MegaMediSweep! ~ My First Official Team
Hello everyone!
So I recently started using Mega Medicham and gosh is it a beast. I've quite literally sweeped whole teams with this bad boy (probably their bad but still xD). I have, however, had a battle turned against me when he goes down. As my team is heavily centered around MMedichan, if he's taken out I do seem to struggle to bring the battle back in my favour.
I'm still fairly new to competitive battling so I want to know what you guys think of my team, and what a can do to improve it.
Gypsy (Medicham-Mega) @ Medichamite
Ability: Pure Power
EVs: 4 HP / 252 Atk / 252 Spe
Jolly Nature
- High Jump Kick
- Ice Punch
- Fake Out
- Zen Headbutt
One of my favourite Pokémon in OU at the moment. Pure Power gives a massive boost to my damage and with HJK already having 130 BP + STAB, it can deal horrendous amounts of damage. Fake Out provides a safe Mega Evolution and some nice chip damage. It can also possibly get a revenge kill or pick off a weakened enemy. I took Ice Punch as it gets the OHKO on bulky Garchomp, Gliscor, and offensive Landorus-T.
Slasher (Kabutops) @ Sitrus Berry
Ability: Weak Armor
EVs: 252 Atk / 4 Def / 252 Spe
Adamant Nature
- Swords Dance
- Stealth Rock
- Rapid Spin
- Aqua Jet/Waterfall (Trying to figure out which is best)
Now then, this is a bit out there. I needed a check for Talonflame. If I lead with Medi and the enemy brings out a Talonflame, I can safely switch in and get a safe SD (if the foe swiches, which they should). If the enemy doesn't have a Talonflame though, he just becomes my SR/RS Pokémon (No idea if this is a good idea so let me know if this is any good, or if I should switch him for something better).
Razer (Bisharp) @ Life Orb
Ability: Defiant
EVs: 252 Atk / 4 Def / 252 Spe
Adamant Nature
- Pursuit
- Iron Head
- Swords Dance
- Sucker Punch
Bisharp comes into play when I need to take out a tanky Mew or switch Medi out when faced with a Gengar. SD can be safely used if switched into either of those and the LO gives it that little bit more oomph. Iron Head comes in handy when I need to take out one of those pesky fairies. I'm still mastering the art of Pursuit as I'm still new, I find it tricky to predict people's moves sometimes.
Keysus (Klefki) @ Leftovers
Ability: Prankster
EVs: 252 HP / 4 Def / 252 SpD
Careful Nature
- Spikes
- Thunder Wave
- Foul Play
- Toxic
Being as I have never played X or Y, I tried to stay away from the Kalos Pokémon but this darn keyring called out to me. Thunder Wave is crazy good against fast sweepers such as Weavile, Mega-Gallade, Starmie and Gyarados. Toxic is for the electric types that can't be paralyzed. I took Foul Play just so I wouldn't be completely useless against taunt and I'll always try to set up spikes before it gets KO'd.
Redhead (Keldeo) @ Choice Specs
Ability: Justified
EVs: 4 Def / 252 SpA / 252 Spe
Timid Nature
- Scald
- Secret Sword
- Hydro Pump
- Hidden Power [Electric]
Keldeo acts at my special sweeper/wallbreaker. Scald is Keldeo's main STAB move. It is very spammable, giving an increased burn chance with every hit, it hits quite hard after the Choice Specs boost, and wears down usual switch-ins such as Latios, Mega Venusaur, and Slowbro. Secret Sword I generally use to take out Chansey/Blissey with realtive ease. Hydro Pump is very powerful and is used to break past bulky Pokemon such as Clefable, Jirachi, and Mew.
Illuminati (Latias) @ White Herb
Ability: Levitate
EVs: 72 HP / 148 SpA / 252 Spe
Timid Nature
- Draco Meteor
- Psycho Shift
- Psyshock
- Healing Wish
I'll usually switch in Latias to absorb a hit on any of my squishies, or if my Mega Medi is in dire need of a Healing Wish. Draco Meteor hits pretty hard with it's 130 BP + STAB, and the white herb will keep his Sp.Atk up to scratch. I took Psyshock over Psychic because I feel it's less predictable than Psychic, and it works extremely well against low def mons. Finally, Psycho Shift was a bit of a spur of the moment thing, it can be useful if I get burned or paralyzed and need to cripple an enemy sweeper.
So that's that. My first official team that I've made (without taking ideas from other people :P). I realise it's not going to be the best team in the world, in fact, I'm sure it's got more flaws than positives but I'd like to hear your feedback all the same.
Thanks for taking the time to read this :D
~Divi