Machamp from C to A/B "The Underrated Threat"
Machamp @ Assault Vest
Ability: Guts
EVs: 72 HP / 216 Atk / 84 Def / 136 SpD
Adamant Nature
- Close Combat
- Ice Punch/Stone Edge
- Knock Off/Poison Jab
- Bullet Punch
REASONS/EXPLANATION:
So looking at Machamp hes basically going to a substitute for Conk but basically a more bulky one on the special defense side. Machamp is Highly offensive but he also has a decent spdef stat. Hes supported well by S-Ranked Keldeo Terrakion and Mega-Gallade all somewhat bulky pokemon whose typing duos may work well for them. Not forgetting Coballion who is usually ran on the bulky side which helps support Machamp a good amount. Hes a check to thundurus who can take his special attacks as well as his thunder wave which will just give him a boost by his Guts ability. This will allow him to just kill with a Ice Punch or Stone Edge. Not to mention he can eat up Toxic and Will-o-Wisp as well as moves like Tspikes will help.
MOVES:
Close Combat is basically there to hit hard. Since sadly Machamp doesnt get drain punch the set would be more of a take a hit and get a kill or do major damage.
Ice Punch is there to hit all kinds of pokemon mainly Flying of course. It OHKO's Lando and Thundrus pokemon you may see alot. it also can OHKO Togekiss. Also helps with Dragons.
Stone edge is mainly just a substitute to hit pokemon like Charizard Y who have been a bit of a problem for fighting teams.
Bullet Punch is there for some nice priority not to mention the nice help it has against Fairy types who can be a headache against Fighting
Knock Off/Poison Jab is more of just type coverage. all though knock off can be pretty helpful due to the items they might take away from there a opponent for instance a sitrius berry from Azu.
Defensive Calcs
252 SpA Pixilate Mega Gardevoir Hyper Voice vs. 76 HP / 136 SpD Assault Vest Machamp: 302-356 (88.8 - 104.7%) -- 31.3% chance to OHKO
252 SpA Mega Gardevoir Psyshock vs. 76 HP / 84 Def Machamp: 338-402 (99.4 - 118.2%) -- 93.8% chance to OHKO -you might die but its nice to know
252 SpA Life Orb Tornadus-T Hurricane vs. 76 HP / 136 SpD Assault Vest Machamp: 273-322 (80.2 - 94.7%) -- guaranteed 2HKO
252 SpA Gardevoir Moonblast vs. 76 HP / 136 SpD Assault Vest Machamp: 200-236 (58.8 - 69.4%) -- guaranteed 2HKO
252 Atk Aerilate Mega Pinsir Quick Attack vs. 76 HP / 84 Def Machamp: 212-252 (62.3 - 74.1%) -- guaranteed 2HKO
252 SpA Life Orb Sheer Force Landorus Psychic vs. 76 HP / 136 SpD Assault Vest Machamp: 200-237 (58.8 - 69.7%) -- guaranteed 2HKO
252 SpA Latios Psyshock vs. 76 HP / 84 Def Machamp: 288-338 (84.7 - 99.4%) -- guaranteed 2HKO
212+ Atk Machamp Knock Off (97.5 BP) vs. 0 HP / 0 Def Latios: 272-322 (90.9 - 107.6%) -- 43.8% chance to OHKO - hazard/life =dead
252 SpA Togekiss Air Slash vs. 76 HP / 136 SpD Assault Vest Machamp: 152-182 (44.7 - 53.5%) -- 34.8% chance to 2HKO
252+ SpA Life Orb Clefable Moonblast vs. 76 HP / 136 SpD Assault Vest Machamp: 237-281 (69.7 - 82.6%) -- guaranteed 2HKO
212+ Atk Machamp Close Combat vs. 0 HP / 0 Def Diancie: 147-174 (60.9 - 72.1%) -- guaranteed 2HKO
252+ SpA Life Orb Pixilate Sylveon Hyper Voice vs. 76 HP / 136 SpD Assault Vest Machamp: 320-377 (94.1 - 110.8%) -- 62.5% chance to OHKO
252 SpA Life Orb Alakazam Psychic vs. 76 HP / 136 SpD Assault Vest Machamp: 260-307 (76.4 - 90.2%) -- guaranteed 2HKO -not even sashed
252 SpA Hoopa Psychic vs. 76 HP / 136 SpD Assault Vest Machamp: 236-282 (69.4 - 82.9%) -- guaranteed 2HKO
252 SpA Life Orb Hoopa-U Psychic vs. 76 HP / 136 SpD Assault Vest Machamp: 307-367 (90.2 - 107.9%) -- 43.8% chance to OHKO
252 Atk Hoopa-U Zen Headbutt vs. 76 HP / 84 Def Machamp: 332-392 (97.6 - 115.2%) -- 81.3% chance to OHKO
152+ Atk Jirachi Zen Headbutt vs. 76 HP / 84 Def Machamp: 240-284 (70.5 - 83.5%) -- guaranteed 2HKO
252 SpA Life Orb Meloetta Psychic vs. 76 HP / 136 SpD Assault Vest Machamp: 250-296 (73.5 - 87%) -- guaranteed 2HKO
252+ Atk Victini V-create vs. 76 HP / 84 Def Machamp: 292-345 (85.8 - 101.4%) -- 12.5% chance to OHKO
252+ Atk Victini Zen Headbutt vs. 76 HP / 84 Def Machamp: 260-308 (76.4 - 90.5%) -- guaranteed 2HKO
252 SpA Deoxys-S Psycho Boost vs. 76 HP / 136 SpD Assault Vest Machamp: 242-288 (71.1 - 84.7%) -- guaranteed 2HKO
252 Atk Mega Gallade Psycho Cut vs. 76 HP / 84 Def Machamp: 300-354 (88.2 - 104.1%) -- 25% chance to OHKO - zenheadbutt isnt 100%ohko but close
Offensive Calcs
212+ Atk Machamp Ice Punch vs. 0 HP / 4 Def Landorus: 384-452 (120.3 - 141.6%) -- guaranteed OHKO
212+ Atk Guts Machamp Ice Punch vs. 0 HP / 4 Def Thundurus: 350-412 (117 - 137.7%) -- guaranteed OHKO
212+ Atk Guts Machamp Ice Punch vs. 0 HP / 0 Def Togekiss: 274-324 (88.1 - 104.1%) -- 25% chance to OHKO
212+ Atk Machamp Poison Jab vs. 12 HP / 0 Def Gardevoir: 266-314 (95 - 112.1%) -- 68.8% chance to OHKO
212+ Atk Machamp Ice Punch vs. 12 HP / 0 Def Hawlucha: 222-262 (74 - 87.3%) -- guaranteed 2HKO
212+ Atk Machamp Close Combat vs. 0 HP / 0- Def Hoopa-U: 352-415 (116.9 - 137.8%) -- guaranteed OHKO
212+ Atk Machamp Knock Off (97.5 BP) vs. 4 HP / 0 Def Meloetta: 282-332 (82.4 - 97%) -- guaranteed 2HKO-dead after rocks/priorty
216+ Atk Guts Machamp Ice Punch vs. 0 HP / 4 Def Multiscale Dragonite: 274-324 (84.8 - 100.3%) -- 6.3% chance to OHKO -if rocks break multiscale it OHKO if not chance to kill
Ev Spread
No speed Evs really needed i can already out speed Azu if not speed invested. Slowbro is slow enough to take a nice knock off to get rid of those leftovers. I put enough Attack where Machamp can do serious damage or rack up some kills. Enough Special Defense so machamp can take some hits from the threats. As well as Defense to tank some more physical hits. Unless Gard/Mega Gard runs max SpAtk then Machamp has a high chance of living a hit. So really its nothing really special its just bulk with enough attack to still make it good.
Reasoning for Rank Up
S Rank: Reserved for Pokemon that can easily play a role against a majority of type matchups with ease, meaning it will never be useless in any matchup. These Pokemon need little to no support (which can be easily given) for them to do their job (Both Defensive and Offensive). They are easy to bring in and out, and often with little to no risk (Mostly Defensive). They can fulfill a ton of roles depending on what you need, and they surpass other Pokemon who have the same role. These Pokemon define the metagame.
A Rank: Reserved for Pokemon that have S rank qualities, but need support (which can be easily given) in order for them to be successful. These Pokemon can play a role against most type match ups, but they may be hard walled by 1-2 types. However, these Pokemon are mostly used for one or two of their sets meaning that they can be predictable. These Pokemon influence the Metagame.
B Rank: Reserved for Pokemon that are good but they need support (which may be hard to give) for them to function. These Pokemon are used to check your counters once or twice, meaning that it cannot switch in and out repeatedly. Pokemon in this rank can have a positive type match up sometimes, but they may be useless in others. These Pokemon are adaptable to the metagame.
C Rank: Reserved for Pokemon that are only used to check a threat once or twice. These Pokemon often run unorthodox sets since their primary niches are outclassed by other Pokemon. Since they run unorthodox sets some Pokemon can set up on them without fear. These Pokemon need a lot of support (which may be hard to give) for them to function.These Pokemon have a hard time adapting to the metagame.
By all the ranks shown above Machamp is currently sitting in C. Machamps aren't really running unorthodox sets and they can really pack a punch leaving it hard for pokemon to set up on them. C isnt the right Rank for Machamp. Machamp may be useless in some situations and does need some support that is easily given. Machamp can't be a S rank but that doesn't mean he can't rank up. Machamp gets necessary support from most of the standards of fighting teams. Breloom can do damage or clean up for Machamp as well as Terrakion. If he needs some extra bulk Coballion is always there. Keldeo also provides good coverage. Most of these Pokemon don't want to be statused but Machamp will take it with Joy :p. Machamp may only have 1-3 sets or so making him a bit predictable. Machamp easily falls between A or B. The only real problem is hes not used much so hes underrated. Problem? This just makes him less predictable. This is the reason Machamp should be Ranked Up
Major Threats:
Azumarill(Huge Power) Machamp cant really take a play rough from Huge power Azumarill but its nice to note that if its sap sipper you might get a knock off or poison jab off(Breloom support needed)
Slowbro- Machamp cant really do a whole lot to him a nice knock off for the leftys but that's pretty much it(Breloom support needed)
Mega-Pinsir Machamp cant really take a hit or outspeed. Fighting teams in general have a big problem for this pokemon.
Skarmory Machamp can get walled a bit by roost Skarmory not to mention a brave bird does hurt.
Gard/Mega-Gard can do serious damage to fighting teams but Machamp can live one and deal serious damage back or even get the kill although he still will take major damage.