Darkrai
Stats: 70 HP / 90 ATK / 90 DEF / 135 SPA / 90 SPD / 125 SPE
Ability: Bad Dreams
Notable Moves:
- Nasty Plot
- Dark Pulse
- Calm Mind
- Substitute
- Thunderbolt
- Ice Beam
- Psyshock
- Shadow Ball
- Tera Blast
- Taunt
- Hypnosis
- Hex
- Knock Off
- Will o’ Wisp
Pros:
Incredible Speed and Special Attack, massive movepool of setup, coverage, and utility, respectable bulk, decent typing.
Cons:
Weak to common mons like Iron Valiant and Great Tusk without Tera, somewhat tera reliant to get good setup opportunities, no recovery or pivot moves, slight 4mss on certain sets when considering all the moves it wants to run.
Tera Potential:
Tera Fairy lets it resist bug and fighting moves it would otherwise be weak to - notably u-turn, setting a sub on the pivot, or perhaps to live a cc from
Tera Ghost resists bug and is immune to fighting, as above, and grants stab to shadow ball. While sacrificing incredible coverage, this also grants outright immunity to fighting, letting you sub freely on
Tera Poison resists everything dark is weak too, and hits fairies super effectively, while giving STAB to darkrai's sludge bomb.
And Tera Dark could work on specs and scarf sets to just give dark pulse extra firepower.
**Potential Sets:**
Darkrai @ Life Orb
Ability: Bad Dreams
Tera Type: Fairy
EVs: 252 SpA / 4 SpD / 252 Spe
Timid Nature
IVs: 0 Atk
- Substitute
- Nasty Plot
- Tera Blast
- Dark Pulse
This set is a typical sub plot mon, taking advantage of darkrai’s serviceable bulk and excellent speed and offensive sets to set up in front of a slew of mons, especially with tera, and proceed to destroy them.
Darkrai @ Heavy-Duty Boots
Ability: Bad Dreams
Tera Type: Ghost
EVs: 4 Atk / 252 SpA / 252 Spe
Hasty Nature
- Hypnosis
- Dark Pulse
- Knock Off
- Hex
This set uses Darkrai’s useful supportive movepool - knock off lets you make progress, and hypnosis not only puts the opponent to sleep but also does damage every turn, thanks to Darkrai’s ability.
Darkrai @ Choice Scarf
Ability: Bad Dreams
Tera Type: Poison
EVs: 16 Def / 252 SpA / 240 Spe
Timid Nature
IVs: 0 Atk
- Sludge Bomb
- Dark Pulse
- Ice Beam
- Thunder
Darkrai is an excellent scarfer, outspeeding the majority of the meta and hitting other fast mons back extremely hard. Speed investment outspeeds scarf Meowscarada, putting the rest in defense to take common priority moves better.
Some calcs:
Offensive:
252 SpA Darkrai Sludge Bomb vs. 0 HP / 0- SpD Iron Valiant: 340-402 (117.6 - 139.1%) -- guaranteed OHKO
252 SpA Darkrai Dark Pulse vs. 0 HP / 4 SpD Dragapult: 338-402 (106.6 - 126.8%) -- guaranteed OHKO
+2 252 SpA Life Orb Tera Fairy Darkrai Tera Blast vs. 0 HP / 0 SpD Kingambit: 399-472 (117 - 138.4%) -- guaranteed OHKO
252 SpA Life Orb Tera Fairy Darkrai Dark Pulse vs. 0 HP / 4 SpD Gholdengo: 377-447 (119.6 - 141.9%) -- guaranteed OHKO
252 SpA Life Orb Tera Fairy Darkrai Tera Blast vs. 0 HP / 0 SpD Great Tusk: 580-686 (156.3 - 184.9%) -- guaranteed OHKO
252 SpA Life Orb Tera Fairy Darkrai Tera Blast vs. 0 HP / 0- SpD Iron Valiant: 593-697 (205.1 - 241.1%) -- guaranteed OHKO
252 SpA Life Orb Darkrai Psyshock vs. 248 HP / 8 Def Clodsire: 348-411 (75.1 - 88.7%) -- guaranteed 2HKO after Leftovers recovery
+2 252 SpA Life Orb Darkrai Psyshock vs. 252 HP / 4 Def Blissey: 963-1133 (134.8 - 158.6%) -- guaranteed OHKO
Defensive:
252+ Atk Choice Band Rillaboom Grassy Glide vs. 0 HP / 0 Def Darkrai in Grassy Terrain: 205-243 (72.9 - 86.4%) -- guaranteed 2HKO after Grassy Terrain recovery
252 Atk Great Tusk Close Combat vs. 0 HP / 0 Def Tera Fairy Darkrai: 108-127 (38.4 - 45.1%) -- guaranteed 3HKO
4 Atk Iron Valiant Close Combat vs. 0 HP / 0 Def Tera Fairy Darkrai: 89-105 (31.6 - 37.3%) -- 85.4% chance to 3HKO
252 SpA Iron Valiant Moonblast vs. 0 HP / 4 SpD Tera Fairy Darkrai: 160-189 (56.9 - 67.2%) -- guaranteed 2HKO
252 Atk Protean Meowscarada U-turn vs. 0 HP / 0 Def Tera Fairy Darkrai: 55-66 (19.5 - 23.4%) -- possible 5HKO (doesn't break sub)
+2 252+ Atk Supreme Overlord 5 allies fainted Kingambit Sucker Punch vs. 0 HP / 0 Def Darkrai: 211-249 (75 - 88.6%) -- guaranteed 2HKO
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