Grimmsnarl [WIP]

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Clas

my main tier is yes
is a Tiering Contributor
[SET]
Grimmsnarl @ Light Clay
Ability: Prankster
EVs: 252 HP / 4 Def / 252 SpD
Tera Type: Ghost / Fire
Careful Nature
- Reflect
- Light Screen
- Play Rough / Crunch
- Parting Shot / Taunt

WIP, working on it over the week.
Notes:
  • Partners include Lizards, Caly-S, Arceus forms, Ting-Lu or Gliscor (hazards), Zac-C, probably more I'm forgetting
  • Ting-Lu is a bitch without PR and still sets hazards, Koraidon and Zac-C can potentially OHKO through Reflect (Zac-C just WILL)
  • uhhhhhhhh should be it idk im def forgetting a mon or two rn
Grimmsnarl is the premier screens setter of the tier thanks to its Prankster ability, allowing the team to effectively have doubled bulk for up to 8 turns to allow for more setup opportunities and reduce the effectiveness of revenge killers. Play Rough targets Koraidon, Miraidon, and Ting-Lu, the latter of which otherwise freely sets Spikes to wear down Grimmsnarl's teammates, while Crunch OHKOes Calyrex-S. Spirit Break is a weaker alternative to Play Rough that also reduces the effectiveness of Calm Mind sweepers like the Arceus forms and Miraidon. Parting Shot allows for Grimmsnarl to more safely pivot into a teammate, while Taunt prevents setup, entry hazards, and other status moves from non-Dark-types. Tera Ghost allows for Grimmsnarl to avoid Arceus's Extreme Speed, while Tera Fire allows for Grimmsnarl to avoid the potential OHKO from Zacian-C and Tera Fire Koraidon, though the latter may need Reflect present if it has a boosting Item and does make Grimmsnarl weak to Stealth Rock.

rest later

[SET CREDITS]
Written by:
https://www.smogon.com/forums/members/clas.545372/
Quality checked by:
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Grammar checked by:
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