RU Klefki

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roman

Banned deucer.
[SET]
name: Utility
move 1: Dazzling Gleam
move 2: Spikes
move 3: Toxic
move 4: Thunder Wave / Foul Play
item: Leftovers
ability: Prankster
nature: Calm
evs: 252 HP / 4 Def / 252 SpD

[SET COMMENTS]
Klefki provides utility and defensive support thanks to its nifty defensive typing, serviceable defensive stats, ability in Prankster, and access to various moves such as Spikes, Toxic, and Thunder Wave. Dazzling Gleam is the preferred STAB move to threaten Bulk Up Scrafty, and Foul Play prevents threatening foes like Copperajah and Centiskorch from coming in for free. The stat spread and movepool of Klefki allow for a highly customizable set, meaning that it can opt for other moves like Magnet Rise, combinations such as Choice Scarf and Switcheroo, other sets like Calm Mind, and various other EV spreads. A physically defensive spread in particular allows it to handle some common physical attackers and act as a more effective Knock Off switch-in, but its typing is typically more useful to handle special attackers like Gardevoir, Goodra, and Dragalge thanks to Klefki's key resistances to Fairy- and Psychic-type attacks and immunities to Dragon- and Poison-type attacks.

A plethora of late-game sweepers such as Barraskewda and Salazzle, setup Pokemon like Scrafty, Choice Scarf users such as Drapion and Passimian, and even Golisopod appreciate the damage racked up by Klefki's Spikes to ease their job later on. Klefki struggles against some entry hazard removers, particularly Coalossal, so teammates that can take advantage of them, such as wallbreakers like Golurk, make for nice teammates. Klefki struggles with Fire- and Ground-types, so Water-types such as Seismitoad and the aforementioned Barraskewda support it nicely. Rhyperior in particular is a fantastic teammate as well, being able to handle Fire-types like Charizard and Salazzle for Klefki and potentially pressure other Pokemon, notably Sigilyph and Galarian Slowbro, that Klefki struggles against. Knock Off users like Seismitoad and Centiskorch increase the potency of Klefki's Spikes by removing Heavy-Duty Boots and other items like Leftovers that mitigate the damage from Spikes, so they are great teammates as well.

[CREDITS]
- Written by: [[roman, 396169]]
- Quality checked by: [[Expulso, 202058], [phantom, 180300]]
- Grammar checked by: [[Estronic, 240732]]
 
Last edited:

Expulso

Morse code, if I'm talking I'm clicking
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[SET]
name: Utility
move 1: Dazzling Gleam
move 2: Spikes
move 3: Toxic
move 4: Thunder Wave / Foul Play
item: Leftovers
ability: Prankster
nature: Calm
evs: 252 HP / 4 Def / 252 SpD

[SET COMMENTS]
Klefki provides utility and defensive support thanks to a nifty defensive typing, serviceable defensive stats, its ability Prankster, and access to various moves such as Spikes, Toxic, and Thunder Wave. Dazzling Gleam is the preferred STAB to work over Bulk Up Scrafty and Foul Play prevents threatening foes like Copperajah and Centiskorch from coming in for free. The stat spread and movepool of Klefki allow for a highly customizable set, meaning that Klefki can opt for combinations such as Choice Scarf + Switcheroo and run various other EV spreads [i wouldn't emphasize 'ev spreads' since you only give 1 more option. maybe start with mentions of 1) the CM set and 2) Magnet Rise on this, and then having the sentence about phys def keys]. Physically defensive in particular allows it to handle some common physical attackers [silvally-fairy as an example maybe? but no need to give one] and act as a more effective Knock Off switch-in, but the typing is typically more useful to handle special attackers [give examples here - garde, goo, dragalge] due to Klefki's key resistances to Fairy- and Psychic-type attacks and immunities to Dragon- and Poison-type attacks.

A plethora of late game sweepers such as Barraskewda, Salazzle, setup Pokemon like Scrafty, Choice Scarf Pokemon such as Drapion and Passimian, and even Golisopod appreciate the damage racked up by Klefki's Spikes to ease their job later on. [Add strong wallbreakers that can punish turns where the opponent Defogs; Exploud comes to mind, try to think of other stuff taking advantage of Mantine] Klefki struggles with Fire- and Ground-types, so Water-types such as Seismitoad and the aforementioned Barraskewda support it nicely. Rhyperior in particular is a fantastic teammate as well, able to handle Fire-types like Charizard and Salazzle for Klefki and potentially pressure other Pokemon, notably Sigilyph and Galarian Slowbro, that Klefki struggles against.

Add a mention of Knock Off users that can remove Boots to make Spike-stacking more effective

[CREDITS]
- Written by: [[roman, 396169]]
- Quality checked by: [[Expulso, 202058], [phantom, 180300]]
- Grammar checked by: [[deetah, 297659]]

ftr i'm aware that most of the credits are inaccurate, will change them later if needed

QC 1/2 once above is implemented, nice work roman

I'd personally consider slashing Foul Play with Toxic rather than TWave, if another QC could give input on this I'd appreciate it
 
Last edited:

Astra

talk to me nice
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add remove (comments)
[SET]
name: Utility
move 1: Dazzling Gleam
move 2: Spikes
move 3: Toxic
move 4: Thunder Wave / Foul Play
item: Leftovers
ability: Prankster
nature: Calm
evs: 252 HP / 4 Def / 252 SpD

[SET COMMENTS]
Klefki provides utility and defensive support thanks to a its nifty defensive typing, serviceable defensive stats, its ability in Prankster, and access to various moves such as Spikes, Toxic, and Thunder Wave. Dazzling Gleam is the preferred STAB move to work over threaten (or whatever word/phrase you would prefer, "work over" didn't feel so clear) Bulk Up Scrafty, (AC) and Foul Play prevents threatening foes like Copperajah and Centiskorch from coming in for free. The stat spread and movepool of Klefki allow for a highly customizable set, meaning that Klefki it can opt for other moves like Magnet Rise, combinations such as Choice Scarf (or other crippling item) +, (AC) or a crippling item, (AC) and (list at least one example of a "crippling item") Switcheroo, other sets like Calm Mind, and run various other EV spreads. Physically A physically defensive spread in particular allows it to handle some common physical attackers and act as a more effective Knock Off switch-in, but the its typing is typically more useful to handle special attackers like Gardevoir, Goodra, and Dragalge thanks to Klefki's key resistances to Fairy- and Psychic-type attacks and immunities to Dragon- and Poison-type attacks.

A plethora of late-game (AH) sweepers such as Barraskewda, (RC) and Salazzle, setup Pokemon like Scrafty, Choice Scarf Pokemon users (optional) such as Drapion and Passimian, and even Golisopod appreciate the damage racked up by Klefki's Spikes to ease their job later on. Klefki struggles against some entry hazard removers, in particularly Coalossal, so teammates who can abuse them, for example that can take advantage of them, such as wallbreakers such as like Golurk, make for nice teammates. Klefki struggles with Fire- and Ground-types, so Water-types such as Seismitoad and the aforementioned Barraskewda support it nicely. Rhyperior in particular is a fantastic teammate as well, being able to handle Fire-types like Charizard and Salazzle for Klefki and potentially pressure other Pokemon, notably Sigilyph and Galarian Slowbro, that Klefki struggles against. Knock Off users like Seismitoad and Centiskorch increase the potence potency of Klefki's Spikes by removing Heavy-Duty Boots and other items like Leftovers that mitigate the damage from Spikes, so they are great teammates there as well.

[CREDITS]
- Written by: [[roman, 396169]]
- Quality checked by: [[Expulso, 202058], [phantom, 180300]]
- Grammar checked by: [[deetah, 297659]] (ik you said you would fix this just in case but just a reminder)
1/1:blobthumbsup:
Estronic-GP-small.gif
 
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