I think a week after I said that, the trademarks for Sun and Moon were leaked. Anyone want me to wizard anything else into existence?
Anywho, the suspects. I added a bit to that conversation, and I feel it's a really strong point that we need to define in our metagame. Have a look:
At the end of the day, everything I just mentioned (sans Gothorita), and even Magneton, is just a consequence of banning Eviolite. We won't have a bulky metagame because of this, ever. There's currently a ton of pressure on Porygon2, Togetic, Dusclops (which I'm yet to see), Roselia, Sliggoo, and Rhydon to handle every offensive threat in the metagame. I don't mind this - I prefer offensive metagames, and Middle Cup, much akin to Little Cup, is an offensive metagame - but we have to consider this when we suspect things.
I just noticed, but this is probably why it would be a good idea to ban Shadow Tag (besides making proposing challenges easier). Gothitelle handily beats Rhydon with Energy Ball, and can effectively cripple the other four with Trick. Let's talk about it some.
The "problem" with middle cup, ala why Combusken and Servine even appear in suspect discussion, is that it's a very thin metagame. We have a very select pool of bulky Pokemon to combat a ton of offensive threats. We can approach that problem in three ways:
- One by one, eliminate things that are too powerful and eventually reach a stable offensive metagame, much akin to Little Cup
- Bring back Eviolite in some convoluted way (ie; Eviolite Clause: Only 2 Pokemon per team may hold the item Eviolite)
- Abandon Middle Cup and play NFE instead
Long story short, I don't like the second option at all. It's a goofy clause, and stuff like Porygon2 and even Roselia turn into nightmares. Option 3 is weird, but something about having stuff like Gligar, Scyther, and Tangela seems appealing. Obviously, it won't ever happen, but the only way to "beef up" the metagame is either bring back Eviolite, or introduce more stuff. Hopefully December 2016 brings us some fatter toys and buggers off with this Mega-Evolution nonsense. Currently, we're following option 1. Nothing wrong with that, but again, there's a lot of pressure on Rhydon, Sliggoo, Roselia, Prinplup, Dusclops, Porygon2, and Golbat to handle
every threat in the metagame. Stall is completely unviable, and bulky offence is tricky. It can be done, but some things just rip it apart.
The biggest drawback to Option 1 is the time required to flush out the ridiculous stuff. Hopefully by May-ish, we'll have figured out what needs to go, and will have a completely stable metagame. Just keep in mind that offense is the playstyle of Middle Cup, and that some things won't be able to be removed because of how they perform their roles.
The Servine suspect shouldn't be considered as suspecting Servine. I'd rather see Contrary suspected, and Servine is the only user of it in the metagame. Contrary is the problem, the Pokemon is not. When considered from that viewpoint, it's a very easy argument to make, and not easy to refute. Because of its Speed tier, even the slightest Thunder Wave or Sticky Web support turns Contrary Servine into a madhouse of failed switch-ins. Fletchinder is the only reliable way to check a set-up Servine, and Substitute temporarily bypasses it. Roselia works fine as long as Servine isn't running HP Ice, Fire, or Flying (for whatever reason on the latter). Same goes for the Gothorita suspect - the Pokemon isn't broken. Gothorita is horrendously weak, slow, and only takes one or two hits. Shadow Tag is what gives it such viability. And to beat a dead horse, there's already a ton of pressure on the aforementioned fat Pokemon in the metagame. Gothorita eliminates Rhydon, Roselia, and Golbat rather efficiently, and cripples the rest. Dusclops and Doublade are free to switch out, but fear being Tricked into Choice Specs or a Flame Orb. In my personal opinion, Contrary and Shadow Tag are equally as bad as Kadabra was for Middle Cup, and really need to be looked at in terms of suspecting.
Honestly, getting rid of Contrary almost solves the Combusken issue, since a fast Servine basically beats the entire metagame. Stuff like Weakness Policy Metang still takes advantage of the boosts, but are manageable. Free boosts when something switches in is silly.
I haven't been bulldozed by a double-dance Rhydon ever because I don't let it set up. Is that a question of it being too good, or silly play? Serious question, because I've never had problems with it. I've only ran into it once (for sure, may have been more times, but I play each Rhydon the same), so I really don't know how much of a threat it is and how much support it needs to get both of them off. The idea behind double-dance sets is to beat both offensive and defensive playstyles with Rock Polish and Swords dance respectively, and Rhydon mightily struggles to do this against balance (at least on paper). If possible, I'd like to see some logs of how effective it is. I can run calcs (and common sense is telling me that a +2 Rhydon does some wicked hurt), and am aware of how fast it is when set up.