Heracross+ No Chip Edition (MGLO Slither Wing) [QC 0/2]

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LordBox

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[SET]
name: Magic Guard
move 1: U-turn
move 2: Close Combat
move 3: First Impression
move 4: Flare Blitz / Earthquake / Will-O-Wisp / Morning Sun
item: Life Orb
ability: Magic Guard
nature: Adamant
evs: 252 Atk / 4 SpD / 252 Spe

[SET COMMENTS]
Magic Guard Slither Wing serves as a highly potent offensive pivot and revenge-killer able to wear down and eventually break down its checks in the long-term. Flare Blitz allows Slither Wing to hit checks like Corviknight harder, Earthquake hits walls like Toxapex effectively, Will-O-Wisp can cripple checks like Fluffy Quaquaval and help to wear down defensive checks with added chip while Morning Sun allows Slither Wing to remain healthy throughout a game. Specially offensive threats like Hisuian Electrode and Primordial Sea Inteleon pair well with Slither Wing for its ability to pivot and bring them in on physical walls to force them out and wear them down as well as for opportunities to break. Fast physical threats like Meowscarada and Chien-Pao also work well in combination Slither Wing to continuously wear down and overwhelm common physical walls like Corviknight and Scream Tail. Reliable hazard setters like Garchomp and Heatran are also appreciated to help wear down checks like Corviknight over the game. Defensive pivots like Corviknight and RegenVest Meloetta are recommended to help pivot Slither Wing in to break and also absorb revenge-killing attempts from the likes of Galarian Zapdos and Iron Moth.

[SET CREDITS]
Written by:
https://www.smogon.com/forums/members/lordbox.611238/
Quality checked by:
https://www.smogon.com/forums/members/user3.102/
https://www.smogon.com/forums/members/user4.103/
Grammar checked by:
https://www.smogon.com/forums/members/user5.104/
 
Last edited:

cat

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AMQC Add Remove Conjecture
Magic Guard Slither Wing serves as a highly potent offensive pivot and revenge-killer able to wear down and eventually break down its checks in the long-term. Flare Blitz allows Slither Wing to hit checks like Corviknight harder, Earthquake hits walls like idt these 2 moves hit anything else apart from hitting Ceruledge and Toxapex effectively maybe rephrase it to mention how it can absorb toxic from pex by switching in and forcing it out?, Will-O-Wisp can cripple and wear down checks like Fluffy Quaquaval and help to wear down defensive checks with added chip while Morning Sun allows Slither Wing to remain healthy throughout a game. Specially offensive threats like Hisuian Electrode and Primordial Sea Inteleon pair well with Slither Wing for its ability to pivot and bring them in on physical walls to force them out and wear them down as well as granting opportunities to break. Fast physical threats like Meowscarada and Chien-Pao also work well in combination Slither Wing to continuously wear down and overwhelm common physical walls like Corviknight and Scream Tail. Reliable hazard setters like Garchomp and Heatran are also appreciated to help wear down checks like Corviknight over the game. Defensive pivots like Corviknight and RegenVest Meloetta are recommended to help pivot Slither Wing in to break and also absorb revenge-killing attempts from the likes of Galarian Zapdos and Iron Moth.
 

UT

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Appeals + C&C Lead
add remove conjecture
[SET]
name: Magic Guard
move 1: U-turn
move 2: Close Combat
move 3: First Impression
move 4: Flare Blitz / Earthquake / Will-O-Wisp / Morning Sun
item: Life Orb
ability: Magic Guard
nature: Adamant
evs: 252 Atk / 4 SpD / 252 Spe

[SET COMMENTS]
Magic Guard Slither Wing serves as a highly potent offensive pivot and revenge-killer able to wear down and eventually break down its checks in the long-term revenge killer that aims to wear down and outlast its checks. Add a sentence here about it's fairly unique combination of STAB priority, STAB pivoting, and powerful CC, plus the longevity from MG. Flare Blitz allows Slither Wing to hit checks like Corviknight harder, Earthquake hits walls like Toxapex and Skeledirge effectively, Will-O-Wisp can cripple checks like Fluffy Quaquaval and help to wear down defensive checks with added chip while Morning Sun allows Slither Wing to remain healthy throughout a game. Specially offensive threats like Hisuian Electrode and Primordial Sea Inteleon pair well with Slither Wing for its ability to pivot and bring them in on physical walls to force them out and wear them down as well as for opportunities to break; together, they form a deadly VoltTurn core. Fast physical threats like Meowscarada and Chien-Pao also work well in combination Slither Wing to continuously wear down and overwhelm common physical walls like Corviknight and Scream Tail. Reliable hazard setters like Garchomp and Heatran are also appreciated to help wear down checks like Corviknight over the game and take advantage of the plethora of switches Slither Wing forces. Defensive pivots like Corviknight and RegenVest Meloetta are recommended to help pivot Slither Wing in to wallbreak and also absorb revenge-killing remove hyphen attempts from the likes of Galarian Zapdos and Iron Moth.

[SET CREDITS]
Written by:
https://www.smogon.com/forums/members/lordbox.611238/
Quality checked by:
https://www.smogon.com/forums/members/ut.523866
https://www.smogon.com/forums/members/user4.103/
Grammar checked by:
https://www.smogon.com/forums/members/user5.104/

QC 1/2!

Your QC check reads much more like a GP check; QC should be focused on the mon itself and its place in the metagame. Is its role clearly explained? Are key moves, items, and abilities explained? Does the author explain good teammates and why, and good counters and why?

the QC note about Pex was good, but that was the only real QC note in this one.

 
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