 252 Def / 252 SpA / 252 SpD / 252 Spe
Timid Nature
- Boomburst
- Blue Flare
- Volt Switch
- Knock Off
aerilate specs zard y. this mon has higher special attack than you might think, at 159. this makes it pretty comparable to aerilate ray: although it doesn't outspeed kart/mega diancie, neither can ohko outside of mg head smash from the latter. its niche over mega ray is its additional fire typing, which allows it to ko all non ff steels after knocking off their item while also slamming soundproofers like audino.
knock off is useful vs vests and chansey (which gets 2hkod by boomburst without eviolite). volt switch is volt switch. kyogre gets 2hkod by specs boomburst so if you want you can run something like moongeist (shed/ff aegi) or secret sword (ttar).
IDM DELUXE (Charizard-Mega-Y) @ Choice Scarf
Ability: Regenerator
Shiny: Yes
EVs: 252 HP / 252 Def / 252 SpA / 252 SpD / 252 Spe
Timid Nature
- Flash Cannon
- Mind Blown
- Trick
- U-turn
still a better pixilate diancie check than ff aegi
big penguin (Empoleon) @ Leftovers
Ability: Magic Bounce / Fur Coat
Shiny: Yes
EVs: 252 HP / 252 Atk / 252 Def / 252 SpA / 252 SpD
Sassy Nature
IVs: 0 Spe
- U-turn
- Roost
- Knock Off / Spectral Thief
- Worry Seed
it's like magic bounce registeel but it trades the ability to counter normalize smash/glow gar (+2 judgment is a roll) for an extra water and fire resistance, allowing it to counter ph kyogre (+1 water spout does a billion to registeel) and lava plume xern. watch out for earth power tho.
jeff (Yveltal) @ Life Orb
Ability: Adaptability
EVs: 252 HP / 252 Atk / 252 Def / 252 SpA / 252 SpD / 252 Spe
Lonely Nature
- Dragon Ascent
- Knock Off
- Revelation Dance
- Oblivion Wing
offensive yveltal. this is a really weird mon because it needs only its stabs for everything except ttar/gear, so i focused on hitting av/fc users. it's cool because
a) it 2hkos nearly everything
b) it's not choice locked so they can't force you out by predicting
c) it's like a miracle with hazards up. shed dies, kyogre just drops to dragon ascent, zyg dies in 2, etc.
if you want you can replace oblivion wing for like cc/pblades/sunsteel because fc fairies are really uncommon compared to like fc giratina. it's still a good move though because of the recovery.
you tried (Audino-Mega) @ Toxic Orb
Ability: Poison Heal
EVs: 252 HP / 252 Atk / 252 Def / 252 SpD
Sassy Nature
IVs: 0 Atk / 0 Spe
- Substitute
- Spiky Shield
- Baton Pass
- Yawn
yawn ph subpass mega audino. this set's niche is its ability to pass substitutes almost for free without wearing itself down. defensive mons (think magic bouncers immune to yawn) usually can't even touch mega audino. offensive mons are crippled by yawn unless they have taunt or magic bounce (it goes through sub).
the really cool thing about yawn is that since it has that delay before it takes effect, it gives audino an extra turn of ph recovery. say they go to regenvest sunsteel solgaleo as you sub up. they break your sub as you yawn, leaving you at the same hp as before you subbed.
their options aren't looking good at this point. they can stay in and sunsteel again on bp, but that won't ko and it gives you a free switch into any pokemon
as they fall asleep. (keep in mind that if you value your hp, you can spiky shield here!) they can u-turn, which does 0 and gives you a slow bp into anything. that's pretty much it.
Applegate (Groudon) @ Red Orb
Ability: Illusion
EVs: 252 HP / 252 Atk / 252 Def / 252 SpD / 252 Spe
Adamant Nature
- Shell Smash
- V-create
- Baton Pass
- Synthesis
smash pass pdon. even though there are only 2 mons that can really hope to wall +2 pdon (giratina and zyg), each has multiple sets like unaware, prankster haze, fc, and regenvest making it hard for don to beat every variant with 1 move. smash pass attempts to remedy this by passing to a normal type like arceus or offensive mega audino to ko these pokemon. the team i used this on was terrible so i'm not sure how good the set itself is
(~•_•)~ (Cresselia) @ Safety Goggles
Ability: Prankster
EVs: 252 HP / 252 Atk / 252 Def / 252 SpD / 252 Spe
Careful Nature
- Will-O-Wisp
- Roost
- Spectral Thief / filler
- Haze
prankster haze cress. cress is an extremely consistent prankster haze user from my experience because every non-stab moongeist beam without a boosting item fails to 2hko, and power trip does 0 after you haze them. cress also has really impressive bulk so it can kinda just switch in to scout them. prankster wisp is kinda neat on the fatter builds i used this on for reasons you'll see later
★★intermission, send music pls i have nothing to put here★★
next up are the ph users. ph is kinda weird because it turns every match into gsc ou kinda.
set 1: dance + kiss
we keep on playing (Xerneas) @ Toxic Orb
Ability: Poison Heal
EVs: 252 HP / 252 Atk / 252 Def / 252 SpD / 252 Spe
Adamant Nature
- Dragon Dance / Coil
- Lovely Kiss
- Thousand Arrows
- Play Rough
set 2: double dance
not the real me (Xerneas) @ Toxic Orb
Ability: Poison Heal
Shiny: Yes
EVs: 252 HP / 252 Atk / 252 Def / 252 SpD / 252 Spe
Adamant Nature
- Dragon Dance
- Coil
- Thousand Arrows / Sacred Fire
- Play Rough
benefits of set 1:
handles imposter while maintaining good coverage (sacred fire xern is walled by pdon)
easier to beat stuff like ff registeel
spectral thief doesn't bother you as much
benefits of set 2:
can pick a dance move based on the matchup
actually pp stalls prankster haze (this is why it has dd btw, dd has 32 pp while shift gear only has 16)
can also kinda pp stall spectral thief. that only has 16 pp which is pathetic
Pontiac (Regigigas) @ Toxic Orb
Ability: Poison Heal
EVs: 252 HP / 252 Atk / 252 Def / 252 SpA / 252 SpD / 252 Spe
Jolly Nature
- Facade
- Dragon Dance
- Spore
- Knock Off
this dragon dance idea sounded kinda cool so here's dd regigigas. the lack of an extra speed boost doesn't matter at all unless you're using offense in which case you should be using shift gear anyway lol. at +1 jolly regi outruns the entire meta except deoxys s and some scarfers, but those aren't really a concern to the fatter teams you'd use this set on. if you're running adamant you still outspeed mosa
whenever a fat team plays a long game vs ph regi, boosting move use is the main thing to watch out for when deciding when to use core enforcer/worry seed/anchor shot. if they facade and you use core enforcer, you're just wasting your pp in the long run. but if they're at +1 and you use core enforcer to force them out, you've created a cycle where they'll be unable to break through your wall because when core enforcer's 16 pp runs out, so will shift gear's 16.
if regi has dragon dance, on the other hand, it can boost up much more freely thanks to having 2x pp. this helps it tremendously in the fat vs fat matchup.
Unstoppable (Zekrom) @ Dragonium Z
Ability: Regenerator
EVs: 252 HP / 252 Atk / 144 Def / 252 SpA / 252 SpD / 252 Spe
Adamant Nature
- Spikes
- Plasma Fists
- Shell Smash
- Dragon Hammer
this set is cool because it's kinda like ash gren in ou in that by throwing out spikes, it facilitates its own sweep. regen helps it stay healthy to sweep later. i think showing>telling here
https://replay.pokemonshowdown.com/gen7balancedhackmons-713158680
unaware chansey
one of the best mons in bh right now i think. there are two variants in particular that i really like:
spectral
show's over (Chansey) @ Eviolite
Ability: Unaware
EVs: 252 HP / 252 Atk / 252 Def / 252 SpA / 252 SpD / 252 Spe
Impish Nature
- Soft-Boiled
- Spectral Thief
- Will-O-Wisp
- Skill Swap / Worry Seed
knock off
everybody left (Chansey) @ Eviolite
Ability: Unaware
Shiny: Yes
EVs: 252 HP / 252 Atk / 252 Def / 252 SpA / 252 SpD
Relaxed Nature
IVs: 0 Spe
- Soft-Boiled
- Knock Off
- Will-O-Wisp
- Purify
spectral chansey does better vs offense. spectral thief helps it pressure guys like photon geyser tail glow mmy, mixed contrary (which you usually beat anyway), and random shell smashers.
knock off variants can guarantee 6% less hp per turn on pretty much any mon that comes in: if they have a magic bouncer, you can knock off leftovers; if they have a poison healer, you can heal its poison; if they send in anything else you can just wisp it. wisp is an integral move for chansey imo because it's so nice to just not have to worry about some physical attacker. this one is harder to imposter proof but any fire type or magic bouncer should do the job if it doesn't mind losing its item
https://replay.pokemonshowdown.com/gen7balancedhackmons-713143113
https://replay.pokemonshowdown.com/gen7balancedhackmons-710134688
chansey walling stuff
when i thought about my 1k i thought i'd be in a better place lol but at least now i know who my actual friends are. hoping to expand that list and get my real life back together maybe.
shoutouts to my mans (most of you are probably gonna have no idea what these sets are lol)
ou c&c: i'm nowhere near good at this game in its most popular form (maybe because all the analyses were high priority before i got a badge :thinking:) but this server is really chill. it's not like the ou discord where 99% of the time people are theorymonning stupid stuff, but at the same time there's no entry barrier. thanks guys
Vertex one of the coolest people on smogon. i understand you've quit to pursue your rap career but how could i not shout you out
leonard (from big bang theory) congrats on best username on the site
LL i think you're a pretty good chat presence tbh.
Martin mans part of every community on smogon LOL thanks for the sig
GMars although you may be the moderator of ou, your heart is still in the BEST TIER CAP LC
Finchinator :funch:
@p2 i like seeing your dumb ditto chansey teams in spl. funny guy too wait did you get banned? free my man
Gary come back to ou vr
Indigo Plateau nice to see you have a badge now. your forum projects are heat
sedertz -
Colonel M you do cool stuff. joycap died for our sins
Leo jelq
legend slayer Gojiratar woofmasterarf had some fun times on your server, thanks (not me saying i'm leaving btw)
oms/other cool ppl: guess this is what happens when you take a game too seriously -\_(' '/)_/-
Zovrah whenever i worry you're becoming better than me i just remember i'm thinking about the guy who kept ttar in on pheromosa and it's all good. worst username on the site btw
RNGIsFatal hope everything goes well for you irl man. you're cool and can get through this bad situation
I_Suck_At_Pokermon triple noob idiot my dad owns nintendo
Aldertz you didn't even try with this one sedertz come on. thanks for hanging out you're cool to talk to
Funbot28 analysis noob, thanks
pazza that's prob you in your avatar
Luckyboy123 lucky n bad mans rigged pokebot
we out