Okay, so I really want to build my team around ninetales but i know my team has several weaknesses.. fire type pokemon and earthquake completely destroy my team and i can't figure out a way to defend against that. any help/advice is appreciated :)
Ninetales-Alola @ Focus Sash
Ability: Snow Warning
Shiny: Yes
EVs: 252 SpA / 4 SpD / 252 Spe
Timid Nature
IVs: 0 Atk
- Encore
- Blizzard
- Protect
- Moonblast
Okay so I picked ninetales because i wanted to build my team around this, i really like alolan ninetales and it has the weather effect to counter against the torkoals. I gave it focus sash because a lot of times the earthquakes or fire type moves even posion jab one hit ko this pokemon so focus sash keeps it alive. the moveset is pretty standard but i dont find myself using moonblast alot? what situation would i use this in?
Sandslash-Alola @ Sitrus Berry
Ability: Slush Rush
EVs: 252 HP / 252 Atk / 4 SpD
Adamant Nature
- Protect
- Iron Head
- Rock Slide
- Icicle Crash
Okay so we got sandslash here with slush rush ability because it goes hand in hand with ninetales. slush rush makes it extremely fast in the hail so we want hail up when this pokemon is out. the 3 attack moves in this pokemon all have a chance to flinch and we have rock slide in case we arent sure if they will protect or not we can still get a hit off on the other pokemon to play it safe.
Muk-Alola @ Black Sludge
Ability: Power of Alchemy
EVs: 252 HP / 252 Atk / 4 SpD
Adamant Nature
- Knock Off
- Protect
- Poison Jab
- Shadow Sneak
alolan muk is being used a lot more. we have power of alchemy on it in case sandslash dies while muk is out, muk will get slush rush making it just as fast because muk is a slow pokemon. knock off to hit off the item the pokemon has but its also dark type which ive found useful at times. shadow sneak because it goes first
Garchomp @ Assault Vest
Ability: Rough Skin
Level: 50
EVs: 252 HP / 252 Atk / 4 SpD
Adamant Nature
- Earthquake
- Rock Slide
- Protect
- Dragon Claw
I put garchomp in here because i thought it'd be a way to deal with the earthquake abuse against my team but I feel like its useless because they can still earthquake the rest of my pokemon
Tapu Bulu @ Choice Band
Ability: Grassy Surge
Level: 50
EVs: 4 HP / 252 Atk / 252 Spe
Adamant Nature
- Superpower
- Wood Hammer
- Stone Edge
- Zen Headbutt
i got tapu bulu in here to deal with the water type pokemon with wood hammer. it has choice band to make its attacks strongers, and stone edge to deal with fire types because i will be able to outspeed most.
Milotic @ Choice Specs
Ability: Competitive
EVs: 252 HP / 4 Atk / 252 SpD
Gentle Nature
- Protect
- Recover
- Dragon Tail
- Hydro Pump
i have milotic to lead whenever im up against an arcanine because of the competitive ability. it is also tanky and the hydro pump will kill most arcanines. dragon tail on here im not sure why but it doesnt get much use..
So there's my team, hopefully I can get some good advice on what to take out and what to replace, but I need to keep ninetales in the lineup. I appreciate all help, thanks:)
Ninetales-Alola @ Focus Sash
Ability: Snow Warning
Shiny: Yes
EVs: 252 SpA / 4 SpD / 252 Spe
Timid Nature
IVs: 0 Atk
- Encore
- Blizzard
- Protect
- Moonblast
Okay so I picked ninetales because i wanted to build my team around this, i really like alolan ninetales and it has the weather effect to counter against the torkoals. I gave it focus sash because a lot of times the earthquakes or fire type moves even posion jab one hit ko this pokemon so focus sash keeps it alive. the moveset is pretty standard but i dont find myself using moonblast alot? what situation would i use this in?
Sandslash-Alola @ Sitrus Berry
Ability: Slush Rush
EVs: 252 HP / 252 Atk / 4 SpD
Adamant Nature
- Protect
- Iron Head
- Rock Slide
- Icicle Crash
Okay so we got sandslash here with slush rush ability because it goes hand in hand with ninetales. slush rush makes it extremely fast in the hail so we want hail up when this pokemon is out. the 3 attack moves in this pokemon all have a chance to flinch and we have rock slide in case we arent sure if they will protect or not we can still get a hit off on the other pokemon to play it safe.
Muk-Alola @ Black Sludge
Ability: Power of Alchemy
EVs: 252 HP / 252 Atk / 4 SpD
Adamant Nature
- Knock Off
- Protect
- Poison Jab
- Shadow Sneak
alolan muk is being used a lot more. we have power of alchemy on it in case sandslash dies while muk is out, muk will get slush rush making it just as fast because muk is a slow pokemon. knock off to hit off the item the pokemon has but its also dark type which ive found useful at times. shadow sneak because it goes first
Garchomp @ Assault Vest
Ability: Rough Skin
Level: 50
EVs: 252 HP / 252 Atk / 4 SpD
Adamant Nature
- Earthquake
- Rock Slide
- Protect
- Dragon Claw
I put garchomp in here because i thought it'd be a way to deal with the earthquake abuse against my team but I feel like its useless because they can still earthquake the rest of my pokemon
Tapu Bulu @ Choice Band
Ability: Grassy Surge
Level: 50
EVs: 4 HP / 252 Atk / 252 Spe
Adamant Nature
- Superpower
- Wood Hammer
- Stone Edge
- Zen Headbutt
i got tapu bulu in here to deal with the water type pokemon with wood hammer. it has choice band to make its attacks strongers, and stone edge to deal with fire types because i will be able to outspeed most.
Milotic @ Choice Specs
Ability: Competitive
EVs: 252 HP / 4 Atk / 252 SpD
Gentle Nature
- Protect
- Recover
- Dragon Tail
- Hydro Pump
i have milotic to lead whenever im up against an arcanine because of the competitive ability. it is also tanky and the hydro pump will kill most arcanines. dragon tail on here im not sure why but it doesnt get much use..
So there's my team, hopefully I can get some good advice on what to take out and what to replace, but I need to keep ninetales in the lineup. I appreciate all help, thanks:)