some comments i want to make areI agree pretty much entirely with what was said about /.I'd like to clarify my issue is only really with , or well shadow tag since that is what would likely get a suspect test and then very likely fail to reach the ban threshold. Arena Trap is not broken so I can't say trapping as a whole is, though that is due to the quality of pokemon with Arena Trap rather than Arena Trap being balanced.
I certainly agree that gothitelle plays 5v6 against HO. This also is not a dealbreaker for me. Plenty of mons that are far better in the metagame than Gothitelle play 5v6 into certain styles. Ekiller, Zac-C unless it is the mediocre tera electric set, and non Dragon Tail Zygarde all play 5 v 6 into stall. Palkia-Origin plays 5v6 into stall and close to 5v6 into HO. Lots of mons are mediocre or useless into certain teamstyles yet are excellent mons within the meta because their flaws are easily covered by teammates. Gothitelle is not really any different and it destroys the defensive meta to a degree that few if any other mons can claim. Sometimes it will only go 1 for 1, but oftentimes that is all you need anyways and no other mon can do so with the efficacy that Gothitelle does. Going 5v6 v HO does suck, but you have 5 other mons and it isn't something that is super hard to overcome in the builder when you can dedicate resources to it because you can bank on not having to deal with certain defensive threats.
Looking through the VR for mons that traps
Some Sets - defensive sets lacking overheat
- defensive sets
- grouping them all together but most defensive sets lacking taunt
- special sets
- defensive sets and DD sets which have burnt the ZMost Sets - sets lacking dragon tail
- Offensive sets are not common atm
- lacking volt switch (why it is still B is beyond me)All Sets
I decided to keep to mons I consider meta relevant. There are a few mons I could add such as Gholdengo, but it felt like bloating the list beyond more common meta relevent sets and mons. It'd be one thing if Goth just goobed stall which is already a matchup fish and does have the option to run Blissey. However, as you can see above Goth does easily remove a lot of mons which are key components of many if not most balance and BO teams. This is really what puts Goth/ Stag over the edge for me. Goth enables teams which are very consistent with one correct turn against balance and BO while still being strong against HO. Goth's biggest issue is honestly how unfun it is to use on ladder and to some degree in tournament. Even if it was suspected I doubt it would get banned because enough people just get reqs for a badge and the bad HO teams that plague low ladder are the types that goth teams probably don't do well into and it won't seem broken if that is someones experience with it.
-one guy on ladder ran poison jab ferrothorn as a floober copium and it entirely goobs gothitelle (boowomp)
-gothitelle in the current environment from my experience cant effectively trap both special and physical attackers as it kinda needs both cosmic power and confide to effectively wall special attackers