Hello I made a team that's build around Cofagrigus. I did this because in my opinion the huge powers (azu, Mega-Med, and dig) are way to OP, same for the late game sweeper lopunny. The ability of Cofagrigus is mummy and that means When a Pokémon with this Ability is hit by a move that makes contact, the Ability of the attacking Pokémon will become Mummy. what means huge power users are pretty much useless. the idea is to scout for a fake out or weak attack and your done, medicham will lose he's huge power and lopunny her scrappy and because of that can't hit you anymore. I peaked around 1700 with this team, but there a still some improvements bacause im still verry weak against some mons example sub/leech seed serperior. I hope you guys can help me with find a way to deal with those threats.
LETS GO TO THE SQAUD:D.
Cofagrigus
The big star of the team: it sports a unique ability in Mummy, which allows it to defeat Pokemon that rely on their abilities, such as Azumarill, Mega Medicham, and Mega Heracross. Cofagrigus's diverse movepool that includes Haze, Will-O-Wisp, and Toxic Spikes allows it to differentiate itself from other walls and gives it a decent defensive set to work with, as it is extremely hard to turn Cofagrigus into setup bait.
Cofagrigus @ Leftovers
Ability: Mummy
EVs: 252 HP / 252 Def / 4 SpD
Bold Nature
IVs: 0 Atk
- Toxic Spikes
- Rest
- Hex
- Will-O-Wisp
chansey:
I was trying to build a balanced team. and with Cofagrigus as physical wall I also need a SPdeftank.
and I chose chansey for the job. Astronomical HP and Special Defense, combined with the ability to use Eviolite, makes Chansey the ultimate wall in OU. now I'm verry weak against bisharp's knock off losing chansey's eviolite and super effective on the mummy. thats why I chose my next pokemon.
Chansey (F) @ Eviolite
Ability: Natural Cure
EVs: 4 HP / 252 Def / 252 SpD
Bold Nature
IVs: 0 Atk
- Heal Bell
- Soft-Boiled
- Stealth Rock
- Seismic Toss
Charizard-Mega-X:
because you can't knock off anything from a mega and the good bulk of mega-zardx it was the best choice I could go for at this point. the combination of a base 130 Attack and essentially a 1.33x boost on both of its main STAB moves thanks to Tough Claws allows it to OHKO most foes at +1 with STAB Flare Blitz, meaning it can sweep almost effortlessly through teams, especially given how easy it is to set up with such a great defensive typing.
Charizard-Mega-X @ Charizardite X
Ability: Tough Claws
EVs: 252 Atk / 4 SpD / 252 Spe
Adamant Nature
- Flare Blitz
- Dragon Claw
- Roost
- Dragon Dance
Entry hazard removal is an absolute must, as having Charizard lose half its health makes a huge difference in the game so a spinner or defogger was needed.
Latios:
ltios is one of the best offensive Defog users in OU. has decent defensive typing allowing Latios to comfortably absorb hits from the likes of Mega Charizard Y and Keldeo and, my team was very weak against thos mons atm so latios was a great choices. I gave latios energyball to hit seismictoad en unaware sire hard.
Latios (M) @ Life Orb
Ability: Levitate
EVs: 252 SpA / 4 SpD / 252 Spe
Timid Nature
IVs: 0 Atk
- Defog
- Draco Meteor
- Psyshock
- Energy Ball
At this point my team would have been destroyed by gengar, except for chansey but she can't do crap against him becauase of gengar's immunity.
Gliscor: Gliscor stands out from its OU brethren thanks to its aptitude at breaking down stall and balanced archetypes due to its access to reliable recovery in Roost, immunity to status, access to Taunt to shut down defensive cores, and hes great ability. when Gliscor is poisoned it can switch into Knock Off freely. Gliscor is also a good answer to a host of threats such as Gengar, Clefable, Mega Sableye, explaining my choice why Id go for Gliscor. Also gliscor is most time my lead bacause he can taunt tankcomp and defensive land.
Gliscor @ Toxic Orb
Ability: Poison Heal
EVs: 244 HP / 8 Def / 200 SpD / 56 Spe
Careful Nature
- Taunt
- Knock Off
- Roost
- Earthquake
For my last pokemon I chose choice scarf jirachi, he;s solid defenses and typing allow it to check Fairy-, Dragon-, and Psychic-types, such as Mega Diancie, Kyurem-B, Latias, Latios, Clefable, and Mega Alakazam, and it notably is one of the best switch-ins to Mega Gardevoir for bulky teams. U-turn gives me also momentum what can be really important.
Jirachi @ Choice Scarf
Ability: Serene Grace
EVs: 252 Atk / 4 SpD / 252 Spe
Jolly Nature
- U-turn
- Thunder Punch
- Iron Head
- Healing Wish
Threats
There are a few pokemons as you encounter them you just forfeit.
Sub/leech seed serperior, I don't have a solution to beat it. just forfeit.
spedef talonflame with bulk up: its realy hard to kill when he has setup.
mega slowbro. calm mind? just forfeit
choiceband ttar. don't realy have a swith in on a stone edge/crunch.
I hope you guys can help me out because I reeally like this team.
LETS GO TO THE SQAUD:D.
Cofagrigus
The big star of the team: it sports a unique ability in Mummy, which allows it to defeat Pokemon that rely on their abilities, such as Azumarill, Mega Medicham, and Mega Heracross. Cofagrigus's diverse movepool that includes Haze, Will-O-Wisp, and Toxic Spikes allows it to differentiate itself from other walls and gives it a decent defensive set to work with, as it is extremely hard to turn Cofagrigus into setup bait.
Cofagrigus @ Leftovers
Ability: Mummy
EVs: 252 HP / 252 Def / 4 SpD
Bold Nature
IVs: 0 Atk
- Toxic Spikes
- Rest
- Hex
- Will-O-Wisp
chansey:
I was trying to build a balanced team. and with Cofagrigus as physical wall I also need a SPdeftank.
and I chose chansey for the job. Astronomical HP and Special Defense, combined with the ability to use Eviolite, makes Chansey the ultimate wall in OU. now I'm verry weak against bisharp's knock off losing chansey's eviolite and super effective on the mummy. thats why I chose my next pokemon.
Chansey (F) @ Eviolite
Ability: Natural Cure
EVs: 4 HP / 252 Def / 252 SpD
Bold Nature
IVs: 0 Atk
- Heal Bell
- Soft-Boiled
- Stealth Rock
- Seismic Toss
Charizard-Mega-X:
because you can't knock off anything from a mega and the good bulk of mega-zardx it was the best choice I could go for at this point. the combination of a base 130 Attack and essentially a 1.33x boost on both of its main STAB moves thanks to Tough Claws allows it to OHKO most foes at +1 with STAB Flare Blitz, meaning it can sweep almost effortlessly through teams, especially given how easy it is to set up with such a great defensive typing.
Charizard-Mega-X @ Charizardite X
Ability: Tough Claws
EVs: 252 Atk / 4 SpD / 252 Spe
Adamant Nature
- Flare Blitz
- Dragon Claw
- Roost
- Dragon Dance
Entry hazard removal is an absolute must, as having Charizard lose half its health makes a huge difference in the game so a spinner or defogger was needed.
Latios:
ltios is one of the best offensive Defog users in OU. has decent defensive typing allowing Latios to comfortably absorb hits from the likes of Mega Charizard Y and Keldeo and, my team was very weak against thos mons atm so latios was a great choices. I gave latios energyball to hit seismictoad en unaware sire hard.
Latios (M) @ Life Orb
Ability: Levitate
EVs: 252 SpA / 4 SpD / 252 Spe
Timid Nature
IVs: 0 Atk
- Defog
- Draco Meteor
- Psyshock
- Energy Ball
At this point my team would have been destroyed by gengar, except for chansey but she can't do crap against him becauase of gengar's immunity.
Gliscor: Gliscor stands out from its OU brethren thanks to its aptitude at breaking down stall and balanced archetypes due to its access to reliable recovery in Roost, immunity to status, access to Taunt to shut down defensive cores, and hes great ability. when Gliscor is poisoned it can switch into Knock Off freely. Gliscor is also a good answer to a host of threats such as Gengar, Clefable, Mega Sableye, explaining my choice why Id go for Gliscor. Also gliscor is most time my lead bacause he can taunt tankcomp and defensive land.
Gliscor @ Toxic Orb
Ability: Poison Heal
EVs: 244 HP / 8 Def / 200 SpD / 56 Spe
Careful Nature
- Taunt
- Knock Off
- Roost
- Earthquake
For my last pokemon I chose choice scarf jirachi, he;s solid defenses and typing allow it to check Fairy-, Dragon-, and Psychic-types, such as Mega Diancie, Kyurem-B, Latias, Latios, Clefable, and Mega Alakazam, and it notably is one of the best switch-ins to Mega Gardevoir for bulky teams. U-turn gives me also momentum what can be really important.
Jirachi @ Choice Scarf
Ability: Serene Grace
EVs: 252 Atk / 4 SpD / 252 Spe
Jolly Nature
- U-turn
- Thunder Punch
- Iron Head
- Healing Wish
Threats
There are a few pokemons as you encounter them you just forfeit.
Sub/leech seed serperior, I don't have a solution to beat it. just forfeit.
spedef talonflame with bulk up: its realy hard to kill when he has setup.
mega slowbro. calm mind? just forfeit
choiceband ttar. don't realy have a swith in on a stone edge/crunch.
I hope you guys can help me out because I reeally like this team.