Completed [flash] by fire be purged

Team HydrogenHydreigon

:weakness policy: Weakness Policy
:shell bell: Shell Bell
:wise glasses: Wise Glasses


:ss/donphan:
Delta the Donphan (M)
Level: 2 | EXP: 0/10
Advanced Techniques: N/A

Type(s): Ground
Abilities: Sturdy/Sand Veil (HA, Unlocked)
Nature: Hardy (no change)
Stats:
HP: 95
Atk: 9
Def: 9
SpA: 5
SpD: 5
Spe: 50
Size Class: 3
Weight Class: 5

Moves:
Lv0:
Ancient Power
Attract
Confide
Counter
Defense Curl
Double Team
Earth Power
Earthquake
Facade
Fire Fang
Growl
Horn Attack
Hyper Voice
Iron Head
Mud-Slap
Play Rough
Poison Jab
Protect
Rock Slide
Round
Smart Strike
Strength
Tackle
Thunder Fang
Toxic

Lv1:
Absorb
Brutal Swing
Curse
Echoed Voice
High Horsepower
Ice Fang
Ice Shard
Rain Dance
Rapid Spin
Roar
Rock Smash
Sandstorm
Seed Bomb
Slam
Snore
Sunny Day
Swagger
Water Gun

Lv2:
Assurance
Captivate
Charm
Double-Edge
Flail
Focus Energy
Fury Attack
Gunk Shot
Head Smash
Ice Spinner
Iron Defense
Iron Tail
Magnitude
Rest
Rock Polish
Scary Face
Secret Power
Stealth Rock
Stone Edge
Superpower
Take Down
Thief
:ss/rotom:
Impulse the Rotom (M)
Level: 2 | EXP: 0/10
Advanced Techniques: N/A

Type(s): Electric/Ghost
Abilities: Levitate
Nature: Quirky (no change)
Stats:
HP: 80
Atk: 4
Def: 6
SpA: 7
SpD: 6
Spe: 91
Size Class: 1
Weight Class: 1
Stats:
HP: 80
Atk: 5
Def: 8
SpA: 8
SpD: 8
Spe: 86
:ss/rotom-heat:
Type(s): Electric/Fire
Size Class: 2
Weight Class: 3
Learned Move: Overheat
:ss/rotom-wash:
Type(s): Electric/Water
Size Class: 3
Weight Class: 4
Learned Move: Hydro Pump
:ss/rotom-frost:
Type(s): Electric/Ice
Size Class: 4
Weight Class: 5
Learned Move: Blizzard
:ss/rotom-fan:
Type(s): Electric/Flying
Size Class: 1
Weight Class: 2
Learned Move: Air Slash
:ss/rotom-mow:
Type(s): Electric/Grass
Size Class: 2
Weight Class: 3
Learned Move: Leaf Storm
Moves:
Lv0:
Astonish
Confide
Dark Pulse
Double Team
Facade
Flash
Hyper Voice
Mud-Slap
Protect
Round
Shadow Ball
Signal Beam
Thunder Wave
Thunderbolt
Toxic

Lv1:
Charge
Confuse Ray
Defog
Disarming Voice
Discharge
Night Shade
Ominous Wind
Rain Dance
Shock Wave
Snore
Sucker Punch
Sunny Day
Swagger
Swift
Thunder Shock
Trick
Will-O-Wisp

Lv2:
Dream Eater
Eerie Impulse
Electric Terrain
Foul Play
Nasty Plot
Poltergeist
Rest
Rising Voltage
Secret Power
Thief
Thunder
:ss/volcarona:
Solace the Volcarona (F)
Level: 2 | EXP: 0/10
Advanced Techniques: N/A

Type(s): Bug/Fire
Abilities: Flame Body/Swarm (HA, Unlocked)
Nature: Serious (no change)
Stats:
HP: 90
Atk: 5
Def: 5
SpA: 10
SpD: 8
Spe: 100
Size Class: 3
Weight Class: 3

Moves:
Lv0:
Aerial Ace
Air Slash
Attract
Bug Bite
Bug Buzz
Confide
Double Team
Facade
Flamethrower
Harden
Poison Jab
Protect
Psychic
Round
Signal Beam
Toxic
Zen Headbutt

Lv1:
Absorb
Air Cutter
Calm Mind
Defog
Dual Wingbeat
Ember
Flame Wheel
Gust
Incinerate
Rain Dance
Safeguard
Silver Wind
Snore
Sunny Day
Swagger
Whirlwind
Will-O-Wisp

Lv2:
Amnesia
Double-Edge
Fire Blast
Fire Spin
Flare Blitz
Heat Wave
Hurricane
Morning Sun
Rest
Roost
Screech
Secret Power
Solar Beam
String Shot
Take Down
Wild Charge


Team pratik2007

:Expert Belt: Expert Belt
:flame orb: Flame Orb
:power anklet: Power Anklet


:sv/dragonite:
Pratik met Buttercup while travelling through a forest . He saw a group of Dratinis playing in a huge lake and knew he wanted to catch one of them . Being an amatuer trainer back then , he could not catch any of them and was attacked by a grown up female Dragonite ( prolly a mother ) . It was when Buttercup came to his rescue and saved Pratik by calming the Dragonite . Since then Buttercup has grown a lot , and still has the back of her teammates during dire situations .

Buttercup ( Dragonite )
Level 2 | EXP 00 /10

Serious Nature (+N/A , -N/A)

Typing:

Dragon
Flying


Abilities :

Inner focus: The Pokemon has great mental control over their fears.The user is unaffected by Flinching and by Intimidate.When the user is hit by an attack that mentions "Inflict Flinching" in its effect text, while the user has Steadfast: Raise the user's Speed stage by one (1) for their next six (6) turns.

Multiscale (HA): The Pokemon enjoys the protection of its protective mythical scales. At the start of the round, if the user's HP is full: Grants the user a Multiscale marker until the end of the round. While the user has a Multiscale marker: Damage the user takes from hits is halved (x0.5). [UNLOCKED]

Stats:
HP : 95
Attack : 9
Defense : 7
Sp Atk : 7
Sp Def : 7
Speed : 80
Size Class : 4
Weight Class : 6

Movepool:


Level 0:
Aerial Ace
Air Slash
Attract
Brick Break
Confide
Double Team
Dragon Claw
Dragon Pulse
Earthquake
Facade
Fire Punch
Flamethrower
Focus Blast
Ice Beam
Ice Punch
Iron Head
Leer
Mud-Slap
Protect
Rock Slide
Round
Strength
Surf
Thunder Punch
Thunder Wave
Thunderbolt
Toxic
Waterfall
Wing Attack

Level 1:
Air Cutter
Aqua Jet
Brutal Swing
Bubble Beam
Curse
Cut
Defog
Detect
Dragon Breath
Dragon Dance
Dragon Rage
Dragon Tail
Dual Wingbeat
Hail
Heal Bell
Hone Claws
Incinerate
Mega Punch
Mist
Ominous Wind
Power-Up Punch
Rage
Rain Dance
Roar
Rock Smash
Safeguard
Sandstorm
Shock Wave
Slam
Snore
Snowscape
Steel Wing
Sunny Day
Supersonic
Swagger
Swift
Twister
Water Gun
Water Pulse

Level 2:
Agility
Aqua Tail
Barrier
Bind
Blizzard
Captivate
Double-Edge
Dragon Rush
Dynamic Punch
Fire Blast
Fire Spin
Focus Punch
Haze
Heat Wave
Hurricane
Hydro Pump
Ice Spinner
Iron Tail
Low Kick
Mega Kick
Razor Wind
Rest
Roost
Scale Shot
Scary Face
Secret Power
Skull Bash
Stone Edge
Superpower
Take Down
Thunder
Whirlpool
Wrap
Zap Cannon
:sv/heracross:
The eldest and most serious member of Pratik's team - Rudy . Rudy used to protect the team like a wall when it was in its early stages with Chomp and Tracy being in their kid stage . Rudy though rough from exterior has a very weak spot all his team members , specially Tracy the Blaziken and Chomp the Garchomp , since he has spent most of his journey with them . Rudy was also among the 3 mons who first joined Pratik's team . Being a fighting type pokemon , Rudy aspires to the strongest mon BBP has to offer . For now , he is one of the most trusted members of the team and sort of a father figure to both Garchomp and Blaziken .

How they met :
Pratik met Rudy along with Tracy and Chomp . Rudy seemed like the leader of the pack ( which was obvious since he was the only one who was fully evolved , considering Heracross don't evolve at all ) He just happened to come across them in the Vermilion forest ( how did they even reach there ? ) while going to Vermilian city to catch a ship towards Galar . He felt like he should not leave 3 pokemon alone in the forest ( since 2 of them were in their baby stage ) full of Beedrills and invited them to join his team , which they did .

Behavior :
Rudy is protective towards his teammates in not the most non-violent sort of way . He likes to pick up fights with wild pokemons and trainers to become stronger since he believes that it is his responsibility to protect his friends from any harm . Being one of the starting member of the team , Rudy helps Chomp training the newcomers , although he rarely fights them , and prefers to fight wild pokemons instead . He is yet to tap on his full potential , maybe there is something in Kalos that can help us ?

Rudy (Heracross)
Level 2 EXP 00 / 10

Serious Nature (+N/A , -N/A)

Typing:
Bug
Fighting


Abilities:

Guts: The Pokemon fights even more tenaciously in the face of adversity. When the user attacks with a Physical attack, if the user has a Major Status: Give that attack a power bonus of five (5).The user's attacks can't be reduced by Burn.

Swarm: The Pokemon turns to their inner reserve of bug-ish-ness in a pinch. When the user attacks with a Bug-type attack, while the user's HP is at or below a third of their maximum HP (x1/3): Give that attack a power boost of three (3).

Moxie (HA): The Pokemon swells with confidence after defeating an opponent. When the user knocks out a Pokemon with a hit: Raises the user's Attack stage by one (1) for their next six (6) turns. [UNLOCKED]

Stats :
HP: 90
Attack: 9
Defense: 6
Sp.Atk: 3
Sp.Def: 7
Speed: 85
Size: 3
Weight: 4

Movepool


Level 1 :
Aerial Ace
Attract
Brick Break
Bug Bite
Bug Buzz
Bullet Seed
Confide
Counter
Double Team
Earthquake
Facade
Focus Blast
Harden
Horn Attack
Leer
Night Slash
Protect
Rock Slide
Round
Shadow Claw
Smart Strike
Strength
Tackle
Toxic

Level 1 :
Brutal Swing
Bulk Up
Chip Away
Coaching
Curse
Cut
Detect
False Swipe
High Horsepower
Rain Dance
Rock Smash
Seismic Toss
Snore
Sunny Day
Swagger
Vacuum Wave
Work Up

Level 2 :
Arm Thrust
Assurance
Captivate
Close Combat
Double-Edge
Feint
Flail
Focus Punch
Fury Attack
Iron Defense
Low Kick
Megahorn
Pin Missile
Rest
Revenge
Reversal
Rock Blast
Secret Power
Spikes
Stone Edge
Swords Dance
Take Down
Thief
Venoshock
:ss/blaziken:

Tracy was the 2nd pokemon of the 3 member team , which first joined Pratik during is journey in the Paldea region . Though not the strongest member of the team , Tracy has proved to be glue for the team , holding it together when a fight would break out between the other members . Through endless endevours , Tracy is able to evolve to a Blaziken . Staying true to the nature of its kind , Tracy has trained her legs and has mastered the art of landing kicks . She has also learnt to play football , and thanks to her powerful feet , makes for an excellent striker and a formidable foe .

How they met :
Pratik met Tracy along with Rudy and Chomp . He just happened to come across them in the Vermilion forest ( how did they even reach there ? ) while going to Vermilian city to catch a ship towards Galar . He felt like he should not leave 3 pokemon alone in the forest ( since 2 of them were in their baby stage ) full of Beedrills and invited them to join his team , which they did .

Behaviour :
Tracy's powerful kicks are a source of pride for her , and she does not stop to battle every single pokemon it sees . This made catching bug types and grass types really hard for Pratik , as they would faint within a blink of an eye before he can throw a pokeball . Anyways , lucky for him - Tracy is slowly able to control the fire for battles that rages within her , but she needs occasional sparring sessions with the team members which she calls - "warming the muscles" , which thankfully benefits the team ; except when she triggers that Blaze ability of hers and leaves everyone burnt , and exhausted . She really needs to learn to control her fire completely .

Tracy (Blaziken - f)
Level 2 EXP 00 / 10

Serious Nature (+N/A , - N/A)

Typing:
Fire
Fighting


Abilities:

Blaze - The Pokemon turns to their inner valor and zeal in a pinch.When the user attacks with a Fire-type attack, while the user's HP is at or below a third of their maximum HP (x1/3): Give that attack a power boost of three (3).

Speed Boost (HA)- The Pokemon's muscles get more and more warmed up as battle goes on. At the end of the step: Raise the user's Speed stage by one (1) for their next two (2) turns. The user's Attack rank and Special Attack rank are each increased by the user's positive Speed stage.
[UNLOCKED]

HP: 90
Attack: 9
Defense: 5
Sp.Atk: 8
Sp.Def: 5
Speed: 80
Size: 3
Weight: 4

Movepool


Signature :
Blaze Kick

Level 0 :
Aerial Ace
Attract
Aura Sphere
Blaze Kick [SIGNATURE]
Brave Bird
Brick Break
Confide
Counter
Double Team
Earthquake
Facade
Fire Punch
Flamethrower
Focus Blast
Growl
Mud-Slap
Night Slash
Poison Jab
Protect
Rock Slide
Round
Sand Attack
Shadow Claw
Slash
Strength
Thunder Punch
Toxic

Level 1:
Bulk Up
Coaching
Curse
Cut
Defog
Detect
Double Kick
Dual Chop
Echoed Voice
Ember
Hone Claws
Incinerate
Mega Punch
Peck
Power-Up Punch
Quick Attack
Roar
Rock Climb
Rock Smash
Role Play
Scratch
Seismic Toss
Snore
Sunny Day
Swagger
Swift
Vacuum Wave
Will-O-Wisp
Work Up

Level 2 :
Agility
Assurance
Captivate
Close Combat
Double-Edge
Dynamic Punch
Feather Dance
Feint
Fire Blast
Fire Spin
Flare Blitz
Focus Energy
Focus Punch
Heat Wave
High Jump Kick
Low Kick
Mega Kick
Rest
Revenge
Reversal
Secret Power
Smelling Salts
Solar Beam
Stone Edge
Superpower
Swords Dance
Fate Foreseen
pratik2007 to send out and equip
HydrogenHydreigon to send out, equip, and order
pratik2007 to order
Keriel to ref​
 
Oh heck screams
this might be a blunder but sending out Rotom @ uuhhhhh Wise Glasses
:ss/rotom-wash::wise glasses:
Hydro Pump x3
[check at +3] IF Protective move THEN Nasty Plot
[ONCE] IF Solar Beam THEN Rain Dance

Gah idk what im doing
 
Last edited:
:rotom-wash: :wise glasses: | Levitate | OK
HP 80/80 | ATK 5 | DEF 8 | SPA 9 | SPD 8 | SPE 86 | S/W 3/4 | Chill 5 | Rcv 2 | CT 1

:blaziken: :power anklet:| Blaze, Speed Boost | OK
HP 90/90 | ATK 9 | DEF 5 | SPA 8 | SPD 5 | SPE 80 | S/W 3/4 | Chill 5 | Rcv 2 | CT 1​

The Chronicle
Step 1
Rotom used Hydro Pump!
-8 EN
[Wise Glasses boost the move's accuracy.]
Crit: No (483 > 25)

It's super effective!
((11 + 3) + (9 - 5))*1.5 = 27 DMG

Blaziken used Power-Up Wallop!
-24 EN
Crit: Yes (2 <= 25)

(10 + 3) + (9 - 8) = 14 DMG
Rotom was confused...
Blaziken is getting pumped! [+1 ATK, 2t]
Blaziken is speeding up... [+1 SPE, 2t]
Step 2
Blaziken is readying Focus Punch...
Rotom used Hydro Pump!
-8 EN
Crit: No (250 > 25)

It's super effective!
((11 + 3) + (9 - 5))*1.5 = 27 DMG
Rotom is dizzy...
Blaziken lost its focus!
Blaziken is speeding up... [+2 SPE, 2t]​
Step 3
Blaziken is readying Solar Beam...​
Rotom used Rain Dance!
-10 EN

The skies cry out their sorrow! (5 rds)
[Rotom snapped out of confusion!]

Blaziken used Solar Beam!
-8 EN
Crit: No (283 > 25)
The rain weakened the attack...

It's super effective!
((6 + 2) + (8 + 2 - 8))*1.5 = 15 DMG
[Blaziken's ATK returned to normal...]

Blaziken is speeding up... [+3 SPE, 2t]​


:rotom-wash: :wise glasses: | Levitate | Dizzy
HP 51/80 | EN 74 | ATK 5 | DEF 8 | SPA 9 | SPD 8 | SPE 86 | S/W 3/4 | Chill 5 | Rcv 2 | CT 1

Rain (4 rds)​


:blaziken: :power anklet:| Blaze, Speed Boost | +3 SPE
HP 36/90 | EN 68 | ATK 12 | DEF 5 | SPA 11 | SPD 5 | SPE 240 | S/W 3/4 | Chill 5 | Rcv 2 | CT 1​

pratik2007 to order
HydrogenHydreigon to order
Keriel to ref​
 
:sv/blaziken:

Close Combat ~ Close Combat ~ Close Combat

Once at the start of every step, IF Rotom is to use a damaging electric OR Water type move THEN use Swagger
At the start of every step, IF Rotom is to use a protective move THEN use Swords Dance non-consecutively
At the start of Blaziken's turn, IF Blaziken is confused THEN use Swords Dance the 2nd instance
At the start of every step, IF Rotom is to use Trick AND NOT Rotom is to use trick on subsequent steps, THEN use Protect
 
:rotom-wash: :wise glasses: | Levitate | Dizzy
HP 51/80 | EN 74 | ATK 5 | DEF 8 | SPA 9 | SPD 8 | SPE 86 | S/W 3/4 | Chill 5 | Rcv 2 | CT 1

Rain (4 rds)​


:blaziken: :power anklet:| Blaze, Speed Boost | +3 SPE
HP 36/90 | EN 68 | ATK 12 | DEF 5 | SPA 11 | SPD 5 | SPE 240 | S/W 3/4 | Chill 5 | Rcv 2 | CT 1
The Chronicle
Step 1
Blaziken used Swagger!
-7 EN
Hit: Yes (63 <= 510)
Rotom's ATK rose sharply! [+2 ATK, 3t]
Rotom is confused...​
[Rotom attempts to use Hydro Pump...]
-8 EN
[...but Rotom is confused and dizzy...]
Rotom executed Stumble!
[The 3EN cost isn't paid...]

Rotom hurt itself in confusion!
4 + (5 - 8) + 8 = 9 DMG
[Rotom snapped out of confusion...]
Blaziken is speeding up... [+4 SPE, 2t]​
Step 2
Blaziken used Close Combat!
-8 EN
Crit: No (373 > 25)

(12 + 3 + 4) + (13 - 8) = 24 DMG
Blaziken dropped its guard... [-1 DEF/SPD, 2t]​
Rotom used Hydro Pump!
-8 EN
Crit: No (83 > 25)

It's super effective!
((11 + 3) + (9 - 5))*1.5 + 4= 31 DMG
Blaziken is speeding up... [+5 SPE, 2t]​
Step 3
Rotom used Sucker Punch!
-5 EN
Crit: No (189 > 25)

7 + (5 - 5) + 8 = 15 DMG

pratik2007 blacked out...
HydrogenHydreigon is victorious!​

Spoils of War
pratik2007, HydrogenHydreigon: +1TC, +2RC, -2JC
Keriel: +2 RC, +6JC​
 
Last edited:

Users Who Are Viewing This Thread (Users: 1, Guests: 0)

Top