I disagree with a few points in postgame but overall this game was excellent, great job A_G and Agape!
First thing I disagree with (and DLE mentioned this to me) is that the wolves were a bit too strong. Honestly I think we had the worst chances in this game by a longshot in comparison to any of the factions, and arguably only a slightly better chance than Pidge. The only reason we won was a combination of luck with the faction I claimed to and helped getting ganged up on by the others, randomly stealing the Onyx early, and staying constantly quite active and managing every faction (I talked to every faction quite a bit, just never had anything real to offer anyone but the Warriors until the lategame).
Sorry to the Warriors, I really did try to help you guys but seven deaths in three cycles or whatever in the early game is just too much to deal with considering your terrible lategame roles. Paperblade and Slim Guldo claimed alias to me and I gave their alias to Walrein and never intended to target them negatively, but both got randed the cycle they got recruited X_X sorry guys I really wanted to reward your trust in me with at least a real faction that I would do my best to help until the last second, which is precisely what I did.
I think the Dragon roles are also immensely weak to Medium or Strong roleblocks and / or redirects; two Medium roleblocks in the absence of the Onyx leaves the wolves as effectively two allied vanillagers with no voting capabilities at all and only limited protections. Meanwhile, wolves are great lynchbait in multifaction games where they let faction 'cooperate' together during the day while plotting nighttime vengeance on one another.
Second thing I disagree with is that it was a mistake for the Warriors to pass me all those items. The only item of real value they passed me was the Quarterstaff, which granted would've helped them a fair bit but which I used to their benefit practically every cycle anyway. The Warriors got destroyed in the early cycles mostly by sheer dumb luck, and most of the time a faction that happens to just dies and goes AFK. Instead, the Warriors (as an earlygame faction I might add) fought their way back through the Undead / Conspirators / Church mega alliance to become serious lategame players, and weren't that far from winning if Osmium got randed by one or two more Undead kills.
Speaking of the Undead, they were by far the most dangerous faction - but I knew as early as C4 we couldn't simply off them, because they were A. relatively well-hidden and B. seemingly impossible to kill (seriously the first 3-4 of our kills against the Undead failed lmao). We ended up massacring Church C4 and THEN going after the Undead. By the way that double lynch on Tantalum was always going through because if I hadn't been told expressly by Agape that mayor vote was taken into account, no way in hell I ever would've unvoted because I didn't give a rip whether Californium survived but desperately wanted the Undead lynched + massacred that cycle (thus why I strong killed Thallium and dropped what I think ended up being the fourth kill that cycle onto Rutherfordium lmao).
I think Haruno played well but lied a bit too much, seemingly a pattern with him. I have no clue how anyone could trust him or work with him in a multifaction game at this point because he lies so habitually (like aska but without the AFKs). With that being said he is really solid in his deductions and overall level of play, and his role (every cycle Strong BG was such a GD pain due to the role mechanics this game).
Twin played great, though it wasn't obvious to me until the very end whether he actually believed I wasn't wolf or if he was just claiming to believe I wasn't so I would keep helping him. I didn't care and I doubt he did much either since it didn't impact his chances of victory.
Hitmonleet played well but got a bit unlucky at the end in terms of having the Dickens role be the one to target him, thus 'proving' my role claim to him and sealing the game's fate. Maybe if he had seen Osmium's role instead he could've done something. Also shade lived to endgame ayyy
DLE and Blazade and Moody played really well as a team, definitely the best group of faction leaders imo and definitely the scariest; just lacked a little bit of firepower + the fact your strong kill 'failed' rather than 'popped BPV' is a hard distinction to make. The difference in this game may well have been that I tried killing Thallium twice while the Undead only tried for Osmium once, getting scared off after the first fail.
I do think the game suffered a bit in going from 50 -> 40 but not much, many of the eliminated roles were among the worst imo. Unfortunate that pancake's role was so useless in the final version though lol.
Anyway I really liked the mechanics of this game and the role that items and roles played together in forming cohesive strategies. A few things I'd change (most of which the hosts already said) but overall really well done! I think a few different factions played well enough to win and as is usual, the luckiest of the factions that played among the best ended up winning. That is perhaps multifaction's greatest downfall, but as multifactions go this one ranks among my favorites.